本文へ移動
cccskills

「based」の検索結果

3,896 件 ・ 関連度順

概要と使いどころ

STRIDE + OWASP-based security audit with optional auto-fix. Scans code for vulnerabilities, categorizes by severity, and can iteratively fix findings using vc-autoresearch pattern.

日本語の概要は準備中です。原文の説明を表示しています。

withkynam/vibecode-pro-max-kit1,1522026年6月21日 更新

Building applications with Large Language Models - prompt engineering, RAG patterns, and LLM integration. Use for AI-powered features, chatbots, or LLM-based automation.

日本語の概要は準備中です。原文の説明を表示しています。

MoizIbnYousaf/ai-agent-skills1,1522026年9月22日 更新

Analyze, standardize, validate, and sync locally maintained skills into agent skill directories with a `skills` CLI-aligned workflow. Use this skill when Codex needs to turn ad-hoc prompt or rules folders into reusable `SKILL.md`-based skills, install or sync one or more local skills from `./skills` into Claude, Cursor, CodeBuddy, Codex, or similar agent directories, or manage local skill path mappings and symlink or copy installation behavior.

日本語の概要は準備中です。原文の説明を表示しています。

TencentCloudBase/CloudBase-AI-Toolkit1,1382026年10月17日 更新

Triage, repair, and close MCP attribution issues from the local report API with evidence-driven decisions and isolated Worktrunk worktrees. Use this skill when Codex needs to process `tool` attribution issues and skills-related attribution issues, inspect related runs, decide whether the issue is actionable in `mcp/src` or `config/source/skills`, update attribution fields as `owner=codex`, and then complete the fix loop through GitHub issue tracking, worktree-based code changes, PR submission, and follow-up iteration when the problem is repairable.

日本語の概要は準備中です。原文の説明を表示しています。

TencentCloudBase/CloudBase-AI-Toolkit1,1382026年10月17日 更新

Reusable git delivery workflows derived from local slash commands (commit, push, PR, release notes, GitHub Actions failure triage with worktree-based fixes, and isolating your own changes from a shared dirty workspace).

日本語の概要は準備中です。原文の説明を表示しています。

TencentCloudBase/CloudBase-AI-Toolkit1,1382026年10月17日 更新

Code review and validation for CloudBase projects. After writing code for Web / miniprogram / CloudRun / cloud-function projects, call this skill to check for known pitfalls — auth guard misuse, missing database tables, RLS misconfiguration, storage domain setup, and SDK API misuse. Supports automated lint scripts (regex-based) + LLM semantic review.

日本語の概要は準備中です。原文の説明を表示しています。

TencentCloudBase/CloudBase-AI-Toolkit1,1382026年10月17日 更新

Use when the user wants to develop, run, preview, save, deploy, or roll back a CloudBase Web app in this conversation as a Lovable/Codex-Sites-like vibe- coding session — i.e. any request that maps to "spin up a React+Vite project, see it live in the browser, iterate, save versions, deploy". Activate ONLY for browser-rendered Web projects based on the CloudBase official React (or Vue) + Vite template. Do NOT activate for: WeChat/Alipay mini-program, React Native / Flutter / Electron, pure cloud functions / CloudRun backends, or Next.js / Nuxt / Astro / Remix / SvelteKit (those frameworks are explicitly out of scope).

日本語の概要は準備中です。原文の説明を表示しています。

TencentCloudBase/CloudBase-AI-Toolkit1,1382026年10月17日 更新

banana

無料

Direct, generate, edit, compare, and review visual assets with current Google Gemini image models. Use for image creation, image editing, reference-based consistency, product and character visuals, text-bearing graphics, grounded diagrams, video-derived images, and multi-model image portfolios.

日本語の概要は準備中です。原文の説明を表示しています。

AgriciDaniel/banana-claude1,1072026年10月16日 更新

Draft from the vault: outline from concept pages, keep citations to the user's own sources, and surface where their material disagrees. Use this skill when the user wants to write an article, post, essay or newsletter based on what they have collected, or asks what they could write about a topic. Do NOT use for research reports, for writing with no grounding in the vault, or for editing text the user wrote themselves unless asked.

日本語の概要は準備中です。原文の説明を表示しています。

undefined-ui/second-brain-os1,0992026年10月14日 更新

Orchestrate iOS screenshot automation with xcodebuild/simctl for build-run, AXe for UI actions, JSON settings and plan files, Koubou-based framing (`asc screenshots frame`), and screenshot upload (`asc screenshots upload`). Use when users ask for automated screenshot capture, AXe-driven simulator flows, frame composition, or screenshot-to-upload pipelines.

日本語の概要は準備中です。原文の説明を表示しています。

rorkai/app-store-connect-cli-skills1,0912026年10月13日 更新

Suggest concrete optimizations for Claude Code usage based on historical session data. Covers cost reduction, speed improvement, error prevention, and workflow efficiency. Use for data-driven optimization planning.

日本語の概要は準備中です。原文の説明を表示しています。

hoangsonww/Claude-Code-Agent-Monitor1,0862026年10月17日 更新

Review the file-based memory store via the Agent Monitor Config Explorer API: the user and project CLAUDE.md plus per-project auto-memory files under ~/.claude/projects/<slug>/memory/*.md. Groups by project, shows the index (MEMORY.md) vs per-fact files, and flags stale or oversized facts. Reads /api/cc-config/memory and /api/cc-config/file?path=. Use when curating agent memory.

日本語の概要は準備中です。原文の説明を表示しています。

hoangsonww/Claude-Code-Agent-Monitor1,0862026年10月17日 更新

Modern animation library for React and JavaScript. Create smooth, production-ready animations with motion components, variants, gestures (hover/tap/drag), layout animations, AnimatePresence exit animations, spring physics, and scroll-based effects. Use when building interactive UI components, micro-interactions, page transitions, or complex animation sequences.

日本語の概要は準備中です。原文の説明を表示しています。

freshtechbro/claudedesignskills1,0692025年11月20日 更新

animejs

無料

Versatile JavaScript animation engine for DOM, CSS, SVG, and JavaScript objects. Use when creating timeline-based animations, stagger effects, SVG morphing, keyframe sequences, or complex choreographed animations. Triggers on tasks involving Anime.js, timeline animations, staggered sequences, SVG path animations, morphing, or multi-step animation choreography. Alternative to GSAP for SVG-heavy animations and React-independent projects.

日本語の概要は準備中です。原文の説明を表示しています。

freshtechbro/claudedesignskills1,0692025年11月20日 更新

Build declarative 3D scenes with React Three Fiber (R3F) - a React renderer for Three.js. Use when building interactive 3D experiences in React applications with component-based architecture, state management, and reusable abstractions. Ideal for product configurators, portfolios, games, data visualization, and immersive web experiences.

日本語の概要は準備中です。原文の説明を表示しています。

freshtechbro/claudedesignskills1,0692025年11月20日 更新

Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration. Use this skill when building browser-based games, interactive 3D applications, or performance-critical web experiences. Triggers on tasks involving PlayCanvas, entity-component systems, game engine development, WebGL games, 3D browser applications, editor-first workflows, or real-time 3D rendering. Alternative to Three.js with game-specific features and integrated development environment.

日本語の概要は準備中です。原文の説明を表示しています。

freshtechbro/claudedesignskills1,0692025年11月20日 更新

pixijs-2d

無料

Fast, lightweight 2D rendering engine for creating interactive graphics, particle effects, and canvas-based applications using WebGL/WebGPU. Use this skill when building 2D games, particle systems, interactive canvases, sprite animations, or UI overlays on 3D scenes. Triggers on tasks involving PixiJS, 2D rendering, sprite sheets, particle effects, filters, or high-performance canvas graphics. Alternative to Canvas2D with WebGL acceleration for rendering thousands of sprites at 60 FPS.

日本語の概要は準備中です。原文の説明を表示しています。

freshtechbro/claudedesignskills1,0692025年11月20日 更新

State machine-based vector animation with runtime interactivity and web integration. Use this skill when creating interactive animations, state-driven UI, animated components with logic, or designer-created animations with runtime control. Triggers on tasks involving Rive, state machines, interactive vector animations, animation with input handling, ViewModel data binding, or React Rive integration. Alternative to Lottie for animations requiring state machines and two-way interactivity.

日本語の概要は準備中です。原文の説明を表示しています。

freshtechbro/claudedesignskills1,0692025年11月20日 更新

Comprehensive skill for Babylon.js 3D web rendering engine. Use this skill when building real-time 3D experiences, browser-based games, interactive visualizations, or immersive web applications. Triggers on tasks involving Babylon.js, 3D scenes, WebGL/WebGPU rendering, entity-component systems, physics simulations, PBR materials, shadow mapping, or 3D model loading. Alternative to Three.js with built-in editor integration and game engine features.

日本語の概要は準備中です。原文の説明を表示しています。

freshtechbro/claudedesignskills1,0692025年11月20日 更新

Meta-skill for combining Three.js, GSAP ScrollTrigger, React Three Fiber, Motion, and React Spring for complex 3D web experiences. Use when building applications that integrate multiple 3D and animation libraries, requiring architecture patterns, state management, and performance optimization across the stack. Triggers on tasks involving library integration, multi-library architectures, scroll-driven 3D experiences, physics-based 3D animations, or complex interactive 3D applications.

日本語の概要は準備中です。原文の説明を表示しています。

freshtechbro/claudedesignskills1,0692025年11月20日 更新

Write compelling award submissions, grant applications, and competition entries. Maps achievements to selection criteria using evidence-based narratives. Use whenever the user is applying for a business award (Telstra, chamber of commerce, industry awards), a grant, a competition, or any submission demonstrating merit against defined criteria.

日本語の概要は準備中です。原文の説明を表示しています。

jezweb/claude-skills1,0692026年10月9日 更新

Security code review for vulnerabilities. Use when asked to "security review", "find vulnerabilities", "check for security issues", "audit security", "OWASP review", or review code for injection, XSS, authentication, authorization, cryptography issues. Provides systematic review with confidence-based reporting.

日本語の概要は準備中です。原文の説明を表示しています。

getsentry/skills1,0662026年10月16日 更新

Create data-driven presentation slides using React, Vite, and Recharts with Sentry branding. Use when asked to "create a presentation", "build slides", "make a deck", "create a data presentation", "build a Sentry presentation". Scaffolds a complete slide-based app with charts, animations, and single-file HTML output.

日本語の概要は準備中です。原文の説明を表示しています。

getsentry/skills1,0662026年10月16日 更新

Build and risk-screen a compact role-based method shortlist for a mathematical-modeling subquestion. Use after problem framing and data profiling, before model code generation, to propose a main candidate, a usable baseline, and at most one conditional fallback without padding the pool.

日本語の概要は準備中です。原文の説明を表示しています。

zhnnky329/MathModeling-skills1,0592026年9月24日 更新