Bump a Gradle or Rust dependency version. Use when editing libs.versions.toml, native/rust/Cargo.toml, or reviewing a Renovate PR. Not for adding a module or plugin (gradle-build-system, convention-plugin-development).
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Bump a Gradle or Rust dependency version. Use when editing libs.versions.toml, native/rust/Cargo.toml, or reviewing a Renovate PR. Not for adding a module or plugin (gradle-build-system, convention-plugin-development).
日本語の概要は準備中です。原文の説明を表示しています。
Reference for RIPDPI release signing config and versioning. Use when touching signing config or version bumps. Keep rules: r8-jni-keep-rules. Tagging and publishing: ripdpi-release.
日本語の概要は準備中です。原文の説明を表示しています。
Author or modify a build-logic convention plugin. Use when changing plugin internals, the diagnostics catalog, or Rust-native wiring. Not for adding a dependency/module (gradle-build-system) or version bumps (dependency-update).
日本語の概要は準備中です。原文の説明を表示しています。
Add a Gradle dependency or module, or triage a build failure. Use when editing gradle.properties or a build.gradle.kts. Not for plugin internals (convention-plugin-development) or version bumps (dependency-update).
日本語の概要は準備中です。原文の説明を表示しています。
Upgrade a deployed Sealevel (SVM) warp-route token or IGP program to a newer contract version (e.g. to enable token/IGP fee support), driven by warp apply. Use when asked to upgrade, bump, or migrate an SVM warp/IGP program to a fee-enabled or newer version, or when a config diff reports a contractVersion mismatch on a Sealevel chain.
日本語の概要は準備中です。原文の説明を表示しています。
Bump the version, generate release notes, and publish a new skillsaw release to PyPI. Use when cutting a new release.
日本語の概要は準備中です。原文の説明を表示しています。
Update a repository to the newest skillsaw — upgrade the install, report new rules and their findings in your repo, and bump version pins (GitHub Action SHAs, Makefile targets, pre-commit hooks). Use when a new skillsaw release is out and you want its latest checks.
日本語の概要は準備中です。原文の説明を表示しています。
Run a high-thoroughness end-to-end implementation loop using clean worker worktrees, per-slice planning, implementation, explicit review/fix iteration, orchestrator integration, and final commit/PR drafting. Use when the user explicitly wants a Ralph/Wiggum-style loop, autonomous multi-agent execution, a delegated feature/bugfix carried from confirmed scope through review-ready completion, or RFC-driven implementation that should be reviewed, bumped to In Progress, decomposed into phases, and executed through nested sub-loops. Supports Codex subagents by default and external CLI workers such as OpenCode when explicitly requested and available.
日本語の概要は準備中です。原文の説明を表示しています。
Multi-agent adversarial code review. Spawns three reviewer subagents (Auditor, Adversary, Pragmatist) on a single model, runs a cross-examination round, then deterministically synthesizes a single ranked report. Use this for non-trivial PRs, security-sensitive changes, refactors that touch many files, or any change where one perspective has obvious blind spots. Trigger phrases include "adverse review", "adversarial review", "multi-perspective review", "review my changes from multiple angles", "panel review". NOT suitable for trivial diffs (typos, dependency bumps, formatting).
日本語の概要は準備中です。原文の説明を表示しています。
Cut a new Voxt release. Use when the user says "prepare a release", "cut a release", "release Voxt", "do a release", "/prepare-release", or wants to run nbgv prepare-release, bump the version, generate end-user release notes, and announce them in the Releases chat.
日本語の概要は準備中です。原文の説明を表示しています。
Version management and release processes using Jetpack Changelogger. Use when creating releases, managing changelogs, bumping versions, or preparing releases.
日本語の概要は準備中です。原文の説明を表示しています。
Bump, validate, publish, and announce a public @bex-co/bex-security release using upstreamVersion-bex.N. Use only when explicitly asked to cut or publish a Bex Security release.
日本語の概要は準備中です。原文の説明を表示しています。
Resolve failed Renovate or Dependabot dependency update PRs by fixing version constraints, API breaking changes, and verifying build/test/format compliance. Use when a dependency bump PR fails CI, Cargo cannot select versions, or a crate update requires code migration.
日本語の概要は準備中です。原文の説明を表示しています。
Maintainer-only. Use when re-vendoring vendor-skills/BMAD/ against a newer BMAD-METHOD commit — "update BMAD", "re-vendor BMAD", "bump the BMAD pin". Not part of the Hedgehog discipline a consuming project copies; this only applies to the Hedgehog repo itself.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building imp, running its test suite, checking CI status, or debugging build/test failures - "make build", "run the tests", "test-gpu", "verify-fast", GTEST_FILTER, Docker/CUDA toolchain, dependency bumps, "CI is red/blocked", "which gate failed", stale objects / segfault after a header edit, hook edits, docker-entrypoint env vars, determinism or perplexity checks. Do NOT use for benchmarking/profiling (benchmark-cuda) or output-quality batteries (check-degeneration).
日本語の概要は準備中です。原文の説明を表示しています。
Use when opening, merging, or releasing a PR for imp - branching off main, `gh pr create`, enabling auto-merge, writing the PR body or a CHANGELOG entry, cutting a tagged release (version bump + CHANGELOG + tag + GitHub release). Symptoms - "PR stuck BLOCKED", "my last commit didn't land on main", "which check is required", "how do I cut a release", "auto-merge merged too early", "check-release failed", "STALE.md blocks git pull". Do NOT use for build/test mechanics (building-and-testing) or perf measurement / baseline refresh (benchmark-cuda).
日本語の概要は準備中です。原文の説明を表示しています。
The TaskBarHero game updated (new version) and the tbh-meter reader needs re-calibration — symptoms are gold showing 0, stage mode "?", or the live party/XP/stats dropping out (party empty / no live levels / runs degraded) after a patch, or you're prepping a meter release for a new game build. Runs the diagnose→dump→diff→reseed→bump→verify playbook (the fix is usually a reseed, but a build can also change an Obscured encoding with zero offset movement — caught only by the live gate, fixed by a read-strategy change). Use when the game version changed, after a TBH patch, when a player reports gold/stage/party/XP broken following an update, or when asked to re-seed / re-calibrate the reader for a new build.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user asks for release, version bump, changelog, or branch workflow beyond a single commit. Don't use for single commits or for publishing to a package registry.
日本語の概要は準備中です。原文の説明を表示しています。
Grafema release procedure for publishing new versions to npm. Covers happy path, pitfalls, rfdb binary lifecycle, and rollback. Use when user says "release", "publish", "bump version".
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Orchestrates the full powerball-harness plugin release with build, validation, version bump, CHANGELOG, tag, and GitHub Release. Use when releasing this plugin.
日本語の概要は準備中です。原文の説明を表示しています。
Cut a versioned LoreWeave release — draft the CHANGELOG.md entry from what shipped since the last tag, confirm the SemVer bump and pre-release/release decision with the user, then tag and push to trigger the automated build + GitHub Release. Use when the user says "cut a release", "publish v...", "ship v0.1.0", "make a release", or asks what's changed since the last version.
日本語の概要は準備中です。原文の説明を表示しています。
Ship workflow: detect + merge base branch, run tests, review diff, bump VERSION, update CHANGELOG, commit, push, create PR. Use when asked to "ship", "deploy", "push to main", "create a PR", or "merge and push".
日本語の概要は準備中です。原文の説明を表示しています。
Post-ship documentation update. Reads all project docs, cross-references the diff, updates README/ARCHITECTURE/CONTRIBUTING/CLAUDE.md to match what shipped, polishes CHANGELOG voice, cleans up TODOS, and optionally bumps VERSION. Use when asked to "update the docs", "sync documentation", or "post-ship docs".
日本語の概要は準備中です。原文の説明を表示しています。
Cut a NowStack Mobile release. Bump version, generate changelog, and promote existing TestFlight/Play internal builds to production. Does not rebuild.
日本語の概要は準備中です。原文の説明を表示しています。