A complete fiction-writing studio, run as a team of named specialist agents, that guides an author from a bare idea to a polished prose manuscript. Use this skill whenever the user wants to write, plan, or revise fiction — a novel, novella, short story, or series. Trigger on requests like "help me write a novel", "I have an idea for a story", "develop my characters", "build a world for my fantasy", "outline my plot", "fix this scene", "my dialogue feels flat", "give me beta-reader feedback", or any time the user is doing creative storytelling and would benefit from structured, craft-aware guidance. Also trigger when the user names a studio member (Homer, Aristotle, Fyodor, Tolkien, Scheherazade, Oscar, Max, Virginia, Borges, Bloom) or asks to switch creative roles / bring in a specialist.
日本語の概要は準備中です。原文の説明を表示しています。
tronghieu/agent-skills☆ 772026年10月12日 更新
Maintain bidirectional consistency between story markdown files and GitHub Issues. Use when syncing story status with GitHub.
日本語の概要は準備中です。原文の説明を表示しています。
kinncj/Heimdall☆ 702026年9月2日 更新
卖点分镜表:把商品卖点拆成 15–60 秒带货短视频的逐镜分镜表(时间码、画面、台词、字幕、花字、素材来源、运镜),并直接输出可渲染的 storyboard.json。Use when the user wants a storyboard, 分镜, 分镜脚本, shot list, 带货视频脚本, video script from selling points, or needs to plan a product video before generating or editing.
日本語の概要は準備中です。原文の説明を表示しています。
xianyu110/ecommerce-video-skills☆ 692026年10月5日 更新
This skill should be used when the user asks to "plan chunks", "break this down", "plan the implementation", or when a story has status planning and needs implementation details before building. Required before any story can be implemented. Transforms story sparks into detailed chunk-by-chunk implementation plans with full technical specifics, file lists, and risk analysis. Supports parallel planning of multiple stories via batch mode.
日本語の概要は準備中です。原文の説明を表示しています。
drobins25/craft☆ 682026年10月5日 更新
A live visual Kanban board and continuity layer for long-running agentic tasks. Nobody wants to read a markdown plan or stare at raw HTML while an agent grinds for an hour, so Plandeck turns the plan into a board that organizes itself. Use it when a task is multi-step, long-running, or needs visual planning. Break the work into cards, declare which card depends on which, and Plandeck computes the critical path, auto-promotes cards to Ready as their dependencies clear, rolls up story-point estimates into an honest percent complete, and names the one next action. Plans, observed transitions, and last-known-good snapshots stay as plain files on disk, so they survive /clear and context resets. After a reset, run plandeck next to recover the single next move and its recent history. If the plan stops parsing, run plandeck doctor before using git. Renders a live board in the browser over SSE. Triggers on plan a project, break down a task, kanban board, task board, visual plan, long-running agent, agentic task, track dependencies, critical path, story-point estimates, what is next, mission journal, recover plan, plandeck.
日本語の概要は準備中です。原文の説明を表示しています。
OthmanAdi/plandeck☆ 682026年8月3日 更新
Search your conversation history using ripgrep. Use when you need to find previous messages, file edits, tool calls, or decisions from earlier in the session.
日本語の概要は準備中です。原文の説明を表示しています。
backnotprop/rg_history☆ 572025年12月21日 更新
Storyboard a papercut script before any code. Writes the Camera / Cut table, one block per scene with frame-level events on each stressed word, the SFX plan and the proof beat. Use for "storyboard this script" or "plan the camera moves and cuts".
日本語の概要は準備中です。原文の説明を表示しています。
0xS4N4TG/papercut-explainer☆ 412026年10月13日 更新
Manage Claude Code sessions — search by topic or ID, browse recent sessions with full metadata (tags, summaries, titles, cost), view title/nickname history timelines, resume in Ghostty tabs, spawn interactive or headless sessions, monitor live sessions, and bootstrap new setups. Triggers on resume session, find session, list sessions, recent sessions, spawn session, session history, what was I working on, open in ghostty, title history, session nicknames.
日本語の概要は準備中です。原文の説明を表示しています。
tdimino/claude-code-minoan☆ 412026年9月28日 更新
Generate cinematic scrolltelling websites where scroll drives the narrative: Lenis smooth scroll, GSAP ScrollTrigger cinematic section reveals with fluid OKLCH color transitions, Three.js painted-texture shader backgrounds reactive to cursor, scroll, velocity, and chapter progress. Four modes — chapter-reveal (scroll-paced storytelling), painted-backdrop (reactive shader canvas), full-cinema (complete cinematic site), catalog (all shader presets side by side). This skill should be used when building storytelling websites, scroll-driven experiences, cinematic landing pages, or any page where sections reveal as chapters with color transitions and ambient 3D backgrounds. Triggers on scrollytelling, cinematic scroll, scroll-driven storytelling, Lenis smooth scroll, GSAP ScrollTrigger, scroll chapter reveal, scroll color transition, painted shader background, narrative scroll website, premium scroll experience, shader catalog.
日本語の概要は準備中です。原文の説明を表示しています。
tdimino/claude-code-minoan☆ 412026年9月28日 更新
ユーザーストーリーを可視化する専門スキル。6つの専門エージェントチームで、 ジャーニーマップの分析から Pencil (.pen) ビジュアル出力まで一気通貫で実行する。 プロダクト情報とターゲットユーザーを入力し、認知→検討→初回利用→習慣化→推薦の 5フェーズで行動・思考・感情・接点・機能・課題・機会・Devアクションを構造化し、 Markdownドキュメントと Pencil ビジュアルジャーニーマップを出力する。 離脱トリガー分析を強化し、ペインポイントと機会を視覚的に強調する。 ペルソナファイルがあれば自動読み込み、なければ手動入力でも動作する。 Use when: ジャーニーマップを可視化したい、ユーザー体験を図で表現したい、 カスタマージャーニーをビジュアル化したい、離脱要因を分析したい、 UXフローを .pen ファイルで出力したい。 Triggers: "ジャーニー", "journey", "ジャーニーマップ", "journey map", "ユーザー体験", "user journey", "UXフロー", "体験設計", "カスタマージャーニー", "customer journey", "可視化", "visualize", "user story", "ユーザーストーリー", "離脱分析", "drop-off"
sean-sunagaku/claude-code-plugin☆ 382026年7月30日 更新
Use when the user requests memory transfer to or from a named peer. Not for recalling a session: use history-recall. Not for store registration: use history-source-registry.
日本語の概要は準備中です。原文の説明を表示しています。
OutlineDriven/odin-claude-plugin☆ 372026年9月29日 更新
Use when a coding-agent session store is added or its format drifts, to document its layout, roles, quirks. Not for recalling a session: use history-recall. Not for peer transfer: use history-sync.
日本語の概要は準備中です。原文の説明を表示しています。
OutlineDriven/odin-claude-plugin☆ 372026年9月29日 更新
Use when a user requests the reasoning behind one matched session by query or handle. Not for peer transfer: use history-sync. Not for store registration: use history-source-registry.
日本語の概要は準備中です。原文の説明を表示しています。
OutlineDriven/odin-claude-plugin☆ 372026年9月29日 更新
Search and browse Cline session history. Use when the user asks to find, list, inspect, or export Cline sessions by time period, prompt content, status, model, provider, source, mode, workspace, or other criteria. Also use when the user wants to read a session transcript or export sessions to a directory. Trigger phrases include "find my session", "search my session history", "show me past sessions", "what was that session where", "find the session that started with", and any mention of past Cline conversations.
日本語の概要は準備中です。原文の説明を表示しています。
cline/skills☆ 352026年7月21日 更新
Generate 5 different narrative scripts for visual slideshows from a single positioning angle. Each script uses a different storytelling framework (AIDA, PAS, BAB, Star-Story-Solution, Stat-Flip) producing genuinely different stories, not layout variations. Make sure to use this skill whenever the user wants slideshow scripts, TikTok content scripts, carousel copy, narrative frameworks for visual content, or says anything about writing scripts for slides or social media storytelling. Even 'write me some TikTok content' or 'I need carousel copy' should trigger this. Outputs structured YAML content specs that chain directly to /paper-marketing for visual design.
日本語の概要は準備中です。原文の説明を表示しています。
MoizIbnYousaf/marketing-cli☆ 322026年9月12日 更新
Validate user stories — INVEST scoring, story-to-test coverage mapping, PRP completeness, and development-readiness assessment. Use after writing stories and before starting implementation. Trigger on "validate the stories", "are these stories ready", "INVEST check", "story coverage", "is this ready to build".
日本語の概要は準備中です。原文の説明を表示しています。
matteocervelli/llms☆ 252026年5月22日 更新
Break a single epic into implementable story files. Reads the epic, its GDD, governing ADRs, and control manifest. Each story embeds its GDD requirement TR-ID, ADR guidance, acceptance criteria, story type, and test evidence path. Run after /create-epics for each epic.
日本語の概要は準備中です。原文の説明を表示しています。
IdoCohen560/claude-unity-game-studio☆ 222026年7月8日 更新
用于设置或审查 Storybook 组件文档、设计系统展示、隔离组件状态预览、stories、addons、decorators、MDX 文档、组件状态交互检查、视觉基线或 Chromatic。真实浏览器跨页面旅程或更广覆盖规划优先选择对应测试工作流;中文触发词包括 Storybook、组件文档、Design System、视觉回归。
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Use when setting up or reviewing Storybook component documentation, design-system presentation, isolated component state previews, stories, addons, decorators, MDX docs, component-state interaction checks, visual baselines, or Chromatic. For real-browser cross-page journeys or broader coverage planning, choose the matching testing workflow first; Chinese triggers include Storybook, component documentation, Design System, visual regression.
日本語の概要は準備中です。原文の説明を表示しています。
bovinphang/frontend-craft☆ 222026年9月26日 更新
Analyzes git commit history and generates professional changelogs with semantic versioning, conventional commit support, and multiple output formats (Keep a Changelog, Conventional, GitHub). Use when editing CHANGELOG.md, CHANGELOG.txt, or HISTORY.md files, preparing release notes, creating releases, bumping versions, updating changelog, documenting changes, writing release notes, tracking changes, version bump, tag release, or when user mentions "changelog", "release notes", "version history", "release", "semantic versioning", or "conventional commits".
日本語の概要は準備中です。原文の説明を表示しています。
joaquimscosta/arkhe-claude-plugins☆ 212026年8月14日 更新
Show a domain's Domain Rating trend over time from Ahrefs. Reveals DR growth, drops, and significant changes. Use when user says "DR history", "domain rating history", "DR trend", "domain rating over time", or "DR changes".
日本語の概要は準備中です。原文の説明を表示しています。
lionkiii/claude-seo-skills☆ 212026年6月11日 更新
Full story lifecycle — review, implement, and PR. Takes a story from architecture review through implementation to pull request creation.
日本語の概要は準備中です。原文の説明を表示しています。
tinh2/skills-hub-registry☆ 202026年9月5日 更新
Structure a consulting findings presentation using the Pyramid Principle storyline. Use when a consultant says "help me structure my presentation", "I have findings and need to present them", "how do I structure the deck", "build me the storyline", "help me tell the story of the findings", "I have data but no narrative", "client presentation is next week", "how do I present recommendations to the steering committee", or "the deck needs a through-line". Also trigger when someone has completed analysis and needs to communicate findings and recommendations to senior client stakeholders in a structured, persuasive format.
日本語の概要は準備中です。原文の説明を表示しています。
qa-aman/claude-skills☆ 202026年10月13日 更新
Use when creating a new Salesforce custom object: naming the object and setting its API name, selecting optional features (Activities, Chatter, History Tracking), choosing an org-wide default sharing model, and creating a tab. Triggers: 'create a custom object', 'new custom object setup', 'what sharing model should I choose', 'how do I create a tab for my object', 'object features like activities and history tracking'. NOT for designing the fields on the object - use admin/custom-field-creation. NOT for sharing rules or role hierarchy configuration - use admin/sharing-and-visibility. NOT for lookup-vs-master-detail and junction design - use data/data-model-design-patterns. More triggers: 'custom object records not showing in search', 'sharing model greyed out on my object', 'auto number restarted at 1 after deploy', 'cannot create a queue for my custom object', 'CustomObject deploy failed enableBulkApi', 'field history tracking shows no rows'.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新