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概要と使いどころ

Expert in Cloudflare Workers and the Edge Computing ecosystem. Covers Wrangler, KV, D1, Durable Objects, and R2 storage.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月16日 更新

interview the user to design an agentic control loop (sensor, controller, actuator under disturbances) tailored to their codebase, then build it as locally-runnable components plus a scheduled coding-agent workflow

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月16日 更新

Browser automation powers web testing, scraping, and AI agent interactions. The difference between a flaky script and a reliable system comes down to understanding selectors, waiting strategies, and anti-detection patterns.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月16日 更新

brag

無料

Turn the current project website into a short, polished, shareable launch video using Hyperframes. Post-shipping release hook. Use when someone says "/brag", "make a launch video", or wants to showcase what they shipped.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月16日 更新

Use when a user asks for a plan for a coding task, to generate a clear, actionable, and atomic checklist.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月16日 更新

Use when a hybrid memory system that provides persistent, searchable knowledge management for AI agents (Architecture, Patterns, Decisions).

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月16日 更新

Linear multi-agent build pipeline with file hand-offs in production_artifacts/, run after /bdbrainstorm or /grill-me. This is the linear variant — no state.json, no repair loop, no dispatcher graph — distinct from startcycle-graph, which adds durable state and automated escalation. Use when an approved plan should be built, when the user types /startcycle or "run a startcycle", or when you pick a startcycle variant from the situation yourself (no user prompt needed).

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月16日 更新

Use when a task needs a small, throwaway multi-agent fan-out (a couple of parallel workers plus a review pass) in ANY project — trigger phrases "spawn a few parallel agents", "fan out", "quick worker team" — without the full /startcycle-graph contract, no .agents/graph.md bootstrap, no state.json schema, no persistent files. Roles run on the session model unless `.aos/pipeline.json` overrides one (an external CLI can take the worker step) and portable across machines that may not have Antigravity/OpenCode/Codex installed.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月16日 更新

Use before starting any significant build or before shipping: problem-framing pre-flight, one-way/two-way door classification, ADR-lite decision logging, and post-ship outcome loop. Complements godmode-shipping (technical gate) and bdbresilience (error recovery).

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月16日 更新

Interview a project folder into AOS and write the result: a stable slug and domain in .aos/project.json, an OpenWiki wiki that is actually watched and does not index junk, memB memory bound to the slug, a Synapse map, AGENTS.md with its harness symlinks, and optionally CI and issue triage.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月16日 更新

archify

無料

Create polished, validated architecture, workflow, sequence, data-flow, and lifecycle/state diagrams as explorable standalone HTML with inline SVG, dark/light themes, optional trace motion, and PNG/JPEG/WebP/SVG/WebM export. Accept plain-language requirements or pasted Mermaid flowchart, sequenceDiagram, and stateDiagram input; inspect repository evidence when the diagram must reflect real code. Use when the user asks to visualize system architecture, infrastructure, cloud/security/network topology, technical workflows, API call sequences, request lifecycles, data pipelines, ETL/ELT, data lineage, state machines, or to convert/beautify Mermaid.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月16日 更新

ask-tim

無料

Ask which skill or flow fits your situation. A route through AOS's skills for work that travels idea to ship, plus a catalogue of the available options for lookup. Use when unsure where to start, or when picking between overlapping choices.

日本語の概要は準備中です。原文の説明を表示しています。

hybridlabor-api/aos62026年10月16日 更新

Document-code change notification system: traceable doc-code binding via git tree hash, git-diff-driven reconciliation plans with confidence/risk metadata, and idempotent execution. Use when maintaining documentation freshness, detecting stale docs, or binding docs to source code.

日本語の概要は準備中です。原文の説明を表示しています。

northseadl/norix-skills62026年4月10日 更新

Feishu (Lark) unified CLI for tasks, documents, wiki, bitable, messaging, approval, and Drive. Supports search/create/edit/publish/export across all modules. Use when reading/writing Feishu docs, searching docs or wiki, managing tasks, sending messages, creating approvals, exporting to Markdown, or any 飞书/Lark interaction.

日本語の概要は準備中です。原文の説明を表示しています。

northseadl/norix-skills62026年4月10日 更新

Liquid Glass material best practices for SwiftUI, UIKit, and AppKit on iOS 26+/macOS 26+ (Tahoe) through iOS 27/macOS 27. Use when implementing, reviewing, or migrating to glass: glassEffect, Glass variants (.regular/.clear/.identity), tint, interactive(), GlassEffectContainer, glassEffectUnion, toolbar glass, ToolbarSpacer, scrollEdgeEffectStyle, sharedBackgroundVisibility, tabBarMinimizeBehavior, backgroundExtensionEffect, NSGlassEffectView, UIGlassEffect, Tahoe window chrome, glass accessibility (Reduce Transparency/Increase Contrast), pre-26 Material fallbacks, UIDesignRequiresCompatibility. Also fires on symptoms: glass renders dark or muddy, glass looks like a flat tinted rectangle, glass button doesn't register taps, tap passes through glass, "'glassEffect' is only available in iOS 26.0 or newer", "ambiguous use of 'opacity'", "'cornerRadius' was deprecated", glass looks different in simulator vs device, screenshots of glass UI don't match. For glass animation, morphing, glassEffectID, transitions, Metal shaders, or performance profiling use the liquid-glass-motion skill instead.

日本語の概要は準備中です。原文の説明を表示しています。

YordiLorenzo/liquid-glass-skills62026年8月9日 更新

Use when working on any Java or JVM project: plain Java, libraries, CLI tools, Maven/Gradle builds, Spring Boot, Jakarta EE, MyBatis/MyBatis-Plus, JPA/Hibernate, Lombok, Java tests, Java code review, API design, exception handling, security review, refactoring, dependencies, Java version upgrades, javax/jakarta migrations, or JVM runtime troubleshooting such as GC, OOM, thread dumps, deadlocks, high CPU, and performance issues.

日本語の概要は準備中です。原文の説明を表示しています。

zander-zyx/java-development-skill62026年7月12日 更新

When designing and implementing web interfaces to ensure they are usable by everyone.

日本語の概要は準備中です。原文の説明を表示しています。

KraitDev/skiLL.Md62026年6月8日 更新

Core Swift development workflows for Xcode and Swift tooling, including project setup, dependency management, concurrency guidance, language/runtime best practices, and troubleshooting build or package resolution issues. Use when working on Swift tasks across a codebase, especially package/tooling/runtime work and cross-cutting Swift conventions (mutation semantics, naming, enum/file rules, import hygiene), including in SwiftUI projects.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

iOS design system tokens for Pencil MCP: SF Pro typography scale, iOS semantic colors (light + dark mode hex values), spacing grid, touch targets, corner radii, and component heights. Use when initializing a .pen file for iOS design or setting up design variables.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Invocable iOS design pipeline. When called with a design prompt, runs an autonomous loop: designs iOS screens in Pencil MCP following Apple HIG, reviews for taste using Design Philosophy, validates with XcodeBuildMCP, and iterates until done. Use as: /ios-design-stack "Design a [screen] for [app] with [requirements]"

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollViewReader, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use when building data-driven layouts, collection views, settings screens, search interfaces, or transient overlay UI.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Implement, review, or improve SwiftUI animations and transitions. Use when adding explicit animations with withAnimation, configuring implicit animations with .animation(_:body:) or .animation(_:value:), configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Embeds and controls web content in SwiftUI with WebKit for SwiftUI, including WebView, WebPage, navigation policies, JavaScript execution, observable page state, link interception, local HTML or data loading, and custom URL schemes. Use when building iOS 26+ article/detail views, help centers, in-app documentation, or other embedded web experiences backed by HTML, CSS, and JavaScript.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新

Apply modern Swift language patterns and idioms for non-concurrency, non-SwiftUI code. Covers if/switch expressions (Swift 5.9+), typed throws (Swift 6+), result builders, property wrappers, opaque and existential types (some vs any), guard patterns, Never type, Regex builders (Swift 5.7+), Codable best practices (CodingKeys, custom decoding, nested containers), modern collection APIs (count(where:), contains(where:), replacing()), FormatStyle (.formatted() on dates, numbers, measurements), and string interpolation patterns. Use when writing core Swift code involving generics, protocols, enums, closures, or modern language features.

日本語の概要は準備中です。原文の説明を表示しています。

JordanCoin/ios-skills-collection62026年9月10日 更新