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概要と使いどころ

Use when a user wants to see their logo, design, or sketch on a product or scene mockup — mugs, t-shirts, business cards, hats, phone screens, posters, billboards, or similar. Triggers on "create mockups", "show my logo on products", or any logo upload with a request to visualize it on items. Access: 🔐 Signed-In required | Gen AI: ✅ Adobe Firefly via `image_generate` used for design creation, sketch polishing, and mockup scene generation

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4652026年10月8日 更新

Explains what Airtable is and how data is structured — bases, tables, fields, records, views, automations, and interfaces. Use when you need context about the Airtable data model.

日本語の概要は準備中です。原文の説明を表示しています。

openai/plugins7,4652026年10月8日 更新

Create a six-frame storyboard that shows a user's journey from problem to solution. Use when you need a fast narrative for alignment, concept reviews, or demos.

日本語の概要は準備中です。原文の説明を表示しています。

deanpeters/Product-Manager-Skills7,4302026年9月2日 更新

Write a user-centered problem statement with who is blocked, what they are trying to do, why it matters, and how it feels. Use when framing discovery, prioritization, or a PRD.

日本語の概要は準備中です。原文の説明を表示しています。

deanpeters/Product-Manager-Skills7,4302026年9月2日 更新

codenavi

無料

Your pathfinder for navigating unknown codebases. Investigates with precision, implements surgically, and never assumes — if it doesn't know, it says so. Maintains a .notebook/ knowledge base that grows across sessions, turning every discovery into lasting intelligence. Summons available skills, MCPs, and docs when the mission demands. Use when fixing bugs, implementing features, refactoring, investigating flows, or any development task in unfamiliar territory. Triggers on "fix this", "implement this", "how does this work", "investigate this flow", "help me with this code". Do NOT use for greenfield scaffolding, CI/CD, or infrastructure provisioning.

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0612026年10月15日 更新

Analyzes coupling between modules using the three-dimensional model (strength, distance, volatility) from "Balancing Coupling in Software Design". Use when asking "are these modules too coupled?", "show me dependencies", "analyze integration quality", "which modules should I decouple?", "coupling report", or evaluating architectural health. Do NOT use for domain boundary analysis (use domain-analysis) or component sizing (use component-identification-sizing).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0612026年10月15日 更新

Maps architectural components in a codebase and measures their size to identify what should be extracted first. Use when asking "how big is each module?", "what components do I have?", "which service is too large?", "analyze codebase structure", "size my monolith", or planning where to start decomposing. Do NOT use for runtime performance sizing or infrastructure capacity planning.

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0612026年10月15日 更新

Scores how completely an implementation fulfills a PRD/spec, case by case, and produces a single comparable final grade. Invoke only when explicitly named (e.g. run spec-driven-eval); do not auto-trigger. Use when benchmarking spec-driven implementations, grading acceptance criteria, evaluating whether a feature was 100% implemented, comparing multiple implementations of the same PRD, or auditing implementation and test coverage (unit and e2e) against product requirements. Do NOT use for planning or building features (use tlc-spec-driven), writing PRDs, or general code review unrelated to a spec.

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0612026年10月15日 更新

Technology-agnostic guidance for modular systems: bounded contexts, clear boundaries, composability, state isolation, explicit contracts, failure containment, scaffolding workflows, split/merge criteria, sub-units inside a context, and compliance review signals. Use when designing or reviewing module structure, service boundaries, package layout, cross-cutting dependencies, "how should we split this?", modularity assessments, coupling between domains, greenfield context design, or architecture discussions without assuming a specific framework, language, or repository layout. Do NOT use for executing the full Patterns 1–5 repo decomposition pipeline or per-pattern inventories (use modular-decomposition), phased extraction roadmaps as the main deliverable (use decomposition-planning-roadmap), or end-to-end legacy migration strategy (use legacy-migration-planner).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0612026年10月15日 更新

Expert guide for designing and building high-quality skills from scratch through structured conversation. Use when someone wants to create a new skill, build a skill, design a skill, or asks for help making Agents do something consistently. Also use when someone says "turn this into a skill", "I want to automate this workflow", "how do I teach my Agent to do X", or mentions creating SKILL.md files. Covers standalone skills and MCP-enhanced workflows. Do NOT use for creating subagents (use subagent-creator) or technical design documents (use create-technical-design-doc).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0612026年10月15日 更新

Runs a sequenced monolith-to-modular pipeline that sizes and inventories components, finds shared domain duplication, addresses flattening and hierarchy issues, analyzes coupling, then groups components into candidate domain-aligned units, with optional embedded DDD strategic analysis for bounded contexts. Use when asking how to split a monolith, size components before extraction, find duplicated domain logic, clean up module hierarchy, measure coupling between modules, or group components into services. Do NOT use for phased extraction roadmaps or prioritization without the prior analysis steps (use decomposition-planning-roadmap after this pipeline), end-to-end legacy migration strategy writeups (use legacy-migration-planner), pure infrastructure capacity sizing, or when you only need DDD without the structural pipeline (install domain-analysis standalone).

日本語の概要は準備中です。原文の説明を表示しています。

tech-leads-club/agent-skills7,0612026年10月15日 更新

Build or update a professional-grade design system in Figma from a codebase. Use when the user wants to create variables/tokens, build component libraries, create individual components with proper variant sets and variable bindings, set up theming (light/dark modes), document foundations, or reconcile gaps between code and Figma. Also use when the user asks to create or generate any component in Figma — even a single one — since components require proper variable foundations, variant states, and design token bindings to be production-quality. This skill teaches WHAT to build and in WHAT ORDER — it complements the `figma-use` skill which teaches HOW to call the Plugin API. Both skills should be loaded together.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork7,0072026年10月15日 更新

Build a cursor trail whose spacing stays constant at any hand speed, by emitting motes per unit of distance travelled rather than on a timer, so a flick draws the same continuous ribbon as a crawl instead of breaking into scattered dots. Covers sub-segment placement, the ring-buffer ordering trap, the idle breath a distance emitter needs, anchoring the trail to the screen in a 3-D scene, scaling scatter against the plane it hangs on, coasting instead of stopping dead, touch and reduced-motion fallbacks, and why moving the emitter to a DOM overlay to raise its z-index costs more than it buys. Use for cursor wisps, pointer sparks, embers, magic trails, comet tails, plankton, dust, or any mote trail that must stay legible however fast the hand moves.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7942026年10月6日 更新

Draws original spot illustrations of one hero object as SVG cards (480x360) in a teal-on-white style. Identifying traits are a single object in a fixed oblique 3/4 view showing top, front and right faces; white main faces with teal only on side faces and accents; thin dark-teal outlines on every edge; a hard, unblurred deep-teal drop shadow pushed down-right; and two to four small floating extras (coins, tilted UI cards, badges) with their own hard shadows, plus 4-point sparkles. No people. Covers design and coding concepts as objects: keyboards, databases, git graphs, inboxes, devices. Use when someone asks for a teal spot, teal icon illustration, isometric spot object, 3D line spot, empty-state art, onboarding step art, a 404 or error spot, a feature spot, a blog header object, a marketing card or a product icon scene in teal, mint or green-teal.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7942026年10月6日 更新

Build guided and interactive virtual tours through a 3D environment with authored camera paths, room and floor-plan navigation, orbit inspection, smooth mode handoffs, and progressive loading. Use for architectural walkthroughs, real-estate tours, museums, showrooms, and explorable spaces built with Three.js or a similar renderer.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7942026年10月6日 更新

Create polished 60 fps 4:3 4K browser screen-recording style videos from Codex in-app browser captures, with browser-only crop, natural macOS cursor styling, deliberate click choreography, zoom-follow framing, ffprobe/thumbnail verification, and optional native recording compatibility checks. Use when the user asks to record or re-record browser actions, show cursor clicks and zooms, make Dribbble/UI inspiration or product demo recordings, or asks whether Codex, Playwright, or an MCP can produce a natural browser demo video.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7942026年10月6日 更新

Generate multiple original brand campaign worlds from a supplied visual reference while controlling how close the new work feels without copying protected signature elements. Use when a user provides a brand identity image, poster, editorial campaign, moodboard, or generated concept and asks for inspired alternatives, several distinct brands in one visual family, a closer-to-reference V2, exact wordmarks inside images, or originality-safe image-generation prompts and outputs.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7942026年10月6日 更新

Build the effects of a water and crystal skill as one visual language in Three.js. Water that reads as clear water, never a teal fill or a textured ball. A ray-marched water orb whose surface swells, rings and deforms in place: it refracts the frame behind it with an inverted horizon, has a silver rim and sharp highlights, and shows a faint caustic web on its far wall. Streams wound up from tide pools as uneven beaded ropes with silver edges, drips and shed drops. A lash that unspools from the orb, whips and pours into a pool under a torn, lopsided splash crown of aerated white water with spikes breaking into drops. Analytic ripple rings and rain on the pools. Crystals traced against their own half-space planes (Snell, Fresnel, total internal reflection, exit dispersion, Beer–Lambert, fracture discs, a white-hot root glow and a resonance band that climbs the stone), growing out of the water in a draining veil, then shattering into Voronoi shards that fall, tumble and rest with real contact on a heightfield. Caustics on the pool floor, and a moonlit tidal rock flat: rock banks traced from target images onto a world grid, flat mirror pools, a moon-glitter column of micro-facet glints, and a moon disc with maria. Use for water or ice-crystal skills, water orbs or bubbles, water whips, jets or tentacles, splash impacts, tide pools, rain, crystal growth or eruption, crystal resonance, shattering glass or quartz, caustics, wet-stone night scenes, moon reflections on water, "water and crystal", "hydro", "clear water VFX", "crystal shatter" or "skill effects only". Includes a reusable module and a five-beat demo on a scanned CC0 low-tide floor with failure-mode switches.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7942026年10月6日 更新

Capture or repair reliable full-page screenshots for lazy-loaded, scroll-animated, Framer, WebGL/canvas, or reveal-heavy web pages. Use when full-page screenshots are blank, gray, white, sparse, show a tiny content strip, disagree with a working scroll video, or when article evidence/section crops must be derived from a trustworthy full-page image.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7942026年10月6日 更新

okx-defi

無料

OKX-aggregated DeFi (no specific DApp named) — product discovery, deposit/withdraw/claim execution, AND positions viewing. **If the user names ANY third-party protocol/DApp (Aave, Lido, PancakeSwap, Uniswap, Curve, Compound, Morpho, Pendle, Kamino, Raydium, Hyperliquid, Polymarket, …), route to okx-dapp-discovery — NOT here, even for 'show my Aave positions'.** INVEST triggers: 'invest in DeFi', 'earn yield', 'find best APY', 'deposit/stake for yield', 'search DeFi products', 'redeem/withdraw position', 'claim DeFi rewards', 'borrow against asset', 'repay loan', 'add/remove CLMM liquidity', 'APY/TVL history', 'depth chart', yield farming, lending, staking, liquidity pools. PORTFOLIO triggers: 'check my DeFi positions', 'view DeFi holdings/portfolio', 'my staking/lending positions', 'DeFi balance', 'DeFi 持仓', '我的DeFi资产'. Do NOT use for: DEX swaps (okx-agentic-wallet), token prices (okx-dex-market), wallet token balances (okx-agentic-wallet).

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7462026年8月20日 更新

Build a production 1:1 stablecoin swap with LI.FI Intents — an interface or backend where the amount the user sends equals the amount they receive (no visible gas or solver fees), same-chain or cross-chain, filled by LI.FI's solver network and verifiable on-chain. USE THIS SKILL WHEN USER WANTS TO: - Build a 1:1 stablecoin swap interface ("send 100 USDC, receive 100 USDC"), same- or cross-chain - Add stablecoin transfers with a guaranteed output amount to an app, backend, or bot - Build enterprise/fintech-grade transfers with no visible gas or solver fees for the end user - Implement the LI.FI Intents quote -> approve -> escrow open -> status loop for stablecoins - Move USDC / USDT 1:1 across chains under an onboarded LI.FI integrator - Understand how the LI.FI integrator ID / Partner Portal enables 1:1 quoting - Use the @lifi/intent TypeScript SDK to quote, build, open, and track an intent order This skill is self-contained and covers the integration end to end via the `@lifi/intent` SDK (the primary path), with the raw `order.li.fi` REST endpoints as a language-agnostic option. For the wider LI.FI product surface (classic swaps/bridges, Composer, Earn), use the `lifi` skill.

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7462026年8月20日 更新

Governs how the OpenBot browser app reads and writes server data — every request goes through `client` in app/src/lib/client.ts, every read is a queryOptions factory in app/src/lib/<entity>/queries.ts, every write is a mutationOptions factory in app/src/lib/<entity>/mutations.ts, and components consume them through useQuery/useMutation. Use when adding or changing a screen that loads server data, calling a /api/... endpoint from the browser, adding a query key, writing a create/update/delete flow, deciding where a fetch belongs, or reviewing a diff that contains the word fetch under app/src. Don't use for server-side route handlers under server/ (that is not browser code), for form validation schemas (those live in lib/<entity>/form.ts), for page layout and Item rows, or for the AG-UI stream itself, which the runtime carries rather than the client.

日本語の概要は準備中です。原文の説明を表示しています。

CopilotKit/OpenBot6,5532026年10月16日 更新

Write Python in n8n Code nodes (native Python, `language` pythonNative, n8n 2.x). Use when the user explicitly wants Python in a Code node, when migrating old Pyodide/"Python (Beta)" code that used _input/_json/_node/_now, or when a Python Code node fails with NameError, "Security violations detected", "Import of standard library module … is disallowed", "__build_class__ not found", "A 'json' property isn't a dictionary", or "Python runner unavailable". Covers the only two variables (_items/_item), dict-only access, imports blocked by default, the sandbox's denied builtins, accepted return shapes, and how errors interact with onError. JavaScript is the default for Code nodes — native Python has no n8n helpers and, by default, no imports. EXCEPTION — for Python in the AI-agent-callable Custom Code Tool (@n8n/n8n-nodes-langchain.toolCode), use the n8n-code-tool skill instead (input is _query, return must be a string).

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4432026年10月16日 更新

Validate n8n expression syntax and fix common errors. Use when writing n8n expressions, using {{}} syntax, accessing $json/$node variables, troubleshooting expression errors, mapping data between nodes, or referencing webhook data in workflows. Use this skill whenever configuring node fields that reference data from previous nodes — expressions are how n8n passes data between nodes, and getting the syntax wrong is the most common source of workflow errors. Also use when asked whether a complex expression hurts performance.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4432026年10月16日 更新