Android platform development for Pulp — NDK cross-compilation, Oboe audio, Dawn/Skia GPU rendering, JNI bridge, touch interaction, emulator workflows, and end-to-end smoke validation. Covers build, deploy, debug, and the gotchas discovered during bringup.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月15日 更新
Enable a Skia + Dawn GPU build of Pulp (MacGpuWindowHost, Skia Graphite). Covers the prebuilt skia-builder binaries, the headers-only fresh-worktree trap, reusing another checkout's cached libs via SKIA_DIR, FindSkia layouts, verifying PULP_HAS_SKIA / MacGpuWindowHost, and the raster-fallback + GPU-wedge gotchas. Use whenever GPU rendering "doesn't work" or a build silently came up CPU-only.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月15日 更新
Build HTML emails that render everywhere: table layouts, MJML, dark mode, testing, and deliverability basics. Use for transactional and marketing email.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
Build rich visualizations with Apache ECharts: option config, dataset transforms, large-data performance, and custom rendering. Use for complex dashboards and big datasets.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
Professional Electron: main/renderer architecture, IPC, security hardening, packaging, and auto-updates. Use when writing, reviewing, or structuring Electron apps.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
Create 3D visuals with modeling, texturing, lighting, rendering, and optimization for web and product.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
Build streaming AI user interfaces with AI SDK patterns — message rendering, tool-call displays, loading states, and optimistic updates. Use when creating chat UIs that stream model output and show agent activity.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
Proven prompts behind viral AI-made videos across 4 models — Claude, Muse AI, ChatGPT, Gemini. Browse by model, category, or tech tag, copy a creator's prompt, adapt it to your own model and renderer. Use when you need a motion-graphic, explainer visual, 3D scene, interactive animation, or AI video-gen prompt that already worked in the wild.
日本語の概要は準備中です。原文の説明を表示しています。
aicodedecode/awesome-muse-skills☆ 222026年10月10日 更新
Reviews audio DSP and audio processing code for realtime safety violations. Use whenever the user asks to review, audit, or check audio processing code — including plugin process callbacks, audio engine render functions, DSP implementations, or any code that runs on the audio thread. Trigger on phrases like "review my processBlock", "check this DSP code", "is this safe for the audio thread?", "review my JUCE plugin", or when you see an audio callback and spot potential realtime violations. Flag issues proactively even when the user hasn't explicitly asked for a review.
日本語の概要は準備中です。原文の説明を表示しています。
kunitoki/sonic-skills☆ 222026年5月21日 更新
Convert an existing prose, flat, or loosely organized mathematical proof into a source-mapped Lamport-style hierarchy without repairing or completing its mathematics. Use when a submitted proof needs a traceable hierarchical rendering before a forward Lamport audit or for clearer presentation. Do not use to invent a proof, certify validity, or restructure an already hierarchical proof merely to audit it.
日本語の概要は準備中です。原文の説明を表示しています。
WWresearch/lamport-proof☆ 222026年9月7日 更新
Audit an existing mathematical, logical, algorithmic, or technical proof from its stated conclusion backward as a bounded AND/OR graph of exact obligations. Use to reconstruct conclusion dependencies, determine whether a proof-supplied route establishes the conclusion, or expose hidden assumptions, unmet side conditions, cycles, overly strong steps, or silent route switches. For a source-mapped Lamport rendering use convert-lamport, and for forward hierarchy, construct, and scope conformance use forward-lamport before this skill. This does not decide full theorem-level entailment by searching for a different proof; do not turn the audit into a linear reversed proof, exhaustive proof search, or replacement proof.
日本語の概要は準備中です。原文の説明を表示しています。
WWresearch/lamport-proof☆ 222026年9月7日 更新
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
日本語の概要は準備中です。原文の説明を表示しています。
datit309/supergraph☆ 222026年10月14日 更新
Unity 6 2D game development guide. Use when building 2D games, working with sprites, sprite atlas, SpriteRenderer, tilemaps, 2D physics (Rigidbody2D, Collider2D), 2D lighting, sorting layers, or sorting groups. Based on Unity 6.3 LTS documentation.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Use when diagnosing or improving frontend performance, Core Web Vitals, bundle size, runtime rendering cost, network waterfalls, memory leaks, long tasks, Lighthouse findings, or performance budgets; Chinese triggers include performance optimization, page freeze, slow first screen, bundle volume, Web Vitals.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when the user asks for general frontend code review, PR review, merge-readiness assessment, architecture maintainability, type-safety, rendering/state risks, style consistency, testability gaps, or a cross-cutting review summary. Delegate deep security, accessibility, E2E, or performance investigations to their specialized skills; Chinese triggers include code review, code review, review.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when planning or implementing an intentional migration from JavaScript, jQuery, HTML/CSS, server-rendered templates, MPA legacy frontend code, or older framework code toward a modern frontend stack while preserving behavior. Do not use for routine legacy bug fixes that stay in the old stack; Chinese triggers include legacy projects, technology stack upgrades, jQuery migration.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when maintaining or safely modifying existing non-framework frontend code: vanilla JavaScript, jQuery, HTML/CSS, MPA pages, server-rendered templates, legacy plugins, or long-lived code that should stay in its current stack. Use migration skill when planning a move to React/Vue/TypeScript; Chinese triggers include traditional frontend, native JS, jQuery.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when designing, implementing, or reviewing frontend interaction motion, page transitions, scroll animation, Framer Motion, GSAP, Lottie, CSS animation, motion intensity, animation performance, reduced-motion behavior, or cinematic but accessible UI motion. Do not use for SVG-only path drawing, Canvas/WebGL rendering, or ordinary hover states; Chinese triggers include motion design, interactive effects, page transitions, scroll animation, Framer Motion, GSAP.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when a task needs the judgment of an Architecture Teacher, Postsecondary — running studio desk crits and final jury reviews, grading design work on process and constraint-response rather than rendering polish, separating a personal design-style opinion from an objective functional or code flaw during critique, and checking whether a studio brief's precedent set is stale relative to current construction and code practice.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Technical SEO audit across 8 categories: crawlability, indexability, security, URL structure, mobile, Core Web Vitals, structured data, and JavaScript rendering. Enhanced with live GSC (indexing status, crawl data) and Ahrefs (backlink profile) data when MCPs are available. Use when user says "technical SEO", "crawl issues", "robots.txt", "Core Web Vitals", "site speed", or "security headers".
日本語の概要は準備中です。原文の説明を表示しています。
lionkiii/claude-seo-skills☆ 212026年6月11日 更新
Build or revise a slide deck (pptx by default; pdf or html on request). Use whenever a build task's artifact kind is presentation, or the user asks for a deck, slides, or a presentation. Covers per-slide HTML authoring, the StylePlan theme system, font embedding, deck assembly, render gates, and the PPTX export.
日本語の概要は準備中です。原文の説明を表示しています。
obra/muse-skills☆ 202026年10月14日 更新
Build, revise, or manipulate a fixed-layout PDF (report, guide, one-pager, printable document). Use whenever a build task's artifact kind is pdf, a document build's output format is pdf, or the task reads, merges, splits, crops, or fills an existing PDF, including fillable AcroForms. Covers authoring the print-CSS HTML source, rendering, the geometry and validation gates, existing-PDF manipulation and form filling, and delivery under workspace/your_files.
日本語の概要は準備中です。原文の説明を表示しています。
obra/muse-skills☆ 202026年10月14日 更新
Verify an artifact before delivering it - file deliverables (pdf, pptx, docx, xlsx, csv) and web artifacts alike. Use whenever a build is about to return a link, or a build task asks for validation, QA, or a visual check. Covers the per-kind gate scripts, render-and-look verification, and leftover-placeholder scanning.
日本語の概要は準備中です。原文の説明を表示しています。
obra/muse-skills☆ 202026年10月14日 更新
Create, read, edit, or manipulate Word documents (.docx) and Word templates (.dotx). Use whenever a build task's artifact kind is document with the default docx output, or the task mentions a Word doc, .docx, or .dotx, extracts or reorganizes content from one, inserts or replaces images, does find-and-replace in one, or works with tracked changes (redlines) or comments. Covers python-docx generation, raw OOXML editing of existing files, document structure and formatting, and render verification. Not for PDFs, spreadsheets, or Google Docs.
日本語の概要は準備中です。原文の説明を表示しています。
obra/muse-skills☆ 202026年10月14日 更新