Make a web app feel native on a phone — the small CSS and meta-tag fixes that separate "a website in a browser" from something that feels installed. Covers sticky hover states, tap highlight flashes, the 100vh bug, inputs that zoom the page, laggy taps, pull-to-refresh hijacking scroll, content under the notch, long-press selecting button text, carousels that scroll the wrong way, mismatched status bars, and the rule that you test on real hardware. Use when a web app is being built for or reviewed on mobile, when something "works in Chrome but feels wrong on my phone", when building a PWA, a bottom sheet, a carousel, a full-screen layout, or any touch interaction. For motion itself use animate; for React Native use animate-expo.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Creates comprehensive post-incident documents with timeline, root cause analysis, contributing factors, action items, and ownership. Follows SRE best practices for blameless postmortems. Use for "postmortem", "incident review", "RCA", or "post-incident".
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Plans and executes safe Prisma schema migrations with data backfills, rollback strategies, and SQL preview. Handles complex schema changes including data transformations. Use for "Prisma migrations", "schema changes", "database migrations", or "data backfills".
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Implements accessible modals and drawers with focus trap, ESC to close, scroll lock, portal rendering, and ARIA attributes. Includes sample implementations for common use cases like edit forms, confirmations, and detail views. Use when building "modals", "dialogs", "drawers", "sidebars", or "overlays".
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the animations", "audit the motion", "make this app feel better", or wants a roadmap of animation fixes rather than a review of a single diff.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Builds multi-step forms with validation schemas (Zod/Yup), step components, shared state management, progress indicators, review steps, and error handling. Use when creating "multi-step forms", "wizard flows", "onboarding forms", or "checkout processes".
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Elite website image-to-code skill for Codex. For visually important web tasks, it must first generate the design image(s) itself, deeply analyze them, then implement the website to match them as closely as possible. In Codex, it must prefer large, readable, section-specific images instead of tiny compressed boards, generate fresh standalone images for sections or detail views instead of cropping old ones, avoid lazy under-generation, avoid cards-inside-cards-inside-cards UI, and keep the hero clean, spacious, readable, and visible on a small laptop.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Establishes git workflow guardrails including conventional commits, commit message hooks, branch naming conventions, PR templates, and code review processes. Provides hook configurations, workflow templates, and emergency bypass instructions. Use when users request "setup git hooks", "enforce commit conventions", "add PR templates", or "standardize git workflow".
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Scans repository structure and generates comprehensive architecture documentation including system overview, entry points, module relationships, data flow diagrams, and "edit here for X" guides. Creates ARCHITECTURE.md for onboarding and navigation. Use when users request "document the codebase", "explain the architecture", "create onboarding docs", or "map the system".
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Audits and implements web accessibility (a11y) following WCAG 2.1 guidelines with ARIA patterns, keyboard navigation, screen reader support, and contrast checking. Use when users request "accessibility audit", "a11y review", "WCAG compliance", "screen reader support", or "keyboard navigation".
日本語の概要は準備中です。原文の説明を表示しています。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Use when a Spark change needs its authoritative owner, affected boundaries, risks, acceptance criteria, and smallest verifiable slice established before implementation or review.
日本語の概要は準備中です。原文の説明を表示しています。
zendev-lab/spark☆ 22026年10月16日 更新
Use when coding interviews, focus groups, or open-ended responses with AI assistance, when a codebook needs building or auditing, when intercoder reliability must be computed, or when qualitative quotes need integrity checks before publication.
日本語の概要は準備中です。原文の説明を表示しています。
OnourImpram/claude-code-for-social-scientists☆ 22026年9月6日 更新
Use before sensitive, clinical, identifying, or raw interview data is placed in front of an AI tool, when transcripts or student materials need de-identification, or when a data-minimization gate must run before any analysis or drafting.
日本語の概要は準備中です。原文の説明を表示しています。
OnourImpram/claude-code-for-social-scientists☆ 22026年9月6日 更新
Use when a researcher asks where to start, which project skill fits the current stage of a study, or in what order literature scoping, source access, vault upkeep, drafting, citation verification, disclosure, and review response should run.
日本語の概要は準備中です。原文の説明を表示しています。
OnourImpram/claude-code-for-social-scientists☆ 22026年9月6日 更新
Manage git worktrees using a centralized worktrees folder. Use for parallel development, PR reviews, or isolated work.
日本語の概要は準備中です。原文の説明を表示しています。
SomtoUgeh/somto-dev-toolkit☆ 22026年8月26日 更新
Hunting skill for ssrf vulnerabilities. Built from 15 public bug bounty reports including AWS metadata SSRF (HackerOne $25k Analytics PDF, Shopify Exchange $25k, Capital One 106M-record breach, Dropbox/HelloSign $4,913), GCP metadata SSRF (Snapchat $4k), Azure IMDS SSRF (Azure DevOps $15k chain, ChatGPT Custom Actions MSRC), DNS rebinding SSRF (Concrete CMS, GitLab UrlBlocker), gopher-protocol-to-Redis-RCE (Yahoo Mail $15k), link-preview SSRF (Reddit Matrix $6k), and headless-browser PDF-generator SSRF chains. Use when hunting SSRF on any target — OOB Collaborator confirmation mandatory for blind cases.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
Mobile (Android + iOS) application penetration testing methodology. Covers static analysis (apktool/jadx for Android, class-dump/Hopper/IDA for iOS), dynamic instrumentation with Frida and Objection, SSL pinning bypass strategies, root/jailbreak detection bypass, deep-link / URL-scheme abuse, exported component attacks (Android activities, services, providers, receivers; iOS XPC, URL schemes, universal links), insecure data storage (SharedPrefs, KeyStore misuse, NSUserDefaults, Keychain ACL bypass), IPC / Intent redirection, WebView vulnerabilities (JavaScriptInterface, file:// access), Firebase/AWS/Azure misconfiguration leakage, mobile API testing, biometric/Face ID/Touch ID bypass, app-cloning and runtime patching, and mobile malware/RAT analysis primitives. Use for mobile pentest, bug bounty mobile triage, or app-store reconnaissance.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
Systematic bug identification methodology: source code review patterns, black-box testing strategies, taint analysis, dangerous function hunting, data flow tracing, and automated scanning setup. Use for code audits, bug bounty triage, or building vulnerability identification pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
Okta-as-IdP red-team attack chain — tenant discovery, user enumeration (multiple vectors), authentication flow analysis (factors enumeration, push-notification fatigue, SMS bypass), password spray with lockout discipline, Okta-specific phishing primitives (kits, FastPass abuse, OIDC redirect_uri tampering), MFA enumeration, post-compromise admin API surface. Many enterprise orgs use Okta instead of (or alongside) Entra ID. Distinct endpoints, distinct rate-limiting, distinct factor flows. Use when recon shows `<tenant>.okta.com`, `<tenant>.okta-emea.com`, `<tenant>.oktapreview.com`, or autodiscover-style records pointing at Okta IdP.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新
Meme coin and token security audit — rug pull detection (honeypot, hidden mint, fee manipulation, LP lock bypass), Solana SPL token analysis (freeze authority, mint authority, metadata mutability), Token-2022 extension risks (transfer hooks, permanent delegate), DEX liquidity pool attacks (sandwich amplification, LP drain, bonding curve exploits), pump.fun/Raydium/Jupiter integration risks, and real exploit examples from 2024-2025. Use for any token audit, rug pull assessment, meme coin security review, or pre-investment due diligence.
日本語の概要は準備中です。原文の説明を表示しています。
ajtazer/heckit☆ 22026年10月7日 更新