Extracts an embedded malware configuration (C2 hosts, ports, campaign IDs, keys) from a process memory dump by locating decrypted config structures and decoding common obfuscation layers. Activates for requests to extract malware config from a memory dump, recover C2 settings from a running sample, or decode an in-memory configuration block.
日本語の概要は準備中です。原文の説明を表示しています。
meltedinhex/analyst-ai-pack☆ 222026年7月7日 更新
Record, compose, publish, serve, and review short desktop validation video proofs for Pulp UX/test-harness work. Use when the user asks to "show me it working", record a validation video, prove a click/interaction, share a local proof link, attach a video to a review issue, or compare an implemented UI against source material. Covers macOS desktop capture, Remotion proof composition, attachment budgets, local/Tailscale serving, and review closure.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月18日 更新
Generate and maintain browser demos of Pulp audio plugins (both web ABIs — WAM and WCLAP) from one declarative config, so every demo mounts the SAME shared player and the two ABIs stay in lockstep. Invoke it whenever you publish/update a browser demo of a Pulp plugin, add a plugin to a demo gallery, stand up a new gallery, or touch demo pages/hosting. It runs a deterministic generator (config → stamped WAM+WCLAP site + owned-files manifest) and a blocking validator (config schema, cross-origin-isolation coverage, OG metadata, regeneration ownership). Customization is declarative config in <repo>/.pulp-web-demo/config.json (schema bundled) plus at most two typed module seams; the shared player (pinned @danielraffel/web-player) holds all UX behavior and is never vendored. Works in Claude and Codex.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月18日 更新
Ask Daniel a blocking decision as options with a recommendation and honest pros/cons, rather than prose. Use whenever work is blocked on a judgment call, a product decision, an approval, or a choice between approaches — instead of writing "let me know which you prefer" at the end of a message.
日本語の概要は準備中です。原文の説明を表示しています。
Generous-Corp/pulp☆ 222026年10月18日 更新
Reviews AudioUnit v2/v3 plugin implementations for spec compliance, thread safety, and correctness. Use when the user asks to review an AudioUnit plugin, check an AUv3 app extension, audit property or parameter handling, or asks "is my AUComponent thread-safe?" or "why does my AU crash in Logic?". Trigger on phrases like "review my AudioUnit", "check my AUv3", "is my render block safe?", or when you see AURenderCallback, internalRenderBlock, kAudioUnitProperty_*, or AUAudioUnit in the code.
日本語の概要は準備中です。原文の説明を表示しています。
kunitoki/sonic-skills☆ 222026年5月21日 更新
Convert Markdown (.md) files to a polished PDF with ALL images preserved and scaled to the page. Use whenever the user asks to "save this markdown as a PDF", "convert README.md to pdf", "export the .md as a pdf", "turn these notes/docs into a PDF", or wants a PDF deliverable of any GitHub-flavored Markdown document (README, design doc, report, notes) — especially when it contains images or diagrams (remote or local), tables, code blocks, or a linked table of contents. Pipeline: pandoc (GFM → standalone HTML with embedded resources) → headless Chrome print-to-pdf with a GitHub-like print stylesheet → pypdf verification that every referenced image is embedded. Do NOT use for .tex → PDF (use a LaTeX toolchain) or for .docx work (use word-docx / tex2docx).
日本語の概要は準備中です。原文の説明を表示しています。
kennethkhoocy/applied-micro-skills☆ 222026年9月5日 更新
Generates a sprint or milestone retrospective by analyzing completed work, velocity, blockers, and patterns. Produces actionable insights for the next iteration.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
Unity physics query correctness patterns. Catches common mistakes with Raycast, SphereCast, OverlapSphere, NonAlloc allocation, LayerMask construction, trigger interaction, hit ordering, and query type selection. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
用于规划、实现或审查前端依赖升级、包迁移、lockfile 变更、框架大版本升级、CVE 修复、peer dependency 冲突、ESM/CJS 切换、构建工具兼容性或 CI 验证矩阵;中文触发词包括 依赖升级、版本升级、lockfile、peer dependency、CVE 修复、大版本迁移。
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when planning, implementing, or reviewing frontend dependency upgrades, package migrations, lockfile changes, major framework version bumps, CVE remediation, peer dependency conflicts, ESM/CJS shifts, build-tool compatibility, or CI verification matrices; Chinese triggers include dependency upgrades, version upgrades, lockfile, peer dependency, CVE fixes, major version migrations.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Generate a fully customized Amazon Connect AI agent PoC bundle (Lambda handlers, OpenAPI spec, AI agent prompt, Contact Flows, CloudFormation/CDK infrastructure, FAQ knowledge base) from a ~15-minute structured interview — or from a requirements doc, a flow sketch, or an existing flow/prompt you want to improve. Use when the user wants to build, scaffold, prototype, or refine an Amazon Connect contact center, an AI voice/chat agent on Amazon Connect, or any contact-center use case that mentions Connect, Lex, Wisdom, Q in Connect, "AI agent domain", or Agentic CX Designer (ACXD, Connect Customer, the Agentic CX block — the ACXD runtime target). Also triggers on "I have a requirements document", "turn this flow sketch into a Contact Flow", or "improve my existing Contact Flow / AI prompt". Produces 6 asset packages on local disk.
日本語の概要は準備中です。原文の説明を表示しています。
aws-samples/sample-aicc-builder-for-amazon-connect-ai-agent☆ 212026年10月5日 更新
Build a velocity-based release roadmap with risk buffers. Use when the user says "release plan", "when will we ship", "plan the next release", "map sprints to milestones", "estimate our release date", "how many sprints until done", or wants to translate a backlog into a delivery timeline - even if they don't say "release planning". Based on "Agile Estimating and Planning" by Mike Cohn (velocity, story points, cone of uncertainty, risk buffers).
日本語の概要は準備中です。原文の説明を表示しています。
qa-aman/claude-skills☆ 212026年10月13日 更新
Write a structured client status report for a consulting engagement. Use when a consultant says "write my weekly status update", "I need to send a status report", "draft the client update", "what should be in the weekly report", "client wants a progress update", "help me write the RAG status", "I need to report on blockers", "end of week update to the client", or "help me communicate what's stuck". Also trigger when someone needs to communicate engagement progress, surface blockers to the client, or flag decisions that need to be made by the sponsor.
日本語の概要は準備中です。原文の説明を表示しています。
qa-aman/claude-skills☆ 212026年10月13日 更新
Use when a task needs the judgment of a Blockchain Engineer — applying the checks-effects-interactions pattern to prevent a reentrancy exploit, auditing a privileged/administrative function for missing access control, designing a manipulation-resistant oracle for on-chain price data, minimizing gas cost through storage-write design, or deciding whether a smart contract needs an upgradability pattern before deployment.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Use when a task needs the judgment of a Brickmason/Blockmason — selecting mortar type for a load-bearing vs. veneer application, sizing and placing control or expansion joints, specifying veneer-tie spacing and cavity-wall drainage/weep-hole layout, applying cold-weather masonry protection thresholds, or diagnosing a moisture or cracking failure in existing masonry.
日本語の概要は準備中です。原文の説明を表示しています。
wonsukchoi/domain-experts☆ 212026年10月12日 更新
Firmware development for the 40-pin "Black Pill"-format board with an STM32F401RCT6 (STM32F401RC, LQFP64, 256 KB flash, 64 KB RAM, 84 MHz) that ships with the WeAct Studio HID Bootloader (USB 0483:572A, flash 0x08000000-0x08003FFF, app at 0x08004000) — its PC13 LED, KEY button on PA0, 25 MHz HSE, USB-C on USB_OTG_FS, and the PlatformIO + STM32Cube HAL setup around them, including a USB CDC virtual COM port for printf debugging. Use when working on this board, an unbranded F401RCT6 Black Pill clone, or any STM32F401/F411 board that enumerates as "WeAct Studio HID Bootloader": project setup, platformio.ini, linking at 0x08004000, flashing through the HID bootloader or ROM DFU, the app starting behind a bootloader (VTOR, SysTick, clock hand-off), clock/PLL configuration for 84 MHz plus 48 MHz USB, printf/serial console over USB (no /dev/cu or COM port), a blink that never starts or hangs in HAL_Delay, entering or recovering the bootloader, or debugging why something on the board does not work.
日本語の概要は準備中です。原文の説明を表示しています。
alexex1993/mcu-skills☆ 202026年10月16日 更新
Guidance for Tauri v2 geolocation plugin with permission handling and privacy controls.
日本語の概要は準備中です。原文の説明を表示しています。
full-stack-skills/tauri-skills☆ 202026年10月4日 更新
Family coordination engine. Use this skill whenever the user mentions meals, meal planning, groceries, weekly schedule, family logistics, kid activities, custody schedule, co-parent coordination, family dashboard, weekly briefing, weekly prep, "what's for dinner", school events, pickup/dropoff, babysitter, pediatric nutrition, grocery list, grocery cart, "load the cart", "load the carts", "bargain hunt", "find the deals", "compare prices", "price check", "smart split", "save money on groceries", family calendar review, or anything involving coordinating schedules and meals for a family. Also trigger when the user says "parent helper", "family mode", "week ahead", or "plan the week". Trigger on local event queries: "what's going on", "things to do", "events this weekend", "anything happening", "stuff to do", "what can we do with the kids", "family stuff this weekend". This skill is the central hub — if it touches the family schedule, the family's food, or local family-friendly events, it belongs here.
日本語の概要は準備中です。原文の説明を表示しています。
rdmgator12/Parent-Helper☆ 202026年9月17日 更新
Rebases a feature branch onto its latest base, resolving conflicts while preserving the intent of local changes, optionally force-pushing and watching CI afterward. TRIGGER when: the user wants to rebase a feature branch, update a branch against its base, or replay local work on top of the latest upstream. DO NOT TRIGGER when: merging a release branch into dev → merging-branches; only watching CI on an already-open PR → monitoring-pull-requests.
日本語の概要は準備中です。原文の説明を表示しています。
opsmill/infrahub-ansible☆ 202026年10月16日 更新
Run work as an explicit event-driven state machine executed by subagents. The orchestrator is the runtime from the canonical loop — `state, effects = init(machine); execute(effects); while state is active: event = nextEvent(); state, effects = transition(machine, state, event); execute(effects); return state.output`. All routing judgment is authored ONCE, at plan time, into a machine file (states, event alphabet, transition table, budgets, final states); at runtime the orchestrator does pure table lookups and dispatches effects — it never decides, never authors, never ingests artifacts. Subagent/sync protocol is the timeboxed-iterating one: role prompts scaffolded once to disk and dispatched BY PATH, an initialiser preamble every subagent reads first, a self-populating cheatsheet, per-unit files, tiny structured returns, independent measurement gate. Use when the user says "workmachine", "run this as a state machine", "state-machine this", or when a goal has a small number of clearly named phases with explicit outcomes (built / passed / failed / blocked) and you want the routing to be auditable rather than judged on the fly. For clock-driven loops use timeboxed-iterating; for wide graphs with judged edge criteria use workgraph.
日本語の概要は準備中です。原文の説明を表示しています。
av/skills☆ 202026年10月12日 更新
Set up and run local LLMs with Harbor. Use when the user wants to run models locally, install Harbor, start Open WebUI, llama.cpp, Ollama, vLLM, Docker Model Runner, MLX, or oMLX, pull GGUF or HuggingFace models, add SearXNG web search, Speaches TTS/STT, or Open Terminal code execution, launch Codex/Claude/Grok/OpenCode against a Harbor backend, or troubleshoot GPU, VRAM, and service startup.
日本語の概要は準備中です。原文の説明を表示しています。
av/skills☆ 202026年10月12日 更新
Analyze franchise and multi-location unit economics including per-location P&L construction, four-wall EBITDA margins, prime cost optimization, contribution margin analysis, break-even modeling, and store-level ROI calculations.
日本語の概要は準備中です。原文の説明を表示しています。
tinh2/skills-hub-registry☆ 202026年9月5日 更新
Audit public sector and government resource allocation systems for budget optimization algorithms (zero-based, incremental, performance-based), service demand forecasting (ARIMA, Prophet, regression), equity-based distribution scoring (CDC SVI, environmental justice indices.
日本語の概要は準備中です。原文の説明を表示しています。
tinh2/skills-hub-registry☆ 202026年9月5日 更新
Analyze an inventory allocation system for demand-driven distribution accuracy, store clustering methodology, safety stock optimization, markdown timing, replenishment logic, and omnichannel inventory visibility..
日本語の概要は準備中です。原文の説明を表示しています。
tinh2/skills-hub-registry☆ 202026年9月5日 更新