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概要と使いどころ

Build or update a professional-grade design system in Figma from a codebase. Use when the user wants to create variables/tokens, build component libraries, create individual components with proper variant sets and variable bindings, set up theming (light/dark modes), document foundations, or reconcile gaps between code and Figma. Also use when the user asks to create or generate any component in Figma — even a single one — since components require proper variable foundations, variant states, and design token bindings to be production-quality. This skill teaches WHAT to build and in WHAT ORDER — it complements the `figma-use` skill which teaches HOW to call the Plugin API. Both skills should be loaded together.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork7,0072026年10月15日 更新

Build a cursor trail whose spacing stays constant at any hand speed, by emitting motes per unit of distance travelled rather than on a timer, so a flick draws the same continuous ribbon as a crawl instead of breaking into scattered dots. Covers sub-segment placement, the ring-buffer ordering trap, the idle breath a distance emitter needs, anchoring the trail to the screen in a 3-D scene, scaling scatter against the plane it hangs on, coasting instead of stopping dead, touch and reduced-motion fallbacks, and why moving the emitter to a DOM overlay to raise its z-index costs more than it buys. Use for cursor wisps, pointer sparks, embers, magic trails, comet tails, plankton, dust, or any mote trail that must stay legible however fast the hand moves.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7962026年10月6日 更新

Draws original spot illustrations of one hero object as SVG cards (480x360) in a teal-on-white style. Identifying traits are a single object in a fixed oblique 3/4 view showing top, front and right faces; white main faces with teal only on side faces and accents; thin dark-teal outlines on every edge; a hard, unblurred deep-teal drop shadow pushed down-right; and two to four small floating extras (coins, tilted UI cards, badges) with their own hard shadows, plus 4-point sparkles. No people. Covers design and coding concepts as objects: keyboards, databases, git graphs, inboxes, devices. Use when someone asks for a teal spot, teal icon illustration, isometric spot object, 3D line spot, empty-state art, onboarding step art, a 404 or error spot, a feature spot, a blog header object, a marketing card or a product icon scene in teal, mint or green-teal.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7962026年10月6日 更新

Build the effects of a water and crystal skill as one visual language in Three.js. Water that reads as clear water, never a teal fill or a textured ball. A ray-marched water orb whose surface swells, rings and deforms in place: it refracts the frame behind it with an inverted horizon, has a silver rim and sharp highlights, and shows a faint caustic web on its far wall. Streams wound up from tide pools as uneven beaded ropes with silver edges, drips and shed drops. A lash that unspools from the orb, whips and pours into a pool under a torn, lopsided splash crown of aerated white water with spikes breaking into drops. Analytic ripple rings and rain on the pools. Crystals traced against their own half-space planes (Snell, Fresnel, total internal reflection, exit dispersion, Beer–Lambert, fracture discs, a white-hot root glow and a resonance band that climbs the stone), growing out of the water in a draining veil, then shattering into Voronoi shards that fall, tumble and rest with real contact on a heightfield. Caustics on the pool floor, and a moonlit tidal rock flat: rock banks traced from target images onto a world grid, flat mirror pools, a moon-glitter column of micro-facet glints, and a moon disc with maria. Use for water or ice-crystal skills, water orbs or bubbles, water whips, jets or tentacles, splash impacts, tide pools, rain, crystal growth or eruption, crystal resonance, shattering glass or quartz, caustics, wet-stone night scenes, moon reflections on water, "water and crystal", "hydro", "clear water VFX", "crystal shatter" or "skill effects only". Includes a reusable module and a five-beat demo on a scanned CC0 low-tide floor with failure-mode switches.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7962026年10月6日 更新

Create polished 60 fps 4:3 4K browser screen-recording style videos from Codex in-app browser captures, with browser-only crop, natural macOS cursor styling, deliberate click choreography, zoom-follow framing, ffprobe/thumbnail verification, and optional native recording compatibility checks. Use when the user asks to record or re-record browser actions, show cursor clicks and zooms, make Dribbble/UI inspiration or product demo recordings, or asks whether Codex, Playwright, or an MCP can produce a natural browser demo video.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7962026年10月6日 更新

Generate multiple original brand campaign worlds from a supplied visual reference while controlling how close the new work feels without copying protected signature elements. Use when a user provides a brand identity image, poster, editorial campaign, moodboard, or generated concept and asks for inspired alternatives, several distinct brands in one visual family, a closer-to-reference V2, exact wordmarks inside images, or originality-safe image-generation prompts and outputs.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7962026年10月6日 更新

Build guided and interactive virtual tours through a 3D environment with authored camera paths, room and floor-plan navigation, orbit inspection, smooth mode handoffs, and progressive loading. Use for architectural walkthroughs, real-estate tours, museums, showrooms, and explorable spaces built with Three.js or a similar renderer.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7962026年10月6日 更新

Capture or repair reliable full-page screenshots for lazy-loaded, scroll-animated, Framer, WebGL/canvas, or reveal-heavy web pages. Use when full-page screenshots are blank, gray, white, sparse, show a tiny content strip, disagree with a working scroll video, or when article evidence/section crops must be derived from a trustworthy full-page image.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,7962026年10月6日 更新

okx-defi

無料

OKX-aggregated DeFi (no specific DApp named) — product discovery, deposit/withdraw/claim execution, AND positions viewing. **If the user names ANY third-party protocol/DApp (Aave, Lido, PancakeSwap, Uniswap, Curve, Compound, Morpho, Pendle, Kamino, Raydium, Hyperliquid, Polymarket, …), route to okx-dapp-discovery — NOT here, even for 'show my Aave positions'.** INVEST triggers: 'invest in DeFi', 'earn yield', 'find best APY', 'deposit/stake for yield', 'search DeFi products', 'redeem/withdraw position', 'claim DeFi rewards', 'borrow against asset', 'repay loan', 'add/remove CLMM liquidity', 'APY/TVL history', 'depth chart', yield farming, lending, staking, liquidity pools. PORTFOLIO triggers: 'check my DeFi positions', 'view DeFi holdings/portfolio', 'my staking/lending positions', 'DeFi balance', 'DeFi 持仓', '我的DeFi资产'. Do NOT use for: DEX swaps (okx-agentic-wallet), token prices (okx-dex-market), wallet token balances (okx-agentic-wallet).

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7482026年8月20日 更新

Build a production 1:1 stablecoin swap with LI.FI Intents — an interface or backend where the amount the user sends equals the amount they receive (no visible gas or solver fees), same-chain or cross-chain, filled by LI.FI's solver network and verifiable on-chain. USE THIS SKILL WHEN USER WANTS TO: - Build a 1:1 stablecoin swap interface ("send 100 USDC, receive 100 USDC"), same- or cross-chain - Add stablecoin transfers with a guaranteed output amount to an app, backend, or bot - Build enterprise/fintech-grade transfers with no visible gas or solver fees for the end user - Implement the LI.FI Intents quote -> approve -> escrow open -> status loop for stablecoins - Move USDC / USDT 1:1 across chains under an onboarded LI.FI integrator - Understand how the LI.FI integrator ID / Partner Portal enables 1:1 quoting - Use the @lifi/intent TypeScript SDK to quote, build, open, and track an intent order This skill is self-contained and covers the integration end to end via the `@lifi/intent` SDK (the primary path), with the raw `order.li.fi` REST endpoints as a language-agnostic option. For the wider LI.FI product surface (classic swaps/bridges, Composer, Earn), use the `lifi` skill.

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7482026年8月20日 更新

Governs how the OpenBot browser app reads and writes server data — every request goes through `client` in app/src/lib/client.ts, every read is a queryOptions factory in app/src/lib/<entity>/queries.ts, every write is a mutationOptions factory in app/src/lib/<entity>/mutations.ts, and components consume them through useQuery/useMutation. Use when adding or changing a screen that loads server data, calling a /api/... endpoint from the browser, adding a query key, writing a create/update/delete flow, deciding where a fetch belongs, or reviewing a diff that contains the word fetch under app/src. Don't use for server-side route handlers under server/ (that is not browser code), for form validation schemas (those live in lib/<entity>/form.ts), for page layout and Item rows, or for the AG-UI stream itself, which the runtime carries rather than the client.

日本語の概要は準備中です。原文の説明を表示しています。

CopilotKit/OpenBot6,5532026年10月16日 更新

Write JavaScript code in n8n Code nodes. Use when writing JavaScript in n8n, using $input/$json/$node syntax, making HTTP requests with this.helpers / the $helpers global, working with dates using DateTime, troubleshooting Code node errors, choosing between Code node modes, or doing any custom data transformation in n8n. Always use this skill when a workflow needs a Code node — whether for data aggregation, filtering, API calls, format conversion, batch processing logic, or any custom JavaScript. Covers SplitInBatches loop patterns, cross-iteration data, pairedItem, and real-world production patterns. Also use when asked why a Code node or workflow is slow, which execution mode is faster, or how to cut per-item overhead on large datasets. EXCEPTION — for the AI-agent-callable Custom Code Tool (@n8n/n8n-nodes-langchain.toolCode, a tool attached to an AI Agent), use the n8n-code-tool skill instead; it has a different runtime contract.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4432026年10月16日 更新

Write Python in n8n Code nodes (native Python, `language` pythonNative, n8n 2.x). Use when the user explicitly wants Python in a Code node, when migrating old Pyodide/"Python (Beta)" code that used _input/_json/_node/_now, or when a Python Code node fails with NameError, "Security violations detected", "Import of standard library module … is disallowed", "__build_class__ not found", "A 'json' property isn't a dictionary", or "Python runner unavailable". Covers the only two variables (_items/_item), dict-only access, imports blocked by default, the sandbox's denied builtins, accepted return shapes, and how errors interact with onError. JavaScript is the default for Code nodes — native Python has no n8n helpers and, by default, no imports. EXCEPTION — for Python in the AI-agent-callable Custom Code Tool (@n8n/n8n-nodes-langchain.toolCode), use the n8n-code-tool skill instead (input is _query, return must be a string).

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4432026年10月16日 更新

Validate n8n expression syntax and fix common errors. Use when writing n8n expressions, using {{}} syntax, accessing $json/$node variables, troubleshooting expression errors, mapping data between nodes, or referencing webhook data in workflows. Use this skill whenever configuring node fields that reference data from previous nodes — expressions are how n8n passes data between nodes, and getting the syntax wrong is the most common source of workflow errors. Also use when asked whether a complex expression hurts performance.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4432026年10月16日 更新

Operation-aware node configuration guidance. Use when configuring nodes, understanding property dependencies, determining required fields, choosing between get_node detail levels, or learning common configuration patterns by node type. Always use this skill when setting up node parameters — it explains which fields are required for each operation, how displayOptions control field visibility, and when to use patchNodeField for surgical edits vs full node updates.

日本語の概要は準備中です。原文の説明を表示しています。

czlonkowski/n8n-skills6,4432026年10月16日 更新

List in-flight Ouroboros sessions and show the commands needed to re-attach after MCP disconnect

日本語の概要は準備中です。原文の説明を表示しています。

Q00/ouroboros6,2332026年10月16日 更新

Generates 3-4 strategic talk angles with strength/weakness analysis, title options, CFP descriptions, and a peer feedback draft, then enforces a mandatory CHECKPOINT for user confirmation before scripting. Use when deciding how to frame a talk, preparing a CFP submission, or choosing between multiple narrative angles.

日本語の概要は準備中です。原文の説明を表示しています。

FlorianBruniaux/claude-code-ultimate-guide6,1862026年10月16日 更新

ci-status

無料

Show current pipeline status for the active branch (GitLab CI or GitHub Actions)

日本語の概要は準備中です。原文の説明を表示しています。

FlorianBruniaux/claude-code-ultimate-guide6,1862026年10月16日 更新

TikTok single video detail scraper: input a TikTok video URL → output full video metadata (author profile, engagement stats, music, video meta, hashtags, mentions, slideshow images). Use when user mentions TikTok video detail, get TikTok video data, extract TikTok video metadata, scrape single TikTok video, TikTok video info, extract single TikTok video info, TikTok single video collection, tiktok video scraper, tiktok video url scraper. Also applies to batch URL processing (given a list of TikTok video URLs, extract metadata for each), verifying specific video stats, or archiving individual TikTok posts with full metadata.

日本語の概要は準備中です。原文の説明を表示しています。

browser-act/skills6,1502026年8月24日 更新

Extracts Google Search results page (SERP) data including organic results, paid ads, related searches, People Also Ask questions, AI Overview text, and total result count from google.com. Use when user mentions Google search results, SERP scraping, google search data, search engine results page, organic rankings, keyword SERP, Google SERP extraction, scrape Google search, Google search API alternative, SEO ranking data, paid search ads, PPC ads on Google, Google search monitoring, keyword research, search results export, check Google rankings, what shows up on Google, search engine scraper, google results checker.

日本語の概要は準備中です。原文の説明を表示しています。

browser-act/skills6,1502026年8月24日 更新

Fetches Instagram user profile metadata including bio, follower count, following count, post count, verification status and other profile details. Use when user mentions Instagram profile info, user stats, account details, follower count, bio scraping, Instagram user data, IG profile, check Instagram account, Instagram user info, how many followers does someone have on Instagram, get Instagram profile, Instagram account metadata.

日本語の概要は準備中です。原文の説明を表示しています。

browser-act/skills6,1502026年8月24日 更新

Core component library and design system patterns. Use when building UI, using design tokens, or working with the component library.

日本語の概要は準備中です。原文の説明を表示しています。

ChrisWiles/claude-code-showcase6,0702026年1月7日 更新

Jest testing patterns, factory functions, mocking strategies, and TDD workflow. Use when writing unit tests, creating test factories, or following TDD red-green-refactor cycle.

日本語の概要は準備中です。原文の説明を表示しています。

ChrisWiles/claude-code-showcase6,0702026年1月7日 更新

Four-phase debugging methodology with root cause analysis. Use when investigating bugs, fixing test failures, or troubleshooting unexpected behavior. Emphasizes NO FIXES WITHOUT ROOT CAUSE FIRST.

日本語の概要は準備中です。原文の説明を表示しています。

ChrisWiles/claude-code-showcase6,0702026年1月7日 更新