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cccskills

「component」の検索結果

3,059 件 ・ 関連度順

概要と使いどころ

Use when starting any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8472026年9月17日 更新

System and API design guidance covering component boundaries, data flow, integration patterns, and scalability considerations.

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8472026年9月17日 更新

Understand the components, mechanics, and constraints of context in agent systems. Use when writing, editing, or optimizing commands, skills, or sub-agents prompts.

日本語の概要は準備中です。原文の説明を表示しています。

NeoLabHQ/context-engineering-kit1,7742026年8月27日 更新

Create interface designs, wireframes, and design systems. Masters user research, accessibility standards, and modern design tools. Specializes in design tokens, component libraries, and inclusive design. Use PROACTIVELY for design systems, user flows, or interface optimization.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7722026年10月15日 更新

Rigorous visual validation expert specializing in UI testing, design system compliance, and accessibility verification. Masters screenshot analysis, visual regression testing, and component validation. Use PROACTIVELY to verify UI modifications have achieved their intended goals through comprehensive visual analysis.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7722026年10月15日 更新

Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7722026年10月15日 更新

Build reusable Terraform modules for AWS, Azure, and GCP infrastructure following infrastructure-as-code best practices. Use when creating infrastructure modules, standardizing cloud provisioning, or implementing reusable IaC components.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7722026年10月15日 更新

Upgrade React applications to latest versions, migrate from class components to hooks, and adopt concurrent features. Use when modernizing React codebases, migrating to React Hooks, or upgrading to latest React versions.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7722026年10月15日 更新

Investigate production issues, isolate root causes, implement focused fixes, and verify recovery with regression tests. Use when resolving failures across application or infrastructure components.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7722026年10月15日 更新

Modernize legacy systems incrementally using the strangler fig pattern. Use when replacing components while preserving business operations, test coverage, and integration contracts.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7722026年10月15日 更新

Expert C4 Context-level documentation specialist. Creates high-level system context diagrams, documents personas, user journeys, system features, and external dependencies. Synthesizes container and component documentation with system documentation to create comprehensive context-level architecture. Use when creating the highest-level C4 system context documentation.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7722026年10月15日 更新

Migrate from AngularJS to Angular using hybrid mode, incremental component rewriting, and dependency injection updates. Use when upgrading AngularJS applications, planning framework migrations, or modernizing legacy Angular code.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7722026年10月15日 更新

React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/openreview1,6932026年3月7日 更新

React Native and Expo best practices for building performant mobile apps. Use when building React Native components, optimizing list performance, implementing animations, or working with native modules. Triggers on tasks involving React Native, Expo, mobile performance, or native platform APIs.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/openreview1,6932026年3月7日 更新

From an idea to a sellable series design; series engine / franchise, story pattern, character webs that keep generating conflict, pilot types, and the documents that sell them (剧集引擎/franchise/故事模式/人物网/试播集类型/剧集圣经/跳板/提案). Merged from Rabkin's four-element franchise and story landmines, Landau's tacit contract and pitch recipe, Oberg's series types and bible specs, Douglas's franchise-plus-springboard and bible tiers, Goldberg & Rabkin's 100-episode test, Blum's concept/presentation/bible ladder, Miller's ten-component treatment, Calvisi's Compelling Crisis, Smith's series format, plus engines read off Sopranos, Fleabag and Succession. Use when turning an idea into a series, testing whether a premise has legs, choosing premise vs typical-episode pilot, designing a sustainable character web, writing a logline, pitch document, bible or treatment, picking a series type, adapting IP into a series, or diagnosing a project that feels "more like a movie than a series".

日本語の概要は準備中です。原文の説明を表示しています。

jtydhr88/screenwriting-skills1,6772026年10月3日 更新

Comprehensive adversarial audit of a theory, proof, math/econ paper, codebase, or set of claims — decompose into components, fan out independent skeptics that must return CONCRETE defects, adjudicate every finding with a separate judge, fix all confirmed defects, then re-verify. Use when correctness must be bulletproof and single-pass or round-by-round review is too slow and too shallow. Invoke for "audit this rigorously", "find ALL the bugs/gaps", "make this rock solid", "converge faster on correctness".

日本語の概要は準備中です。原文の説明を表示しています。

pedrohcgs/claude-code-my-workflow1,6622026年9月28日 更新

Explore user intent, requirements, and design options through collaborative dialogue before implementation. Use before building new features, components, or systems — whenever the user describes something to build and design decisions are involved. Triggers: "brainstorm", "help me design", "think through the requirements", "头脑风暴", "设计方案", "梳理需求". Not for bug fixes, config changes, or tasks with an obvious implementation path.

日本語の概要は準備中です。原文の説明を表示しています。

feiskyer/claude-code-settings1,6612026年9月28日 更新

Analyze, recreate, align, and verify reference-video motion. Use when the user asks to recreate, copy, match, align, pixel-align, or compare a video; when a HyperFrames or Remotion remake is judged not aligned; when fixed reference playback and reusable motion components must be separated; or when delivery needs full-frame runtime, render, decode, boundary, timing, and archive evidence instead of sampled screenshots alone.

日本語の概要は準備中です。原文の説明を表示しています。

Pluviobyte/rnskill1,6462026年9月21日 更新

Motion-first AI video director for topic-to-video creation. Use when the user gives a theme, idea, article, script, or brief and wants AI to freely create a real animated video instead of a PPT/slideshow-style explainer; when deciding visual metaphors, motion grammar, scene beats, component choices, generated image needs, HyperFrames/Remotion implementation strategy, and anti-PPT QC.

日本語の概要は準備中です。原文の説明を表示しています。

Pluviobyte/rnskill1,6462026年9月21日 更新

When behavior is emergent across components—fixes elsewhere break, loops/delays dominate—map boundary, stocks/flows, feedback, archetypes, then rank leverage.

日本語の概要は準備中です。原文の説明を表示しています。

tjboudreaux/cc-thinking-skills1,6392026年8月8日 更新

Apply IRQL graph functions to KQL or IRQL query results for Kusto Explorer visualization. Generates Lift_To_Graph mappings and composes Graph_Render_View, Graph_Fold_By_Property, Extract_Node_*, Enrich_Node_*, and Enrich_Graph_* calls. Accepts a supplied query or limited basic natural-language source request; it is not a general natural-language-to-KQL/IRQL skill. WHEN: Lift_To_Graph, Graph_Render_View, Graph_Fold_By_Property, IRQL graph enrichment, graph mapping for existing query results, icon-decorated graph, fold graph nodes. Use azure-kusto-graph for native make-graph analysis, graph-match, shortest paths, components, or persistent graphs.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/azure-skills1,5722026年10月15日 更新

Applies the scientific method to debugging by helping users form specific, testable hypotheses, design targeted experiments, and systematically confirm or reject theories to find root causes. Use when a user says their code isn't working, they're getting an error, something broke, they want to troubleshoot a bug, or they're trying to figure out what's causing an issue. Concrete actions include isolating failing components, forming and testing hypotheses, analyzing error messages, tracing execution paths, and interpreting test results to narrow down root causes.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/skillkit1,5542026年6月2日 更新

Performs systematic root cause analysis to identify the true source of bugs, errors, and unexpected behavior through structured investigation phases — not just treating symptoms. Use when a user reports a bug, crash, error, or broken behavior and needs to debug, troubleshoot, or investigate why something is not working; especially for complex or intermittent issues across multiple components. Applies the Five Whys method, hypothesis-driven testing, stack trace analysis, git blame/log evidence gathering, and causal chain documentation to isolate and confirm root causes before applying any fix.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/skillkit1,5542026年6月2日 更新

Guides the creation of technical design documents before writing code, producing architecture diagrams, data models, API interface definitions, implementation plans, and multi-option trade-off analyses. Use when the user asks to plan a feature, architect a system, design an API, explore implementation approaches, or requests a technical design or spec before coding — especially for complex features involving multiple components, ambiguous requirements, or significant architectural changes.

日本語の概要は準備中です。原文の説明を表示しています。

rohitg00/skillkit1,5542026年6月2日 更新