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cccskills

「ner」の検索結果

1.8万 件 ・ 関連度順

概要と使いどころ

Perform language and framework specific security best-practice reviews and suggest improvements. Use when the user explicitly requests security best practices guidance, a security review/report, or secure-by-default coding help. Trigger only for supported languages (python, javascript/typescript, go), and not for general debugging or non-security tasks.

日本語の概要は準備中です。原文の説明を表示しています。

thedaviddias/agent-forge32026年5月18日 更新

Create algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use when users request generative art, algorithmic art, flow fields, or particle systems. Create original works rather than copying existing artists.

日本語の概要は準備中です。原文の説明を表示しています。

thedaviddias/agent-forge32026年5月18日 更新

Automatically fetch YouTube transcripts, generate structured summaries, and send full transcripts to messaging platforms. Use when a request includes YouTube URLs and needs metadata, key insights, or downloadable transcripts.

日本語の概要は準備中です。原文の説明を表示しています。

thedaviddias/agent-forge32026年5月18日 更新

Optimize content for AI search engines (ChatGPT, Perplexity, Claude, Gemini) and featured snippets. Covers Generative Engine Optimization (GEO), Answer Engine Optimization (AEO), E-E-A-T signals, and content structuring for maximum AI citation probability. Use when optimizing content for AI visibility or auditing AI search readiness.

日本語の概要は準備中です。原文の説明を表示しています。

thedaviddias/agent-forge32026年5月18日 更新

Automatically creates user-facing changelogs from git commits by analyzing history, categorizing changes, and transforming technical entries into customer-friendly release notes. Use when preparing release notes from commit logs.

日本語の概要は準備中です。原文の説明を表示しています。

thedaviddias/agent-forge32026年5月18日 更新

Generative Engine Optimization for AI search engines (ChatGPT, Claude, Perplexity). Use when improving how content is discovered and cited by AI assistants.

日本語の概要は準備中です。原文の説明を表示しています。

thedaviddias/agent-forge32026年5月18日 更新

Collect and submit developer feedback to the LiveAvatar team. Use when: (1) A LiveAvatar integration is done, working, finished, or complete, (2) The user says "it works", "we're done", "that's it", "ship it", (3) The user is frustrated, stuck, or giving up — "this is broken", "this doesn't work", "I'm stuck", "I give up", "this is frustrating", "I want to report an issue", (4) The user explicitly asks to give feedback, report a bug, file an issue, or share a suggestion about LiveAvatar, (5) You've seen 3+ failed attempts at the same integration step, (6) You just finished writing or generating LiveAvatar integration code for the user.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/liveavatar-starter-livekit-agent-python32026年8月5日 更新

extension-generator

無料日本語概要

Claude Codeの拡張機能(スキル、サブエージェント、プロジェクト設定)をユーザーの自然言語指示から自動生成するスキル。「○○を作るスキルを作って」「○○エージェントを作って」「CLAUDE.mdを設定して」などのリクエスト時に使用。v2.1.1以降、スラッシュコマンドとスキルは統合されたため、すべてスキルとして作成。

Sunwood-AI-OSS-Hub/zero-cc32026年2月17日 更新

energy-procurement

無料日本語概要

電力・ガス調達、料金最適化、デマンドチャージ管理、再生可能エネルギーPPA評価、 マルチ施設エネルギーコスト管理のための体系化された専門知識。大規模商業・産業 消費者における15年以上の経験を持つエネルギー調達マネージャーの知見に基づく。 市場構造分析、ヘッジ戦略、負荷プロファイリング、サステナビリティ報告 フレームワークを含む。エネルギー調達、料金最適化、デマンドチャージ管理、 PPA評価、エネルギー戦略策定時に使用。

hage-oyaji/everything-claude-code-jp-local32026年3月29日 更新

Directs screens and proves they fit — game menus and HUD, web dashboards, single-page artifacts, store-page layouts and plugin panes. Writes the design brief (layout, hierarchy, spacing and type scales, every state, focus and hit size, a check against generic-looking output) and probes the rendered page at phone-to-desktop widths in every theme. Trigger to design or lay out a menu, HUD, dashboard, settings screen or panel, or review its mockup before the build; when a page scrolls sideways on a phone, text is clipped or a dark theme breaks; to check that a page or pane fits from 320 to 1440 px in light and dark; for UI direction before a build, even when nobody says design; or say uismith (direct, probe, fit-first audit). The probe needs optional Playwright. A critique, scored review or brand pass of a built page, palettes and type are brandscribe's; sprites and icons pixelsmith's; Godot scene proof godotsmith's; words commscribe's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月17日 更新

Paces a Claude subscription's usage — how fast to spend this week, what can still run at N% weekly, whether planned work fits before a reset. Reads the 5-hour, weekly, per-model and CI-minutes meters, sets a spend mode (normal, pace, turbo, overnight, work-day, owner-away, reset-eve) and re-cuts waves that don't fit. Also when something ate usage overnight, CI minutes run low, context runs high (compact or clear?), a new model needs a measured baseline, or which skill or subagent used tokens; or say pacewright (check, mode, fit, context, uba, baseline, spend, refresh). The plan table is dispatchwright's; the handoff, handoffwright's; one artifact's cost, skillwright's slim; the meter statusline, rigwright's; a scheduled check, agentwright's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月17日 更新

Writes, fixes and red-teams prompts — system prompts, templates, meta-prompts, agent or bot instructions — as copy-paste-ready artifacts, and picks the model tier for a prompt, task or plan's subtasks. Trigger to write, improve, debug or rewrite a prompt; which model should run this; a prompt that costs too many tokens, to cut with behavior held; or say promptwright (model, optimize — tune against test cases, slim, refresh). Not for a fan-out's units (dispatchwright), installed local models (lmstudiorunner), skills or their slim (skillwright), sourced comparisons (researchscribe), handoffs (handoffwright) or a pre-build interview (grillwright).

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月17日 更新

Directs pixel art that must read at several zoom scales at once — per-scale palette and silhouette rules, terrain-versus-unit contrast, a one-scene look test, and briefs for an artist or image generator. Trigger when a game renders one world through zoom bands or levels of detail, a pixelated 3D or 2.5D band with billboards included; when a sprite, unit or icon vanishes against terrain zoomed out; for a cross-band look test or pixel-art style guide; or say pixelsmith (test, brief, audit, 3d). Works from a described scene. Drawing is an art tool's job; rendering and LOD code the game's engineering; a brand palette brandscribe's; game audio soundsmith's.

日本語の概要は準備中です。原文の説明を表示しています。

revenantworks/claude-skills22026年10月17日 更新

convex

無料

Routes general Convex requests to the right project skill. Use when the user asks which Convex skill to use or gives an underspecified Convex app task.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Guide for when to use and when not to use return validators in Convex functions. Use this skill whenever the user is writing Convex queries, mutations, or actions and needs guidance on return value validation. Also trigger when the user asks about Convex type safety, runtime validation, AI-generated Convex code, Convex AI rules, Convex security best practices, or when they're debugging return type issues in Convex functions. Trigger this skill when users mention "validators", "returns", "return type", or "exact types" in the context of Convex development. Also trigger when writing or reviewing Convex AI rules or prompts that instruct LLMs how to write Convex code.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

sec-check

無料

Security review checklist for Convex functions, auth logic, public queries, admin routes, webhooks, uploads, components, and AI-generated code. Use when reviewing code that touches user data, PII, or access control, or before any deploy of an app with auth.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

distill

無料

Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. Use when the user asks to simplify, declutter, reduce noise, remove elements, or make a UI cleaner and more focused.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

audit

無料

Run technical quality checks across accessibility, performance, theming, responsive design, and anti-patterns. Generates a scored report with P0-P3 severity ratings and actionable plan. Use when the user wants an accessibility check, performance audit, or technical quality review.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

bolder

無料

Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Overrides default LLM truncation behavior. Enforces complete code generation, bans placeholder patterns, and handles token-limit splits cleanly. Apply to any task requiring exhaustive, unabridged output.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

brandkit

無料

Premium brand-kit image generation skill for creating high-end brand-guidelines boards, logo systems, identity decks, and visual-world presentations. Trained for minimalist, cinematic, editorial, dark-tech, luxury, cultural, security, gaming, developer-tool, and consumer-app brand systems. Optimized for intentional logo concepting, refined composition, sparse typography, strong symbolic meaning, premium mockups, art-directed imagery, and flexible grid layouts.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Layout structure for web interfaces, from grouping and alignment to reading order, progressive disclosure, and adaptive breakpoints. Use when structuring a page or component, spacing or aligning controls, deciding what collapses at small sizes, handling RTL layout direction, or reviewing frontend code for layout. Triggers on layout, spacing, alignment, grouping, negative space, whitespace, visual hierarchy, reading order, progressive disclosure, breakpoints, responsive layout, container queries, safe area, full-bleed, edge-to-edge, layout margins, RTL layout, logical properties.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新

Design and generate Convex database schemas with proper validation, indexes, and relationships. Use when creating schema.ts or modifying table definitions.

日本語の概要は準備中です。原文の説明を表示しています。

waynesutton/waynesutton-ai22026年9月8日 更新