Maps architectural components in a codebase and measures their size to identify what should be extracted first. Use when asking "how big is each module?", "what components do I have?", "which service is too large?", "analyze codebase structure", "size my monolith", or planning where to start decomposing. Do NOT use for runtime performance sizing or infrastructure capacity planning.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0692026年10月17日 更新
Spec-driven feature work that freezes obligations instead of the plan: one human-reviewed plan with EARS criteria, path, entities, interface and one-way doors, then proof-backed checks, then build, then an independent Verifier. Use when the user says "tlc-spec-lean", "plan feature", "specify feature", "write the checks", "build this plan", or "verify work". Do NOT use for standalone design documents unattached to a feature, architecture decomposition analysis, or work that already has a task list or checklist to execute.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0692026年10月17日 更新
Detects anemic domain models, validates and refactors them into rich domain models, and enforces tactical DDD patterns (Entities, Value Objects, Aggregates, Domain Services, Domain Events). Use when the user asks to validate, review, or check domain models or DDD code; detect anemia; refactor domain objects; improve encapsulation; or mentions terms like "anemic model", "rich domain", "aggregate", "value object", "domain event", "ubiquitous language", "is this good DDD", "does this follow DDD", or "check my domain". Do NOT use for module or service boundary design, architectural decomposition, strategic DDD context mapping, or code outside the domain layer (DTOs, controllers, infrastructure adapters).
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0692026年10月17日 更新
Use when a question, decision, plan, tradeoff, or claim needs a rigorous verdict and one perspective is not enough. Spawns a panel of 3 to 5 subagent jurors that form independent blind opinions, deliberate anonymously under an anti-anchoring and anti-sycophancy protocol, and return one committed verdict with confidence, preserved dissent, and a concrete next action. Domain-agnostic across engineering, architecture, data, product, hiring, strategy, vendor choice, build-vs-buy, and research design. Trigger phrases include "convene a jury", "have agents debate and decide", "get a panel to decide", "multi-agent decision", "stress-test this and decide", "monte um juri", "tribunal de agentes", "painel para decidir". Do NOT use to only critique without deciding (use the-fool for that), to build a plan or write the solution itself, or for simple factual lookups.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0692026年10月17日 更新
React composition patterns that scale. Use when refactoring components with boolean prop proliferation, building flexible component libraries, or designing reusable APIs. Triggers on tasks involving compound components, render props, context providers, or component architecture. Includes React 19 API changes. Do NOT use for React/Next.js performance optimization (use react-best-practices instead).
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0692026年10月17日 更新
When the user wants to build an AI-powered outreach system, write cold emails, improve deliverability, or scale personalized outreach. Also use when the user mentions 'cold email,' 'cold outreach,' 'outreach automation,' 'Instantly,' 'Smartlead,' 'Clay,' 'email sequences,' 'deliverability,' 'personalization at scale,' 'reply rate,' or 'outreach stack.' This skill covers the complete AI cold outreach system from signal detection through conversion. Do NOT use for technical implementation, code review, or software architecture.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0692026年10月17日 更新
Create or redesign creative agency, production studio, architecture, culture, and portfolio websites with billboard typography, hard black-and-white chapters, exposed grids, documentary imagery, irregular collages, restrained parallax, brutalist navigation, and accessible FAQ controls.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8232026年10月6日 更新
Use when you need high-quality stock-style images from Aura Assets (aura.build/assets) similar to Unsplash for design mockups and marketing: backgrounds, abstract wallpapers, architecture, portraits, and headshots. Includes a workflow for searching by tag on aura.build/assets and returns 5 real image URLs per category plus practical guidance for using different resolutions and aspect ratios.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8232026年10月6日 更新
Build or extend a playable isometric action RPG in Three.js, React, or similar web technology. Use for game-loop architecture, camera and movement, zones, combat integration, content data, progression, saves, or production-ready vertical slices.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8232026年10月6日 更新
Create or integrate highly detailed 3D models with smooth silhouettes, shaped surfaces, believable bevels, and close-up geometry, then prepare suitable runtime LODs and loading. Use when a user requests high polygon counts, ultra-realistic models, detailed architectural assets, or removal of visibly faceted geometry.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8232026年10月6日 更新
Create a camera-correct sky background for a 3D scene with a procedural atmosphere or panorama, horizon haze, aligned sunlight, and coherent environment lighting. Use for architectural skies, outdoor 3D backgrounds, golden hour, and day-to-night sky transitions.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8232026年10月6日 更新
Add sun shafts and crepuscular rays to a Three.js or equivalent 3D scene, using scene occlusion, a projected sun position, controlled foreground spill, and scalable post-processing. Use for rays of light from the sky, sunlight through trees or roofs, and golden-hour architectural scenes.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8232026年10月6日 更新
Add coordinated spring, summer, fall, and winter states to a 3D scene, blending foliage, sunlight, sky, ground materials, snow, and particles without rebuilding the world. Use for seasonal controls, architectural walkthroughs, and outdoor scenes with four-season transitions.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8232026年10月6日 更新
Build guided and interactive virtual tours through a 3D environment with authored camera paths, room and floor-plan navigation, orbit inspection, smooth mode handoffs, and progressive loading. Use for architectural walkthroughs, real-estate tours, museums, showrooms, and explorable spaces built with Three.js or a similar renderer.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8232026年10月6日 更新
Build sharp, physically coherent high-resolution materials for 3D rendering with appropriate PBR maps, texel density, UV direction, mipmaps, anisotropic filtering, and progressive asset delivery. Use for detailed wood, stone, fabric, foliage, and architectural close-ups without excessive download or GPU memory costs.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,8232026年10月6日 更新
Design, implement, and debug MagicBlock applications on Solana. Covers Ephemeral Rollups with delegated state; ER/PER architecture and settlement; private payments and token flows; oracles and randomness; scheduling and temporary authority; security and local validation. Use for MagicBlock product selection, integration, cross-product design, or production troubleshooting.
日本語の概要は準備中です。原文の説明を表示しています。
internet-court/internet-court-skill☆ 6,7692026年8月20日 更新
Use before substantial DeepChat code, configuration, documentation, test, build, feature, issue, refactor, or architecture changes that need a durable RFC and an explicit execution path. Skip trivial style fixes, small localized logic changes, routine docs edits, and simple bugs unless the developer asks for SDD. Use plan.md as the only separate tracker when needed, default to implementation-first validation, and ask before optional GitHub issue sync unless the developer explicitly requested sync.
日本語の概要は準備中です。原文の説明を表示しています。
ThinkInAIXYZ/deepchat☆ 6,3672026年10月13日 更新
Orchestrates the complete planning pipeline: product direction (ceo-review) -> architecture (eng-review) -> implementation plan (start) -> validation (validate) -> execution (execute). Run stages individually or let the orchestrator coordinate the full flow.
日本語の概要は準備中です。原文の説明を表示しています。
FlorianBruniaux/claude-code-ultimate-guide☆ 6,1962026年10月18日 更新
Evaluate design from a UX perspective, assessing visual hierarchy, information architecture, emotional resonance, cognitive load, and overall quality with quantitative scoring, persona-based testing, and actionable feedback. Use when the user asks to review, critique, evaluate, or give feedback on a design or component.
日本語の概要は準備中です。原文の説明を表示しています。
fengshao1227/ccg-workflow☆ 5,9452026年10月12日 更新
架构设计能力索引。API设计、安全架构、云原生、数据安全。当用户提到架构、设计、API、云原生时路由到此。
日本語の概要は準備中です。原文の説明を表示しています。
fengshao1227/ccg-workflow☆ 5,9452026年10月12日 更新
Holistic, system-aware planning before implementing non-trivial tasks. Use when the task involves new features, architectural decisions, multi-file changes, unclear requirements, or multiple valid approaches. Triggers on "/plan", "plan this", "design an approach", "let's plan first".
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/open-agents☆ 5,8502026年8月29日 更新
This skill should be used when the user asks to "create a plugin", "scaffold a plugin", "understand plugin structure", "organize plugin components", "set up plugin.json", "use ${CLAUDE_PLUGIN_ROOT}", "add commands/agents/skills/hooks", "configure auto-discovery", or needs guidance on plugin directory layout, manifest configuration, component organization, file naming conventions, or Claude Code plugin architecture best practices.
日本語の概要は準備中です。原文の説明を表示しています。
Galaxy-Dawn/claude-scholar☆ 5,8282026年9月23日 更新
Use only when creating new registrable ML components that require Factory or Registry patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Galaxy-Dawn/claude-scholar☆ 5,8282026年9月23日 更新
Create or review Blazor components (.razor files) with correct architecture. USE FOR: writing new Blazor components that do NOT involve JavaScript interop, implementing parameters and EventCallback, RenderFragment slots, component lifecycle (OnInitializedAsync, OnParametersSet), async patterns, IAsyncDisposable, CancellationToken, CSS isolation, code-behind. DO NOT USE FOR: creating new projects (use create-blazor-project), JavaScript interop or calling browser APIs from Blazor (use use-js-interop), forms and validation (use collect-user-input), prerendering issues (use support-prerendering), HTTP data fetching patterns (use fetch-and-send-data), coordinating state between unrelated components (use coordinate-components).
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6642026年10月18日 更新