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cccskills

「component」の検索結果

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概要と使いどころ

Audit and rewrite frontend UI to remove generic AI design patterns ("AI slop"), both the first-order defaults (purple gradients, Inter, a centered hero over three cards, untouched shadcn) and the second-order "tasteful AI" ones (cream with terracotta, near-black with acid green, all-caps mono chrome, one accented headline word, decorative 01/02/03). Use when asked to "de-slop a UI", "make a design look less AI-generated", "audit a page or component for AI design tells", "fix Claude/Codex-generated frontend that looks generic", or keep a multi-page site on one design system. Covers HTML/CSS and React/Tailwind/shadcn. Has a detection-only mode and a zero-dependency scanner (scripts/detect.mjs) for the code-certain tells.

日本語の概要は準備中です。原文の説明を表示しています。

funboy322/avoid-ai-design1082026年9月24日 更新

TypeScript/JavaScript conventions. Apply automatically whenever writing or editing JavaScript, TypeScript, JSX, or TSX code (.js/.jsx/.ts/.tsx) — functions, types, type safety, immutability, error handling, comments, file size, exports, naming, and library conventions for dates and data handling (ts-belt, ts-pattern). Use for any new code or refactor in these languages. For React-specific rules (components, hooks, JSX, TanStack Query, Zustand, React Hook Form), also apply the react skill.

日本語の概要は準備中です。原文の説明を表示しています。

rimzzlabs/lanjut1062026年10月13日 更新

react

無料

React conventions. Apply automatically whenever writing or editing React code — JSX/TSX files, components, hooks, props, effects, accessibility (WAI-ARIA), file grouping, React 19 APIs, React Compiler, URL state, and the React ecosystem (TanStack Query, Zustand, React Hook Form, nuqs, Next.js, money and crypto inputs). Builds on the typescript skill, which still applies. Use for any new React code or refactor.

日本語の概要は準備中です。原文の説明を表示しています。

rimzzlabs/lanjut1062026年10月13日 更新

Comprehensive brand messaging, positioning, and value proposition development using proven frameworks including Peep Laja Message Layers, Osterwalder Value Proposition Canvas, Geoffrey Moore positioning, April Dunford's Five Components, StoryBrand SB7, Andy Raskin Strategic Narrative, and Messaging House. Use when developing brand identity, brand messaging architecture, positioning statements, value propositions, messaging hierarchies, brand pillars, taglines, one-liners, elevator pitches, brand guidelines, visual identity systems, or creating Positioning & Messaging Packs. Triggers include: messaging framework, brand positioning, value prop, messaging architecture, brand pillars, brand identity, StoryBrand, positioning statement, brand guidelines, design system, messaging house, corporate identity, brand voice, visual standards.

日本語の概要は準備中です。原文の説明を表示しています。

manojbajaj95/claude-gtm-plugin1062026年9月18日 更新

REQUIRED reading before using figma_execute. Contains API syntax, parameter formats, and examples. READ rules/*.md files for correct usage.

日本語の概要は準備中です。原文の説明を表示しています。

youware-labs/figma-pilot1062026年1月29日 更新

ESPHome

無料

ESPHome device configuration, firmware, and IoT product development. Covers ESP32, ESP32-S3, ESP32-C3, ESP32-C6, ESP32-H2, ESP32-P4, ESP8266, RP2040, RP2350, nRF52, LibreTiny, Shelly, Sonoff, Tuya, BLE proxy, Matter firmware, Thread, Zigbee, GPIO, sensor YAML, LVGL displays, LED strips, voice assistant hardware, device flashing, Arduino conversion, alarm_control_panel, lock, valve, media_player, microphone, speaker, audio DAC, event entities, datetime entities, Z-Wave proxy, MIPI DSI displays, and DLMS smart meters. Also covers designing new ESPHome-based products: hardware selection, component sourcing, PCB design (KiCad), enclosures, 3D printing, CE/FCC certification, BOM optimization, and manufacturing from prototype to production scale.

日本語の概要は準備中です。原文の説明を表示しています。

tonylofgren/aurora-smart-home1062026年10月5日 更新

Home Assistant custom integration development in Python. Covers custom_components, DataUpdateCoordinator, config_flow, OAuth2, conversation agent, HACS publishing, device registry, entity platforms, services, repair issues, diagnostics, Bluetooth integrations, and multi-coordinator patterns.

日本語の概要は準備中です。原文の説明を表示しています。

tonylofgren/aurora-smart-home1062026年10月5日 更新

Godot 4 Buff系统完整实现,支持状态效果管理、持续时间、循环效果、层叠机制等。使用Resource+Component架构。

日本語の概要は準備中です。原文の説明を表示しています。

925236118/AlphaAgent1032026年10月8日 更新

Godot 4 可交互组件设计,包含InteractiveComponent代理组件、NPC对话、区域触发。

日本語の概要は準備中です。原文の説明を表示しています。

925236118/AlphaAgent1032026年10月8日 更新

Godot 4 ECS实体组件系统模式,包含组件化设计、数据与逻辑分离、组件通信。

日本語の概要は準備中です。原文の説明を表示しています。

925236118/AlphaAgent1032026年10月8日 更新

UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types, 99 UX guidelines, and 25 chart types across 10 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, and HTML/CSS). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, and check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, and mobile app. Elements: button, modal, navbar, sidebar, card, table, form, and chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, and flat design. Topics: color systems, accessibility, animation, layout, typography, font pairing, spacing, interaction states, shadow, and gradient. Integrations: shadcn/ui MCP for component search and examples.

日本語の概要は準備中です。原文の説明を表示しています。

avelikiy/great_cto1032026年10月14日 更新

docs-a11y

無料

Audit and improve the accessibility of the timepicker-ui documentation site (docs-app/) - landmarks, heading order, skip links, keyboard nav, focus management in the command menu / sidebar / dialogs, color contrast, alt text, ARIA on custom components, Radix usage, reduced motion - against WCAG 2.2 AA. Use when the user wants an a11y audit/fix of the docs site. Drives the docs-accessibility subagent in an audit → approve → apply flow. Does NOT cover the library (use /a11y for that).

日本語の概要は準備中です。原文の説明を表示しています。

pglejzer/timepicker-ui1002026年10月15日 更新

Designs or reviews HTTP, REST, GraphQL, RPC, CLI, webhook, event, and service interfaces with explicit inputs, outputs, errors, compatibility, idempotency, pagination, authentication, versioning, and observability. Use when introducing or changing an API or cross-component contract. Not for internal implementation details with no boundary or for debugging one API failure; use root-cause-debugging there.

日本語の概要は準備中です。原文の説明を表示しています。

thiientv/godmode972026年8月26日 更新

Designs or reviews logs, metrics, traces, alerts, correlation, dashboards, and diagnostic instrumentation so failures and performance changes can be detected and explained at component boundaries. Use for observability work, incident readiness, instrumentation, or production diagnostics. Not for fixing a specific incident before reproducing it or for adding noisy logging without an operational question.

日本語の概要は準備中です。原文の説明を表示しています。

thiientv/godmode972026年8月26日 更新

Designs, builds, or refactors user-facing web or application interfaces with deliberate visual direction, typography, color and spacing tokens, content hierarchy, responsive behavior, accessible interaction states, and real rendered-surface verification. Use for pages, components, dashboards, landing pages, design systems, and frontend polish. Not for backend logic, API-only work, or visual claims that cannot be rendered or inspected.

日本語の概要は準備中です。原文の説明を表示しています。

thiientv/godmode972026年8月26日 更新

Builds web frontend UI and rendering. Use when implementing components or fixing hydration, SSR, routing, or state; UX, accessibility, and performance audits have other owners.

日本語の概要は準備中です。原文の説明を表示しています。

vasilyu1983/AI-Agents-public972026年10月12日 更新

Designs NUnit-based C# test suites for API, component, and integration coverage. Use when creating fixtures, wiring Testcontainers, or reducing flaky CI behavior.

日本語の概要は準備中です。原文の説明を表示しています。

vasilyu1983/AI-Agents-public972026年10月12日 更新

Web design reference for building production-grade interfaces. Covers layout, typography, color, spacing, shadows, animation, accessibility, responsive design, components, performance, and UX psychology. Use when building UI, reviewing design quality, choosing design tokens, or making any visual design decision.

日本語の概要は準備中です。原文の説明を表示しています。

pascalorg/skills972026年9月11日 更新

release

無料

Release pipeline for CLI, mobile, web, and server. Guides through version bumping, building, testing, publishing, and deploying. Replaces the old interactive release-it flow with a Claude Code-native experience. Use when user types /release or asks to release, publish, deploy, or ship any component.

日本語の概要は準備中です。原文の説明を表示しています。

Altman-conquer/agentrejoin932026年9月5日 更新

System-design thinking before any doc or code: goals/non-goals, back-of-envelope numbers, components and contracts, failure modes, operability, security, trade-offs. Use for "design this system", "architecture for X", "trade-offs for X", "how should we architect", "API design", "data model for", "service boundaries", or before an ADR. Hands off to /ship:write-docs to record the decision. Not implementation planning (/ship:design — that turns a decided design into stories).

日本語の概要は準備中です。原文の説明を表示しています。

heliohq/ship932026年7月4日 更新

Segment overlapping visual parts from source images, wireframes, texture atlases, and decals before mesh reconstruction. Use when a mascot/logo/template contains touching or overlapping components and exact structural part masks are needed before contour-to-mesh, UV fitting, or landmark repair.

日本語の概要は準備中です。原文の説明を表示しています。

RobLe3/cc-blender-skill932026年10月13日 更新

artisan

無料

Implementing production frontend code for React/Vue/Svelte: hooks design, state management, Server Components, form handling, data fetching. Converts Forge prototypes to production quality.

日本語の概要は準備中です。原文の説明を表示しています。

simota/agent-skills922026年10月14日 更新

forge

無料

Building rapid prototypes for frontend (UI components/pages) and backend (API mocks, simple servers). Use to validate new features or turn ideas into working demos. Working software over perfection.

日本語の概要は準備中です。原文の説明を表示しています。

simota/agent-skills922026年10月14日 更新

Map knowledge components and skill hierarchies for a cognitive tutoring system or adaptive learning platform. Use when designing intelligent tutoring software or skill-based mastery systems.

日本語の概要は準備中です。原文の説明を表示しています。

nota-america/forgecat-agent-profiles912026年9月24日 更新