Build and deploy serverless functions on AWS Lambda. Configure triggers, manage permissions, and optimize performance. Use when implementing serverless applications.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Build and deploy serverless functions on AWS Lambda. Configure triggers, manage permissions, and optimize performance. Use when implementing serverless applications.
日本語の概要は準備中です。原文の説明を表示しています。
Configure CircleCI workflows and orbs for continuous integration and deployment. Create config.yml pipelines, use orbs for reusable configurations, and optimize build performance. Use when working with CircleCI for CI/CD automation.
日本語の概要は準備中です。原文の説明を表示しています。
TikTok Shop product differentiation strategy tool. Analyze viral product trends, competitor affiliate strategies, content performance, and identify differentiation opportunities. Includes TikTok-specific metrics like engagement rate, viral potential, and creator collaboration insights. No API key required.
日本語の概要は準備中です。原文の説明を表示しています。
Google integration — Shopping feed, Performance Max, free listings, Merchant Center optimization
日本語の概要は準備中です。原文の説明を表示しています。
TikTok Shop advertising strategy and campaign management. Product Shopping Ads, Video Shopping Ads, Live Shopping Ads, bidding optimization, and performance tracking. Use when the user asks about TikTok Shop advertising, paid ads, campaign setup, or TikTok Shop marketing.
日本語の概要は準備中です。原文の説明を表示しています。
TikTok Shop affiliate program strategy and creator collaboration. Commission structures, creator recruitment, sample management, performance tracking, and partnership optimization. Use when the user asks about TikTok Shop affiliates, creator partnerships, or TikTok Shop Creator Fund.
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TikTok Creator Marketplace strategy and campaign management. Finding creators, negotiation tactics, campaign execution, performance tracking, and relationship building. Use when the user asks about TikTok Creator Marketplace, finding TikTok creators, creator partnerships, or influencer campaigns.
日本語の概要は準備中です。原文の説明を表示しています。
App stack advisor — essential apps by business stage, cost optimization, performance impact analysis
日本語の概要は準備中です。原文の説明を表示しています。
Optimize Google Shopping campaigns and product feeds for maximum visibility and ROAS. Feed optimization, bidding strategy, campaign structure, and Performance Max integration.
日本語の概要は準備中です。原文の説明を表示しています。
Shop analytics — traffic sources, conversion rates, search terms, top listings performance
日本語の概要は準備中です。原文の説明を表示しています。
5 expert personas debate proposed changes before implementation. Catches architectural, security, performance, and UX issues early. Use before major features or risky changes.
日本語の概要は準備中です。原文の説明を表示しています。
Debug systematically with root-cause analysis before fixes. Use for bugs, test failures, unexpected behavior, performance issues, CI failures, or system investigation.
日本語の概要は準備中です。原文の説明を表示しています。
Writing efficient code that handles large data and tight constraints
日本語の概要は準備中です。原文の説明を表示しています。
Systematic code review for bugs, security, style, and performance
日本語の概要は準備中です。原文の説明を表示しています。
Code and product quality gates for shipping with confidence. Runs code review, QA testing, performance checks, and security audits. Use when the user says 'review my code', 'is this ready to ship', 'check quality', 'run QA', 'test this', 'security check', 'pre-launch review', or wants a quality assessment before deploying.
日本語の概要は準備中です。原文の説明を表示しています。
Triage TestFlight crashes, beta feedback, and performance diagnostics using asc. Use when the user asks about TF crashes, TestFlight crash reports, beta tester feedback, app hangs, disk writes, launch diagnostics, or wants a crash summary for a build or app.
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当代码涉及循环内查询、批量 ID 查询、IN 子句、BFS/递归遍历、嵌套 service 调用时触发。防止 N+1 查询、IN 子句过长、递归内存炸裂等性能陷阱。
日本語の概要は準備中です。原文の説明を表示しています。
当代码涉及循环内查询、批量 ID 查询、IN 子句、BFS/递归遍历、嵌套 service 调用时触发。防止 N+1 查询、IN 子句过长、递归内存炸裂等性能陷阱。
日本語の概要は準備中です。原文の説明を表示しています。
Walk through a live web app AS a real user to find usability + behavioural bugs that static reviews miss. REQUIRES proof of interaction (typing, clicking, sending, observing) before any verdict — a sweep that didn't interact terminates with verdict 'Incomplete'. Walks threads, exercises every element, runs the multi-pane stress matrix, visual polish sweep, component perfection checklist, automated a11y (axe-core), pragmatic performance budget (LCP/CLS/INP), scenario battery (11 scenarios), and stress recipes including the real-flavour data battery. Hard gates: console errors/warnings = 0, network 5xx = 0, layout collapse = 0, axe Critical/Serious = 0, perf budget green. Audit-the-audit meta-check rejects rushed reports. Each finding has reproduction steps, evidence path, and suspected code location. Trigger with 'ux audit', 'walkthrough', 'qa sweep', 'audit the app', 'dogfood this', 'check all pages', 'find what's broken', 'stress the UI'.
日本語の概要は準備中です。原文の説明を表示しています。
Run an independent code review using the OpenAI Codex CLI in headless mode. Gets a second opinion from a different model family (the current Codex models) on recent changes, a PR, a commit, or the whole app — covering bugs, regressions, security, data consistency, UX/state bugs, performance risks, and testing gaps. Saves a severity-prioritised report to .jez/reviews/. Triggers: 'codex review', 'review with codex', 'independent code review', 'what does codex think', 'get codex to review'.
日本語の概要は準備中です。原文の説明を表示しています。
High-performance C JSON parsing, creation, and modification with yyjson.
日本語の概要は準備中です。原文の説明を表示しています。
Lightweight 3D effects for decorative elements and micro-interactions using Zdog, Vanta.js, and Vanilla-Tilt.js. Use this skill when adding pseudo-3D illustrations, animated backgrounds, parallax tilt effects, decorative 3D elements, or subtle depth effects without heavy frameworks. Triggers on tasks involving Zdog pseudo-3D, Vanta.js backgrounds, Vanilla-Tilt parallax, card tilt effects, hero section animations, or lightweight landing page visuals. Ideal for performance-focused designs.
日本語の概要は準備中です。原文の説明を表示しています。
Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration. Use this skill when building browser-based games, interactive 3D applications, or performance-critical web experiences. Triggers on tasks involving PlayCanvas, entity-component systems, game engine development, WebGL games, 3D browser applications, editor-first workflows, or real-time 3D rendering. Alternative to Three.js with game-specific features and integrated development environment.
日本語の概要は準備中です。原文の説明を表示しています。
Fast, lightweight 2D rendering engine for creating interactive graphics, particle effects, and canvas-based applications using WebGL/WebGPU. Use this skill when building 2D games, particle systems, interactive canvases, sprite animations, or UI overlays on 3D scenes. Triggers on tasks involving PixiJS, 2D rendering, sprite sheets, particle effects, filters, or high-performance canvas graphics. Alternative to Canvas2D with WebGL acceleration for rendering thousands of sprites at 60 FPS.
日本語の概要は準備中です。原文の説明を表示しています。