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cccskills

「cleanup」の検索結果

536 件 ・ 関連度順

概要と使いどころ

Use when implementation is complete, all tests pass, and you need to decide how to integrate the work - guides completion of development work by presenting structured options for merge, PR, or cleanup

日本語の概要は準備中です。原文の説明を表示しています。

rpamis/comet3,1842026年10月13日 更新

comet-any

無料

Create or upgrade a Comet Classic workflow Skill via Comet Creator. Not for general Skill authoring, cleanup, or review.

日本語の概要は準備中です。原文の説明を表示しています。

rpamis/comet3,1842026年10月13日 更新

Best practices for working on the Harness books repo. Use this skill when editing, restructuring, building, or exporting the books under `book1-claude-code/` and `book2-comparing/`, especially for Honkit, print HTML, Pandoc/XeLaTeX PDF export, build cleanup, TOC issues, naming conventions, and keeping source assets separate from generated outputs.

日本語の概要は準備中です。原文の説明を表示しています。

wquguru/harness-books3,1802026年4月19日 更新

Apply Refactoring.Guru-inspired rules when diagnosing code smells, choosing refactoring techniques, and stopping cleanup before uncontrolled redesign.

日本語の概要は準備中です。原文の説明を表示しています。

ciembor/agent-rules-books3,0222026年9月10日 更新

Establish a repeatable local Attio development loop with sanitized fixtures, a non-production workspace, explicit mutation switches, and cleanup receipts. Use when iterating on Attio mappings or API behavior. Trigger with "Attio local development", "Attio dev loop", or "test Attio locally".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8352026年10月13日 更新

Execute an Adobe PDF Services operation through explicit asset custody, asynchronous status, output verification, and cleanup. Use for approved document conversion, extraction, or generation. Use when the task requires pdf services controlled document job. Trigger with "process PDF with Adobe", "PDF Services job", or "Adobe document automation".

日本語の概要は準備中です。原文の説明を表示しています。

jeremylongshore/tons-of-skills-marketplace2,8352026年10月13日 更新

Generates images and game sprites through GPT or Grok with guided provider choices, separate saved defaults, automatic cleanup and optional curation. Handles sprite requests, ordinary image generation/editing, standalone image-to-video clips (i2v, animate this still, 그록 영상, 이매진 비디오, 스틸 움직여줘, first/last frame, reference-to-video, 영상 이어붙이기, 영상 편집, extend/edit a clip), clips from a video MCP on the agent (ZCRE, 지크 MCP), chroma removal, animation atlases, video loops, 큐레이션뷰, image candidates, 팔레트 스왑, palette swap, recolor, rig layers, engine exports, repeating backgrounds, projected shadows, motion/contact inspection and optional scene composition from existing assets.

日本語の概要は準備中です。原文の説明を表示しています。

aldegad/sprite-gen2,7722026年10月13日 更新

stss

無料

Reduce defensive disclaimers, stacked hedging, and self-protective narration when drafting, rewriting, or auditing proposals, articles, case studies, captions, and other reader-facing prose. Use when defensive wording is requested for review or appears in a draft, including wording the assistant adds. Preserve meaningful limits; do not perform general style cleanup or ordinary code work.

日本語の概要は準備中です。原文の説明を表示しています。

lennney/stop-that-shit2,6092026年10月13日 更新

Generate, convert, clean, and integrate audio for Three.js browser games with ElevenLabs: sound effects, looping ambience, music tracks and loops (menu, gameplay, boss, victory/defeat stingers), UI sounds, impact/weapon/vehicle audio, creature and boss stingers, announcer and dialogue TTS, voice conversion from a scratch performance, voice cleanup, audio manifests, and Web Audio integration.

日本語の概要は準備中です。原文の説明を表示しています。

majidmanzarpour/threejs-game-skills2,4912026年9月28日 更新

xlsx

無料

Create, edit, analyze, or convert Excel spreadsheets (.xlsx, .xlsm, .xltx) where the workbook file is the primary deliverable. Use for formulas, formatting, financial models, multi-sheet workbooks, and tabular cleanup exported to Excel. Also applies to .csv/.tsv when the user wants spreadsheet output. Do NOT use for Word documents, HTML reports, standalone Python scripts, database pipelines, or Google Sheets API work.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/claude-scientific-writer2,4602026年10月9日 更新

Use for video editing or video creation work that should be editable in OpenChatCut, even when the user does not explicitly mention OpenChatCut. Covers local/attached video editing, captions/subtitles, transcription, trimming, talking-head cleanup, highlights, B-roll, overlays, generation, export, project/editor opening, importing, targeting, verifying, watching, and identifying the active OpenChatCut project/editor URL.

日本語の概要は準備中です。原文の説明を表示しています。

0xsline/OpenChatCut2,3212026年10月7日 更新

Intelligently organizes your files and folders across your computer by understanding context, finding duplicates, suggesting better structures, and automating cleanup tasks. Reduces cognitive load and keeps your digital workspace tidy without manual effort.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8422026年10月13日 更新

Practical mastering steps for TTS audio: cleanup, loudness normalization, alignment, and delivery specs.

日本語の概要は準備中です。原文の説明を表示しています。

benchflow-ai/skillsbench1,8422026年10月13日 更新

Technical debt management including branch cleanup, doc verification, TODO scanning, and dependency auditing

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8412026年9月17日 更新

Intelligently organizes your files and folders across your computer by understanding context, finding duplicates, suggesting better structures, and automating cleanup tasks. Reduces cognitive load and keeps your digital workspace tidy without manual effort.

日本語の概要は準備中です。原文の説明を表示しています。

Prat011/awesome-llm-skills1,7952026年7月14日 更新

You are a code refactoring expert specializing in clean code principles, SOLID design patterns, and modern software engineering best practices. Analyze and refactor the provided code to improve its quality, maintainability, and performance.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7502026年10月1日 更新

You are a technical debt expert specializing in identifying, quantifying, and prioritizing technical debt in software projects. Analyze the codebase to uncover debt, assess its impact, and create acti

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7502026年10月1日 更新

Manage track lifecycle: archive, restore, delete, rename, and cleanup

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7502026年10月1日 更新

You are a dependency security expert specializing in vulnerability scanning, license compliance, and supply chain security. Analyze project dependencies for known vulnerabilities, licensing issues, outdated packages, and provide actionable remediation strategies.

日本語の概要は準備中です。原文の説明を表示しています。

rmyndharis/antigravity-skills1,7502026年10月1日 更新

Manage old recordings — find large files, archive old meetings, delete processed originals. Use when the user says "clean up recordings", "how much space are meetings using", "delete old recordings", "archive meetings", "manage meeting storage", or asks about disk space from minutes.

日本語の概要は準備中です。原文の説明を表示しています。

silverstein/minutes1,5452026年10月13日 更新

Create, improve, refactor, replace, review, or validate prompts, instructions, agents, subagents, and skills. Use for Copilot customization cleanup, extending HVE workflows with project-specific capabilities, and parent-owned correction of material review findings.

日本語の概要は準備中です。原文の説明を表示しています。

microsoft/hve-core1,5212026年10月13日 更新

Implement Roblox physical simulation and queries with assemblies, anchoring, constraints, collision groups, CanCollide/CanTouch/CanQuery, raycasts and overlap queries, mass, impulses, forces, velocity, moving assemblies, cleanup, and network ownership. Use for Roblox collisions, hit detection, RaycastParams, PhysicsService, projectiles, vehicles, knockback, constraints, deprecated BodyMovers, unstable motion, or client-owned physics exploits.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4682026年10月9日 更新

roblox-ui

無料

Build production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, and multi-viewport verification. Use for Roblox HUDs, inventories, shops, settings, ability bars, ScrollingFrames, AutomaticSize, GuiService, gamepad focus, touch UI, or UI that clips, resets on respawn, looks generic, or was generated as one giant LocalScript.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4682026年10月9日 更新

Builds and ships iOS/macOS apps with XcodeGen, SwiftUI and SPM: Xcode build fixes, device deployment, Apple Developer signing/notarization, CI/CD pipelines. Use for XcodeGen project.yml setup, "Library not loaded @rpath" crashes, code-signing errors (Error -25294, adhoc fallback), or Electron notarization failures. Not for TCC permission dialogs (use macos-permissions) or disk cleanup (use macos-cleaner).

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4562026年10月13日 更新