ara
無料Optional ARA support for Pulp, including developer-supplied ARA SDK setup, CMake enablement, adapter companion APIs, validation, and ARA-aware plugin implementation guidance.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Optional ARA support for Pulp, including developer-supplied ARA SDK setup, CMake enablement, adapter companion APIs, validation, and ARA-aware plugin implementation guidance.
日本語の概要は準備中です。原文の説明を表示しています。
Automate setup, configuration, execution, monitoring, and troubleshooting of AutoResearchClaw — the 23-stage autonomous research pipeline that generates conference-grade papers. Use when the user mentions ResearchClaw, wants to write a research paper autonomously, needs to set up or debug the pipeline, or says research paper, autonomous research, or paper generation.
日本語の概要は準備中です。原文の説明を表示しています。
Step-by-step guide for building a JUCE audio plugin from scratch. Use when the user asks "how do I create a JUCE plugin", "set up a JUCE project", "add parameters to my JUCE plugin", "package my VST3", or "how do I wire up APVTS". Trigger on phrases like "create a JUCE plugin", "JUCE CMake setup", "AudioProcessor skeleton", "add APVTS parameters", or "codesign my plugin on macOS".
日本語の概要は準備中です。原文の説明を表示しています。
Step-by-step guide for building a YUP audio plugin from scratch. Use when the user asks "how do I create a YUP plugin", "set up a YUP project", "add parameters to my YUP plugin", "package my CLAP or VST3", or "how do I wire up AudioParameterHandle". Trigger on phrases like "create a YUP plugin", "YUP CMake setup", "yup_audio_plugin", "AudioParameterBuilder", "AudioParameterHandle", or "createPluginProcessor".
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill whenever the user asks to run Stata commands, estimate econometric models, work with .dta files, run a .do file, generate Stata output, or do any statistical analysis where Stata is involved. Also trigger when the user mentions Stata variables, Stata syntax, or econometric tasks where Stata is the natural tool, including regressions, IV estimation, diff-in-diff, RDD, panel data, clustering, summary statistics, and margins. Stata runs through pystata on StataNow 19.5 BE; configure once with stata_setup, then drive everything with stata.run() and exchange data directly with pandas. Prefer this skill over subprocess calls or .do-file shelling for Stata work, including cases where the user does not say pystata.
日本語の概要は準備中です。原文の説明を表示しています。
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
日本語の概要は準備中です。原文の説明を表示しています。
Generates networking boilerplate adapted to the project's chosen networking package (NGO, Mirror, Photon). Use when setting up multiplayer systems, syncing state, writing RPCs, building lobbies, or designing an authority matrix. Triggers on requests like "add multiplayer", "sync player health", "create an RPC", "set up lobbies", "make this networked", "add co-op", "replicate this across clients", "spawn networked objects", "handle player disconnect", "create a matchmaking system", or any task involving network state synchronization, remote procedure calls, or client-server architecture. Always reads ProjectConfig.yaml -> networking before generating code. If networking is "none", do NOT generate networking code.
日本語の概要は準備中です。原文の説明を表示しています。
Opt-in DI architecture using Reflex for Unity 6+. Covers container setup, scoping, injection, command pattern, update management, and class taxonomy. Use when ProjectConfig.yaml -> architecture_pattern is "di-first", or when the user asks about dependency injection, inversion of control, service architecture, or testable game code. Triggers on "set up DI", "add dependency injection", "create a service", "wire up dependencies", "make this testable", "decouple these systems", "add a command pattern", "cross-feature communication", or architecture discussions involving testability, decoupling, and service layers. Only activates when ProjectConfig.yaml -> architecture_pattern is "di-first". For simpler projects, use uw-scriptable-object-arch instead.
日本語の概要は準備中です。原文の説明を表示しています。
Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates engine reference docs via WebSearch when the version is beyond the LLM's training data.
日本語の概要は準備中です。原文の説明を表示しています。
Unity 6 testing guide. Use when writing unit tests, integration tests, or doing TDD with Unity Test Framework. Covers Edit Mode and Play Mode tests, NUnit attributes ([Test], [UnityTest], [SetUp], [TearDown]), testing MonoBehaviours and coroutines, and CI/CD integration. Based on Unity 6.3 LTS documentation.
日本語の概要は準備中です。原文の説明を表示しています。
Unity 6 XR development guide. Use when building VR, AR, or MR experiences. Covers XR Interaction Toolkit, XR Plug-in Management, OpenXR, hand tracking, controllers, haptics, AR Foundation (plane detection, anchors, image tracking), and platform-specific setup (Meta Quest, Apple Vision Pro). Based on Unity 6.3 LTS documentation.
日本語の概要は準備中です。原文の説明を表示しています。
Connect and operate the Loophole Bridge (Ableton Live MCP server). Use when the user wants to check Live/bridge prerequisites, wire an MCP client to Loophole, or run a Live editing recipe (humanize, build arrangement, batch rename, chord from prompt). Triggers: "is my Ableton bridge working", "set up loophole", "connect Claude to Ableton", "/doctor", "/setup".
日本語の概要は準備中です。原文の説明を表示しています。
MUST be used for Vue.js tasks. Strongly recommends Composition API with `<script setup>` and TypeScript as the standard approach. Covers Vue 3, SSR, Volar, vue-tsc. Load for any Vue, .vue files, Vue Router, Pinia, or Vite with Vue work. ALWAYS use Composition API unless the project explicitly requires Options API.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a Drilling and Boring Machine Tool Setter, Operator, or Tender — deciding whether a hole's depth-to-diameter ratio requires peck drilling, establishing a straight hole start before wander compounds, reducing cutting parameters for a long-reach boring setup versus a short-reach one, or diagnosing whether a dimensional drift traces to tool wear rather than assuming the tool still looks sharp.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a Computer Numerically Controlled (CNC) Tool Programmer — calculating stepover from a scallop-height/surface-finish spec instead of picking one by feel, deciding whether a toolpath needs a dry run before cutting material on an unfamiliar post-processor/machine pairing, verifying datum consistency across multiple part setups, or diagnosing why cycle time jumped after a "minor" parameter change.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a task needs the judgment of a CNC Tool Operator — diagnosing a dimension trending toward its tolerance limit across consecutive parts before it actually crosses, deciding whether to apply a tool wear offset or flag the tool for replacement, evaluating whether a failed part traces to work-holding repeatability versus a program or tool issue, or verifying a setup change with a first-article inspection before running production quantity.
日本語の概要は準備中です。原文の説明を表示しています。
Set up the ENCODE Toolkit server connection. Use when the user needs help installing, configuring, or troubleshooting the ENCODE connector.
日本語の概要は準備中です。原文の説明を表示しています。
Install bioinformatics tools for ENCODE data analysis. Covers CLI tools (BWA, STAR, samtools, MACS2), R/Bioconductor packages (DESeq2, Seurat, ChIPseeker), Python packages (Scanpy, deeptools), and Nextflow pipeline infrastructure. Generates conda environments, R install scripts, and Python requirements. Use when the user needs to set up a bioinformatics workstation, install tools for a specific assay, create reproducible environments, or troubleshoot dependency issues. Trigger on: install tools, set up environment, conda create, bioinformatics setup, install R packages, install Bioconductor, install pipeline tools.
日本語の概要は準備中です。原文の説明を表示しています。
Verify Spring Boot 4.x projects for correct dependencies, configuration, and migration readiness. Use when analyzing pom.xml, build.gradle, application.yml, discussing Spring Boot project setup, dependency versions, configuration validation, version compatibility, migration to Spring Boot 4, deprecated dependencies, or when user mentions "verify project", "check dependencies", "upgrade Spring Boot", "migration readiness", "Jackson 3", "@MockBean deprecated", or "Spring Security 7".
日本語の概要は準備中です。原文の説明を表示しています。
Spring Boot 4 observability with Actuator, Micrometer, and OpenTelemetry. Use when configuring health indicators, health checks, custom metrics, distributed tracing, production endpoint exposure, Kubernetes probes, Cloud Run probes, logging, or monitoring. Covers Actuator endpoint security, Micrometer Timer/Counter/Gauge patterns, OpenTelemetry span customization, liveness/readiness probe setup, and metric tag best practices.
日本語の概要は準備中です。原文の説明を表示しています。
Automate semantic versioning releases with CHANGELOG validation, comparison link management, GitHub Actions workflow triggering, and monitoring. Scaffold release infrastructure for new projects. Use when user runs /release command, mentions "release version", "cut a release", "create release", "publish release", "tag release", "release setup", or "scaffold release pipeline".
日本語の概要は準備中です。原文の説明を表示しています。
Add a new machine's age public key to .sops.yaml and re-encrypt all files. Use for multi-machine setups. Use when user mentions "add key", "add machine", "sops add key", "new machine", "authorize machine", "share key", "add public key", "multi machine sops".
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user asks to analyze, consult, setup, manage, configure, or design a Volcengine Landing Zone, including organization, accounts, finance, identity, cloudtrail, or network infrastructure, or to deploy a solution/blueprint.
日本語の概要は準備中です。原文の説明を表示しています。
测试环境自动准备 Skill。在执行任何测试之前,自动检查并准备完整的测试环境:服务健康检查、自动启动后端、数据库就绪、测试账号创建、依赖验证。确保后续测试在稳定环境中执行。触发词:「准备测试环境」「环境预检」「初始化测试环境」「测试前准备」。也被 role-测试工程师 Step 0 和 fixer Step A0/B0 自动调用。
日本語の概要は準備中です。原文の説明を表示しています。