Guides the creation of technical design documents before writing code, producing architecture diagrams, data models, API interface definitions, implementation plans, and multi-option trade-off analyses. Use when the user asks to plan a feature, architect a system, design an API, explore implementation approaches, or requests a technical design or spec before coding — especially for complex features involving multiple components, ambiguous requirements, or significant architectural changes.
日本語の概要は準備中です。原文の説明を表示しています。
rohitg00/skillkit☆ 1,5552026年6月2日 更新
PR code review that surfaces decay risks, design smells, and maintainability issues with concrete Symptom → Source → Consequence → Remedy findings, drawing on twelve classic engineering books. Triggers when: user asks to review code, check a PR, shares a diff or pastes code asking "does this look right?" / "any issues here?" / "ready to merge?", or asks for feedback on a function, class, or file. Also triggers when user mentions: code smells / refactoring / clean architecture / DDD / SOLID principles / Hyrum's Law / deep modules / tactical programming / conceptual integrity / Brooks's Law / Mythical Man-Month / second system effect. Do NOT trigger for: questions about how to write code from scratch, language syntax questions, or framework/tool questions where no existing code is shared.
日本語の概要は準備中です。原文の説明を表示しています。
hyhmrright/brooks-lint☆ 1,5302026年10月16日 更新
Export Design Thinking artifacts to a FigJam board or Figma Design file through the Figma MCP server. Use when a team wants collaborative visual review of Method 1, 3, 4, 5, or 6 artifacts, or accepts a DT Coach board-export offer.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5292026年10月16日 更新
Guided, conversational walkthrough that explains code, UI, UX, features, or .copilot-tracking artifacts with navigable evidence links, a deep review before explaining, and a reconciled decisions-and-changes ledger. Use when the user wants to understand how something works or why it was changed.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5292026年10月16日 更新
Generate customer-card PowerPoint content YAML from Design Thinking canonical artifacts and build using the shared PowerPoint skill pipeline
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5292026年10月16日 更新
Design Thinking learning curriculum covering nine progressive modules across the full Problem, Solution, and Implementation Space methods plus a shared manufacturing reference scenario for teaching and practice
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5292026年10月16日 更新
Design Thinking handoff knowledge for research-ready rpi-research inputs and DT-aware rpi-plan, rpi-implement, and rpi-review context
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5292026年10月16日 更新
Design Thinking coaching foundation knowledge: coach identity and philosophy, quality and fidelity constraints, method sequencing, coaching state schema, and the canonical deck workflow
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5292026年10月16日 更新
Experiment design reference for problem-class framing, Minimum Viable Experiment coaching, hypothesis formation, vetting and red flags, and experiment readiness. Use when translating a stated business outcome into candidate data-science problem classes, or when framing, vetting, scoping, or evaluating an experiment of any kind, including data feasibility, architecture, LLM, performance, use-case, UX, prototyping, and hardware experiments.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5292026年10月16日 更新
Repeatable HVE Core demo setup that simulates DT Coach sessions with a customer persona and scaffolds a hi-fi prototype - Brought to you by microsoft/hve-core
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5292026年10月16日 更新
Design Thinking method coaching knowledge across all nine methods including per-method techniques, deep expertise, and industry context (energy, financial services, healthcare, manufacturing, nonprofit and social impact, pharmaceuticals and life sciences, professional services, public sector, retail and CPG)
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5292026年10月16日 更新
Coach a UX practitioner through problem framing, running a design critique, or making an evidence-backed case to a skeptical stakeholder. Use when the practitioner has a live UX task and wants to think it through rather than receive an answer.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5292026年10月16日 更新
Produce evidence-labelled UX needs, journey, structure, inclusion, and engineering-handoff assets. Use when a practitioner needs a durable UX artifact rather than coaching.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5292026年10月16日 更新
Consolidated accessibility skill entrypoint for WCAG 2.2, ARIA Authoring Practices, cognitive accessibility, Section 508, EN 301 549, design intent verification, and the Accessibility Planner workflow.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/hve-core☆ 1,5292026年10月16日 更新
Design and build a 10-30 second motion-design showreel or brand reel in the style of Nate's Opus 5.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent HUD, cuts locked to a 120-130 BPM grid, a sub-second flurry, and a held logo lockup that answers the opening. Use when asked for a showreel, sizzle reel, brand reel, motion reel, "a reel like the Opus one", "show off motion design for <brand>", a 15-second brand film cut to music, or to study why a reference reel works and rebuild that energy for another brand.
日本語の概要は準備中です。原文の説明を表示しています。
nateherkai/hyperframes-student-kit☆ 1,5072026年10月13日 更新
Run /scope to turn a product idea into a living, coarse scope in docs/scope/ and keep it current: plan a new product, plan the next slice, enroll one named feature, or run with no argument to reconcile after shipping and queue what is next. Seeds WHAT to build; /architect designs, /develop builds.
日本語の概要は準備中です。原文の説明を表示しています。
jsmastery-pro/skills☆ 1,4992026年8月10日 更新
Run /architect when choosing between approaches, designing a feature or page, picking a tech stack, or when /develop says a decision is owed, anytime a load bearing technical decision is unmade. Asks deep questions, recommends an answer, and writes a build spec to docs/specs/. Owns all spec files.
日本語の概要は準備中です。原文の説明を表示しています。
jsmastery-pro/skills☆ 1,4992026年8月10日 更新
Implement Google's Material Design 3 (Material You) UI system. Primary: Jetpack Compose Material3 (MaterialTheme, components, adaptive layout). Also Flutter and limited web (@material/web, maintenance mode). Covers tokens, 30+ components, layout, theming, M3 Expressive (platform matrix), and accessibility. Use when: "material design", "MD3", "material you", "Jetpack Compose", "MaterialTheme", "material component", "md3 button".
日本語の概要は準備中です。原文の説明を表示しています。
hamen/material-3-skill☆ 1,4782026年7月16日 更新
This skill should be used when picking or diagnosing a training move (SFT, LoRA, DPO/KTO/ORPO, RFT, GRPO/PPO/RLOO, RLHF), or when the user mentions fine-tuning, post-training, training recipe, reward design, or weight updates. Decision tree by reward shape, smoke-run gate, three failure diagnostics, five false-progress patterns. Provider recipes and I/O contract in references/.
日本語の概要は準備中です。原文の説明を表示しています。
evo-hq/evo☆ 1,4732026年10月5日 更新
Diagnoses macOS system-level slowness, heat and fleet-wide timeouts: high load average, leaked per-session child processes (MCP servers, helpers), fork storms, busy loops. Use when the Mac feels slow or hot, fans spin up, or everything times out at once (电脑发烫/卡顿/负载高/全部超时). Not for single-app bugs, network slowness (use tunnel-doctor), launchd watchdog design (use macos-watchdog), or disk-full (use macos-cleaner).
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4712026年10月16日 更新
Generates several distinct, clickable HTML interaction prototypes for one product surface into a Design Board and collects selection/remix feedback before implementation. Use for multiple UI versions, interaction alternatives, progressive-disclosure options, or when styling is fine but hierarchy/workflow/interaction feels off. Not for static visual-style calibration (use design-style-picker) or a settled CSS tweak.
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4712026年10月16日 更新
Batch-generate and compare visual design directions so a user can choose the style they actually want. Use when the user says they cannot describe an abstract visual style, asks for many style options, wants to choose from generated UI/design-system images, rejects outputs as too colorful/too dead/too generic, or needs an existing UI/design system evolved without discarding current assets.
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4712026年10月16日 更新
Extract design systems from reference UI images and generate implementation-ready UI design prompts. Use when users provide UI screenshots/mockups and want to create consistent designs, generate design systems, or build MVP UIs matching reference aesthetics.
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4712026年10月16日 更新
Creates video/GIF memes by overlaying images (logos, avatars, stickers) onto moving objects in a clip with frame-accurate tracking, then exports MP4 + GIF. Use whenever the user wants a meme, 梗图, 表情包, or reaction GIF from footage; to cover faces in a video; or asks to 把 logo/头像贴到视频里跟着动. Not for transcript-driven editing, programmatic scene generation, or subtitle work.
日本語の概要は準備中です。原文の説明を表示しています。
daymade/claude-code-skills☆ 1,4712026年10月16日 更新