Builds production-ready REST API endpoints with validation, error handling, authentication, and documentation. Follows best practices for security and scalability.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Builds production-ready REST API endpoints with validation, error handling, authentication, and documentation. Follows best practices for security and scalability.
日本語の概要は準備中です。原文の説明を表示しています。
Build production-ready LLM applications, advanced RAG systems, and intelligent agents. Implements vector search, multimodal AI, agent orchestration, and enterprise AI integrations.
日本語の概要は準備中です。原文の説明を表示しています。
6 production-ready AI engineering workflows: prompt evaluation (8-dimension scoring), context budget planning, RAG pipeline design, agent security audit (65-point checklist), eval harness building, and product sense coaching.
日本語の概要は準備中です。原文の説明を表示しています。
Scaffold or standardize a production-ready repository structure with specs, source layout, tests, CI, agent context, config examples, release notes, and operational docs. Use when starting a new repo, turning a prototype into a maintainable project, adding missing repository foundations, or creating a repo skeleton before implementation. For AGENTS.md-only context scaffolding, use agentsmd-scaffold.
日本語の概要は準備中です。原文の説明を表示しています。
Route full software-development architecture work from product intent through design, implementation, testing, release, and operations. Use when the user asks for a complete development architecture, wants to know which Spellbook skills to combine, needs an execution path across PRD/spec/API/data/security/performance/release/SRE, or asks to turn an idea or repo into a production-ready engineering plan.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants to extract Figma designs into production-ready React or Next.js components with TypeScript, Tailwind CSS, and pixel-perfect accuracy.
日本語の概要は準備中です。原文の説明を表示しています。
Extract Figma designs and generate production-ready React/Next.js components with TypeScript, Tailwind CSS, and pixel-perfect accuracy. Use when a user provides a Figma URL or asks to convert Figma designs to code.
日本語の概要は準備中です。原文の説明を表示しています。
Convert pseudocode, algorithm descriptions, or specifications into complete, executable Python code. Handles natural language descriptions, structured pseudocode, and formal algorithm specifications. Generates production-ready code with type hints, docstrings, error handling, and test cases. Use when users need to (1) convert pseudocode to Python, (2) implement algorithms from descriptions, (3) translate algorithm specifications to code, (4) generate Python implementations from textbook pseudocode, or (5) create executable code from high-level algorithm designs.
日本語の概要は準備中です。原文の説明を表示しています。
Generate complete, production-ready functions and classes from formal specifications, design descriptions, type signatures, or natural language requirements. Use this skill when implementing APIs from specifications, creating data structures from schemas, building classes from UML diagrams, generating code from contracts, or translating design documents into code. Supports multiple programming languages and follows language-specific best practices.
日本語の概要は準備中です。原文の説明を表示しています。
Define production-ready visual intent for Blender scenes and standalone assets, including focal hierarchy, depth layers, visual flow, scale and repetition rhythm, camera mobility, representation fidelity, and performance budgets. Use for original or reference-guided Blender work before construction choices are executed, especially environments, architecture, products, hero assets, or scenes whose modeling quality depends on coordinated spatial design rather than isolated objects.
日本語の概要は準備中です。原文の説明を表示しています。
Improve interface resilience through better error handling, i18n support, text overflow handling, and edge case management. Makes interfaces robust and production-ready.
日本語の概要は準備中です。原文の説明を表示しています。
Design and build production-ready frontend interfaces with design systems, responsive layouts, accessible components, and dark mode support. Use when the user requests frontend design or provides relevant inputs for this workflow.
日本語の概要は準備中です。原文の説明を表示しています。
Deploy trained machine learning models as production-ready services using REST APIs, containers, serverless functions, and orchestration platforms. Use when the user requests model deployment or provides relevant inputs for this workflow.
日本語の概要は準備中です。原文の説明を表示しています。
Design production-ready music prompts and optionally generate music through SandBase. Use for songs, instrumentals, soundtracks, jingles, loops, or multi-part music; use a speech or sound-effect workflow when music is not the main deliverable.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill to turn generated, captured, scanned, or modeled 3D output into production-ready standalone assets for DCC, real-time engine, web, or interchange delivery. It covers requirements, topology repair, scale and axes, UVs, PBR baking, LODs, static and skeletal readiness, rig handoff, optimization, glTF/USD/FBX delivery, validation, QA, and rights/provenance. Do not use it for provider-specific generation prompts, full scene/world building, mocap operation, or exact CAD/manufacturing work.
日本語の概要は準備中です。原文の説明を表示しています。
Production-ready CSS transitions for web apps. Use when implementing notification badges, dropdowns, modals, panel reveals, page transitions, card resizes, number pop-ins, text swaps, icon swaps, success checks, avatar group hovers, error state shakes, search/input clear, skeleton loaders, shimmer text, sliding tabs, tooltips, staggered text reveals, card hover tilt, plus-to-menu morph, or accordions. Triggers on "add a transition", "animate the dropdown", "make the modal open smoothly", "swap icon", "page slide", "stagger animation", "open / close transition", "make it animate", "fade between", "success animation", "form error", "shake on invalid", "hover lift", "avatar stack hover", "clear the search", "skeleton loader", "loading shimmer", "shimmer text", "sliding tabs", "segmented control", "tooltip", "reveal text", "tilt card", "3D hover tilt", "cursor glare", "plus to menu", "FAB morph", "accordion", "collapsible", "expand / collapse", "disclosure". Also "motion tokens", "scan for ad-hoc transitions", "replace hardcoded durations with motion tokens", "tokenize my animations", and the commands transitions reveal, transitions review, transitions apply, transitions refine.
日本語の概要は準備中です。原文の説明を表示しています。
Build production-ready LLM applications, RAG systems, and intelligent agents. Use when implementing AI features, chatbots, vector search, or agent orchestration.
日本語の概要は準備中です。原文の説明を表示しています。
Build production-ready AI agents with PydanticAI — type-safe tool use, structured outputs, dependency injection, and multi-model support.
日本語の概要は準備中です。原文の説明を表示しています。
Build production-ready LLM applications, advanced RAG systems, and intelligent agents. Implements vector search, multimodal AI, agent orchestration, and enterprise AI integrations.
日本語の概要は準備中です。原文の説明を表示しています。
Building production-ready Model Context Protocol servers that expose tools, resources, and prompts to AI assistantsUse when "mcp server, model context protocol, mcp tool, mcp resource, claude integration, ai tool integration, mcp, model-context-protocol, anthropic, claude, ai-integration, tools, resources, prompts" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
Specialized skill for building production-ready serverless applications on GCP. Covers Cloud Run services (containerized), Cloud Run Functions (event-driven), cold start optimization, and event-driven architecture with Pub/Sub. Use when ", gcp, cloud-run, serverless, containers, pubsub" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
Expert Godot 4 game developer specializing in GDScript, the node/scene system, signals, resources, and engine-native patterns. Provides deep knowledge of Godot's unique architecture, performance optimization, and best practices for building games from simple prototypes to production-ready releases. Use when "godot, gdscript, godot 4, godot engine, build a game with godot, godot scene, godot node, godot signal, godot resource, godot tilemap, godot physics, godot animation, godot ui, godot multiplayer, godot, gdscript, game-engine, game-development, 2d-games, 3d-games, open-source" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
Specialized skill for building production-ready Discord bots. Covers Discord.js (JavaScript) and Pycord (Python), gateway intents, slash commands, interactive components, rate limiting, and sharding. Use when ", discord, bots, slash-commands, interactions, real-time" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
Expert in entertainment industry concept art workflows, from initial ideation through final production-ready deliverables. Combines traditional art fundamentals with modern digital workflows used at AAA studios and film production houses. Draws from methodologies of industry masters: Feng Zhu's efficient design process, Scott Robertson's perspective and vehicle design systems, Sparth's graphic shape language, and Syd Mead's industrial design thinking. Use when "concept art, visual development, vis dev, keyframe, color script, production design, mood board, thumbnail sketch, environment concept, character concept, prop design, callout sheet, orthographic views, design exploration, photobash, speedpaint, concept-art, visual-development, game-art, film-art, pre-production, ideation, design" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。