Author, lint, and publish skill packages that satisfy the library authoring standard. Use when creating a new skill, reviewing a skill PR, or fixing one that never activates.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Author, lint, and publish skill packages that satisfy the library authoring standard. Use when creating a new skill, reviewing a skill PR, or fixing one that never activates.
日本語の概要は準備中です。原文の説明を表示しています。
SaaS pricing design and optimization covering value metric selection, tier architecture, price point research, pricing page design, price increase execution, and competitive pricing analysis.
日本語の概要は準備中です。原文の説明を表示しています。
Package a video: title and thumbnail-text pairs that never repeat words, or critique them. "why is no one clicking this video"
日本語の概要は準備中です。原文の説明を表示しています。
Write a video script: hooks, timestamped dialogue, visual cues. Title/thumbnail → video-packaging. "write a YouTube script about X"
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to design, construct, or improve an offer — the thing they actually sell — including value framing, bonus stacking, guarantee design, scarcity/urgency, naming, and payment structure. Also use when the user mentions 'offer,' 'offer design,' 'build an offer,' 'grand slam offer,' 'irresistible offer,' 'value stack,' 'bonus stack,' 'guarantee,' 'risk reversal,' 'money-back guarantee,' 'scarcity,' 'urgency,' 'high-ticket offer,' 'productize a service,' 'naming an offer,' 'payment plan,' 'down-sell,' 'upsell offer,' or 'why isn't my offer converting.' Best for services, agencies, courses, coaching, info products, high-ticket B2B, and direct-response. If you run pure self-serve SaaS, read pricing first — tiers and packaging do more work there. For price level itself (tiers, freemium, value metric), see pricing. For the page that presents the offer, see copywriting. For the launch moment, see launch. For sales collateral, see sales-enablement.
日本語の概要は準備中です。原文の説明を表示しています。
Systematic contract negotiation strategies for technology services agreements with German/EU law specificity. Provides three-position framework (provider-favorable, balanced, client-favorable), deal-size calibration (€100K to €10M+), five-tier objection handling with regulatory leverage (GDPR, DORA, NIS2, BGB), concession packaging, and position matrices for liability, IP, payment, SLA, data protection, and termination. Use when: (1) Developing negotiation strategies for SaaS, cloud, or managed services agreements, (2) Preparing position papers and fallback positions, (3) Responding to counterparty objections, (4) Structuring concession packages that protect core economics, (5) Calibrating tactics to deal size and leverage, or (6) Applying German contract law constraints (BGB §§ 305-310 AGB, § 309 Nr. 7 liability limits, § 288 statutory interest).
日本語の概要は準備中です。原文の説明を表示しています。
Design, evaluate, implement, or review image and video generation connectors for Timeline Studio. Use when adding a provider plugin, extracting the generation plugin host or registry, or checking a connector against Timeline Studio's authentication, output, localization, and My assets contract. Do not use for ordinary video editing or Codex plugin packaging.
日本語の概要は準備中です。原文の説明を表示しています。
Electron patterns for LlamaFarm Desktop. Covers main/renderer processes, IPC, security, and packaging.
日本語の概要は準備中です。原文の説明を表示しています。
Return rate reduction — root cause analysis, listing accuracy, packaging improvements, size guides
日本語の概要は準備中です。原文の説明を表示しています。
Designs irresistible Grand Slam Offers using Alex Hormozi's value equation, obstacle-solution mapping, value-cost trim/stack, and offer-naming patterns. Use when fixing low conversion rates, packaging products, pricing services, designing high-converting offers, or when prospects browse but don't buy. Covers value stacking, guarantees, scarcity, urgency, and pricing psychology for validated markets.
日本語の概要は準備中です。原文の説明を表示しています。
Create a scroll-controlled cinematic product website with rich motion (动效网站) from product materials, reference pages or videos, and brand assets. Use for requests involving 网站动效, immersive product landing pages where scrolling moves a continuous video forward and backward, multi-scene visual storytelling, direct image2.0 and Seedance 2.0 generation, scene-continuity review, or local preview packaging. Do not use for ordinary corporate sites, dashboards, ecommerce, blogs, or standalone promo videos without a website.
日本語の概要は準備中です。原文の説明を表示しています。
结果打包与下载。导航时机:修改压缩包生成、断点续传、Service Worker下载逻辑。
日本語の概要は準備中です。原文の説明を表示しています。
Use when a PERSONAL brand needs its OWN community — Skool, Mighty Networks, Discord, Circle, or Slack: a three-layer public, member, and inner-circle blueprint, seven-day onboarding, engagement rituals, a moderation playbook, and activation metrics. Trigger on 'build a community', 'Skool community', 'Mighty Networks setup', 'Discord for my audience', 'paid community', 'my group is dead and nobody posts'. Also use when the user has members and no reason for them to come back. Not for — posting inside communities you do NOT own, see `38-community-seeding-global`; pricing and packaging the membership, see `27-personal-brand-monetize-global`; referral loops, see `18-referral-program-global`.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a price has to be set or changed — value-based pricing, anchoring, charm pricing, decoy tiers, good-better-best packaging, discount policy, and margin math, with currency psychology for US, EU, SEA, and LATAM plus dropshipping markup and BE-ROAS. Trigger on 'pricing strategy', 'how much should I charge', 'should I raise prices', 'price tiers', 'customers say it is too expensive', 'dropshipping markup'. Also use when the product is not selling and the user suspects price is the reason. Not for — bonuses, guarantee, and value stack around the price, see `31-offer-design-global`; persuasion beyond price, see `16-marketing-psychology-global`; ad budget math, see `10-reverse-kpi-global`.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the WHAT being sold needs work, not the price and not the copy — core promise, value stack, bonuses, guarantee and risk reversal, honest scarcity and urgency, tier packaging, upsell and downsell paths, and high-ticket or productized service structures. Trigger on 'design an offer', 'irresistible offer', 'value stack', 'add a guarantee', 'my offer is not converting', 'people say it is too expensive'. Also use when traffic and copy are fine and nobody is buying anyway. Not for — the number on the price tag, see `17-pricing-strategy-global`; the ad text selling it, see `05-ad-copy-global`; the page it sits on, see `12-landing-page-brief-global`; the launch sequence, see `59-go-to-market-global`.
日本語の概要は準備中です。原文の説明を表示しています。
Select proportional validation for changes or reviews in the ctx repository. Use before handing off material code, workflow, migration, documentation, security, packaging, or release changes; before a PR; or when asked whether a change is adequately tested. Do not use for pure questions with no changed artifact.
日本語の概要は準備中です。原文の説明を表示しています。
Builds, hardens or reviews container images and local runtime packaging with startup and shutdown evidence; not remote deployment or host administration.
日本語の概要は準備中です。原文の説明を表示しています。
Prepares CI/CD and remote infrastructure, then executes authorized rollouts with health and recovery checks; not standalone local container packaging.
日本語の概要は準備中です。原文の説明を表示しています。
Structure Spring Boot 3+ projects with feature packaging and clean layering. Use when structuring Spring Boot 3 projects, defining layers, or applying architecture patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Build, review, or migrate .NET MAUI applications across Android, iOS, macOS, and Windows with correct cross-platform UI, platform integration, and native packaging assumptions. USE FOR: working on cross-platform mobile or desktop UI in .NET MAUI; integrating device capabilities, navigation, or platform-specific code; migrating Xamarin.Forms or aligning. DO NOT USE FOR: unrelated stacks; generic tasks that do not need this specific guidance. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.
日本語の概要は準備中です。原文の説明を表示しています。
Build or review WinUI 3 applications with the Windows App SDK, including MVVM patterns, packaging decisions, navigation, theming, windowing, and interop boundaries with other .NET stacks. USE FOR: building native modern Windows desktop UI on WinUI 3; integrating Windows App SDK features into a .NET app; deciding between WinUI, WPF, WinForms, and MAUI for Windows. DO NOT USE FOR: unrelated stacks; generic tasks that do not need this specific guidance. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.
日本語の概要は準備中です。原文の説明を表示しています。
Automatically generate production-ready Skills for any software, API, CLI tool, library, workflow, or service. Use this skill whenever the user wants to create a skill from scratch for a target application, convert an existing tool into an agent-native skill, generate skills for multiple platforms (Claude Code, OpenClaw, Codex), or automate the full skill creation pipeline including analysis, design, implementation, testing, optimization, and multi-platform packaging. Also use when the user mentions "skill-anything", "generate a skill for", "make a skill from", "skillify", or wants to turn any software into an agent-ready skill. Even if they just say "create a skill for X" where X is any tool or API, this skill should trigger.
日本語の概要は準備中です。原文の説明を表示しています。
Builds a pricing model, packaging/tier structure and willingness-to-pay research plan, then grades your existing pricing page or plan. Use when you ask 'how much should we charge', 'what should our pricing model be', 'seat vs usage vs outcome pricing', 'good-better-best tiers', 'what goes in the free plan', 'should we raise prices', 'freemium vs free trial', or 'how do we price our AI product'. Draws on 199 insights from 79 Lenny's Podcast guests including Madhavan Ramanujam, Naomi Ionita and Patrick Campbell.
日本語の概要は準備中です。原文の説明を表示しています。
Electron desktop apps with React, TypeScript, and Vite. Use for IPC, window/tray, PTY terminals, WebRTC, and packaging.
日本語の概要は準備中です。原文の説明を表示しています。