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cccskills

「ax」の検索結果

3,640 件 ・ 関連度順

概要と使いどころ

Writing and executing C# scripts and macros against Power BI semantic models using Tabular Editor 2/3. Automatically invoke when the user mentions "C# script", "Tabular Editor script", "TOM scripting", "MacroActions.json", "XMLA", or asks to "automate model changes", "bulk update measures", "create calculation groups", "write a macro", "format DAX expressions", "manage model metadata".

日本語の概要は準備中です。原文の説明を表示しています。

data-goblin/power-bi-agentic-development1,0492026年10月15日 更新

tmdl

無料

Direct TMDL file authoring and BIM-to-TMDL conversion for semantic models in PBIP projects. Automatically invoke when the user asks to "edit TMDL", "add a measure in TMDL", "TMDL syntax", "fix formatString", "fix summarizeBy", "TMDL indentation", "convert BIM to TMDL", "add a column description", "create a calculated column in TMDL", or mentions .tmdl file editing or BIM-to-TMDL migration.

日本語の概要は準備中です。原文の説明を表示しています。

data-goblin/power-bi-agentic-development1,0492026年10月15日 更新

te-docs

無料

Tabular Editor documentation search and configuration file guidance (.tmuo, Preferences.json, UiPreferences.json, Layouts.json). Automatically invoke when the user asks about "TE docs", "Tabular Editor features", "TE3 preferences", ".tmuo files", "workspace database settings", "DAX editor settings", "per-model TE3 configuration", or needs to search Tabular Editor documentation for how-to guidance.

日本語の概要は準備中です。原文の説明を表示しています。

data-goblin/power-bi-agentic-development1,0492026年10月15日 更新

te2-cli

無料

CLI syntax reference for Tabular Editor 2 (TabularEditor.exe); deployment, scripting, BPA analysis, and CI/CD integration. Automatically invoke when the user mentions "TabularEditor.exe", TE2 CLI flags (-D, -S, -A, -B, -TMDL, -O, -C), or asks to "deploy a model via CLI", "set up CI/CD for Power BI", "automate model deployment", "run BPA from command line", "save model as TMDL".

日本語の概要は準備中です。原文の説明を表示しています。

data-goblin/power-bi-agentic-development1,0492026年10月15日 更新

When the user wants to set up, optimize, or manage Google Ads campaigns. Also use when the user mentions "Google Ads," "Google Search Ads," "PPC," "SEM," "PMF testing with ads," "test product-market fit," "Responsive Search Ads," "RSA," "Performance Max," "Quality Score," "keyword bidding," or "Google Display/YouTube ads." For paid mix, use paid-ads-strategy.

日本語の概要は準備中です。原文の説明を表示しています。

kostja94/marketing-skills1,0422026年10月6日 更新

Use when building a 2D game in Godot 4.7: make a platformer or top-down controller that feels right (coyote time, jump buffer, jump height), TileMapLayer and TileSet in code, terrains and autotiles that pick wrong tiles, a dual grid, a camera that jitters or stutters, pixel art that looks blurry or uneven, stretch and integer scaling, 2D lights and shadows, y-sort order wrong, parallax gaps, or importing AI-generated sprites and tilesets from Scenario.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0302026年10月16日 更新

Use when an agent drives Maxon ZBrush 2026 for any task (sculpt in ZBrush, DynaMesh, ZRemesher, UVs, export, polypaint, posing, 3D print, clean up an AI mesh in ZBrush), when writing ZBrush Python (zbrush.commands) or ZScript, when the ZBrush bridge is not answering, a palette path or set() does nothing, a scripted stroke does not sculpt or a dialog blocks a script, or when a ZBrush result has to be judged the way a professional artist would.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0302026年10月16日 更新

Use when a ZBrush sculpt, scan or AI-generated mesh must become production topology and files (ZRemesher and guides, the 2026 Retopo brush, reprojecting detail with Project All, rebuilding subdivision levels, UV Master or native unwrap, normal and displacement maps with Multi Map Exporter, GoZ, OBJ or FBX export, scale and axes, Decimation Master, "clean up an AI mesh in ZBrush"), or when detail is lost after ZRemesher, a map is upside down or an export arrives at the wrong size.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0302026年10月16日 更新

Use when texturing, shading or look-developing in Blender: building a PBR material from a texture set, displacement, procedural materials, edge wear, dirt, grime, color variation, decals, box or triplanar mapping on meshes without UVs, stylized character skin (subsurface, pores), eyes and cornea, hand-painted stylized textures, texture painting or painting masks headless. Also when a material looks plastic, CG, waxy or blown out, color spaces are wrong, or EEVEE and Cycles disagree.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0302026年10月16日 更新

Use when generating or editing images with OpenAI's GPT Image models on Scenario via MCP: text-to-image, edits from reference images, inpainting with an alpha mask, in-image text for logos and infographics, transparent cutouts, pixel sizing up to 4K, quality tiers up to xhigh and max, input fidelity for product or face detail, or choosing between Flare, Sunburst, GPT Image 2 and 1.5. Keywords: GPT Image 2.5, GPT Image 2, OpenAI, DALL-E, gpt-image, ChatGPT image, txt2img, img2img, background.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0302026年10月16日 更新

Use when making the art for a side-scroller or 2D platformer: side-view pixel-art sprite sheets for a hero and ground enemies (run, walk, idle, attack, hurt cycles, air spin, jump and fall poses) and per-level layers (parallax background and midground, seamless wall texture, platform strip, props). Also use when a magenta key eats part of a sprite, a walk loop will not close, a slash trail keys into a solid block, generated textures do not tile, or poses on one sheet will not split.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0302026年10月16日 更新

Use when generating or editing images with Luma Uni-1 models on Scenario via MCP: text-to-image, prompt-based editing of an existing image, style or character reference images with named roles, web search grounding for real-world subjects, rendering exact title text into posters, aspect ratio control, or choosing between Uni-1 Max and Uni-1. Keywords: Luma Labs, Uni-1, Photon, txt2img, img2img, image edit, reference images, webSearch, reasoning image model.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0302026年10月16日 更新

Use when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets and autotile terrain transitions, seamless tiles, isometric buildings, top-down maps, pixel art, UI buttons and panels, parallax background layers or depth planes for side-scrollers, and character or concept art; or when assets need transparent backgrounds, background removal, style-consistent variation batches, upscaling, pixel-grid cleanup, or PNG export for Unity, Godot, or Unreal.

日本語の概要は準備中です。原文の説明を表示しています。

scenario-labs/skills1,0302026年10月16日 更新

为 Seedance 2.0(Higgsfield)生成品牌叙事和叙述视频提示。在用户想要创建品牌故事视频、公司起源故事、使命视频、关于我们视频、品牌电影、企业叙事、创始人故事、品牌颂歌、公司文化视频或情感品牌内容时使用。在以下情况下触发:品牌故事、品牌视频、公司故事、起源故事、关于我们、使命视频、品牌电影、品牌颂歌、企业视频、公司文化、创始人故事、品牌叙事或任何品牌/公司叙事视频请求。即使是"讲述我们的公司故事"或"为我们的使命制作视频"也适用。

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9722026年4月10日 更新

Generate intense fight scene and action sequence video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants fight scenes, combat, martial arts, battles, action choreography, sword fights, hand-to-hand combat, chase scenes, superhero action, or any high-energy action video. Triggers on: fight, combat, battle, martial arts, action scene, choreography, duel, sword fight, kung fu, chase, brawl, punch, kick, weapon combat, superhero fight, or any action/fight request. Use even for "make an intense action video" or "epic battle.

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9722026年4月10日 更新

Generate e-commerce product advertisement video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants product ads, e-commerce videos, product showcases, unboxing, product demos, shopping ads, fashion ads, beauty ads, food ads, or any commercial product video for online selling. Triggers on: product ad, e-commerce, product showcase, Amazon video, Shopify ad, Instagram shop, TikTok shop, product commercial, fashion video, beauty ad, food ad, product demo, dropshipping video, or any product promotional video request. Use even for "make a video for my product" or "product promo.

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9722026年4月10日 更新

Generate anime-style video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants anime, Japanese animation style, shonen action, seinen drama, magical girl, mecha, isekai, slice-of-life anime, or any Japanese animation aesthetic. Triggers on: anime, Japanese animation, shonen, seinen, manga style video, anime fight, anime opening, anime ending, sakura, chibi, kawaii, mecha, isekai, or any anime-style request. Use even for "make it look like an anime" or "Japanese cartoon style.

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9722026年4月10日 更新

为 Seedance 2.0(Higgsfield)生成电影级胶片风格视频提示词。在用户想要电影级、胶片感、电影质量、好莱坞风格、戏剧性或专业胶片质量的AI视频时使用。触发词:电影级、胶片感、电影场景、戏剧性打光、景深、镜头光晕、变形、信箱式、黑色电影、史诗、稳定摄像机、推车镜头、吊臂镜头或任何电影级视频生成请求。即使用户没有明确说"电影级"但描述了胶片美学,也要使用此技能。

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9722026年4月10日 更新

Generate food and beverage video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants food videos, recipe content, restaurant promos, beverage ads, cooking videos, food ASMR, menu showcases, food delivery ads, café content, or any food/drink video. Triggers on: food video, recipe, cooking, restaurant, beverage, food ad, food ASMR, menu, café, cocktail, food photography video, appetite appeal, food styling, mukbang, or any food/drink video request. Use even for "make my food look delicious" or "restaurant promo video.

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9722026年4月10日 更新

Generate product 360° turntable, multi-angle showcase, and product reveal video prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants a product rotation video, turntable showcase, product reveal, 360 view, multi-angle product display, product beauty shot, hero product video, or unboxing reveal. Triggers on: product 360, turntable, product rotation, multi-angle, product reveal, product showcase, hero shot, beauty shot, product spin, unboxing, or any request to showcase a physical product from multiple angles. Use even for "show my product from all sides" or "make a product video.

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9722026年4月10日 更新

Generate music video and beat-synced visual content prompts for Seedance 2.0 on Higgsfield. Use whenever the user wants to create a music video, lyric video, beat-synced visuals, performance video, concert visual, album art animation, or music-driven visual content. Triggers on: music video, lyric video, beat sync, music visualization, performance video, concert visual, album visual, song video, music clip, beat drop visual, rhythm sync, or any music-driven video request. Use even for "make visuals for my song" or "video for this track.

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9722026年4月10日 更新

Convert comic book panels, manga pages, webtoons, and illustrated storyboards into animated video using Seedance 2.0 on Higgsfield. Use whenever the user wants to animate comics, bring illustrations to life, convert manga to video, animate storyboards, or create motion from static sequential art. Triggers on: comic to video, manga animation, panel animation, storyboard to video, webtoon animation, comic book motion, sequential art, graphic novel animation, or any illustrate-to-animate request. Use even when user says "make this drawing move" or "animate this page.

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9722026年4月10日 更新

Generate viral social media hook video prompts for TikTok, Instagram Reels, and YouTube Shorts using Seedance 2.0 on Higgsfield. Use whenever the user wants to create scroll-stopping hooks, viral short-form video, attention-grabbing openers, TikTok content, Reels content, Shorts content, or any social-media-optimized video. Triggers on: social media video, TikTok, Instagram Reels, YouTube Shorts, viral video, hook, scroll-stopper, short-form, trending, engagement, views, or any request for social media video content. Use even for "make something that gets views" or "viral content.

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9722026年4月10日 更新

Generate motion design advertisement video prompts for software and tech companies using Seedance 2.0 on Higgsfield. Use whenever the user wants to create a software product ad, SaaS promo, app launch video, tech demo, UI showcase, startup video, or motion graphics for a tech company. Triggers on: software ad, SaaS video, product launch, app promo, tech commercial, UI animation, motion design ad, startup video, product demo video, feature showcase, or any software/tech promotional video request. Use even for "make a video for my app" or "promo for our platform.

日本語の概要は準備中です。原文の説明を表示しています。

beshuaxian/higgsfield-seedance2-jineng9722026年4月10日 更新