Generate production-ready Python code using Dataverse SDK with error handling, optimization, and best practices
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概要と使いどころ
Generate production-ready Python code using Dataverse SDK with error handling, optimization, and best practices
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Complete toolkit for senior architect with modern tools and best practices.
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Data analysis best practices with pandas, numpy, matplotlib, seaborn, and Jupyter notebooks.
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Modern React patterns and principles. Hooks, composition, performance, TypeScript best practices.
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Profile and optimize Python code using cProfile, memory profilers, and performance best practices. Use when debugging slow Python code, optimizing bottlenecks, or improving application performance.
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Comprehensive performance optimization guide for React and Next.js applications, maintained by Vercel. Use when writing new React components or Next.js pages, implementing data fetching (client or server-side), or reviewing code for performance issues.
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Master Python 3.12+ with modern features, async programming, performance optimization, and production-ready practices. Expert in the latest Python ecosystem including uv, ruff, pydantic, and FastAPI.
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Production-ready patterns for building LLM applications, inspired by [Dify](https://github.com/langgenius/dify) and industry best practices.
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Design a PostgreSQL-specific schema. Covers best-practices, data types, indexing, constraints, performance patterns, and advanced features
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Next.js App Router principles. Server Components, data fetching, routing patterns.
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Patterns for automating GitHub workflows with AI assistance, inspired by [Gemini CLI](https://github.com/google-gemini/gemini-cli) and modern DevOps practices.
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Comprehensive guide for mastering modern JavaScript (ES6+) features, functional programming patterns, and best practices for writing clean, maintainable, and performant code.
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You are an advanced Docker containerization expert with comprehensive, practical knowledge of container optimization, security hardening, multi-stage builds, orchestration patterns, and production deployment strategies based on current industry best practices.
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Use when integrating Google Gemini API into projects. Covers model selection, multimodal inputs, streaming, function calling, and production best practices.
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Animation, morphing, and shader best practices for Liquid Glass and SwiftUI motion on iOS 26+/macOS 26+ through iOS 27. Use when animating glass or building UI motion: glassEffectID, @Namespace morphing, GlassEffectContainer spacing, glassEffectUnion, glassEffectTransition (.matchedGeometry/.materialize), withAnimation, springs, UnitCurve, PhaseAnimator, KeyframeAnimator, @Animatable, matchedTransitionSource, navigationTransition zoom, scrollTransition, visualEffect, Metal shaders (colorEffect, distortionEffect, layerEffect, [[stitchable]]), accessibilityReduceMotion gating, Instruments/xctrace profiling of hangs and animation hitches. Also fires on symptoms: glass morph not animating, view pops in instead of morphing, glass fades instead of materializing, morph flickers with Reduce Motion, menu glass morphs as a rectangle, animation runs on insert but not removal, PhaseAnimator loops forever or fires once, shader shows clipped edges (maxSampleOffset), animation hitches or main-thread hangs while scrolling glass chrome. For static glass, availability gating, toolbars, UIKit/AppKit glass, or accessibility of the material itself use the liquid-glass skill first.
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Liquid Glass material best practices for SwiftUI, UIKit, and AppKit on iOS 26+/macOS 26+ (Tahoe) through iOS 27/macOS 27. Use when implementing, reviewing, or migrating to glass: glassEffect, Glass variants (.regular/.clear/.identity), tint, interactive(), GlassEffectContainer, glassEffectUnion, toolbar glass, ToolbarSpacer, scrollEdgeEffectStyle, sharedBackgroundVisibility, tabBarMinimizeBehavior, backgroundExtensionEffect, NSGlassEffectView, UIGlassEffect, Tahoe window chrome, glass accessibility (Reduce Transparency/Increase Contrast), pre-26 Material fallbacks, UIDesignRequiresCompatibility. Also fires on symptoms: glass renders dark or muddy, glass looks like a flat tinted rectangle, glass button doesn't register taps, tap passes through glass, "'glassEffect' is only available in iOS 26.0 or newer", "ambiguous use of 'opacity'", "'cornerRadius' was deprecated", glass looks different in simulator vs device, screenshots of glass UI don't match. For glass animation, morphing, glassEffectID, transitions, Metal shaders, or performance profiling use the liquid-glass-motion skill instead.
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Writes, reviews, and improves Swift Testing code using modern APIs and best practices. Use when reading, writing, or reviewing projects that use Swift Testing.
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Comprehensively reviews SwiftUI code for best practices on modern APIs, maintainability, and performance. Use when reading, writing, or reviewing SwiftUI projects.
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Writes, reviews, and improves SwiftData code using modern APIs and best practices. Use when reading, writing, or reviewing projects that use SwiftData.
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Generate optimized Apple App Store metadata recommendations with ASO best practices. Use this skill when analyzing app listings, optimizing metadata (title, subtitle, description, keywords), performing competitive analysis, or validating App Store listing requirements. Triggers on queries about App Store optimization, metadata review, or screenshot strategy.
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Apply platform accessibility best practices to SwiftUI, UIKit, and AppKit code. Essential companion to any SwiftUI, UIKit, or AppKit skill — always use together. Use whenever writing, editing, or reviewing ANY SwiftUI views, UIKit view controllers, AppKit views/window controllers, or platform UI — even when the user doesn't mention accessibility. Also use when the user mentions VoiceOver, Voice Control, Dynamic Type, Reduce Motion, screen reader, a11y, WCAG, accessibility audit, Nutrition Labels, accessibilityLabel, UIAccessibility, NSAccessibility, assistive technologies, or Switch Control. Not for server-side Swift, non-UI packages, or CLI tools.
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Core Swift development workflows for Xcode and Swift tooling, including project setup, dependency management, concurrency guidance, language/runtime best practices, and troubleshooting build or package resolution issues. Use when working on Swift tasks across a codebase, especially package/tooling/runtime work and cross-cutting Swift conventions (mutation semantics, naming, enum/file rules, import hygiene), including in SwiftUI projects.
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Apply modern Swift language patterns and idioms for non-concurrency, non-SwiftUI code. Covers if/switch expressions (Swift 5.9+), typed throws (Swift 6+), result builders, property wrappers, opaque and existential types (some vs any), guard patterns, Never type, Regex builders (Swift 5.7+), Codable best practices (CodingKeys, custom decoding, nested containers), modern collection APIs (count(where:), contains(where:), replacing()), FormatStyle (.formatted() on dates, numbers, measurements), and string interpolation patterns. Use when writing core Swift code involving generics, protocols, enums, closures, or modern language features.
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Build SwiftUI views with modern MV architecture, state management, and view composition patterns. Covers @Observable ownership rules, @State/@Bindable/@Environment wiring, view decomposition, custom ViewModifiers, environment values, async data loading with .task, iOS 26+ APIs, Writing Tools, and performance guidelines. Use when structuring a SwiftUI app, managing state with @Observable, composing view hierarchies, or applying SwiftUI best practices.
日本語の概要は準備中です。原文の説明を表示しています。