Interpret learning analytics data and translate dashboard findings into actionable teaching decisions. Use when reviewing LMS data, quiz patterns, or engagement metrics.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Interpret learning analytics data and translate dashboard findings into actionable teaching decisions. Use when reviewing LMS data, quiz patterns, or engagement metrics.
日本語の概要は準備中です。原文の説明を表示しています。
Evaluates code generation models across HumanEval, MBPP, MultiPL-E, and 15+ benchmarks with pass@k metrics. Use when benchmarking code models, comparing coding abilities, testing multi-language support, or measuring code generation quality. Industry standard from BigCode Project used by HuggingFace leaderboards.
日本語の概要は準備中です。原文の説明を表示しています。
Expert blueprint for desktop platforms (Windows/Linux/macOS) covering keyboard/mouse controls, settings menus, window management (fullscreen, resolution), keybind remapping, and Steam integration. Use when targeting PC platforms or implementing desktop-specific features. Keywords desktop, Windows, Linux, macOS, settings, keybinds, ConfigFile, DisplayServer, Steam, fullscreen.
日本語の概要は準備中です。原文の説明を表示しています。
Expert architectural standards for scalable Godot Apps, Tools, EditorPlugins, and Control-heavy UIs using Composition (Has-A Orchestrator + components). Use when building dashboards, tool windows, forms, settings panels, or EditorPlugin UIs. Do NOT use for gameplay entities (Player/Enemy/Weapon/Hitbox) — route those to godot-composition. Trigger keywords: Control, EditorPlugin, tool UI, Orchestrator, VLS, rock test, AuthComponent, ThemeManager, Saveable component, dependency injection.
日本語の概要は準備中です。原文の説明を表示しています。
Bevy card-game router: zones, turn resource, deck order, catalog costs, EndTurn and PlayCard messages. Use for a local hand, board, and seat order. Keywords: Bevy, card game, zone, turn, deck, energy, chain.
日本語の概要は準備中です。原文の説明を表示しています。
Bevy ECS skill for adapting a Bevy mobile game to desktop. Keywords: Bevy, desktop, mouse, keyboard, adapt, window.
日本語の概要は準備中です。原文の説明を表示しています。
Expert blueprint for desktop platforms (Windows/Linux/macOS) covering keyboard/mouse controls, settings menus, window management (fullscreen, resolution), keybind remapping, and Steam integration. Use when targeting PC platforms or implementing desktop-specific features. Keywords desktop, Windows, Linux, macOS, settings, keybinds, ConfigFile, DisplayServer, Steam, fullscreen.
日本語の概要は準備中です。原文の説明を表示しています。
Expert architectural standards for scalable Godot Apps, Tools, EditorPlugins, and Control-heavy UIs using Composition (Has-A Orchestrator + components). Use when building dashboards, tool windows, forms, settings panels, or EditorPlugin UIs. Do NOT use for gameplay entities (Player/Enemy/Weapon/Hitbox) — route those to godot-composition. Trigger keywords: Control, EditorPlugin, tool UI, Orchestrator, VLS, rock test, AuthComponent, ThemeManager, Saveable component, dependency injection.
日本語の概要は準備中です。原文の説明を表示しています。
Bevy ECS skill for adapting a Bevy mobile game to desktop. Keywords: Bevy, desktop, mouse, keyboard, adapt, window.
日本語の概要は準備中です。原文の説明を表示しています。
Use when using the LimboAI addon — behavior trees and hierarchical state machines (C++ GDExtension) with a visual editor, BTTask subclassing, and a blackboard
日本語の概要は準備中です。原文の説明を表示しています。
Use when using the Beehave addon — pure-GDScript behavior trees with composites, decorators, leaves, a blackboard, and a visual runtime debugger
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to reduce churn, build cancellation flows, set up save offers, recover failed payments, or implement retention strategies. Also use when the user mentions 'churn,' 'cancel flow,' 'offboarding,' 'save offer,' 'dunning,' 'failed payment recovery,' 'win-back,' 'retention,' 'exit survey,' 'pause subscription,' or 'involuntary churn.' This skill covers voluntary churn (cancel flows, save offers, exit surveys) and involuntary churn (dunning, payment recovery). For post-cancel win-back email sequences, see email-sequence. For in-app upgrade paywalls, see paywall-upgrade-cro.
日本語の概要は準備中です。原文の説明を表示しています。
When the user wants to optimize, improve, or increase conversions on any marketing page — including homepage, landing pages, pricing pages, feature pages, or blog posts. Also use when the user says "CRO," "conversion rate optimization," "this page isn't converting," "improve conversions," or "why isn't this page working." For signup/registration flows, see signup-flow-cro. For post-signup activation, see onboarding-cro. For forms outside of signup, see form-cro. For popups/modals, see popup-cro.
日本語の概要は準備中です。原文の説明を表示しています。
Generates user-facing usage statistics, activity summaries, and personalized insights dashboards (weekly recaps, year-in-review, Spotify Wrapped-style). Use when user wants to show usage stats, activity insights, or shareable recap screens. Different from analytics-setup which sends data to a backend — this shows insights to the USER on-device.
日本語の概要は準備中です。原文の説明を表示しています。
iPadOS-specific patterns including Stage Manager, multi-window, drag and drop, keyboard shortcuts, pointer interactions, and Apple Pencil support. Use when building iPad-optimized features.
日本語の概要は準備中です。原文の説明を表示しています。
Generates guided first-action flows that help users achieve a meaningful result within 60 seconds to boost retention. Use when user wants quick win onboarding, time-to-value optimization, or first success moments.
日本語の概要は準備中です。原文の説明を表示しています。
Code generator skills that produce production-ready Swift code for common app components. Use when user wants to add logging, analytics, onboarding, review prompts, networking, authentication, paywalls, settings, persistence, error monitoring, CI/CD pipelines, localization, push notifications, deep linking, testing, accessibility, widgets, feature flags, app icons, image caching, pagination, HTTP caching, share cards, social export, subscription lifecycle, referral systems, watermarks, streak tracking, milestone celebrations, what's new screens, lapsed user re-engagement, usage insights, variable rewards, consent flows, account deletion, permission priming, force updates, state restoration, debug menus, offline queues, feedback forms, announcement banners, quick win sessions, Spotlight indexing, App Clips, screenshot automation, background processing, app extensions, data export, or SwiftUI preview sample data and variant matrices.
日本語の概要は準備中です。原文の説明を表示しています。
Interface copy that works — voice/tone, the PACE framework, alert anatomy, naming features, empty states, error messages, and the small-word edits that measurably improve UX. Distilled from Apple's writing sessions (2017–2026). Use when writing or reviewing any user-facing text — labels, alerts, onboarding, notifications, empty states, paywalls — or naming a feature.
日本語の概要は準備中です。原文の説明を表示しています。
Your business planner. Compiles everything the other founder skills wrote (the board's verdict, the competitors, the buyer panel, pricing, the offer, the CFO's numbers, marketing, brand, operations and the launch plan) into one business plan with a verdict at the top that is computed from the numbers, never written by hand: Profitable, Not yet (with the failing numbers) or Incomplete. Adds an executive summary and a one-page version for a partner, lender or investor. Use when the user says "write my business plan", "put it all together", "is it profitable", "give me the plan", or at the end of the founder pack.
日本語の概要は準備中です。原文の説明を表示しています。
Codex-only — use when the user asks to run claude-smart commands in Codex, including claude-smart show, learn, restart, dashboard, clear-all, or slash-like requests such as /claude-smart:learn. In Claude Code the native plugin slash commands handle these; do not invoke this skill there.
日本語の概要は準備中です。原文の説明を表示しています。
Expert knowledge for Azure Update Manager development including troubleshooting, best practices, decision making, limits & quotas, security, configuration, integrations & coding patterns, and deployment. Use when onboarding VMs/Arc servers, configuring patch schedules/ESU, using SDK/REST APIs, or integrating runbooks/webhooks, and other Azure Update Manager related development tasks. Not for Azure Automation (use azure-automation), Azure Policy (use azure-policy), Azure Monitor (use azure-monitor), Azure Site Recovery (use azure-site-recovery).
日本語の概要は準備中です。原文の説明を表示しています。
Expert knowledge for Azure Operator Service Manager development including troubleshooting, best practices, security, configuration, and integrations & coding patterns. Use when onboarding CNFs/VNFs, designing config groups, managing ACR artifacts, using ARM/CLI, or securing with Private Link, and other Azure Operator Service Manager related development tasks. Not for Azure Operator Nexus (use azure-operator-nexus), Azure Operator Insights (use azure-operator-insights), Azure Network Function Manager (use azure-network-function-manager), Azure Networking (use azure-networking).
日本語の概要は準備中です。原文の説明を表示しています。
Expert knowledge for Azure Portal development including troubleshooting, security, and configuration. Use when managing portal RBAC sharing, Intune/Entra mobile access, dashboard JSON, portal policies, or HAR diagnostics, and other Azure Portal related development tasks. Not for Azure Cloud Shell (use azure-cloud-shell), Azure Resource Manager (use azure-resource-manager), Azure Monitor (use azure-monitor), Azure Security (use azure-security).
日本語の概要は準備中です。原文の説明を表示しています。
Expert knowledge for Azure Managed Grafana development including troubleshooting, decision making, limits & quotas, security, configuration, and integrations & coding patterns. Use when configuring MCP/AI Foundry dashboards, Prometheus/AKS or ADX data sources, private endpoints, or Enterprise upgrades, and other Azure Managed Grafana related development tasks. Not for Azure Monitor (use azure-monitor).
日本語の概要は準備中です。原文の説明を表示しています。