Architecture design skill: ADR records, system design checklists, scalability assessment, architecture patterns. Use for complex system design and architecture decisions.
日本語の概要は準備中です。原文の説明を表示しています。
1.2万 件 ・ 関連度順
概要と使いどころ
Architecture design skill: ADR records, system design checklists, scalability assessment, architecture patterns. Use for complex system design and architecture decisions.
日本語の概要は準備中です。原文の説明を表示しています。
Apply MCAF UI/UX guidance for design systems, accessibility, front-end technology selection, and design-to-development collaboration. Use when bootstrapping a UI project, choosing front-end stack, or tightening design and accessibility practices.
日本語の概要は準備中です。原文の説明を表示しています。
Design a rifle-scope reticle from a plain-language description and emit it as a BallisticCalculator `.reticle` file (BXml) plus a rendered SVG preview. Covers the complete `.reticle` element/attribute specification, reticle design principles (mrad vs MOA subtension, FFP/SFP, stroke-weight hierarchy, hash-mark ladders, christmas-tree wind holds, clutter budget, BDC anchors) and worked, verified patterns for duplex, mil-dot, hash-ladder, christmas-tree, chevron, circle-dot, dense-grid and rangefinding-stadia reticles. Also covers reproducing an existing commercial reticle from its manufacturer's technical data sheet. Use this skill whenever the user wants to create, modify, review or render a scope reticle, crosshair, mil-dot / MOA grid, holdover ladder, christmas tree, BDC ladder or rangefinding stadia — including any mention of a `.reticle` file, `ReticleDefinition`, `ReticleDrawController`, `SvgCanvasFactory`, or "draw me a reticle", and including requests to clone or model a named commercial reticle (Horus H58/H59, TReMoR, Mil-C, MOAR, Tremor3, EBR, and the like). Trigger it even when the user only says something like "make a crosshair with 0.2 mil hashes out to 5 mils" or "turn this reticle picture into a file", and trigger it before hand-writing reticle XML or hand-rolling reticle geometry, because the file format silently ignores misspelled attributes and mis-cased booleans.
日本語の概要は準備中です。原文の説明を表示しています。
Design and build cinematic websites, interactive portfolios, product stories, and real-time 3D experiences with subject-specific art direction and scroll choreography. Use for new builds, redesigns, motion improvements, scroll audits, or storyboards in standalone HTML and existing apps; includes responsive, reduced-motion, and static fallbacks. Not for ordinary dashboards or unrelated animation.
日本語の概要は準備中です。原文の説明を表示しています。
Extracts a Stitch design and generates production code artifacts — CSS custom properties with dark mode tokens, a Tailwind v4 @theme block, and a semantic design system document. Run this before framework conversion skills.
日本語の概要は準備中です。原文の説明を表示しています。
Analyzes a Stitch project's screens and synthesizes a natural-language DESIGN.md — visual atmosphere, color palette with hex values, typography rules, and Stitch-ready prompt snippets. Use this before stitch-loop or any multi-page build to establish design consistency.
日本語の概要は準備中です。原文の説明を表示しています。
Applies a Stitch Design System to existing screens — updates their colors, fonts, and roundness to match the design system's theme. Requires an assetId from list or create operations.
日本語の概要は準備中です。原文の説明を表示しています。
Conversational design ideation agent that researches trends, explores visual directions, and refines ideas through adaptive questioning — then produces a rich PRD document and auto-generates Stitch screens. Your design buddy that thinks deeply before designing.
日本語の概要は準備中です。原文の説明を表示しています。
Create distinctive, production-grade frontend interfaces with strong hierarchy, thoughtful systems, and polished implementation that avoid generic AI aesthetics. Use when the user wants to build or redesign web pages, flows, components, or full app surfaces, or when another better-web-ui skill needs shared project design context before other better-web-ui skills.
日本語の概要は準備中です。原文の説明を表示しています。
Phase 2 of 5 — collaborative system design plus change-footprint mapping; outputs an ARCH doc for generate-tasks. Use only when the user asks to run Phase 2, plan the architecture, or design the solution — never trigger automatically from a design question.
日本語の概要は準備中です。原文の説明を表示しています。
Design monochrome ornamental patterns grounded in Alexander Speltz's classical ornament taxonomy. Covers historical period selection, motif structural analysis, prompt construction for line art and silhouette rendering, and AI-assisted image generation via Z-Image. Use when creating decorative borders, medallions, or friezes in a single color, exploring historical ornament styles through generative AI, producing line art or pen-and-ink renderings of classical motifs, or generating reference imagery for design or educational materials.
日本語の概要は準備中です。原文の説明を表示しています。
Design a generative recipe DSL so agents emit small validated JSON documents and ONE audited interpreter renders them all — data, not code. Covers the N-artifacts threshold for choosing a DSL over bespoke code, designing roles as style slots so a single recipe renders unchanged in every output style, the validator gate (compile + bounds + real render in all styles, plus a --fast mode for corpus-wide sweeps), hand-authored seed recipes, and the emergent conventions that keep a corpus of hundreds consistent without per-item steering. Use when many similar artifacts (icons, status badges, diagram nodes, test fixtures) must be generated by agents, when per-item bespoke code is multiplying unreviewable code paths, or when a whole corpus must be re-rendered cheaply into new styles.
日本語の概要は準備中です。原文の説明を表示しています。
Design an acoustic levitation system that uses standing waves to trap and suspend small objects at pressure nodes. Covers ultrasonic transducer selection, standing wave formation between a transducer and reflector, node spacing and trapping position calculation, acoustic radiation pressure analysis, and phased array configurations for multi-axis manipulation. Use when designing contactless sample handling for chemistry, biology, materials science, or demonstration purposes.
日本語の概要は準備中です。原文の説明を表示しています。
Design a GxP training programme covering training needs analysis by role, curriculum design (regulatory awareness, system-specific, data integrity), competency assessment criteria, training record retention, and retraining triggers for SOP revisions and incidents. Use when a new validated system requires user training before go-live, an audit finding cites inadequate training, organisational changes introduce new roles, a periodic programme review is due, or inspection preparation requires demonstrating training adequacy.
日本語の概要は準備中です。原文の説明を表示しています。
Create distinctive, production-grade web interfaces with intentional aesthetic direction. Avoids generic AI aesthetics (centered layouts, Inter/Arial, purple gradients, uniform corners). Use for UI components, dashboards, landing pages, React/HTML/CSS layouts where design quality matters.
日本語の概要は準備中です。原文の説明を表示しています。
Specifies design and user experience guidelines, including dark mode compatibility, responsive design, performance optimization, modern UI, and accessibility. This rule promotes a user-friendly and vi
日本語の概要は準備中です。原文の説明を表示しています。
The Agent Tool Contract — 5 principles for designing tools agents call reliably: predictable signature, rich errors, token-efficient output, idempotency, graceful degradation. Includes anti-pattern table with 8 common mistakes.
日本語の概要は準備中です。原文の説明を表示しています。
Access a collection of open-source molecular design and structural biology tools on the Tamarind Bio platform, via its REST API or MCP server — no local GPUs required. Tamarind bundles popular open-source models for structure prediction (AlphaFold, Boltz, Chai, ESMFold), protein, binder, and de novo design (RFdiffusion, ProteinMPNN, BoltzGen), antibody and nanobody design and developability, protein-ligand docking (DiffDock, Autodock Vina), binding-affinity prediction, MSA generation, and molecular dynamics. Use when the user mentions Tamarind or tamarind.bio, wants to run any of these open-source tools in the cloud, references app.tamarind.bio/api or the x-api-key header, or needs to submit batches of sequences for structural or biophysical characterization.
日本語の概要は準備中です。原文の説明を表示しています。
Agent Brain /brain-design: a product brief needs ux or interaction design before planning.
日本語の概要は準備中です。原文の説明を表示しています。
Used when the user asks to "create slides", "make a presentation", "build a deck", "design slides", "generate a pitch deck", "create a conference talk", "make a keynote", "presentation design", "slide layout", "slide template", "presentation structure", or mentions slides, presentations, decks, or talks in any context. Also triggers when the user wants to plan the content and visual direction of a presentation before generating it. This is the entry-point orchestrator that drives the full slide creation workflow across both HTML and PPTX formats. Examples: "I need to create slides for my conference talk about AI adoption", "can you turn this markdown into a presentation?", "I have a product demo tomorrow and need visual materials", "convert my existing PowerPoint to interactive HTML slides".
日本語の概要は準備中です。原文の説明を表示しています。
Final quality pass fixing alignment, spacing, consistency, interaction states, and micro-details before shipping. Executes changes (unlike design-audit and design-critique which are report-only). Triggers on polish, finishing touches, final pass, something looks off, pre-launch, good to great.
日本語の概要は準備中です。原文の説明を表示しています。
Run technical quality checks across accessibility, performance, responsive design, theming, and anti-patterns. Generate a scored report with P0-P3 severity ratings. Report-only — documents issues for other skills to fix. Triggers on audit the design, check accessibility, technical review, performance audit, a11y check.
日本語の概要は準備中です。原文の説明を表示しています。
Research UI component patterns across the component.gallery corpus — 60 canonical component types, ~95 production design systems, 2,600+ examples — plus an AI-era overlay (prompt inputs, tool-call cards, streaming status, citations) and composite patterns (command palette, app shell, agent console). Compare implementations, find alternative component names, ground frontend decisions in real-world precedent. Pairs with minoan-frontend-design for research-then-build workflows. Triggers on component patterns, how do others implement X, design system research, component comparison, AI chat components, agent UI patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Builds, validates, packages, tests, and optimizes deployment-ready Skill files (SKILL.md + references/ + scripts/ + agents/) from design specifications. Three pre-build gates + 9-dimension quality gate (with D9a/b/c empirical evidence tiers) + behavioral iteration loop + automated description optimizer + blind version comparator. Use for building, reviewing, revising, testing, or optimizing Skills. Trigger on: "build this Skill," "review this Skill," "test my Skill," "optimize the description," "compare these Skill versions," "should this be a hook instead," "build a template first." Also: "my Skill doesn't activate," "my description truncates," "my SKILL.md is too long," "my Skill is overtriggering." Do NOT use when designing Skill methodology — that's design work, not packaging. Do NOT use for prompt compilation, project auditing, or prompt scoring (use rootnode-prompt-compilation, rootnode-project-audit, or rootnode-prompt-validation if available).
日本語の概要は準備中です。原文の説明を表示しています。