Remote command execution and file transfer on SageMaker HyperPod cluster nodes via AWS Systems Manager (SSM). This is the primary interface for accessing HyperPod nodes — direct SSH is not available. Use when any skill, workflow, or user request needs to execute commands on cluster nodes, upload files to nodes, read/download files from nodes, run diagnostics, install packages, or perform any operation requiring shell access to HyperPod instances. Other HyperPod skills depend on this skill for all node-level operations.
日本語の概要は準備中です。原文の説明を表示しています。
awslabs/agent-plugins☆ 9222026年10月15日 更新
Generates code that deploys fine-tuned models from SageMaker Serverless Model Customization to SageMaker endpoints or Bedrock. Use when the user says "deploy my model", "create an endpoint", "make it available", or asks about deployment options. Identifies the correct deployment pathway (Nova vs OSS), generates deployment code, and handles endpoint configuration.
日本語の概要は準備中です。原文の説明を表示しています。
awslabs/agent-plugins☆ 9222026年10月15日 更新
Design structured perspective-taking activities with anti-projection guardrails. Develops genuine understanding of complexity across history, social sciences, and literature — not performed empathy.
日本語の概要は準備中です。原文の説明を表示しています。
GarethManning/education-agent-skills☆ 8722026年8月29日 更新
Design deliberately flawed examples that develop error-detection skills and deepen understanding. Use when students make characteristic errors and need practice spotting mistakes.
日本語の概要は準備中です。原文の説明を表示しています。
GarethManning/education-agent-skills☆ 8722026年8月29日 更新
Verification-first methodology for the Special Panels for Serious Crimes of the Dili District Court (UNTAET, 2000–2006). Citations are verified against JSMP, the UN archives and legal-tools.org. Covers the Los Palos case, the Serious Crimes Unit caseload (391 indicted; about 88 tried) and the SPSC-vs-Jakarta distinction. Research aid, not legal advice. Part of the open-source "Skills for International Justice" library — methodology: github.com/jeannesulzer/international-criminal-tribunals-skills
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8682026年10月3日 更新
Verification-first methodology for the Special Tribunal for Lebanon. Citations are verified against the STL legacy archive and legal-tools.org. Covers the Ayyash et al. case, the two contempt cases (STL-14-05 New TV/Al-Khayat and STL-14-06 Akhbar Beirut/Al-Amin), and the 2011 terrorism decision. Research aid, not legal advice. Part of the open-source "Skills for International Justice" library — methodology: github.com/jeannesulzer/international-criminal-tribunals-skills
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8682026年10月3日 更新
Routes any legal task to the right LLM, like OpenRouter but for legal work and grounded in benchmarks instead of brand loyalty. Built from mid-2026 legal evals (legalbenchmarks.ai, Vals AI × Stanford LegalBench across 124 models, Harvey's Legal Agent Benchmark, the Atticus Project's CUAD/MAUD/ACORD) plus translation evidence (WMT25, SwiLTra-Bench, ArabLegalEval). Covers five verticals: contract drafting, info extraction, legal research, contract review, and legal translation (including Arabic/MENA). Each asks up to four questions (cost, speed, accuracy/stakes, privacy/jurisdiction/language), then returns a primary model, a fallback, what to avoid, and what a human must verify. Core principle: capability is not controllability, so every route ends with a verification step. Not legal advice; a lawyer owns the output.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8682026年10月3日 更新
Assesses a legal argument, submission, or piece of structured reasoning from the perspective of a judge reading it cold under time pressure. Produces a structured seven-part assessment: what the case appears to be about, immediate points of confusion, what feels strong, what feels weak, what is assumed but unproved, a provisional confidence level (low/medium/high), and what would be needed to persuade. The skill does not rewrite, improve, or attack the argument — it tells you how it actually lands on a sceptical, experienced reader with no prior context. Works on skeleton arguments, witness statements, letters before action, position statements, academic articles, and non-legal structured reasoning.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8682026年10月3日 更新
Elite incident response and legal compliance guidance for data breaches under GDPR Articles 33 & 34. Use when: (1) User reports a data breach or security incident — including "is this even a personal data breach?" triage, (2) User asks about breach notification obligations or deadlines, (3) User mentions "72 hours", Art. 33, Art. 34, or notification requirements, (4) Discussion involves security incidents affecting personal data, (5) User needs breach risk assessment using ENISA methodology, (6) User mentions "Data Breach" or "Incident" or "Data Leakage" or "Ransomware" or "Exfiltration", (7) User needs to determine Controller vs Processor obligations, (8) Cross-border breach scenarios requiring Lead SA determination, (9) User needs a mitigation playbook or immediate response recommendations, (10) User needs audit-ready breach documentation (.docx) or an EDPB-template-aligned breach notification / evidence file — including follow-up and withdrawal notifications, (11) Breach involves an AI system requiring AI Act Art. 73 serious incident screening.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8682026年10月3日 更新
Méthodologie « verification-first » pour les Chambres Africaines Extraordinaires (procès Hissène Habré, Dakar). Toute citation est vérifiée (forumchambresafricaines.org, legal-tools.org). Couvre le jugement du 30 mai 2016, l'arrêt d'appel du 27 avril 2017 (réparations de 82,290 milliards FCFA pour 7 396 victimes), et la compétence universelle. Aide à la recherche, pas un conseil juridique. Fait partie de la bibliothèque open source « Skills for International Justice » — méthodologie : github.com/jeannesulzer/international-criminal-tribunals-skills
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8682026年10月3日 更新
Claude skill that turns Claude into a Connecticut-specific divorce planner — nine operating modes from pre-flight intake to post-judgment modification, modeled on Untangle.us's feature surface and grounded in C.G.S. Title 46b, Practice Book Chapter 25, and the 2026-08-01 CCSG schedule. Covers eligibility triage (nonadversarial under § 46b-44a vs standard), financial affidavit (JD-FM-6), child support (JD-FM-220 / CCSG-1 / 1A), alimony (§ 46b-82 fourteen factors), parenting plan (with GAL/AMC escalation under JD-FM-224), settlement agreement (JD-FM-172, TCJA-aware), filing packet (marshal 12-day rule, $360 + $50 fees, JD-FM-75 waiver), and post-judgment motion practice. Hard UPL gate: refuses non-CT, domestic violence (refers CTCADV 1-888-774-2900), hidden assets, courtroom advocacy. Heppner-aware: AI prompts are not privileged. First family-law skill in the Lawvable registry.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8682026年10月3日 更新
Contract intelligence and contract operations workflow skill for Claude and Codex. Guides the full contract lifecycle review process from intake and playbook normalization through clause review, deviation scoring, negotiation planning, approval routing, QA, and action recommendations. Reviews legal, business, operational, compliance, privacy, security, technology, and AI-related risks across contracts and legal documents. Supports NDAs, SaaS agreements, DPAs, procurement contracts, commercial agreements, contract comparisons, redlines, approval packages, clause research, and drafting. Warning-Comprehensive reviews can consume significant Claude/OpenAI tokens, especially for large agreements, playbooks, exhibits, schedules, and multi-document reviews.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8682026年10月3日 更新
Turn an interpretive-ambiguity audit of a legal text — contract, statute, regulation, or judicial opinion — into a polished deliverable. Produces a multi-page website (default), a single-page interactive site, a Microsoft Word document, a PowerPoint deck, or a LaTeX/PDF. Use whenever a user has a stress-test result, ambiguity audit, or "where will this be litigated" scenarios and wants to publish, present, or share them. Triggers on "publish the audit," "make a report from this," "turn this into a website / deck / brief / Word doc," "make a Netlify site," "build slides of these ambiguities," "render the scenarios," "package this stress test," "produce a LaTeX version," and similar. Pairs with the ambiguity-stress-test skill (the underlying analysis) but works on any structured or semi-structured ambiguity analysis. Visual design is opinionated but the user can override colors, fonts, and brand label. Most formats need Python and a writable filesystem; single-file HTML works where the host has neither.
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8682026年10月3日 更新
Verification-first methodology for Section I (War Crimes) of the Court of Bosnia and Herzegovina. Citations are verified against the Court of BiH, the ICTY/IRMCT archives and OSCE. Distinguishes ICTY-referred (Rule 11 bis) cases from locally-initiated ones; covers Stanković, Janković and the Maktouf lex mitior ruling. Research aid, not legal advice. Part of the open-source "Skills for International Justice" library — methodology: github.com/jeannesulzer/international-criminal-tribunals-skills
日本語の概要は準備中です。原文の説明を表示しています。
lawve-ai/awesome-legal-skills☆ 8682026年10月3日 更新
When you want to model personal financial scenarios — house purchase + rental income (ADU, bedroom rentals, house-hacking), renovation budgets, monthly cash flow, big-purchase decisions, savings/investment what-ifs for a household. Ships with a house scenario template; other scenarios (refi, car, education, retirement, side income) slot in as templates. Outputs markdown scenario comparison tables. Saves scenarios to ~/Documents/personal-cfo/ with an index in ~/.config/makerskills/personal-cfo/archive/. Composes with decide, deep-research (rental comps, rates), business-brainstorm, second-brain. Triggers on "/personal-cfo," "model this scenario," "house math," "rental forecast," "monthly cash flow," "what if I rent out the ADU," "compare these housing scenarios," "should we buy this house," "house-hack math," "renovation budget."
日本語の概要は準備中です。原文の説明を表示しています。
coreyhaines31/makerskills☆ 8642026年10月9日 更新
When you want to extract content from a video — YouTube, Loom, Vimeo, Riverside, Zoom recording, local MP4, X/IG video, anything yt-dlp supports. Three depth modes user picks per invocation — transcript (just words, fast/free), visual (transcript + ffmpeg frame extraction + Claude vision pass on key moments), multimodal (Gemini native video ingestion if $GEMINI_API_KEY set, else dense Claude vision). Uses local Whisper for transcription (MLX-Whisper on Apple Silicon, faster-whisper elsewhere), falls back to platform-provided transcripts when available (Loom, Riverside, YouTube auto-subs). Saves to ~/Documents/videos/<source>-<slug>-<date>/ and optionally captures summary to second-brain raw/ as call-/meeting-/note-. Triggers on "/watch-video <url>," "watch this video," "transcribe this loom," "analyze this video," "summarize this recording," "key moments from this," "what happened in this video." This skill replaces and broadens the prior youtube-transcript skill.
日本語の概要は準備中です。原文の説明を表示しています。
coreyhaines31/makerskills☆ 8642026年10月9日 更新
When you want to draft, update, convert, or export a slide deck for a React/Next.js slide system (${SLIDE_DECK_REPO:-$HOME/code/your-slide-deck-site}/src/app/slides/). Writes TypeScript Slide[] arrays using your primitives (Eyebrow, Heading, Accent, Body, BulletList, Divider, TwoCol, GradientText), 12 cycling brand gradients, optional sections for "where am I" context, and speaker notes. Inspired by zarazhangrui/frontend-slides — "show, don't tell" for narrative (presents 3 angles, you pick) plus density modes (speaker-led vs reading-first). Four modes — new (draft from brief), update (modify existing, with overflow guards), ppt (convert legacy PPTX → React deck), export (Playwright snapshot existing React deck to standalone HTML, PDF, or Vercel URL — keeps brand). Triggers on "/slide-deck," "/slides new," "/slides export," "/slides update," "/slides ppt," "draft a deck," "deck for [topic]," "talk on [topic]," "keynote on [topic]," "internal deck for [audience]," "convert this pptx," "export this deck."
日本語の概要は準備中です。原文の説明を表示しています。
coreyhaines31/makerskills☆ 8642026年10月9日 更新
When you want multi-source, multi-step research on a topic — competitor research before a sales call, market research for a new business idea, positioning angles, due diligence on a partnership or podcast guest, tech decision research (which DB, which auth), or any "I need to actually understand X." Combines web search, URL fetch, agent-browser, last30days (Reddit/X/YouTube/HN/web recency), memory, and Notion. Outputs a structured brief with citations, contradictions, gaps, and recommended next steps. Archives every research run to ~/.config/makerskills/deep-research/archive/ so past work is searchable. Triggers on "/deep-research," "research X," "investigate X," "do a deep dive on X," "look into X," "what's actually happening with X," "due diligence on X," "validate this market." Differs from a one-shot web search: this is multi-pass with verification.
日本語の概要は準備中です。原文の説明を表示しています。
coreyhaines31/makerskills☆ 8642026年10月9日 更新
Expert debugging and profiling for leaks, GPU/Visual Profiler, headless CI QA, orphan nodes, thread-safe logs, and custom Debugger monitors — not print/breakpoint tutorials. Trigger on OBJECT_ORPHAN_NODE_COUNT, ObjectDB growth, Visual Profiler GPU spikes, flaky headless exits, or remote device consoles. Keywords: orphan nodes, Performance.get_monitor, Visual Profiler, Time.get_ticks_usec, EditorDebuggerPlugin, headless QA, push_error, backtrace.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8572026年10月14日 更新
Expert patterns for 2D/3D camera control including smooth following (lerp, position_smoothing), camera shake (trauma system), screen shake with frequency parameters, deadzone/drag for platformers, look-ahead prediction, and camera transitions. Use for player cameras, cinematic sequences, or multi-camera systems. Trigger keywords: Camera2D, Camera3D, SpringArm3D, position_smoothing, camera_shake, trauma_system, look_ahead, drag_margin, camera_limits, camera_transition.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8572026年10月14日 更新
Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-sprite art pipeline, and control simplification. Use when porting 3D to 2D, building 2.5D / isometric / fake-depth gameplay, creating 2D versions for mobile, or prototyping. Trigger keywords: CharacterBody3D to CharacterBody2D, Camera3D to Camera2D, Vector3 to Vector2, flatten Z-axis, 2.5D, isometric, fake depth, Y-sort, simulated Z, orthogonal projection, 3D to sprite conversion, performance optimization.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Dev-Agentic-Skills☆ 8572026年10月14日 更新
Expert debugging and profiling for leaks, GPU/Visual Profiler, headless CI QA, orphan nodes, thread-safe logs, and custom Debugger monitors — not print/breakpoint tutorials. Trigger on OBJECT_ORPHAN_NODE_COUNT, ObjectDB growth, Visual Profiler GPU spikes, flaky headless exits, or remote device consoles. Keywords: orphan nodes, Performance.get_monitor, Visual Profiler, Time.get_ticks_usec, EditorDebuggerPlugin, headless QA, push_error, backtrace.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Expert patterns for 2D/3D camera control including smooth following (lerp, position_smoothing), camera shake (trauma system), screen shake with frequency parameters, deadzone/drag for platformers, look-ahead prediction, and camera transitions. Use for player cameras, cinematic sequences, or multi-camera systems. Trigger keywords: Camera2D, Camera3D, SpringArm3D, position_smoothing, camera_shake, trauma_system, look_ahead, drag_margin, camera_limits, camera_transition.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新
Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-sprite art pipeline, and control simplification. Use when porting 3D to 2D, building 2.5D / isometric / fake-depth gameplay, creating 2D versions for mobile, or prototyping. Trigger keywords: CharacterBody3D to CharacterBody2D, Camera3D to Camera2D, Vector3 to Vector2, flatten Z-axis, 2.5D, isometric, fake depth, Y-sort, simulated Z, orthogonal projection, 3D to sprite conversion, performance optimization.
日本語の概要は準備中です。原文の説明を表示しています。
thedivergentai/Game-Design-Agentic-Skills☆ 8502026年10月13日 更新