World-class motion graphics expertise combining the animation principles of Disney, the kinetic typography of MK12, and the visual storytelling of studios like Buck and Ordinary Folk. Motion graphics transforms static ideas into dynamic visual experiences. Great motion graphics doesn't just move—it communicates. Every animation should have purpose: to guide attention, reinforce message, create emotion, or clarify concept. The best motion designers understand that restraint is power, that timing is everything, and that the animation should be invisible—viewers should feel the story, not notice the effects. Use when "motion graphics, animation, animate, motion design, kinetic, logo animation, title sequence, lower thirds, animated, after effects, lottie, transitions, motion, motion, graphics, animation, after-effects, lottie, kinetic, typography, design" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Autonomous agents are AI systems that can independently decompose goals, plan actions, execute tools, and self-correct without constant human guidance. The challenge isn't making them capable - it's making them reliable. Every extra decision multiplies failure probability. This skill covers agent loops (ReAct, Plan-Execute), goal decomposition, reflection patterns, and production reliability. Key insight: compounding error rates kill autonomous agents. A 95% success rate per step drops to 60% by step 10. Build for reliability first, autonomy second. 2025 lesson: The winners are constrained, domain-specific agents with clear boundaries, not "autonomous everything." Treat AI outputs as proposals, not truth. Use when "autonomous agent, autogpt, babyagi, self-prompting, goal decomposition, react pattern, agent loop, self-correcting agent, reflection agent, langgraph, agentic ai, agent planning, autonomous, agents, langgraph, react, planning, reflection, guardrails, reliability, checkpointing" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Creating memorable, readable, and emotionally resonant game characters that work at every scale and in every contextUse when "character design, design a character, character art, character concept, character sheet, turnaround, expression sheet, character silhouette, shape language, character proportions, iconic character, memorable character, character lineup, character family, hero design, villain design, npc design, protagonist design, character, art-direction, visual-design, game-art, concept-art, silhouette, shape-language, color-theory, costume, expression, turnaround, iconic, readable" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Expert in brutally honest, self-deprecating marketing that converts. Covers transparent messaging, vulnerability as strategy, "we're not for everyone" positioning, and turning weaknesses into strengths. Knows when honesty builds trust and when it backfires. Use when "anti-marketing, honest marketing, brutally honest, we're not for everyone, transparent, no bullshit, self-deprecating marketing, " mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Angular is opinionated and comprehensive - it gives you everything: routing, forms, HTTP, dependency injection, testing. The learning curve is steep, but once you're in, you move fast. The structure it enforces is why enterprises love it. This skill covers Angular 17+, standalone components, signals, the new control flow syntax, and modern Angular patterns. Key insight: Angular's power is in its DI system and RxJS integration. Master those, and everything else follows. 2025 lesson: Standalone components are the future. NgModules aren't going away, but new projects should start standalone. Signals are Angular's answer to fine-grained reactivity - learn them. Use when "angular, angular component, angular service, angular routing, angular forms, rxjs, ngrx, angular signals, standalone component, angular ssr, angular, typescript, frontend, spa, enterprise, rxjs, signals, standalone" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Checkable-ish surface presentation signals a reviewer notices first — duplicate/near-identical tables, leftover pipeline/template strings, too-few or LLM-looking figures, and page-padding. AUXILIARY ONLY and weak by design: a deterministic pass (tools/check_presentation.py — dup-table + pipeline-artifact) plus a fresh cross-model GROSS-cases-only semantic pass (thin-float, LLM-figure, page-padding), every above-info finding span-anchored to the evidence ledger (claims.json). The adjudicator CAPS everything at minor (SURFACE_ONLY_SKILLS + SURFACE_PATTERNS) — these contribute at most SOFT_FLAGS, never a HARD verdict — default false_positive_risk:high. NOTE: the pure AI writing-STYLE impressions (AI-flavor prose, defensive 'not-X-but-Y' hedging, narrative-arc, jargon-stuffing, invented codenames) MOVED to the zero-verdict-weight AIS track — for those use skills/ai-style-impressions, NOT this. Emits presentation-signals.findings.json; NEVER computes the verdict. Triggers: "presentation signals", "surface check", "duplicate tables", "排版信号".
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/Anti-Autoresearch☆ 1612026年10月7日 更新
Agent Memory Systems workflow skill. Use this skill when the user needs "Memory is the cornerstone of intelligent agents. Without it, every and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
日本語の概要は準備中です。原文の説明を表示しています。
diegosouzapw/awesome-omni-skills☆ 1602026年7月8日 更新
Agent Memory Systems workflow skill. Use this skill when the user needs "Memory is the cornerstone of intelligent agents. Without it, every and the operator should preserve the upstream workflow, copied support files, and provenance before merging or handing off.
日本語の概要は準備中です。原文の説明を表示しています。
diegosouzapw/awesome-omni-skills☆ 1602026年7月8日 更新
产品设计 / UX 设计 (产品设计 / UX 设计 (Product Design / UX Design) — 数字产品的用户体验设计:从用户研究 → 信息架构 → 交互设计 → 视觉/UI → 可用性测试 → 设计系统的认知操作系统,面向 UX designer / product designer / interaction designer / UX researcher / design systems engineer / design lead,以及想入行、转岗、服务这行(设计外包、设计工具厂商、研究平台)的视角。覆盖: (a) 第一性张力 — **用户中心/研究驱动 (user-centered, 'you are not the user', research before pixels, observe behavior not opinions) ⇄ 商业目标/约束/交付 (business goals, north-star metrics, ship it, designer 服务于产品成功不是个人作品集)**; **设计直觉/品味/craft (taste, aesthetics, 'attractive things work better' — Norman 情感化设计) ⇄ 数据/实验/A-B 测试 (data-driven, metrics, experimentation, 'opinions are not data')**; **用户说的 (stated preference, 访谈里说喜欢) ⇄ 用户做的 (revealed behavior, 行为观察 > 自陈, usability test 看人真实卡在哪)**; **一致性/设计系统/规范 (consistency, design system, Jakob's law 用户带着别处的习惯来, 复用组件) ⇄ 创新/打破模式 (innovation, 该不该破规范)**; **减法/简化 (simplicity, Krug 'Don't Make Me Think', less but better — Dieter Rams) ⇄ 功能丰富/利益相关者塞需求 (feature creep, stakeholder pressure)**; **UX(体验/流程/研究) ⇄ UI(视觉/像素/组件)** 的职责之争, **designer 该不该写代码 (design engineer / 'should designers code')**; (b) 核心工作流 / pipeline (最标准、最易蒸高质量+CLI 化) — Double Diamond (发现 discover → 定义 define → 开发 develop → 交付 deliver) / Design Thinking (共情 empathize → 定义 → 构思 ideate → 原型 prototype → 测试 test) / Design Sprint (Jake Knapp 5 天冲刺); 完整链: 用户研究 (访谈/问卷/可用性测试/卡片分类) → persona / journey map / JTBD → 信息架构 IA + 用户流 user flow → 线框 wireframe (低保真) → 交互/原型 prototype (高保真) → 视觉 UI / 设计系统落地 → 可用性测试 usability testing → handoff 给开发 → 度量迭代 (北极星 / HEART 框架); (c) 工具栈 — 设计/原型 (Figma 绝对主导 / Sketch 衰退 / Adobe XD 已停更 / Framer 高保真+建站 / Penpot 开源 / Principle / ProtoPie 微交互); 协作白板 (FigJam / Miro / Mural); 用户研究 (Maze / UserTesting / Lookback / Dovetail 研究库 / Optimal Workshop 卡片分类树测试 / Hotjar / Microsoft Clarity 热图); 设计系统/交付 (Storybook / 蓝湖(中) / Zeplin / design tokens / Tokens Studio); 度量 (Amplitude / Mixpanel / 北极星指标); AI 新兴 (Figma AI / v0 by Vercel / Galileo AI / Uizard / Cursor 给 design engineer); (d) 知识正典 — Don Norman《The Design of Everyday Things》(affordance/signifier/mapping 圣经)、Steve Krug《Don't Make Me Think》(可用性入门)、Alan Cooper《About Face》《The Inmates Are Running the Asylum》(交互设计/persona 起源)、Jakob Nielsen 10 Usability Heuristics + NN/g 文章库、Jake Knapp《Sprint》、Jeff Gothelf《Lean UX》、Teresa Torres《Continuous Discovery Habits》、Erika Hall《Just Enough Research》、Julie Zhuo《The Making of a Manager》、《Refactoring UI》(Adam Wathan/Steve Schoger)、《Universal Principles of Design》、Laws of UX (Jon Yablonski)、《100 Things Every Designer Needs to Know About People》(Susan Weinschenk)、IDEO/Stanford d.school 设计思维材料; (e) figures/流派 — 认知心理/人因派 (Don Norman 认知科学奠基、Susan Weinschenk 行为心理、Kathryn Whitenton); 可用性工程派 (Jakob Nielsen 启发式/折扣可用性、Steve Krug、Jared Spool UIE); 交互设计/目标导向派 (Alan Cooper goal-directed/persona、Kim Goodwin); 设计思维派 (IDEO Tim Brown、David Kelley d.school); 精益/持续探索派 (Jeff Gothelf Lean UX、Teresa Torres continuous discovery、Marty Cagan《Inspired》产品发现); 设计系统/系统化派 (Brad Frost Atomic Design、Nathan Curtis design tokens、Alla Kholmatova); 视觉/UI craft 派 (Adam Wathan & Steve Schoger Refactoring UI、Dieter Rams 'less but better' 工业设计遗产); 设计领导/职业派 (Julie Zhuo、Aarron Walter 情感化设计、John Maeda); 移动优先 (Luke Wroblewski 'Mobile First'); (f) 行业话术/黑话 — affordance 可供性 / signifier 意符 / mental model 心智模型 / IA 信息架构 / heuristic evaluation 启发式评估 / usability 可用性 / a11y accessibility 无障碍 / WCAG / persona 用户画像 / journey map 用户旅程 / JTBD jobs-to-be-done / north-star metric 北极星 / HEART 框架 / wireframe 线框 / mockup / prototype 原型 / fidelity 保真度 (lo-fi/hi-fi) / design system 设计系统 / design token 设计令牌 / atomic design 原子设计 / component library 组件库 / handoff 交付 / red routes 关键路径 / dark pattern 暗黑模式 / Fitts's law / Hick's law / Jakob's law / Miller 7±2 / progressive disclosure 渐进披露 / above the fold / hamburger menu / skeuomorphism vs flat / micro-interaction / empty state / edge case / happy path / design debt 设计债 / dogfooding / dot voting / affinity mapping 亲和图 / card sorting 卡片分类 / tree testing / A/B test / NPS / SUS (System Usability Scale); (
日本語の概要は準備中です。原文の説明を表示しています。
swaylq/master-skill☆ 1552026年9月6日 更新
REQUIRED for all skill development. Automatically version control every skill file modification for rollback/comparison. Use after init_skill.sh, after every str_replace/create_file, and before packaging.
日本語の概要は準備中です。原文の説明を表示しています。
oaustegard/claude-skills☆ 1512026年10月13日 更新
Read Bluesky/ATProto without depending on Bluesky's AppView — interactions on a user's posts, thread replies, any repo's records, network-wide backlinks across every lexicon, an account's handle and PDS history, which collections are active network-wide, and layer-by-layer outage diagnosis. Use when bsky.app or the AppView is down or slow, when a Bluesky read returns timeouts or 5xx, when asked who liked/replied/quoted/reposted something, when pulling live Bluesky context cheaply, when reading records straight from a PDS, when asked who references a record or account anywhere on the network, whether an account has changed handle or migrated servers, or which lexicons and non-Bluesky apps are active on atproto. Complements browsing-bluesky, which routes everything through the AppView and fails when it does.
日本語の概要は準備中です。原文の説明を表示しています。
oaustegard/claude-skills☆ 1512026年10月13日 更新
Use when 王建硕 wants to systematically grow his X (Twitter) followers by running numbered, A/B-testable growth experiments and tracking which ones actually work. Every action gets a number, a hypothesis, a target metric, a before-state (for rollback), and a verdict. The North-Star metric is the new-follower ÷ profile-visit ratio (conversion) — every profile change is judged against it. Daily it ingests the X Analytics CSV export, scores each running experiment, and recommends keep / rollback. Triggers — "涨粉", "增加 X 粉丝", "X 涨粉实验", "follower growth", "A/B test my profile", "今天的涨粉检查", "/wjs-x-increasing-follower".
日本語の概要は準備中です。原文の説明を表示しています。
jianshuo/claude-skills☆ 1322026年10月13日 更新
Suede-owned operations-architecture discipline that fixes the shape of a system before anyone builds it: entity schema first, exactly one write path per entity, every unit of work routed to a deterministic automation, an AI agent, or a human decision, every existing tool marked absorb, keep, or kill, and the build sequenced into phases whose completion is proved by a command. Use when scoping an automation or agent build, deciding whether a workflow needs a model at all, consolidating a sprawling tool stack, designing the data model under a workflow, choosing a migration path off an old system, or ordering a build so nothing lands on a moving foundation. NOT FOR: executing a planned multi-file repo change (use suede-graph-flo-xr); coordinating parallel builders with file ownership (use suede-agent-teams); lead lifecycle, scoring, and CRM routing rules (use suede-revops); proving agent output quality against an eval set (use suede-ai-eval); reviewing the finished diff (use suede-code-review).
日本語の概要は準備中です。原文の説明を表示しています。
JasonColapietro/suede-creator-skills☆ 1272026年10月12日 更新
Use this skill on every programming task — writing code, fixing bugs, refactoring, explaining code, running tools, or answering technical questions. Apply token-saving and quality-preserving practices throughout. Activate even when the user doesn't explicitly ask for efficiency — this skill is always relevant for software development work. Do not skip this skill for "simple" tasks; the rules apply at every scale.
日本語の概要は準備中です。原文の説明を表示しています。
EliasOulkadi/shokunin☆ 1142026年10月5日 更新
Lifts the task's scope for one task. The session, its reviews and fix-the-class then look across the whole codebase and every repo that shares its code, data or vendors, and every problem found anywhere is handled by the usual rules. Runs only when the user types it.
日本語の概要は準備中です。原文の説明を表示しています。
joetawil7/first-pass☆ 1012026年10月10日 更新
Reviews a change before it is merged, from little or no input. With nothing typed it reviews the branch you are on, uncommitted work included, against its base, its PR and its ticket, so a developer can check their own work before asking for review. With PR links, repo#N or a branch it reviews someone else's change the same way, several repos at once. It judges the failed CI checks and every Bugbot and reviewer comment, gets a fresh breaker review, traces every other piece of code that uses what changed, proves each finding or marks it unproven, says what the merge needs (a build, env vars, migrations, deploy order) and how to check the deploy, never posts to GitHub, and offers fixes only after the report. Runs only when the user types it.
日本語の概要は準備中です。原文の説明を表示しています。
joetawil7/first-pass☆ 1012026年10月10日 更新
Compact reference for the Hyperliquid API as the desk uses it - endpoints and envelopes, every /info request type, every /exchange action with its signing scheme, order and status vocabularies, asset ids, tick and lot rules, rate limits, WebSocket subscription list, error strings, and where the official docs are. Use to look up an exact field, request type or limit before writing a call, and to map an error string to its cause.
日本語の概要は準備中です。原文の説明を表示しています。
galleonlabs/hypergrok-trading-desk☆ 992026年10月13日 更新
Subjects every non-trivial decision to a fresh-context adversarial review before it stands. Use when you want every assumption cross-examined before proceeding, when stress-testing a plan for hidden failure modes, when correctness matters more than speed, when working in unfamiliar code, when stakes are high (production auth, security-sensitive logic, a high-stakes migration, irreversible operations), or any time a confident output would be cheaper to verify now than to debug later.
日本語の概要は準備中です。原文の説明を表示しています。
nota-america/forgecat-agent-profiles☆ 902026年9月24日 更新
Foundation skill for warp-route updates. Reads the current on-chain config of a warp route via `hyperlane warp read`, enumerates every artifact (router, ProxyAdmin, ISM, hook, fee contracts) per chain, classifies each artifact's owner (auto-detects Safe / ICA / EOA; asks the user for everything else — Turnkey, Privy, MPC, custom multisig, timelock, etc.), and persists a per-artifact owner table that downstream update skills consume to know which signing path each batch needs. Read-only — no signing, no on-chain mutations.
日本語の概要は準備中です。原文の説明を表示しています。
hyperlane-xyz/hyperlane-monorepo☆ 762026年10月14日 更新
Development conventions and patterns for everything-claude-code. JavaScript project with conventional commits.
日本語の概要は準備中です。原文の説明を表示しています。
ComeOnOliver/skillshub☆ 652026年6月24日 更新
Organizes an author’s response to peer review. Extracts every referee and editor point, tags severity and type, orders the revision by dependency, flags defensible pushbacks as questions, and builds a numbered comment → response → location letter whose substantive answers the author writes. Use when the user has referee reports, a revise-and-resubmit decision, or an editor’s letter and wants to plan the revision, draft the response letter, or check that every point was addressed. The reviewer-side twin is journal-review.
日本語の概要は準備中です。原文の説明を表示しています。
scdenney/open-science-skills☆ 652026年10月8日 更新
Organize an author's response to peer review: extract every referee point, order the revision by dependency, flag possible pushbacks, and build the response-letter skeleton the author fills in. Use for revise-and-resubmit planning, response letters, or checking every point was answered.
日本語の概要は準備中です。原文の説明を表示しています。
scdenney/open-science-skills☆ 652026年10月8日 更新
Synchronize existing READMEs with local Git code changes and every language edition. This skill should be used for update readme, sync readme, 更新 README, 更新项目文档, 同步多语言 README, README を更新して, README 업데이트해 줘, обнови README, or /readme-update. Ask for an exact project version or explicit unchanged choice before editing; inspect committed, staged, unstaged and untracked changes, weave each change into its natural position (never just the beginning or end), keep the flowchart current, and keep all language editions identical apart from the language.
KieranGao/general-readme-skill☆ 632026年10月6日 更新
Zip recorded Anabasis v2 runs for handover at a chosen depth (--light, --medium, --verbose). Use when the operator asks to zip, bundle, archive or send a run, a round, its log, its harness or "everything the model saw", or names a size cap. One command, three cumulative levels, any number of runs, a README, a reading guide and a MANIFEST inside every zip.
日本語の概要は準備中です。原文の説明を表示しています。
s-smits/anabasis☆ 622026年10月14日 更新