Use this skill for transporting heavy machinery (construction, agricultural, industrial). Covers § 393.130 rules, lashing requirements, and platform compliance.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Use this skill for transporting heavy machinery (construction, agricultural, industrial). Covers § 393.130 rules, lashing requirements, and platform compliance.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill to maintain a compliant DOT accident register. Covers § 390.15 requirements, what's recorded, retention period.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when the user asks about cybersecurity for a trucking carrier — protecting ELD data, customer information, financial systems, EDI integrations, fleet telematics, ransomware risk, vendor / shipper data sharing, incident response, and FMCSA cyber-recommendations. Reference NIST + CISA cybersecurity frameworks.
日本語の概要は準備中です。原文の説明を表示しています。
Build or improve a Coval dashboard with metric visualizations backed by real data. Creates new dashboards from scratch or rebuilds existing ones by analyzing usage patterns, metric frequency, and data density. Use when user says "create a dashboard", "build a dashboard", "improve my dashboard", "add widgets", "visualize my metrics", "make a performance dashboard", or "dashboard for my runs".
日本語の概要は準備中です。原文の説明を表示しています。
Migrate configuration from Bluejay voice AI testing platform to Coval. Use when customer says "migrate from bluejay", "bluejay migration", "import bluejay config", or needs to transfer agents, simulations, metrics, and schedules from Bluejay to Coval.
日本語の概要は準備中です。原文の説明を表示しています。
Run the full static analysis suite — ruff lint, ruff format check, pyright type check, auth analysis, license headers. Use before committing or to verify code quality after changes.
日本語の概要は準備中です。原文の説明を表示しています。
Analyze existing XML sitemaps or generate new ones with industry templates. Validates format, URLs, and structure. Use when user says "sitemap", "generate sitemap", "sitemap issues", or "XML sitemap".
日本語の概要は準備中です。原文の説明を表示しています。
Detect, validate, and generate Schema.org structured data. JSON-LD format preferred. Use when user says "schema", "structured data", "rich results", "JSON-LD", or "markup".
日本語の概要は準備中です。原文の説明を表示しています。
Deep single-page SEO analysis covering on-page elements, content quality, technical meta tags, schema, images, and performance. Use when user says "analyze this page", "check page SEO", "single URL", "check this page", "page analysis", or provides a single URL for review.
日本語の概要は準備中です。原文の説明を表示しています。
Google SEO APIs: Search Console (Search Analytics, URL Inspection, Sitemaps), PageSpeed Insights v5, CrUX field data with 25-week history, Indexing API v3, and GA4 organic traffic. Provides real Google field data for Core Web Vitals, indexation status, search performance, and organic traffic trends. Use when user says "search console", "GSC", "PageSpeed", "CrUX", "field data", "indexing API", "GA4 organic", "URL inspection", or "real CWV data".
日本語の概要は準備中です。原文の説明を表示しています。
Maps intelligence for local SEO: geo-grid rank tracking, GBP profile auditing via API, review intelligence across Google/Tripadvisor/Trustpilot, cross-platform NAP verification, competitor radius mapping, and LocalBusiness schema generation. Three tiers: free (Overpass + Geoapify), DataForSEO, and DataForSEO + Google. Use when user says "maps", "geo-grid", "rank tracking", "GBP audit", "review velocity", "competitor radius", or "SoLV".
日本語の概要は準備中です。原文の説明を表示しています。
Lean, sharp UI posture — the everyday default for building or redesigning a UI. Use when asked to build or make a page, panel, list, form, or dashboard good, cleaner, or nicer, or for a fast confident refresh where the agent uses its judgment instead of asking for a spec.
日本語の概要は準備中です。原文の説明を表示しています。
Dense UI posture — maximum information density with clear hierarchy. Use when building or reworking admin dashboards, data tables and grids, ops or monitoring views, settings-heavy panels, debug inspectors, state or log viewers, and multi-pane tool UIs someone drives all day.
日本語の概要は準備中です。原文の説明を表示しています。
Use when adding/changing a CMS surface manifest, the site_structure/html_pages_structure framing XML, a CMS context menu/extraSections wiring, or the cms-authoring platform skill. Also use when a new CMS route/tab needs an agent entry point.
日本語の概要は準備中です。原文の説明を表示しています。
The watch-fix-rerun method for making an existing platform agent or automated process efficient and correct: baseline its ledger, run one unit yourself, fix the class behind every wasted call, rerun, record. Use when asked to improve, optimize, watch, or 'make efficient' an agent, a sandbox session, a sync job, or any recurring automated process.
日本語の概要は準備中です。原文の説明を表示しています。
The one association system (platform.associations) and schema-qualified table refs. Use when touching an M2M junction table, an associate_*/attach_*/tag_* RPC, FK columns used as tags, a 'things attached to X' list or card, or a PGRST205 / 42703 table-not-found on a bare .from().
日本語の概要は準備中です。原文の説明を表示しています。
The interview primitive for putting open decisions to an owner. Use on 'grill me', 'stress-test this', or 'what do you need from me before you build this', and whenever a plan, scope, spec, vision, or question ledger needs owner rulings. NOT for steps only a human can perform (use a guided session).
日本語の概要は準備中です。原文の説明を表示しています。
Putting a platform feature on the Board (/board) as an Add-menu item with its real component and full agent surface. Use when adding a feature, record type or 'X on the board', or editing features/board/items/** or a tile body.
日本語の概要は準備中です。原文の説明を表示しています。
Platform agent skill and content blocks that teach agents a render block, building the block first if new. Use when asked to create the skill for a render block, skill-ify flashcards or quiz, add content blocks for a block, or add a new render block type. NOT for tool result displays (use create-tool-renderer).
日本語の概要は準備中です。原文の説明を表示しています。
The gate and path for any question an agent wants Arman to decide. Use when about to ask him anything, ending a turn on a question for him, writing 'needs Arman's decision', marking work blocked on him, or on /ask-arman. NOT for a step only he can perform (use a guided session).
日本語の概要は準備中です。原文の説明を表示しています。
The staged pipeline that turns any API, provider payload, scrape, or computed result into registered, rendered platform kinds. Use on 'create kinds for X', 'distill X into kinds', 'point yourself at API X', or as a stage (A/B/V/D/C) of a running data-to-kinds run. NOT for consuming existing kinds (use aidream's workflow-io-kinds / matrx-frontend's shape-system).
日本語の概要は準備中です。原文の説明を表示しています。
Find and identify the CCSGameRules::TerminateRound function in the CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the round-end-processing function by finding the code that references both the bare "TerminateRound" debug tag string and the "TerminateRound: unknown round end ID %i\n" warning-format string — both are referenced from the same function. Trigger: CCSGameRules_TerminateRound
日本語の概要は準備中です。原文の説明を表示しています。
Locate CCSPlayer_WeaponServices::DropWeapon in CS2 server.dll / libserver.so via IDA Pro MCP and emit a fresh, minimal-unique signature or offset for the WeaponPaints gamedata entry "CCSPlayer_WeaponServices::DropWeapon" (symbol CCSPlayer_WeaponServices_DropWeapon). This is a VIRTUAL function — emit the vtable slot, NOT a byte signature. Resolve the CCSPlayer_WeaponServices vtable via RTTI and identify the DropWeapon slot: the body takes a CBasePlayerWeapon handle/pointer, detaches it from the player, spawns the dropped weapon entity and transfers ownership. Verify by xrefs from weapon-drop commands (!!drop) and pickup logic. vtable slots commonly differ between platforms — never assume identical indices. Trigger: CCSPlayer_WeaponServices_DropWeapon, CCSPlayer_WeaponServices::DropWeapon
日本語の概要は準備中です。原文の説明を表示しています。
Find and identify the CCSPlayerController_Respawn virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the Respawn vfunc slot by RTTI-walking the CCSPlayerController vtable and confirming the candidate's decompiled body performs a full controller-state reset (networked flags, per-round fields, comeback/damage-info bookkeeping) rather than any other lifecycle vfunc. Trigger: CCSPlayerController_Respawn
日本語の概要は準備中です。原文の説明を表示しています。