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「nim」の検索結果

3,464 件 ・ 関連度順

概要と使いどころ

delight

無料

Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.

日本語の概要は準備中です。原文の説明を表示しています。

fengshao1227/ccg-workflow5,9452026年10月12日 更新

This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/open-agents5,8462026年8月29日 更新

Validates animation durations, enforces typography scale, checks component accessibility, and prevents layout anti-patterns in Tailwind CSS projects. Use when building UI components, reviewing CSS utilities, styling React views, or enforcing design consistency.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/open-agents5,8462026年8月29日 更新

Turn any codebase into a beautiful, interactive single-page HTML course that teaches how the code works to non-technical people. Use this skill whenever someone wants to create an interactive course, tutorial, or educational walkthrough from a codebase or project. Also trigger when users mention 'turn this into a course,' 'explain this codebase interactively,' 'teach this code,' 'interactive tutorial from code,' 'codebase walkthrough,' 'learn from this codebase,' or 'make a course from this project.' This skill produces a stunning, self-contained HTML file with scroll-based navigation, animated visualizations, embedded quizzes, and code-with-plain-English side-by-side translations.

日本語の概要は準備中です。原文の説明を表示しています。

zarazhangrui/codebase-to-course5,6842026年3月31日 更新

Applies cross-parameter default rules when creating .NET projects with dotnet new, filling gaps consistently without overriding values the user set explicitly. USE FOR: choosing which target framework to pair with native AOT, deciding whether to keep HTTPS when authentication is enabled, recognizing that controllers and minimal-API flags are mutually exclusive, filling unset related parameters during project creation, explaining why a default was applied and ensuring an explicit user value is never overridden. DO NOT USE FOR: creating the project itself (use template-instantiation), finding or comparing templates (use template-discovery and template-comparison), authoring or validating custom templates (use template-authoring and template-validation).

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6502026年10月16日 更新

DO NOT USE when the target already consumes an injected interface or built-in abstraction such as IFileSystem or TimeProvider, even if the request says "generate a wrapper"; no new wrapper is needed. Use only when C# source calls an ambient/static dependency and no injectable seam exists: first-time TimeProvider, IHttpClientFactory, or System.IO.Abstractions adoption; minimal Environment/Console/Process wrappers; IProcessRunner; DI registration; or an ambient seam that preserves a static API. Exclude static detection (detect-static-dependencies), migration to an existing/registered abstraction (migrate-static-to-wrapper), one blocked behavior plus deterministic tests (testability-obstacle), and general interface design.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6502026年10月16日 更新

Migrate a .NET 10 project or solution to .NET 11 and resolve all breaking changes. This is a MIGRATION skill — use it when upgrading from .NET 10 to .NET 11, NOT for writing new programs. USE FOR: upgrading TargetFramework from net10.0 to net11.0, fixing build errors after updating the .NET 11 SDK, resolving source-breaking and behavioral changes in .NET 11 runtime, C# 15 compiler, and EF Core 11, adapting to updated minimum hardware requirements (x86-64-v2, Arm64 LSE), and updating CI/CD pipelines and Dockerfiles for .NET 11. DO NOT USE FOR: .NET Framework migrations, upgrading from .NET 9 or earlier, greenfield .NET 11 projects, or cosmetic modernization unrelated to the upgrade. NOTE: .NET 11 is in preview. Covers breaking changes through Preview 3.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6502026年10月16日 更新

Generate or scaffold ASP.NET Core code — Razor Pages, Blazor components, MVC controllers, views, and Minimal API endpoints — without using ASP.NET Core CLI scaffolding/code-generation tools. Use when (1) adding CRUD pages, views, or API endpoints backed by Entity Framework (EF Core) and a database, (2) generating code to create, read, update, and delete data using a DbContext, (3) scaffolding UI components that match the project's existing CSS framework and coding patterns, or (4) creating data-driven forms, tables, and navigation for a model class. Do not use for non-ASP.NET projects or when CLI-based scaffolding is preferred.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6502026年10月16日 更新

Guides creation and modification of ASP.NET Core Web API endpoints with correct HTTP semantics, OpenAPI metadata, and error handling. USE FOR: adding new API endpoints (controllers or minimal APIs), wiring up OpenAPI/Swagger, creating .http test files, setting up global error handling middleware. DO NOT USE FOR: general C# coding style, EF Core data access or query optimization (use optimizing-ef-core-queries), frontend/Blazor work, gRPC services, or SignalR hubs.

日本語の概要は準備中です。原文の説明を表示しています。

dotnet/skills5,6502026年10月16日 更新

Rewrite prompts for minimal tokens, maximal clarity, and low ambiguity for LLM consumption.

日本語の概要は準備中です。原文の説明を表示しています。

github/gh-aw5,4042026年10月15日 更新

Transcribing, displaying and animating captions

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/skills5,2182026年10月12日 更新

Content, animation and effects best practices

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/skills5,2182026年10月12日 更新

Remotion Map animation knowledge

日本語の概要は準備中です。原文の説明を表示しています。

remotion-dev/skills5,2182026年10月12日 更新

Use when the user names a local file and explicitly asks to clean, rewrite, humanize, or remove AI-writing patterns in that file itself, with minimal targeted edits and post-edit verification.

日本語の概要は準備中です。原文の説明を表示しています。

conorbronsdon/avoid-ai-writing5,0372026年10月16日 更新

NYT-newsroom typography, staggered reveal animation, and editorial-grade charts (line, bar, or range band).

日本語の概要は準備中です。原文の説明を表示しています。

nexu-io/html-video4,6942026年6月22日 更新

hud

無料

Diverga HUD (Heads-Up Display) management skill. Configure and manage the research project statusline display. Supports multiple presets: research, checkpoint, memory, minimal. Triggers: "hud", "statusline", "display settings"

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6422026年10月15日 更新

This skill covers applied microeconomic empirical methods and research design. Use when the user is selecting an identification strategy, comparing estimators, running diagnostics, designing a research study, or evaluating an empirical strategy. Triggers on "which method", "what estimator", "how to choose", "method comparison", "empirical strategy", "research design", "applied micro", "identification strategy", "power analysis", "design-based", "model-based", "minimum detectable effect", "specification".

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6422026年10月15日 更新

给 AI 短剧出分镜:三层结构——段(一次视频生成,≤15 秒)→ 分镜(段内 2–5 秒的剪切,认领剧本节拍) → 分镜图(每切一张关键帧:主分镜图钉 0.00 秒,子分镜图钉各自切点)。 每段自带一条 MiniMax H3 视频提示词(官方口径默认英文、逐镜换行,promptLang 可切中文):对齐指令和 [Shot k] 切点时刻由分镜结构推导、逐字对账,台词逐字进 <d> 块(写法规范已内化为 references/h3-prompt.md,不依赖外部 skill)。 产出 storyboard.json + Markdown + 单页评审报告(分镜节奏带 / 分集分镜表 / 生成批次单 / 配音对齐单,含导出 JSON)。不出图——交付的是每格的画面提示词和它该挂哪些参考图。 18 道质量门全部由脚本确定性检查(第 18 道 shot-recipe 可选:挂上 shot-recipes 卡库才查,不挂就明说跳过); export 一键导出 H3 投产包(每段提示词 + 按 Picture 序的分镜图清单)。零依赖、零 API key,用当前会话额度。 Use when asked to 分镜、出分镜、镜头表、切镜、storyboard for AI short drama。

日本語の概要は準備中です。原文の説明を表示しています。

eternityspring/shuohao-skills4,6382026年10月15日 更新

How to work in a Plain Notes project (the `plain-notes` starter pack): a flat notes/ folder plus a daily/ journal. The 'I just want to write' layout. Read when the project has these folders, OR when asked to jot a note, capture a quick thought, or write today's journal entry. Carries the linking habit and daily-entry behavior so templates and folder descriptions stay minimal. Complements the platform `open-knowledge` skill; does not replace it.

日本語の概要は準備中です。原文の説明を表示しています。

inkeep/open-knowledge4,5892026年10月16日 更新

Turn a feature request into a minimal, file-level implementation plan before any code.

日本語の概要は準備中です。原文の説明を表示しています。

ruvnet/RuVector4,5692026年10月15日 更新

Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plates - with collision, navigation and reachability checks, environment motion, a playable HTML preview and export to Tiled, Godot 4 or LDtk. Map art (terrain, tiles, props, plates, parallax layers) is image generation by default, through generate2dmedia route_media.py (the API when a key is configured, else the local Codex or Grok CLI); map data (layout, collision, exits, spawns) is written as data. Use for any map, level, room, scene, background, terrain or prop-kit request. Not for characters, creatures, items or FX (generate2dsprite), character animation (video2dsprite), code-drawn tiles or maps (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).

日本語の概要は準備中です。原文の説明を表示しています。

0x0funky/agent-sprite-forge4,4722026年10月6日 更新

Create polished design artifacts as self-contained HTML: UI mockups, interactive prototypes, wireframes, landing pages, dashboards, app screens, mobile apps, slide decks (a.k.a. PPT / PowerPoint presentations), documents and résumés, animations, 3D objects, research reports, HTML email, diagrams, fliers, and visual explorations. Use whenever the user asks to design, mock up, prototype, wireframe, visualize, explore, or make a PPT/deck for an interface, product screen, user flow, content layout, visual artifact, or pitch/deck concept, even if they do not say "design". Also use to export a deck built with this skill to PowerPoint (PPT/PPTX) — but only decks authored here (deck-stage / this skill's slide-structured HTML), NOT arbitrary HTML, so confirm the target is such a deck first. Also use for setting up, importing, or authoring reusable design systems, UI kits, brand tokens, or component libraries. Harness-agnostic for Claude Code, Cursor, Codex Agent, and similar file-capable agents.

日本語の概要は準備中です。原文の説明を表示しています。

JimLiu/baoyu-design4,3922026年9月23日 更新

skill-tdd

無料

Build a behavior change with observed red, minimal green, and measured test consolidation

日本語の概要は準備中です。原文の説明を表示しています。

nyldn/claude-octopus4,2412026年10月15日 更新

Make minimal prompt edits to reduce false-positive refusals from Fable. Use only when the user explicitly invokes /fable-safe-prompt.

日本語の概要は準備中です。原文の説明を表示しています。

davidondrej/skills4,1512026年10月15日 更新