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cccskills

「implementing」の検索結果

2,285 件 ・ 関連度順

概要と使いどころ

This skill provides guidance for maintaining documentation consistency with implementation in the vscode-sidebar-terminal project. Use this skill when creating or updating documentation, verifying documentation accuracy, preparing releases, or when the codebase has changed and documentation may need updates. This skill should be used proactively after implementing features or bug fixes.

日本語の概要は準備中です。原文の説明を表示しています。

s-hiraoku/vscode-sidebar-terminal222026年10月13日 更新

Multi-agent management workflow — task delegation, progress monitoring, quality verification with regression testing, feedback delivery, and cross-review orchestration. Use this skill when coordinating multiple agents on a shared task, monitoring delegated work, ensuring quality across agent outputs, or implementing a multi-phase plan (3+ phases or 10+ file changes).

日本語の概要は準備中です。原文の説明を表示しています。

s-hiraoku/vscode-sidebar-terminal222026年10月13日 更新

This skill provides expert-level guidance for Test-Driven Development (TDD) in VS Code extension development following t-wada methodology. Use when writing tests before implementation, creating comprehensive test suites, implementing Red-Green-Refactor cycles, or improving test coverage for extension components like WebViews, terminal managers, and activation logic.

日本語の概要は準備中です。原文の説明を表示しています。

s-hiraoku/vscode-sidebar-terminal222026年10月13日 更新

Simplifies and refines code for clarity, consistency, and maintainability while preserving all functionality. This skill should be used after implementing features or bug fixes to clean up code, when refactoring for readability, or when reducing unnecessary complexity. It launches the code-simplifier subagent provided by the code-simplifier@claude-plugins-official plugin.

日本語の概要は準備中です。原文の説明を表示しています。

s-hiraoku/vscode-sidebar-terminal222026年10月13日 更新

This skill provides unified expert-level guidance for terminal implementation in VS Code extensions. Covers xterm.js API and addons, VS Code terminal architecture, PTY integration, session persistence, input handling (keyboard/IME/mouse), shell integration with OSC sequences, and performance optimization. Use when implementing any terminal-related features.

日本語の概要は準備中です。原文の説明を表示しています。

s-hiraoku/vscode-sidebar-terminal222026年10月13日 更新

Developer-Figma collaboration: dev mode, design tokens, component inspection, handoff, and design-system alignment. Use when implementing designs from Figma or aligning code with a design system.

日本語の概要は準備中です。原文の説明を表示しています。

aicodedecode/awesome-muse-skills222026年10月10日 更新

Marketing project management and execution excellence for B2B SaaS campaigns. Use this skill when coordinating multi-channel campaigns, allocating team resources, planning agile marketing sprints, running QBRs with clients, managing project timelines, balancing marketing workload, or implementing marketing operations scrum. Also triggers on: campaign coordination, resource allocation, agile marketing, sprint planning, client success, QBR, project timeline, marketing ops scrum, workload balancing.

日本語の概要は準備中です。原文の説明を表示しています。

shalintripathi/saas-marketing-agents222026年10月14日 更新

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

日本語の概要は準備中です。原文の説明を表示しています。

datit309/supergraph222026年10月14日 更新

Interface-based state machine patterns for Unity game states, character controllers, and UI flows. Use when implementing game flow (menu -> gameplay -> game over), character states (idle -> run -> jump -> fall), AI behavior states, or UI screen transitions. Triggers on "state machine", "game states", "character states", "screen flow", "game flow", "add states to", "idle/run/jump", "menu flow", "AI states", "boss phases", or any task involving managing discrete states with transitions between them. Reads ProjectConfig.yaml -> architecture_pattern to adapt patterns for SO-first or DI-first.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Map test coverage to GDD critical paths, identify fixed bugs without regression tests, flag coverage drift from new features, and maintain tests/regression-suite.md. Run after implementing a bug fix or before a release gate.

日本語の概要は準備中です。原文の説明を表示しています。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Use when designing, implementing, or reviewing frontend interaction motion, page transitions, scroll animation, Framer Motion, GSAP, Lottie, CSS animation, motion intensity, animation performance, reduced-motion behavior, or cinematic but accessible UI motion. Do not use for SVG-only path drawing, Canvas/WebGL rendering, or ordinary hover states; Chinese triggers include motion design, interactive effects, page transitions, scroll animation, Framer Motion, GSAP.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when planning, implementing, or reviewing frontend dependency upgrades, package migrations, lockfile changes, major framework version bumps, CVE remediation, peer dependency conflicts, ESM/CJS shifts, build-tool compatibility, or CI verification matrices; Chinese triggers include dependency upgrades, version upgrades, lockfile, peer dependency, CVE fixes, major version migrations.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when implementing or reviewing frontend server-state flows: typed queries, request caching, invalidation, mutations, optimistic updates, infinite queries, prefetch, SSR hydration, or API-layer integration. Do not use for local UI state or Service Worker caching; Chinese triggers include data fetch, cache, optimistic updates.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when implementing or reviewing frontend route protection, auth guards, RBAC, permission routes, login state handling, redirects, middleware, React Router, Next.js, Vue Router, or Nuxt route middleware; Chinese triggers include route protection, permission routing, login state.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when designing, implementing, or reviewing responsive frontend layouts, mobile-first breakpoints, container queries, fluid grids, data-dense tables, touch targets, safe areas, orientation changes, viewport overflow, or cross-device UI behavior; Chinese triggers include responsive layouts, mobile-side adaptation, breakpoints, container queries, horizontal and vertical screens, touch targets.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when designing, implementing, or reviewing Tailwind CSS design systems, token mapping, theme extension, utility class governance, component variants, dark mode, responsive utilities, safelists, or maintainable class composition; Chinese triggers include Tailwind, design Token, component variants, dark mode, class management.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when choosing, implementing, reviewing, or refactoring frontend state ownership across React, Vue, Next.js, Nuxt, URL state, server state, form state, browser persistence, or global stores. Prefer narrower skills for TanStack Query cache details, browser storage persistence, or form validation internals; Chinese triggers include state management, state ownership, store selection.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when choosing, implementing, or reviewing browser storage such as localStorage, sessionStorage, IndexedDB, cookies, client persistence, offline data, secure storage, or cleanup strategy; Chinese triggers include browser storage, client persistence.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when designing, implementing, or reviewing frontend-to-backend API integration, typed API clients, REST/tRPC/OpenAPI client choices, auth refresh, API error mapping, upload flows, SSE/WebSocket/polling choices, CORS-facing frontend behavior, or cross-boundary loading/error states. Do not use for backend-only service architecture or TanStack Query cache policy alone; Chinese triggers include API integration, front-end and back-end joint debugging, typed API client, Interface error handling, SSE, WebSocket.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when implementing or reviewing SVG animation, path drawing, icon motion, logo animation, illustration motion, micro-interactions, CSS/SMIL/Framer Motion/GSAP choices, motion accessibility, or fallback behavior; Chinese triggers include SVG animation, path stroke, animation.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when planning or implementing an intentional migration from JavaScript, jQuery, HTML/CSS, server-rendered templates, MPA legacy frontend code, or older framework code toward a modern frontend stack while preserving behavior. Do not use for routine legacy bug fixes that stay in the old stack; Chinese triggers include legacy projects, technology stack upgrades, jQuery migration.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when implementing new observable frontend behavior or fixing a behavior-changing bug where a failing test can describe the missing or incorrect behavior first. Apply to components, hooks/composables, utilities, API clients, route guards, or user workflows; pure behavior-preserving refactoring uses an already-green contract instead.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when implementing UI from Figma, Sketch, MasterGo, Pixso, Modao, MockingBot, screenshots, design selections, design tokens, or design-to-code tasks for production frontend components/pages; Chinese triggers include design draft, implementation by design.

日本語の概要は準備中です。原文の説明を表示しています。

bovinphang/frontend-craft222026年9月26日 更新

Use when a task needs the judgment of an Elementary School Teacher — interpreting a running record or fluency check against grade-level benchmarks, deciding whether a struggling reader needs a Tier 2 intervention, running a self-contained classroom's daily schedule across multiple subjects, implementing (not writing) an IEP/504 accommodation with fidelity, or writing a parent-conference summary grounded in assessment data.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新