Analyze, recreate, align, and verify reference-video motion. Use when the user asks to recreate, copy, match, align, pixel-align, or compare a video; when a HyperFrames or Remotion remake is judged not aligned; when fixed reference playback and reusable motion components must be separated; or when delivery needs full-frame runtime, render, decode, boundary, timing, and archive evidence instead of sampled screenshots alone.
日本語の概要は準備中です。原文の説明を表示しています。
Pluviobyte/rnskill☆ 1,6422026年9月21日 更新
Write code evaluators for known failure modes with objective rules. Use when code can check the rule from a trace, with or without a reference answer. Use `write-judge-prompt` when the rule requires interpretation.
日本語の概要は準備中です。原文の説明を表示しています。
ai-evals-course/evals-skills☆ 1,4962026年9月25日 更新
Configures and runs LLM evaluation using Promptfoo framework. Use when setting up prompt testing, creating evaluation configs (promptfooconfig.yaml), writing Python custom assertions, implementing llm-rubric for LLM-as-judge, or managing few-shot examples in prompts. Triggers on keywords like "promptfoo", "eval", "LLM evaluation", "prompt testing", or "model comparison".
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4562026年10月13日 更新
Compare job levels (职级) across Chinese technology companies and against international ladders, to judge an offer, a job move or a promotion target: what a level usually means in scope and expectations, how levels roughly line up, and what to ask the recruiter. Use when asked P7 相当于什么级别, 跳槽职级怎么对标, 字节 2-2 对应阿里什么, 这个 offer 的职级合理吗, compare Chinese tech levels, or how does Alibaba P-level map to Google levels. Produces a level comparison built from the person's own ladders and offer details, a scope-and-expectation profile for each level, the negotiation questions to ask, and a clear note on what is approximate.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4412026年10月13日 更新
Write a structured clinical case summary or case presentation. Use when asked to write a clinical case summary, case presentation, patient case report, or clinical handover. Produces a structured summary using SBAR or SOAP format. For educational and documentation purposes only — not a substitute for clinical judgement.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4412026年10月13日 更新
Draft the hard personal message you keep putting off — chasing money a friend owes, backing out of plans, checking in after a fight, following up on an unanswered text. Use when asked to help send an awkward text, how to say something uncomfortable to a friend, word a difficult personal message, or bring up something touchy. Produces a couple of calibrated options, the one line to open with, and the send/wait/call judgement call — warm, honest, and not a doormat.
日本語の概要は準備中です。原文の説明を表示しています。
mohitagw15856/pm-claude-skills☆ 1,4412026年10月13日 更新
Help users build robust infrastructure for measuring, monitoring, and iterating on AI product performance using human, code-based, and LLM-as-a-judge methodologies.
日本語の概要は準備中です。原文の説明を表示しています。
RefoundAI/lenny-skills☆ 1,3892026年7月17日 更新
Design and build the visual layer of a long-form talking-head video as one persistent world the camera moves through, instead of a sequence of separate graphics. Use when asked to edit a video, add motion graphics, design the visuals for a script, plan an edit, or fix an edit judged confusing, text-heavy, hard to follow, or "clearly made by an AI". Covers the persistent world, camera grammar, the spotlight rule, spatial open loops, ornament and token discipline, transcript timing, and the verification gates.
日本語の概要は準備中です。原文の説明を表示しています。
nateherkai/hyperframes-student-kit☆ 1,3672026年9月28日 更新
Trigger: judgment day, judgement day, dual review, adversarial review, juzgar. Run explicit blind dual review with at most two scoped fix/re-judgment rounds.
日本語の概要は準備中です。原文の説明を表示しています。
Gentleman-Programming/gentle-shell☆ 1,3002026年10月13日 更新
Architecture rules for GPU rendering with TypeGPU/WebGPU — games, data visualisation, canvases, any app that draws with the GPU. Use when adding or changing passes, shaders, buffers, textures, pipelines, frame orchestration, GPU resource lifetimes, or checks that judge rendered output.
日本語の概要は準備中です。原文の説明を表示しています。
dzhng/skills☆ 1,2942026年10月12日 更新
Freshly judge whether a finished change and its claims meet original acceptance: PASS, FAIL or NOT_PROVEN. Use when: asked for a go/no-go, sign-off or independent verdict.
日本語の概要は準備中です。原文の説明を表示しています。
hashgraph-online/awesome-codex-plugins☆ 1,2932026年10月13日 更新
Use when defending the research design of an American Educational Research Journal (AERJ) manuscript — quantitative (multilevel, IRT, quasi-experimental, RCT), qualitative (case study, ethnography, interview), or mixed methods. AERJ judges each tradition on its own terms against the AERA reporting standards. Strengthens the design; it does not write code.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2482026年9月27日 更新
Use when defending the research design of an American Anthropologist (AA) manuscript — fieldwork and participant observation, interview and archival design for ethnographic/qualitative work, material/contextual analysis for archaeology, and appropriate lab/quantitative design for biological anthropology. AA judges each mode on its own terms with reflexivity. Strengthens the design; it does not write code or run fieldwork.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2482026年9月27日 更新
Use when strengthening an AAAI paper's reproducibility checklist (placed after references), experimental traceability, seed and hyperparameter reporting, compute and cost disclosure, dataset access and licensing, code/data ZIP readiness, and the claim-to-evidence map that Phase-1 reviewers use to judge rigor across AAAI's broad AI scope.
日本語の概要は準備中です。原文の説明を表示しています。
brycewang-stanford/Awesome-Journal-Skills☆ 1,2482026年9月27日 更新
Brings Azure Monitor, Application Insights, and Log Analytics telemetry into Fabric as Eventhouse external delta tables and correlates it with business data. Use to onboard observability data, judge whether latency or availability affected revenue, or build a Real-Time dashboard and Operations Agent over it.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/skills-for-fabric☆ 1,2452026年10月5日 更新
Detects and removes contamination in genome assemblies via two disjoint workflows - foreign-sequence screening of a single-organism (eukaryote/isolate) assembly with NCBI FCS-GX (GenBank-submission-mandatory), FCS-adaptor, and BlobToolKit blob plots; and MAG/bin quality assessment with CheckM2 plus GUNC (chimerism) plus GTDB-Tk taxonomy, judged against MIMAG. Covers why CheckM2 alone is blind to disjoint-marker chimeras, the FCS-GX RAM wall, organelle/NUMT triage, strain heterogeneity, and the HGT-vs-contamination (tardigrade) trap. Use when screening an assembly for foreign contamination before GenBank submission, assessing MAG completeness/contamination/chimerism, deciding which contigs to remove, or distinguishing real HGT from contaminant contigs.
日本語の概要は準備中です。原文の説明を表示しています。
GPTomics/bioSkills☆ 1,2192026年8月15日 更新
Use when implementing, testing, or evaluating ANY Apple Intelligence, on-device AI, or speech-to-text feature. Covers Foundation Models, @Generable, LanguageModelSession, Tool protocol, eval suites, model-as-judge scoring, SpeechTranscriber, CoreML.
日本語の概要は準備中です。原文の説明を表示しています。
CharlesWiltgen/Axiom☆ 1,2062026年10月13日 更新
Use when a user asks an agent to evaluate or tune text search similarity for an existing Viking AI Search application and dataset.
日本語の概要は準備中です。原文の説明を表示しています。
volcengine/SearchCLI☆ 1,1942026年10月10日 更新
Writes turn-level tests for a LiveKit agent in the user's normal test suite: pytest (Python) or Vitest (Node.js). Use when the user asks to "write tests for my agent", "add a test for this tool", "test the handoff", "pin this bug", "why does my agent test fail", or after building or changing agent behavior that needs regression coverage. Covers the SDK's test session harness, assertions on messages, tool calls and handoffs, LLM judging of a reply against an intent, mocking tools, multi-turn tests, and judging whole conversations with the built-in judges. For interactive poking use debugging-livekit-agents. For grading whole conversations at scale use running-livekit-simulations.
日本語の概要は準備中です。原文の説明を表示しています。
fcakyon/claude-codex-settings☆ 1,1752026年10月12日 更新
Use when a task is already judged hard — pick which paid frontier seat takes it, then keep Jev watching the delegated run so it interrupts you only when the run needs a decision.
日本語の概要は準備中です。原文の説明を表示しています。
kerpopule/hermes-jev-skills☆ 1,1102026年10月13日 更新
Merge two pages that describe the same thing, preserving every distinct claim, redirecting inbound links, and recording the merge. Use this skill when the user approves a duplicate merge, says "these are the same page", "merge X into Y", or asks to clean up near-duplicates that a lint run proposed. Do NOT use to merge pages on your own judgement, to delete a page outright, or to split one page into several.
日本語の概要は準備中です。原文の説明を表示しています。
undefined-ui/second-brain-os☆ 1,0572026年10月10日 更新
Orchestrate a configurable, multi-member CLI planning council (Codex, Claude Code, Gemini, OpenCode, or custom) to produce independent implementation plans, anonymize and randomize them, then judge and merge into one final plan. Use when you need a robust, bias-resistant planning workflow, structured JSON outputs, retries, and failure handling across multiple CLI agents.
日本語の概要は準備中です。原文の説明を表示しています。
am-will/codex-skills☆ 1,0342026年7月15日 更新
Use when an agent drives Unreal Engine 5.8 on a Mac for any task: Editor Python (the unreal module), headless UnrealEditor-Cmd -run=pythonscript jobs, Epic's Unreal MCP server, the Remote Control API, console commands and cvars; when a script breaks on 5.8 (EditorLevelLibrary, Remote Control calls refused, Substrate materials black, MRQ presets); when a level, material, shot or build must be judged by numbers and a screenshot before it is called done; or when a brief must go to the right scenario-unreal-* specialist.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9922026年10月13日 更新
Use when an agent drives Maxon ZBrush 2026 for any task (sculpt in ZBrush, DynaMesh, ZRemesher, UVs, export, polypaint, posing, 3D print, clean up an AI mesh in ZBrush), when writing ZBrush Python (zbrush.commands) or ZScript, when the ZBrush bridge is not answering, a palette path or set() does nothing, a scripted stroke does not sculpt or a dialog blocks a script, or when a ZBrush result has to be judged the way a professional artist would.
日本語の概要は準備中です。原文の説明を表示しています。
scenario-labs/skills☆ 9922026年10月13日 更新