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「vin」の検索結果

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概要と使いどころ

Let the OpenCode host delegate code review, development, and research tasks to DeepSeek Harness.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork7,0202026年10月16日 更新

用户说“发布抖音”“发到抖音”或生成视频后发布时优先使用。先复用插件已有登录账号,保存草稿、创建发布任务,再走 API 或插件账号浏览器,所有结果和验证码阻塞都回写运营台。也用于抖音搜索、数据、评论和账号登录。

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork7,0202026年10月16日 更新

Turn project evidence into maintainable Notion briefs, decision records, runbooks, and status documents without overwriting unrelated content.

日本語の概要は準備中です。原文の説明を表示しています。

Devin-AXIS/iPolloWork7,0202026年10月16日 更新

Reveal marked-up text word by word as scroll progress advances, while preserving semantic inline links, emphasis, responsive line wrapping, and reduced-motion readability. Use for headlines, quotes, manifestos, product statements, onboarding messages, or editorial passages where scrolling should pace comprehension rather than simulate typing.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Show the user real screenshots of the work as it progresses, without being asked. Capture the start, the key moment and the result of every visual change, send them as files with captions as soon as each is ready, and look at every image before sending it. Use on any task with a visible result (UI, pages, games, 3D, charts, motion), when the user says "show me", "screenshots", "keep giving me screenshots" or "where are the screenshots?", and before any report that claims a visual change works.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Add accessible animated AI loading and agent-status indicators with the React thinking-orbs library. Use when a chat, copilot, voice, search, generation, or tool-running interface needs a semantic working, searching, solving, listening, composing, or shaping state; when replacing a generic spinner with an AI activity orb; or when implementing the library's size, theme, speed, pause, reduced-motion, and canvas behavior.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Add cursor-following fluid WebGPU distortion over an existing image with the Shaders library's ImageTexture and CursorRipples components. Use when a hero, gallery, or media panel needs a water-ripple mouse effect; when replacing a drifting CSS spotlight or flashlight reveal; or when a prompt says to borrow only the shader interaction from a Shaders.com reference while preserving the current brand, image, copy, and layout.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Create a gooey blob system using SVG filters where multiple shapes merge into a single fluid form. Use overlapping circles combined with a Gaussian blur and color matrix filter to produce a continuous, organic mass. The forms should visually fuse and separate based on proximity. Focus on filter-driven merging (blur + threshold effect), soft organic boundaries with no hard edges, multiple independent shapes behaving as one system, and smooth continuous motion that feels fluid and cohesive.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Build a cursor trail whose spacing stays constant at any hand speed, by emitting motes per unit of distance travelled rather than on a timer, so a flick draws the same continuous ribbon as a crawl instead of breaking into scattered dots. Covers sub-segment placement, the ring-buffer ordering trap, the idle breath a distance emitter needs, anchoring the trail to the screen in a 3-D scene, scaling scatter against the plane it hangs on, coasting instead of stopping dead, touch and reduced-motion fallbacks, and why moving the emitter to a DOM overlay to raise its z-index costs more than it buys. Use for cursor wisps, pointer sparks, embers, magic trails, comet tails, plankton, dust, or any mote trail that must stay legible however fast the hand moves.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Build a burning-paper ring loader whose GLSL flame is drawn by a Worker on an OffscreenCanvas started from the head, so a main thread blocked by the page build cannot freeze it, with a progress count, an even-paced run into the hand-off, and a clean fade to the page. Covers the ember thread and ember gradient, porous char, worker start-up, parallel shader compile with a waited 1-px warm-up draw, hand-off without a stall, reduced motion and hidden-tab behaviour. Use for a loading screen, preloader, page loader, splash, "kindling", burn loader, ember ring, burning paper hole, fire loader, or a loader that must keep moving while heavy JavaScript, three.js or shader builds hold the main thread.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Draws hand-inked cartoon critters and living objects as SVG cards (480x360), each acting out a coding or design idea. Identified by thick black brush-pen outlines that swell and taper and break into separate strokes, loose marker-and-watercolour fills that slip past the line, diagonal hatching instead of solid shadow, huge googly eyes with two specular dots, and stray ink hairs and flecks, in tomato red, leaf green, sunflower yellow, sky blue and teal on white. Covers palette, brush numbers, mascot construction (eyes, blush, mouths, 3-finger hands), props, ground patches and a tested, seeded brush kit. Use when asked for ink sketch, hand-drawn, brush pen, sketchy, doodle, marker or watercolour-cartoon illustrations, googly-eyed mascots or critters, playful empty states, onboarding, 404 or error pages, loading states, blog headers, feature spots or marketing cards.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Turn a visual or interaction technique you already built into a reusable web-design skill, by isolating the one mechanism that makes it work while reproducing its approved reference exactly around that focus, and packaging it with a demo that proves both the mechanism and the visual fidelity. Covers finding the mechanism, naming the technique plainly, disclosing the verified runtime and renderer, auditing reference layers, carrying real numbers instead of adjectives, preserving owned staging, keeping expensive gotchas, declaring the boundary against neighbouring skills, and browser-verifying before claiming it works. Use when a page, canvas scene, shader, scroll effect, layout system, or hover interaction turned out well and should become a skill rather than staying in one project.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Convert an article, tutorial, or prompt pack into focused reusable AgentSkills, one independent capability per skill, with portable instructions, example prompts, working demos, preview screenshots, validation, gallery updates, and a narrow commit. Use when the user asks to turn an article's prompts, tutorial sections, design patterns, interactions, or workflow ideas into complete skills rather than leaving them as prose.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Apply a prompt-agnostic execution and verification loop to any substantial task while preserving the original request. Use when the user asks to fan out work, use subagents or independent reviewers, loop until done, benchmark against references, apply a harsh critic, compare candidates blind, improve an existing prompt with verification, or continue until explicit quality gates pass.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Build convincing timber for Three.js as one procedural MeshPhysicalMaterial with growth rings, cathedral figure, pores, medullary rays, checks, tool marks, end grain, and oil, wax, or lacquer finishes, so the grain follows the form and survives macro close-ups without image textures. Use for wood boards, benches, carved panels, tool handles, joinery, floors, and any request to make 3D wood look real, detailed, or less like a tiled photo or plastic.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Build convincing woven cloth in Three.js, with a thread-level weave normal map, sheen and anisotropic highlights, folds that never stretch the texture, hems with thickness, stitches, seams, frayed edges, fold occlusion, dye and wear variation, and light passing through thin fabric. Use for linen, silk, wool, canvas, curtains, banners, cloaks, tablecloths, tapestries or any 3D drape that currently looks like a plastic sheet, a stretched texture, or a flat coloured plane.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

Add volumetric underwater god rays to a Three.js scene, marching one drifting swell field along every view ray at half resolution so the light shafts converge on the sun, parallax with the camera and carry rippling caustic streaks, with a shimmering surface underside, a sun that wobbles through the ripples, and the same light dappling fish as they swim through the beams. Use for underwater scenes, oceans seen from below, aquariums, reefs, kelp forests, diving and shipwreck scenes, schools of fish, sunbeams or light shafts through water, caustics, "rays of light shining through the ocean", or watery ripples on a background. Includes a reusable module and the Blue Hour sardine-school demo.

日本語の概要は準備中です。原文の説明を表示しています。

MengTo/Skills6,8062026年10月6日 更新

0G Compute Network guide for decentralized AI inference, fine-tuning, and GPU services. Covers chatbots, image generation, speech-to-text, SDK integration (0g-serving-broker), processResponse API, broker.inference methods, CLI commands (0g-compute-cli), and account management. Use this skill for any 0G compute, 0G AI, or decentralized GPU question.

日本語の概要は準備中です。原文の説明を表示しています。

internet-court/internet-court-skill6,7492026年8月20日 更新

为单实例推理服务比较批处理、请求调度、KV 缓存、卸载和推测解码。用于容量、吞吐、延迟和每合格请求成本的取舍。

日本語の概要は準備中です。原文の説明を表示しています。

bojieli/ai-infra-book6,6402026年10月1日 更新

Use Nowledge Mem for cross-tool startup context, recall of prior decisions, durable learnings, explicit conversation saving, and connection diagnosis. Use only the connection selected for this DeepChat agent or session.

日本語の概要は準備中です。原文の説明を表示しています。

ThinkInAIXYZ/deepchat6,3652026年10月13日 更新

xlsx

無料

Comprehensive spreadsheet creation, editing, and analysis with support for formulas, formatting, data analysis, and visualization. When Claude needs to work with spreadsheets (.xlsx, .xlsm, .csv, .tsv, etc) for: (1) Creating new spreadsheets with formulas and formatting, (2) Reading or analyzing data, (3) Modify existing spreadsheets while preserving formulas, (4) Data analysis and visualization in spreadsheets, or (5) Recalculating formulas

日本語の概要は準備中です。原文の説明を表示しています。

ThinkInAIXYZ/deepchat6,3652026年10月13日 更新

Operate or analyze LoopX-managed benchmark experiments through benchmark-toolkit, including trajectory-based effectiveness and efficiency diagnosis, matched comparisons, run selection and integrity. Solving an assigned task under an existing runner does not by itself select this skill. Excludes casual benchmark discussion and ordinary software microbenchmarks.

日本語の概要は準備中です。原文の説明を表示しています。

loopx-project/loopx6,3472026年10月17日 更新

This skill helps users automatically extract channel-level and video detail data from a specific YouTube channel via BrowserAct API. Agent should proactively apply this skill when users express needs like extracting channel video data, getting latest or popular videos from a YouTube channel, tracking competitor channel content, extracting video metrics such as views likes comments, retrieving subscriber count and channel info, monitoring posting cadence of a YouTube channel, gathering video data for content strategy analysis, getting earliest videos of a YouTube creator, analyzing engagement signals across a full channel, and downloading structured YouTube video details without manual scraping.

日本語の概要は準備中です。原文の説明を表示しています。

browser-act/skills6,1532026年8月24日 更新

This skill helps users extract full article contents from WeChat using the BrowserAct API. The Agent should proactively apply this skill when users express needs like finding full WeChat articles for specific keywords, tracking WeChat public accounts for industry trends, extracting WeChat article contents for media research, monitoring public relations on WeChat platforms, collecting competitor updates from WeChat, getting full article body from WeChat links, monitoring brand exposure on WeChat articles, retrieving structured WeChat data for sentiment analysis, summarizing daily news from WeChat, getting author and publication date for WeChat articles, or automating WeChat content extraction without scraping.

日本語の概要は準備中です。原文の説明を表示しています。

browser-act/skills6,1532026年8月24日 更新