A gamer's journey building a retro-arcade collection — the obsession, the hunt, and what the machines came to mean. Built as a decision-grade story deck for friends, hobby community.
日本語の概要は準備中です。原文の説明を表示しています。
479 件 ・ 関連度順
概要と使いどころ
A gamer's journey building a retro-arcade collection — the obsession, the hunt, and what the machines came to mean. Built as a decision-grade story deck for friends, hobby community.
日本語の概要は準備中です。原文の説明を表示しています。
Use when auditing URL structure or configuring a new site's routing. Applies to any server or framework that allows case-insensitive file systems (Linux servers are case-sensitive by default).
日本語の概要は準備中です。原文の説明を表示しています。
Supports multivariate severity assessment and exploratory endpoint-time score forecasting for laboratory animal studies using the RELSA (RELative Severity Assessment) score and ARIMA-based foRcast forecasting. Use when combining welfare readouts — body weight or weight loss, body temperature, clinical or nesting scores, biomarkers, activity, heart rate, burrowing, wheel running — into one severity score per animal per day, when asking which animals are at risk of reaching a humane endpoint at a specified future observation time, when defining attention/danger zones or thresholds on a severity scale by kernel density estimation, or when reporting severity for a 3Rs, refinement, animal-welfare, or EU Directive 2010/63/EU severity-assessment context. Covers directionality ("turned" variables), baseline normalization, reference sets, RELSA weights, ARIMA prediction intervals, and RMSE/PICP/MPIW evaluation.
日本語の概要は準備中です。原文の説明を表示しています。
Use when an outage, production incident, or significant service degradation has occurred and the team needs to write a structured blameless post-mortem. Triggers on phrases like "write a post-mortem", "incident review", "what went wrong", "outage report", "root cause analysis", or "RCA". Covers timeline reconstruction, contributing factor analysis, impact quantification, and action item generation with owners.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill to create CodeTour .tour files — persona-targeted, step-by-step walkthroughs that link to real files and line numbers. Trigger for: "create a tour", "make a code tour", "generate a tour", "onboarding tour", "tour for this PR", "tour for this bug", "RCA tour", "architecture tour", "explain how X works", "vibe check", "PR review tour", "contributor guide", "help someone ramp up", or any request for a structured walkthrough through code. Supports 20 developer personas (new joiner, bug fixer, architect, PR reviewer, vibecoder, security reviewer, and more), all CodeTour step types (file/line, selection, pattern, uri, commands, view), and tour-level fields (ref, isPrimary, nextTour). Works with any repository in any language.
日本語の概要は準備中です。原文の説明を表示しています。
Planificación persistente basada en archivos para tareas multipaso de agentes de IA. Mantiene task_plan.md, findings.md y progress.md en disco; los hooks del ciclo de vida inyectan contexto seleccionado de planificación del proyecto. La recuperación automática solo lee los archivos de planificación del proyecto. session-catchup.py --metadata, solicitado de forma explícita, puede inspeccionar metadatos locales de sesiones del mismo proyecto; --replay puede emitir extractos limitados y enmarcados con nonce. El modo con gate opcional solo puede solicitar que el host continúe si este lo admite y nunca ejecuta comandos declarados en Markdown. El skill no tiene ninguna ruta de carga por red. Úsalo para investigación o trabajo que requiera 5 o más llamadas a herramientas.
日本語の概要は準備中です。原文の説明を表示しています。
Structured incident investigation using Five Whys, Fishbone, blameless Postmortem, Fault Tree, Kepner-Tregoe, and FMEA — traces failures to systemic root causes rather than blaming humans. USE WHEN root cause, RCA, 5 whys, fishbone, postmortem, incident analysis, fault tree, why does this keep failing, blameless, recurring bug. NOT FOR systemic loops (use SystemsThinking).
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to create UGC ad campaigns, recruit UGC creators, generate AI UGC content, or scale with user-generated content. Also use when the user mentions 'UGC,' 'user-generated content,' 'creator ads,' 'Spark Ads,' 'whitelisting,' 'AI UGC,' 'Arcads,' 'Creatify,' 'creator brief,' or 'UGC testing.' This skill covers the UGC growth framework from creator recruitment through AI-powered scaling. Do NOT use for technical implementation, code review, or software architecture.
日本語の概要は準備中です。原文の説明を表示しています。
Create a minimal agency design system with a disciplined editorial grid, oversized typography, quiet uppercase utility labels, restrained image blocks, and subtle structural detail.
日本語の概要は準備中です。原文の説明を表示しています。
Plugin router for 20 third-party DeFi protocols (Polymarket, Aave, Hyperliquid, PancakeSwap, Morpho, Raydium, Curve, Compound, Pendle, Lido, ether.fi, GMX, Kamino, Orca, Meteora, Clanker, pump.fun, Uniswap) and their protocol-native tokens (HYPE, HLP, eETH, weETH, stETH, wstETH, LDO, GHO, CAKE, CRV, COMP, RAY, ETHFI, GLP, kToken, PT-* / YT-*, $CLANKER). Resolves DApp/token → plugin → confirm-install → re-apply request. Routing only — never signs or broadcasts; every on-chain write needs explicit user approval. Fires on: (1) named DApp + action verb (swap/deposit/stake/long/borrow/buy/sell/snipe/farm/claim, EN or ZH 买/卖/换/存/质押/借/做多/做空/狙击); (2) 2+ DApp comparison ("Aave vs Compound", "Lido vs ether.fi"); (3) Polymarket UpDown (`<COIN> 5min updown`, `5 分钟涨跌`, `预测市场`); (4) protocol-native token + action verb ("deposit USDC into HLP", "PT-stETH on Pendle"); (5) pump.fun WRITE verbs (buy/sell/snipe/ape/swap or 买/卖/狙击/梭哈/帮我买). See body for full rules.
日本語の概要は準備中です。原文の説明を表示しています。
Onchain OS onboarding & guide hub — the single entry for first-time, 'what is this / how do I use it', OKX.AI, and customer-support intents; classifies the intent and routes to the right sub-flow via its Intent Routing table. Covers: (1) Onchain OS onboarding + welcome banner — 'what is onchainos', 'what is onchain os', 'what can it do', 'what can onchainos do', 'what does onchainos do', 'how do I use this', 'how do I play', 'how to use onchainos', 'how to play onchainos', 'how does onchainos work', 'how do I start', 'getting started', 'tutorial', 'onboarding', 'first time', 'I just installed', 'now what', 'what do I do now', 'where do I start', 'who are you', 'what are you', 'introduce onchainos', 'tell me about onchainos', 'I'm new'; (2) OKX.AI intro & role-registration routing (the Agent economic system — roles User / ASP / Evaluator) — 'what is OKX.AI', 'OKX.AI 是什么', 'how to use OKX.AI', 'OKX.AI 快速开始', and any spelling / spacing / casing / typo variant (OKXAI, okx ai, okx-ai, lowercase okx.ai, 啥是okxai); (3) customer support / Help Center — 'contact support', 'talk to a human', 'customer service', 'file a complaint', 'give feedback', 'report a bug / system error', 'help center', 'FAQ', 'user guide', 'something is broken'. NOT for: direct on-chain actions (swap / wallet / balance / token) or Agent task lifecycle (publish / accept / deliver / dispute) — those have their own skills.
日本語の概要は準備中です。原文の説明を表示しています。
Answers questions about a past agent run from its recording rather than from memory, and replays or forks that run. Use when asked why an earlier run did something, or to reproduce a failure.
日本語の概要は準備中です。原文の説明を表示しています。
Manually-invoked skill that renames the current thread or session to 2-5 lowercase descriptive words. Use when the user says "rename", "rename this", "rename thread", or "rename session".
日本語の概要は準備中です。原文の説明を表示しています。
Problem-solving strategies for compactness in topology
日本語の概要は準備中です。原文の説明を表示しています。
Problem-solving strategies for limits in real analysis
日本語の概要は準備中です。原文の説明を表示しています。
Problem-solving strategies for connectedness in topology
日本語の概要は準備中です。原文の説明を表示しています。
Automatically trace Claude Code conversations to Braintrust for observability. Captures sessions, conversation turns, and tool calls as hierarchical traces.
日本語の概要は準備中です。原文の説明を表示しています。
Problem-solving strategies for open sets in topology
日本語の概要は準備中です。原文の説明を表示しています。
Problem-solving strategies for propositional logic in mathematical logic
日本語の概要は準備中です。原文の説明を表示しています。
Problem-solving strategies for source coding in information theory
日本語の概要は準備中です。原文の説明を表示しています。
Problem-solving strategies for modular arithmetic in graph number theory
日本語の概要は準備中です。原文の説明を表示しています。
Problem-solving strategies for channel capacity in information theory
日本語の概要は準備中です。原文の説明を表示しています。
Problem-solving strategies for natural transformations in category theory
日本語の概要は準備中です。原文の説明を表示しています。
Problem-solving strategies for eigenvalues in linear algebra
日本語の概要は準備中です。原文の説明を表示しています。