Educational single-threaded TypeScript vanity address generator for Solana using @solana/web3.js with async iteration, event-loop yielding, streaming generator API, and best-effort memory zeroization.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Educational single-threaded TypeScript vanity address generator for Solana using @solana/web3.js with async iteration, event-loop yielding, streaming generator API, and best-effort memory zeroization.
日本語の概要は準備中です。原文の説明を表示しています。
Use the ClawHub CLI to search, install, update, and publish agent skills from clawhub.com. Use when you need to fetch new skills on the fly, sync installed skills to latest or a specific version, or publish new/updated skill folders with the npm-installed clawhub CLI.
日本語の概要は準備中です。原文の説明を表示しています。
Audit the project's documentation (CLAUDE.md, .claude/rules, skills, README, CONTRIBUTING, SECURITY, .env.example, app/data/*.md, learn articles) against the actual code and config, and fix drift. Use after refactors, dependency or workflow changes, or on a schedule.
日本語の概要は準備中です。原文の説明を表示しています。
Build, start, and drive the Nuxt Theme Builder in a real browser (Playwright) to verify a change end to end — editor interactions, iframe preview sync, persistence across reloads, source view. Use when asked to run/start/screenshot the app or to prove a UI or persistence change works beyond unit tests.
日本語の概要は準備中です。原文の説明を表示しています。
Roblox and Luau game code standards. Writes, reviews, and fixes Script, LocalScript, and ModuleScript code and game systems such as shops, DataStore saves, RemoteEvents, combat, NPCs, and UI. Use when a request involves Luau code or a Roblox Studio project, even when Roblox is never named, when a game bug is reported with no file named, and when the user asks to keep these standards active. Also covers Rojo, Argon, Azul, Script Sync, Studio MCP, and community libraries such as ProfileStore, Knit, Trove, and Fusion. Applies to requests written in any language. Not for plain Lua outside Roblox (Neovim, LOVE, Defold, other engines) or for game design with no Luau to write or review.
日本語の概要は準備中です。原文の説明を表示しています。
Use for AI SDK for Python async-generator tools, streaming tool output, subagent tools, PartialToolCallResult events, and custom tool aggregation.
日本語の概要は準備中です。原文の説明を表示しています。
Load for reliable post-commit messaging, domain/integration event delivery, transactional outbox tables, dispatch workers, retries, idempotent consumers, duplicate delivery, or dual-write failure; not for synchronous in-process events with no external side effect.
日本語の概要は準備中です。原文の説明を表示しています。
Set up bundle IDs, capabilities, signing certificates, provisioning profiles, and encrypted signing sync with the asc cli. Use when onboarding a new app, rotating signing assets, or sharing them across a team.
日本語の概要は準備中です。原文の説明を表示しています。
Automatically translate and sync App Store metadata (description, keywords, what's new, subtitle) to multiple languages using LLM translation and asc CLI. Use when asked to localize an app's App Store listing, translate app descriptions, or add new languages to App Store Connect.
日本語の概要は準備中です。原文の説明を表示しています。
Refresh `memory/SPEC.md` and `memory/PLAN.md` in mature mode — restore canonical truth, archive retired plan history, delete stale derivative artifacts, and flag drift against code.
日本語の概要は準備中です。原文の説明を表示しています。
Meta-skill for complete Roblox game development with Rojo — the entry point that knows and unifies the three specialist skills `/rojo` (filesystem→Studio sync, project setup), `/rbx-studio` (editor, MCP, assets, malware scan) and `/game-design` (roles, workflows, GDD). Use this skill for ANY Roblox game-dev undertaking: planning/building/setting up a Roblox game, scaffolding a new project, defining code architecture (Main + manager modules, _G.ClientState + HUD, remotes in GameEnums), avoiding Luau/Roblox pitfalls, or when it is unclear which of the Roblox specialist skills fits — routing happens from here. Also trigger on "develop Roblox game", "build Roblox game", "new Roblox project", "Luau project structure", "how do I organize Roblox code", "Roblox dev setup".
日本語の概要は準備中です。原文の説明を表示しています。
Plant, spiegelt, verifiziert, stellt wieder her oder archiviert Dateien explizit über den fail-closed mac-backup-Kern. Für die eigenen hostübergreifenden Backup-Jobs des Nutzers verwenden; nicht für allgemeine Cloud-Synchronisation oder beiläufiges Dateikopieren.
日本語の概要は準備中です。原文の説明を表示しています。
Anbieterneutrales Onboarding-Protokoll für einen neuen, neu aufgesetzten oder ausgetauschten Arbeitsplatzrechner. Es richtet Betriebssystemvoraussetzungen, Agentenlaufzeiten, gemeinsame Regelflächen, portable Skills, verifizierte Konfiguration und Nachweise nach der Installation ein, ohne Zugangsdaten, private Prompts oder host-spezifische Konfiguration in ein Repository zu kopieren.
日本語の概要は準備中です。原文の説明を表示しています。
ユーザーの明示依頼により、dotfiles本体を中央engineで保全commit、統合、adapter再生成、submodule整合、pushまで同期する。
Query the user's local and synced-device data via the screenpipe REST API at localhost:3030 — recordings, audio, UI, meetings, connected services, and memory. Use for screen activity, other-device or cross-device history, productivity, media export, connections, durable memory, or discovering and automating saved workflows.
日本語の概要は準備中です。原文の説明を表示しています。
List incoming deliverables held in quarantine: fixes, scripts and tasks that arrived over file sync from an unverified source or without a signature and are not applied until the owner decides. Fail-closed by design. Triggers: "/quarantine", "what is quarantined", or a deploy check reporting held items.
日本語の概要は準備中です。原文の説明を表示しています。
Reboot a fleet node safely by one protocol: pre-flight (save state, finish syncing, warn peers, verify autostart is armed), then a full restart rather than a fast-startup hybrid, then a post-reboot check through the crash-recovery skill. Triggers: "/reboot", "restart this machine".
日本語の概要は準備中です。原文の説明を表示しています。
Move or sync the hub role of an agent-plus-vault setup between computers, where an always-on desktop is the hub and laptops are satellites. Checklist with counters verified before and after, and it never migrates silently. Triggers: "/migrate", "/migrate check", "/migrate pack", "/migrate bootstrap".
日本語の概要は準備中です。原文の説明を表示しています。
Read this machine's cross-machine mailbox, the messages another computer's agent left here over a file-synced bus folder, and send messages back the same way. A session-start hook shows new mail automatically; this is the on-demand mid-session re-check. Triggers: "/inbox", "check inbox", "messages from the other machine".
日本語の概要は準備中です。原文の説明を表示しています。
Write a self-contained handoff document so another session, person or machine continues the work without this session's context: decisions and why, what is done and tested, exact paths and values, open blockers, boundaries, and an explicit continue-from-here step. Lands in a synced folder with a short seed prompt. Triggers: "/handoff", "prepare a handoff", "hand this off".
日本語の概要は準備中です。原文の説明を表示しています。
Recover a session after a hard crash (app died, machine rebooted, context lost mid-work): replay the turn-state ledger for the last requests, files and decisions, run a green/red health ping over the system map, file sync and MCP connectors, then rebuild the previous session history for pickup. Triggers: "/1", "resume after crash", "wake".
日本語の概要は準備中です。原文の説明を表示しています。
Document completed work — update task log, sync documentation, log observations. Use after finishing a task or batch of changes.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a web project needs animation or motion-tool selection across native CSS/WAAPI/View Transitions, Motion, Anime.js, GSAP, Lenis, scroll choreography, SVG/text animation, or synchronized motion systems.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building custom agent backends, implementing the AG-UI protocol, debugging streaming issues, or understanding how agents communicate with frontends. Covers event types, SSE transport, AbstractAgent/HttpAgent patterns, state synchronization, tool calls, and human-in-the-loop flows.
日本語の概要は準備中です。原文の説明を表示しています。