Build and scale developer-led adoption through ecosystem programs. Use when deciding open vs curated ecosystems, building developer programs, scaling platform adoption, or designing student program pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
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Build and scale developer-led adoption through ecosystem programs. Use when deciding open vs curated ecosystems, building developer programs, scaling platform adoption, or designing student program pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
Generate professional company tear sheets using S&P Capital IQ data via the Kensho LLM-ready API MCP server. Use this skill whenever the user asks for a tear sheet, company one-pager, company profile, fact sheet, company snapshot, or company overview document — especially when they mention a specific company name or ticker. Also trigger when users ask for equity research summaries, M&A company profiles, corporate development target profiles, sales/BD meeting prep documents, or any concise single-company financial summary. This skill supports four audience types: equity research, investment banking/M&A, corporate development, and sales/business development. If the user doesn't specify an audience, ask. Works for both public and private companies.
日本語の概要は準備中です。原文の説明を表示しています。
Detect DLL side-loading and search-order hijacking (MITRE T1574) where adversaries plant malicious DLLs for legitimate signed applications to load, by analyzing Sysmon Event ID 7 DLL-load events, checking signatures/hashes against known-good versions, and flagging path anomalies with EDR tools like CrowdStrike, MDE, or SentinelOne. Use when investigating EDR alerts on unsigned DLLs, hunting for APT persistence via trojanized applications, or triaging incidents involving DLL hijacking.
日本語の概要は準備中です。原文の説明を表示しています。
Modern JavaScript/TypeScript development with Bun runtime. Covers package management, bundling, testing, and migration from Node.js. Use when working with Bun, optimizing JS/TS development speed, or migrating from Node.js to Bun.
日本語の概要は準備中です。原文の説明を表示しています。
Deep learning for single-cell analysis using scvi-tools. This skill should be used when users need (1) data integration and batch correction with scVI/scANVI, (2) ATAC-seq analysis with PeakVI, (3) CITE-seq multi-modal analysis with totalVI, (4) multiome RNA+ATAC analysis with MultiVI, (5) spatial transcriptomics deconvolution with DestVI, (6) label transfer and reference mapping with scANVI/scArches, (7) RNA velocity with veloVI, or (8) any deep learning-based single-cell method. Triggers include mentions of scVI, scANVI, totalVI, PeakVI, MultiVI, DestVI, veloVI, sysVI, scArches, variational autoencoder, VAE, batch correction, data integration, multi-modal, CITE-seq, multiome, reference mapping, latent space.
日本語の概要は準備中です。原文の説明を表示しています。
Advanced Scrum Master skill for data-driven agile team analysis and coaching. Use when the user asks about sprint planning, velocity tracking, retrospectives, standup facilitation, backlog grooming, story points, burndown charts, blocker resolution, or agile team health. Runs Python scripts to analyse sprint JSON exports from Jira or similar tools: velocity_analyzer.py for Monte Carlo sprint forecasting, sprint_health_scorer.py for multi-dimension health scoring, and retrospective_analyzer.py for action-item and theme tracking. Produces confidence-interval forecasts, health grade reports, and improvement-velocity trends for high-performing Scrum teams.
日本語の概要は準備中です。原文の説明を表示しています。
Develop independent competing solutions to a defined brief, compare them, and synthesize a winning approach. Use when choosing well requires developing alternatives beyond their current form. Use ce-pov to judge developed material and ce-ideate to discover opportunities.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a source code change needs a changelog entry, or before committing and pushing any bug fix, feature, or behavior change to source code - detecting when entries are required, categorizing changes correctly (added/changed/fixed/deprecated/removed/security), writing user-facing titles, and creating the JSON entry in .changelogs/
日本語の概要は準備中です。原文の説明を表示しています。
Onboarding entrypoint for agents-cli in Agent Platform. It should be used when the user wants to "create a new agent", "develop an agent", "build an agent using ADK", "run the agent locally", "debug agent code", "test an agent", "evaluate an agent", "deploy an agent", "publish an agent", "monitor an agent", or needs the ADK (Agent Development Kit) development lifecycle.
日本語の概要は準備中です。原文の説明を表示しています。
Develop or operate Agent Zero: projects, chats, tasks, framework, tools and API/WebUI.
日本語の概要は準備中です。原文の説明を表示しています。
Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.
日本語の概要は準備中です。原文の説明を表示しています。
Loads, reloads, and reshapes the map on a running CARLA server via the Python API — get_available_maps, load_world and reload_world (with or without resetting world settings), generate a world from an OpenDRIVE .xodr, and load/unload map layers. Use when the user asks to "load a map", "change the town", "reload the world", "list available maps", "load an xodr/opendrive map", or "load/unload map layers", and when settings (sync mode, fixed delta) must survive the switch.
日本語の概要は準備中です。原文の説明を表示しています。
Builds and debugs Shopify themes (.liquid files, theme.json, sections), develops custom Shopify apps (shopify.app.toml, OAuth, webhooks), and implements Storefront API integrations for headless storefronts. Use when building or customizing Shopify themes, creating Hydrogen or custom React storefronts, developing Shopify apps, implementing checkout UI extensions or Shopify Functions, optimizing performance, or integrating third-party services. Invoke for Liquid templating, Storefront API, app development, checkout customization, Shopify Plus features, App Bridge, Polaris, or Shopify CLI workflows.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.
日本語の概要は準備中です。原文の説明を表示しています。
Turn a range of commits or merged PRs into a changelog entry grouped by change type. Use when the user asks for release notes, a changelog, or "what changed" between two points.
日本語の概要は準備中です。原文の説明を表示しています。
Publish the Octop Python package: cut a release branch from develop, bump version, update CHANGELOG, open a PR to main; after merge, Actions tag on main (PyPI / Docker Hub + GHCR) and sync main into develop. Use when the user asks to publish, release, bump version, cut a release, or run /publish.
日本語の概要は準備中です。原文の説明を表示しています。
Complete Shopify development reference covering Liquid templating, OS 2.0 themes, GraphQL APIs, Hydrogen, Functions, and performance optimization (API v2026-01). Use when working with .liquid files, building Shopify themes or apps, writing GraphQL queries for Shopify, debugging Liquid errors, creating app extensions, migrating from Scripts to Functions, or building headless storefronts. Triggers on "Shopify", "Liquid template", "Hydrogen", "Storefront API", "theme development", "Shopify Functions", "Polaris". Do NOT use for non-Shopify e-commerce platforms.
日本語の概要は準備中です。原文の説明を表示しています。
Ship every change the way the user requires, with the guardrails. Take screenshots of the start, the key moment and the result; give the change its own changelog version with pictures; verify with tests; commit only your own files; merge with the latest main and push as a fast-forward; publish that exact main live; confirm each step; and report measured sizes, asking before any upload over 50 MB. Use at the end of every change (feature, fix, tweak, art, balance, polish) and whenever the user says "ship it", "commit", "push", "merge", "publish", "deploy", "go live" or "update the changelog". Project specifics (hosting, the changelog pipeline, merge conflicts) go in an optional local references/<project>.md next to this skill.
日本語の概要は準備中です。原文の説明を表示しています。
Set up or recover MTP hot reload for a long-lived console-host edit/re-run loop in a Microsoft Testing Platform project. Use for explicit MTP console requests such as "enable hot reload", "dotnet run to rerun on edit", or unsupported/rude edits. Covers setup, run/watch, restarts, filters, and the VSTest no-mutation fallback. For one-time runs, exact commands, filter errors, TRX/dumps, or merely a failing test, use run-tests. Do not use when Test Explorer or an IDE should rerun tests without an MTP console host. Excludes editor integration, CI, and writing/debugging tests.
日本語の概要は準備中です。原文の説明を表示しています。
Interact with Obsidian vaults using the Obsidian CLI to read, create, search, and manage notes, tasks, properties, and more. Also supports plugin and theme development with commands to reload plugins, run JavaScript, capture errors, take screenshots, and inspect the DOM. Use when the user asks to interact with their Obsidian vault, manage notes, search vault content, perform vault operations from the command line, or develop and debug Obsidian plugins and themes.
日本語の概要は準備中です。原文の説明を表示しています。
Interact with Obsidian vaults using the Obsidian CLI to read, create, search, and manage notes, tasks, properties, and more. Also supports plugin and theme development with commands to reload plugins, run JavaScript, capture errors, take screenshots, and inspect the DOM. Use when the user asks to interact with their Obsidian vault, manage notes, search vault content, perform vault operations from the command line, or develop and debug Obsidian plugins and themes.
日本語の概要は準備中です。原文の説明を表示しています。
Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.
日本語の概要は準備中です。原文の説明を表示しています。
Analyzes git commit history and generates structured changelogs categorized by change type. Use when the user asks about recent changes, wants a changelog, or needs to understand what changed in the repository.
日本語の概要は準備中です。原文の説明を表示しています。
Builds, tests, and deploys Microsoft 365 apps and agents for Teams and Copilot. Includes sub-skills for project creation, local testing, cloud deployment, troubleshooting, and Slack-to-Teams migration. USE FOR: Teams agent, bot, tab, message extension, Declarative Agents, Custom Engine Agents, local testing, Agents Playground, Azure resource provision, remote deployment, Slack to Teams migration, cross-platform bot development, Block Kit to Adaptive Cards conversion. DO NOT USE FOR: general web development, non-bot/non-Teams projects.
日本語の概要は準備中です。原文の説明を表示しています。