【非推奨】要求の整合性チェックは requirement-management の reqctl.py validate に統合された。既存の docs/sdd/ を保守する場合にのみ使用する。SDDドキュメントの整合性チェック、実装同期確認、アーカイブ(CLAUDE.md同期含む)、ファイル最適化を行う。Do NOT use for 要求の矛盾検出(requirement-management を使用すること)。
「dd」の検索結果
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概要と使いどころ
tdd-plan에 넘길 요구사항 원천 문서(xxx-plan-input.md)를 질의응답으로 점진 작성. 주제 한 줄이나 흩어진 메모에서 시작해 범위·도메인 규칙·예제·경계 조건·미확정 사항을 채운다. "요구사항 정리", "tdd-plan 입력 문서 만들기", "TDD 시작 전 요구사항 정리" 요청 시 사용. /tdd-plan-input으로 호출.
日本語の概要は準備中です。原文の説明を表示しています。
tdd
無料Use when implementing a new function, adding a feature, fixing a bug, refactoring with test coverage, or writing a new test. Enforces strict outside-in red-green-refactor TDD with one-failure-per-turn discipline, predict-the-failure-before-every-run checks, hardcode-first minimum changes, triangulation, and property-based testing for large input spaces. Triggers on explicit TDD requests and on any task phrased as "implement", "add", "write a function", "build a feature", or "fix a bug" in a test-capable codebase. Reports red/green validation evidence.
日本語の概要は準備中です。原文の説明を表示しています。
Use when working with Caddy — caddy web server management, automatic TLS certificate handling, reverse proxy configuration, site management, and plugin inspection. Covers Caddyfile analysis, admin API usage, access logs, and upstream health monitoring. Read this skill before any Caddy operations — it enforces discovery-first patterns, anti-hallucination rules, and safety constraints.
日本語の概要は準備中です。原文の説明を表示しています。
Document and type a Sentry API endpoint. Write or fix @extend_schema decorators, specify response TypedDicts, type request parameters, correct type drift between the declared schema and the runtime response, and validate the generated spec. Use when asked to "document an endpoint", "add OpenAPI docs", "add/fix @extend_schema", "type an endpoint response", "fix the response type", "fix type drift", "reuse a response type", "split an overloaded endpoint", "specify the response schema", "add a TypedDict response", "migrate a legacy api-docs path", "fix a parameter type", or "make an endpoint public" / "promote an endpoint" (promotion is one section here).
日本語の概要は準備中です。原文の説明を表示しています。
Use when working with access policies, field access, authorization middleware, gates, route access control, AccessResult semantics, permission handlers, or files in packages/access/, packages/routing/src/AccessChecker.php, packages/user/src/Middleware/. Covers entity-level access (deny-by-default via isAllowed), field-level access (open-by-default via !isForbidden), the Gate system, route options (_public, _permission, _role, _gate), and the SessionMiddleware/AuthorizationMiddleware pipeline in public/index.php.
日本語の概要は準備中です。原文の説明を表示しています。
sdd-qa
無料Independent quality assurance for one SDD Composy task in qa_required: CA coverage, unit/integration/E2E, accessibility, responsiveness, environment, and evidence inventory, producing the QA report and requesting evidence_required. Use when a task finished execution — 'rodar o QA da task', 'testar a TASK-003', 'validar a implementação'. Do NOT use for code review (sdd-review), the final verdict (sdd-verify), or test runs outside an SDD task.
日本語の概要は準備中です。原文の説明を表示しています。
Implement exactly one SDD Composy task in the ready state with dependency preflight, TDD RED evidence, allowed paths, real verification commands, and the guarded transition to qa_required. Use when a ready task should be executed — 'executar a TASK-003', 'implementar a próxima tarefa', 'run task 4'. Do NOT use for changes without an approved task (sdd-quick), for autonomous multi-stage correction (sdd-loop), or for QA, review, or verification.
日本語の概要は準備中です。原文の説明を表示しています。
sdd-sync
無料Reconcile SDD Composy task Markdown and the JSON projection: read-only inspect and plan, then apply only with an explicit authority and the CONFIRM-SDD-SYNC token. Use when task contracts and operational state diverged — 'sincronizar as tarefas', 'o JSON das tasks está desatualizado', 'markdown and json disagree'. Do NOT use to list or advance tasks (sdd-tasks), for a status overview (sdd-status), or to simulate approval.
日本語の概要は準備中です。原文の説明を表示しています。
Generate and safely advance the SDD Composy task projection from approved PRD, stories, and TechSpec: import contracts, list/next/show, and guarded start/block/transition/verify. Use when work must be decomposed or a task's state inspected or moved — 'quebrar a spec em tarefas', 'listar as tarefas', 'qual a próxima task', 'mark TASK-003 blocked'. Do NOT use to implement a task (sdd- execute), reconcile Markdown and JSON (sdd-sync), or for a status overview (sdd- status).
日本語の概要は準備中です。原文の説明を表示しています。
Independent, traceable code review of one SDD Composy task in review_required against its approved PRD, stories, TechSpec, evidence, and project rules, with stable findings and severities. Use when a task passed QA and evidence — 'revisar a TASK-003', 'code review da task', 'review this task's diff'. Do NOT use for code review outside an SDD workspace (use the host code review), for QA (sdd-qa), or for verification (sdd-verify).
日本語の概要は準備中です。原文の説明を表示しています。
sdd-prd
無料Create or revise the problem-first SDD Composy PRD (tasks/prd-SLUG/prd.md) with stable RF/CA identifiers, stopping at the human approval gate. Use when a user problem needs a product contract — 'criar o PRD', 'documento de requisitos', 'revisar o PRD do slug X', 'write the requirements for…'. Do NOT use for user stories (sdd-stories), technical design (sdd-techspec), or PRDs outside an initialized SDD workspace.
日本語の概要は準備中です。原文の説明を表示しています。
Discover, build, verify, and optionally export (HTML, optional PDF) the evidence manifest of one SDD Composy task in evidence_required, routing it toward review_required. Use when acceptance evidence must be assembled or checked — 'juntar as evidências da task', 'gerar o relatório de evidências', 'verify the evidence manifest'. Do NOT use to run tests (sdd-qa), review code (sdd-review), or inspect the trace (sdd-trace).
日本語の概要は準備中です。原文の説明を表示しています。
Content sanitization and hidden-content detection for agent skill security. Scans markdown, HTML, and text for visually hidden but agent-readable attacks: CSS-hidden text (display:none, color:white, font-size:0, opacity:0), HTML comments with instructions, collapsible details sections, zero-width unicode, homoglyphs, misleading links, and inline HTML in markdown. Enforces mandatory sanitization before external content enters agent context. Load as part of the secure-* sequence during any repo scan or skill audit. Also load for sanitize content, check hidden text, scan markdown attacks, strip HTML, detect invisible instructions, check zero-width chars. Core principle: visibility does not equal influence — hidden content is more dangerous than visible content because agents process it but humans cannot see it.
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CEngineServiceMgr_GetAddonCount (auto-generated, category: vfunc). Locate CEngineServiceMgr::GetAddonCount in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CEngineServiceMgr_GetAddonCount, CEngineServiceMgr::GetAddonCount
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerController_HandleCommandDrop (auto-generated, category: func). Locate CCSPlayerController::HandleCommandDrop in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerController_HandleCommandDrop, CCSPlayerController::HandleCommandDrop
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSPlayerController_AddedToEntityDatabase (auto-generated, category: vfunc). Locate CCSPlayerController::AddedToEntityDatabase in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSPlayerController_AddedToEntityDatabase, CCSPlayerController::AddedToEntityDatabase
日本語の概要は準備中です。原文の説明を表示しています。
Find and patch the g_pNavMesh null-check inside CCSBotManager_AddBot in CS2 binary using IDA Pro MCP. This patch removes the navigation mesh requirement so bots can be added even without a nav mesh loaded. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate and patch the nav mesh check in AddBot. Trigger: bot nav ignore, AddBot nav mesh patch, bot without nav, CCSBotManager nav ignore
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CCSBotManager_AddBot (auto-generated, category: func). Locate CCSBotManager::AddBot in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CCSBotManager_AddBot, CCSBotManager::AddBot
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for BotAdd_CommandHandler (auto-generated, category: func). Locate CCSBotManager::BotAddCommand in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: BotAdd_CommandHandler, CCSBotManager::BotAddCommand
日本語の概要は準備中です。原文の説明を表示しています。
Agent fallback for CBaseEntity_AddChangeAccessorPath (auto-generated, category: vfunc). Locate CBaseEntity::AddChangeAccessorPath in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CBaseEntity_AddChangeAccessorPath, CBaseEntity::AddChangeAccessorPath
日本語の概要は準備中です。原文の説明を表示しています。
Add descriptions for new models from the HuggingFace router to chat-ui configuration. Use when new models are released on the router and need descriptions added to prod.yaml and dev.yaml. Triggers on requests like "add new model descriptions", "update models from router", "sync models", or when explicitly invoking /add-model-descriptions.
日本語の概要は準備中です。原文の説明を表示しています。
Domain-Driven Design methodology using bounded contexts, ubiquitous language, and strategic/tactical patterns
日本語の概要は準備中です。原文の説明を表示しています。
動作確認やPR用の録画に字幕、注目箇所のズーム、再生速度の変更を加え、元動画を証拠として残しながら説明付きのMP4に仕上げるスキル。
- PR用の録画に説明字幕を付けたいとき
- UIの操作箇所を拡大したいとき
- 動作確認動画の待機時間を短縮したいとき