debug
無料Investigate a vailá failure from terminal evidence and a safe reproduction; use for /debug or requests to diagnose broken GUI, CLI, file operations or downloads.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Investigate a vailá failure from terminal evidence and a safe reproduction; use for /debug or requests to diagnose broken GUI, CLI, file operations or downloads.
日本語の概要は準備中です。原文の説明を表示しています。
Diagnoses, predicts, and mitigates node disruptions during Compute Engine host maintenance and hardware or software maintenance events for GPU and TPU workloads on GKE. Use when diagnosing node disruptions, predicting host maintenance events on GPU/TPU nodepools, inspecting node interruption PromQL metrics, auditing node taints, or configuring workload protection strategies (graceful termination, opportunistic maintenance, PodDisruptionBudgets). Don't use for general GKE cluster creation, network policy configuration, or non-disruption workload deployment.
日本語の概要は準備中です。原文の説明を表示しています。
Resume work on the FIFA Skeletal Tracking Light 2026 challenge using vailá modules (SAM 3, soccer pitch keypoints, calibration, per-frame DLT). Use whenever the user reopens the project after closing the terminal, asks "where did we stop on FIFA?", or wants the next concrete commands to run from `~/data/vaila` with `.venv` already created.
日本語の概要は準備中です。原文の説明を表示しています。
Write and harden reusable agent-loop specification documents for biomechanics, data science, and vailá coding work. Use when the user says `/preto-loop`, asks to write/create/forge/specify/document an agent loop, turn an iterative vailá task into an autonomous loop, make an overnight loop, or design a biomechanics, data-pipeline, markerless-tracking, testing, refactoring, or performance loop. Include external verification, scientific validity, GUI/CLI parity, reproducibility, memory, guardrails, and named terminal states. Do not use merely to repeat a fixed scheduled prompt, execute an existing loop, or create unrelated documents.
日本語の概要は準備中です。原文の説明を表示しています。
YOLO + FB chooser (Frame B), Sapiens2 Pose, and GUI→CLI terminal mirror for vailá video-AI tools. Use when reopening Cursor CLI, wiring GUI buttons, printing copy-paste CLI from Tkinter runs, or continuing work on vaila.py yolotrackerpose / vaila_sam / vaila_sapiens / yolov26track / yolotrain.
日本語の概要は準備中です。原文の説明を表示しています。
Design Invocable Apex actions that return deterministic, agent-friendly errors instead of surfacing raw exceptions to the LLM. NOT for authoring the action itself — @InvocableMethod schema, labels, security context — use agentforce/custom-agent-actions-apex. NOT for the Apex tests that force each error branch — use agentforce/agent-action-unit-tests.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when gathering, structuring, and documenting requirements for a Financial Services Cloud (FSC) wealth management implementation — including financial planning workflow discovery, portfolio review process mapping, client lifecycle requirements, advisor tooling needs, and FSC architecture determination (managed package vs. FSC Core). Trigger keywords: wealth management requirements, FSC requirements gathering, financial planning workflow, portfolio review process, advisor tools setup, FSC data model scoping, wealth management process mapping. NOT for implementation, configuration, or code — use financial-account-setup, fsc-action-plans, or apex/fsc-financial-calculations for those. NOT for FSC architecture decisions — use architect/wealth-management-architecture. NOT for Health Cloud or NPSP requirements.
日本語の概要は準備中です。原文の説明を表示しています。
Apex test patterns for @InvocableMethod agent actions: per-reason-code branch coverage, bulk safety, callout mocking, deterministic assertions. NOT for testing whether the agent routes to the right topic or answers well — use agentforce/agent-testing-and-evaluation. NOT for designing the error envelope the tests assert on — use agentforce/agent-action-error-handling.
日本語の概要は準備中です。原文の説明を表示しています。
Use when admins are governing the Chatter group lifecycle — creation policy, public/private/unlisted visibility decisions, group ownership transfer when owners leave, archived vs inactive vs deleted state changes, auto-archive behavior, naming conventions, group templates (Information Templates), and orphan-group cleanup after user terminations. Triggers: 'we have 800 dead chatter groups', 'group owner left the company who owns it now', 'should this group be public private or unlisted', 'when does a chatter group auto-archive', 'how do I delete vs archive a chatter group', 'we need a chatter group naming convention'. NOT for Chatter notification / digest / feed-noise tuning (use admin/chatter-notification-tuning), NOT for Chatter REST API integration patterns (use apex/apex-connect-api-chatter), NOT for Custom Notifications API (use apex/apex-custom-notifications-from-apex), NOT for Experience Cloud / Customer Community group access (different sharing model).
日本語の概要は準備中です。原文の説明を表示しています。
Use when configuring or troubleshooting Salesforce CPQ contract creation, subscription management, amendment quotes, or renewal quotes. Trigger keywords: contract, amendment, renewal, subscription, co-termination, SBQQ__Subscription__c. NOT for designing the amendment/renewal architecture or swap pattern — use architect/subscription-management-architecture. NOT for amending or renewing contracts from Apex — use apex/cpq-api-and-automation. Also covers the standard Contract and Order objects underneath CPQ — Contract Status vs StatusCode, activation locking, EndDate auto-calculation, ContractSettings and OrderSettings, reduction orders, and renewal-reminder automation. Trigger keywords: Contract, ContractStatus, StatusCode, ActivatedDate, OwnerExpirationNotice, ContractTerm, EndDate, Order, OrderItem, reduction order, ContractSettings, OrderSettings, renewal reminder. NOT for Revenue Cloud or Subscription Management objects — use architect/revenue-cloud-architecture and architect/subscription-management-architecture.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when designing a product catalog taxonomy, planning attribute strategy, or determining search and navigation structure for a B2B or B2C/D2C Commerce store. Triggers on: taxonomy design questions, attribute planning, search index strategy, category navigation structure, or merchandising hierarchy decisions. NOT for wiring the catalog itself — WebStoreCatalog, entitlement policies, product assignment — use admin/commerce-product-catalog. NOT for configuring searchable or facetable attributes, sort rules and index rebuilds — use apex/commerce-search-customization.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill to determine whether a Salesforce Commerce project should use B2B Commerce (account-gated, BuyerGroup-based, contract pricing) or D2C Commerce (consumer storefront, guest checkout, individual-based). Trigger keywords: B2B vs B2C, commerce platform selection, buyer journey, account-based purchasing, consumer storefront, licensing decision. NOT for implementation mechanics — use admin/b2b-commerce-store-setup or admin/b2c-commerce-store-setup for configuration work. NOT for Salesforce B2C Commerce (SFCC/Business Manager) setup.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when mapping care coordination process requirements for Health Cloud: designing care team workflows, transition of care handoffs, social determinants of health (SDOH) barrier tracking, and care gap identification. NOT for building care plan templates, problems, and goals — use admin/care-plan-configuration. NOT for referral routing and provider networks — use admin/referral-management-health.
日本語の概要は準備中です。原文の説明を表示しています。
Set up and run local LLMs with Harbor. Use when the user wants to run models locally, install Harbor, start Open WebUI, llama.cpp, Ollama, vLLM, Docker Model Runner, MLX, or oMLX, pull GGUF or HuggingFace models, add SearXNG web search, Speaches TTS/STT, or Open Terminal code execution, launch Codex/Claude/Grok/OpenCode against a Harbor backend, or troubleshoot GPU, VRAM, and service startup.
日本語の概要は準備中です。原文の説明を表示しています。
Main application building orchestrator. Creates full-stack applications from natural language requests. Determines project type, selects tech stack, coordinates agents.
日本語の概要は準備中です。原文の説明を表示しています。
Bash/Linux terminal patterns. Critical commands, piping, error handling, scripting. Use when working on macOS or Linux systems.
日本語の概要は準備中です。原文の説明を表示しています。
Print the localhost URL for The Luminarium — moflo's daemon dashboard — for the current project. Use when the user asks for "the luminarium link", "the moflo dashboard", "the daemon UI", or anything synonymous. Each project gets a deterministic port in 33000–33999; the actual bound port is recorded in `.moflo/daemon.lock`.
日本語の概要は準備中です。原文の説明を表示しています。
Determine which LLM model to use for each agent spawn based on configuration, session directives, and task type
日本語の概要は準備中です。原文の説明を表示しています。
Mechanical consistency check for game design — answers "is the design consistent with itself?" — plus changed-scope impact analysis across all three GDD axes: systems, flows, and content types. Offline and deterministic: greps the facts registry against the documents (numbers, terms, IDs, duplicate & dangling references, roster↔disk, map freshness, Depends 3-way, status/version, AC presence, placeholder leaks, flow & content schema), and from a git diff computes which dependent systems, flows, and content a change affects. Scope is inferred: a named document checks that document; an unverified diff triggers a changed-scope pass; otherwise everything. Use when the user wants a consistency or impact check, e.g. "verify the design", "what did this change affect", "find broken references in the design". Conflicts triage into four tracks; the entailed fixes hand off to /unikit-gd-apply in one pass. This is the mechanical pass — for a subjective "is this design good" quality critique use /unikit-gd-review.
日本語の概要は準備中です。原文の説明を表示しています。
Autonomous bug-elimination loop. Iteratively invokes /bug-hunt and /implement-batch until findings converge below an operator-specified severity floor. At termination, runs /review-test scoped to the run's new reproducing tests and fixes quality issues above the floor. Auto-approves /bug-hunt and /review-test ticket proposals; pulls the andon cord on contested findings, repeated implementation failure, hard-cap exhaustion, or breaking-change proposals. Optional /refactor finisher.
日本語の概要は準備中です。原文の説明を表示しています。
Persistent per-project memory for Claude Code. Auto-loads project context on session start, tracks sessions with git activity, and writes to native memory. Commands run deterministic Node.js scripts — behavior is consistent across model versions.
日本語の概要は準備中です。原文の説明を表示しています。
Raw mechanical interfaces fusing Swiss typographic print with military terminal aesthetics. Rigid grids, extreme type scale contrast, utilitarian color, analog degradation effects. For data-heavy dashboards, portfolios, or editorial sites that need to feel like declassified blueprints.
日本語の概要は準備中です。原文の説明を表示しています。
Whole site or product — a full web accessibility (a11y) audit against WCAG 2.2, following the WCAG-EM methodology. Defines scope, samples representative pages and flows, runs the automated tier (`accessibility-scan`) and the hands-on manual tier (`accessibility-inspect`), and produces one conformance report. Grades each finding by severity and evidence basis, and states per-criterion conformance as pass, fail, or undetermined (needs a human). Use it for 'audit my site for accessibility', 'is this product accessible', 'a11y audit', 'WCAG or Section 508 conformance report', or any multi-page assessment. Assesses; does not fix (use `accessibility-fix`) or diff (use `accessibility-diff`). For a single page use `accessibility-scan`; for hands-on keyboard and screen-reader checks use `accessibility-inspect`.
日本語の概要は準備中です。原文の説明を表示しています。
Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.
日本語の概要は準備中です。原文の説明を表示しています。