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「nim」の検索結果

3,461 件 ・ 関連度順

概要と使いどころ

Customer/user segmentation with actionable insights. Use when identifying distinct customer groups, analyzing segment-specific behavior, profiling high-value segments, or testing segmentation hypotheses.

日本語の概要は準備中です。原文の説明を表示しています。

nimrodfisher/data-analytics-skills4762026年9月25日 更新

SQL query review for correctness, performance, and best practices. Activate when a query needs review before production use, shows unexpected results, or runs too slowly.

日本語の概要は準備中です。原文の説明を表示しています。

nimrodfisher/data-analytics-skills4762026年9月25日 更新

Structure analysis approach before starting work. Use when receiving new analysis requests, breaking down complex questions into steps, or planning iterative analysis workflows.

日本語の概要は準備中です。原文の説明を表示しています。

nimrodfisher/data-analytics-skills4762026年9月25日 更新

Build structured semantic layer documentation for metrics, dimensions, and entities. Activate when you need to define a business metric, document a data model, or create YAML definitions compatible with dbt Semantic Layer or similar frameworks.

日本語の概要は準備中です。原文の説明を表示しています。

nimrodfisher/data-analytics-skills4762026年9月25日 更新

Translate SQL queries into plain language business logic. Use when documenting queries, explaining analysis to non-technical stakeholders, code reviewing for correctness, or building a query catalog.

日本語の概要は準備中です。原文の説明を表示しています。

nimrodfisher/data-analytics-skills4762026年9月25日 更新

Rigorous A/B test statistical analysis. Use when analyzing experiment results, calculating statistical significance, checking for sample ratio mismatch, or validating test design before launch.

日本語の概要は準備中です。原文の説明を表示しています。

nimrodfisher/data-analytics-skills4762026年9月25日 更新

Volcengine VOD audio and video processing tools skill. Use when users need VOD-based media processing or editing: upload local/URL media, stitch videos, trim clips, flip frames, change playback speed, create image-to-video, compose audio/video, extract audio, mix audio, separate vocals/accompaniment, denoise audio, enhance quality, AI super-resolution, frame interpolation, ASR speech-to-text, OCR text extraction, subtitle removal, subtitle embedding, scene slicing, portrait/green-screen matting, highlight extraction, comic style transfer, video translation, drama recap narration, drama script restoration, media info lookup, or playback URL retrieval. The skill submits async VOD jobs, polls task status, and returns generated output links. Not for pure text generation, real-time streaming, or source-free generative video creation.

日本語の概要は準備中です。原文の説明を表示しています。

bytedance/agentkit-samples4722026年10月15日 更新

Choose a workflow for 3D concepts, meshes, materials, animation, game VFX, UI, levels, audio and native visual review.

日本語の概要は準備中です。原文の説明を表示しています。

witnesstodark/mr-mak-workspace4712026年10月14日 更新

Turn an object or character reference image into a quality-gated, animation-ready procedural Three.js model built in code. Use for image-to-3D reconstruction, detail-accurate object rebuilds, stylized/likeness-maximized human characters, sculpt specs, and staged code generation.

日本語の概要は準備中です。原文の説明を表示しています。

witnesstodark/mr-mak-workspace4712026年10月14日 更新

Verify a visual game change using controlled native captures, targeted behavioral checks and a reviewable evidence record. Use for animation, VFX, HUD or scene changes whose appearance must be judged in the actual game.

日本語の概要は準備中です。原文の説明を表示しています。

witnesstodark/mr-mak-workspace4712026年10月14日 更新

h3lite

無料

Use when configuring, repairing, planning, or running MiniMax H3 locally on a Windows NVIDIA computer, especially when installation compatibility, component sets, resolution, generation-time budget, path, low-VRAM risk, or H3 prompt mode must be chosen from hardware and user requirements.

日本語の概要は準備中です。原文の説明を表示しています。

Rimagination/h3lite4592026年8月24日 更新

Use when you need to review, improve, or build Spring Boot 4.0.x applications — including proper usage of @SpringBootApplication, component annotations (@Controller, @Service, @Repository), bean definition and scoping, configuration classes and @ConfigurationProperties (with @Validated), component scanning, conditional configuration and profiles, constructor injection, @Primary and @Qualifier for multiple beans of the same type, bean minimization, graceful shutdown, virtual threads, Jakarta EE namespace consistency, and scheduled tasks. This should trigger for requests such as Review Java code for Spring Boot application; Apply best practices for Spring Boot application in Java code; Improve Spring Boot configuration properties and beans; Review Spring Boot component scanning and profiles; Tune Spring Boot graceful shutdown or virtual threads. Part of Plinth Toolkit

日本語の概要は準備中です。原文の説明を表示しています。

jabrena/plinth4512026年10月15日 更新

Use when you need to apply Java secure coding best practices — including validating untrusted inputs, defending against injection attacks with parameterized queries, minimizing attack surface via least privilege, applying strong cryptographic algorithms, handling exceptions securely without exposing sensitive data, managing secrets at runtime, avoiding unsafe deserialization, and encoding output to prevent XSS. This should trigger for requests such as Review Java code for secure coding; Find input validation risks in Java code; Review Java code for injection vulnerabilities; Improve secure error handling in Java services; Harden Java code against common security flaws. Part of Plinth Toolkit

日本語の概要は準備中です。原文の説明を表示しています。

jabrena/plinth4512026年10月15日 更新

CPU-only motion data processing pipeline for game animation: BVH import, contact detection, root decomposition, motion blending, FABRIK IK. No GPU required.

日本語の概要は準備中です。原文の説明を表示しています。

notque/vexjoy-agent4412026年10月13日 更新

Character consistency across AI-generated images with reference sheets and LoRA techniques. Covers turnaround views, expression sheets, color palettes, and style consistency tricks. Use for: character design, game art, illustration, animation, comics, visual novels. Triggers: character design, character sheet, character consistency, character reference, turnaround sheet, expression sheet, character art, consistent character, character concept, reference sheet, character creation, oc design, character bible

日本語の概要は準備中です。原文の説明を表示しています。

aiskillstore/marketplace4332026年10月15日 更新

Create distinctive Photo Relic editorial artworks from user-provided photographs: preserve the real photo and pair it with a recognizable, artful abstract relic shaped like memory, modern printmaking, quiet Eastern restraint, and source-derived light. Use when the user asks to turn a photo into minimal art, photographic relic posters, abstract editorial photography, gallery-like photo posters, Douyin-ready art series covers, graphic photo abstraction, afterimage compositions, or similar visual treatments while keeping the original photograph truthful.

日本語の概要は準備中です。原文の説明を表示しています。

wnby/photo-relic-editorial4322026年8月5日 更新

Enhancement-overlay decision protocol for STREAMING the output of long-running LLM / agent runs from the *backend*, not just wiring a typing animation in the UI. Activates when a coder agent must stream final tokens to a chat client, surface intermediate agent steps (which tool, which node, partial reasoning), emit custom tool-progress events, choose a transport (SSE vs WebSocket), or decide what to do when the client disconnects mid-stream. The langchain / langgraph skills mention stream modes but stop at "you can stream"; this skill encodes *what to stream, over what transport, and how to fail safely*.

日本語の概要は準備中です。原文の説明を表示しています。

agentsope/SkillAlchemy4292026年10月9日 更新

Generate AI avatar and digital persona video prompts for Seedance 2.0 on Higgsfield. Use for virtual spokesperson content, digital twin videos, AI presenter clips, avatar-based marketing, virtual influencer content, or any video featuring a digital/AI-generated character as the main subject. Triggers on avatar, digital persona, virtual presenter, AI character, digital twin, virtual influencer, synthetic media, animated spokesperson.

日本語の概要は準備中です。原文の説明を表示しています。

rediumvex/ai-video-generator-claude4182026年8月11日 更新

Reinforcement learning for trade execution optimization including order splitting, adaptive timing, and impact minimization

日本語の概要は準備中です。原文の説明を表示しています。

agiprolabs/claude-trading-skills4172026年9月3日 更新

Enforce existence, reuse, mirror, and symmetry principles to keep new code minimal and consistent with surrounding code. Use when writing new code in an existing codebase, adding new features, refactoring, or making any code changes.

日本語の概要は準備中です。原文の説明を表示しています。

tobihagemann/turbo4122026年10月15日 更新

21 production-ready scripts for iOS app testing, building, and automation. Provides semantic UI navigation, build automation, accessibility testing, and simulator lifecycle management. Optimized for AI agents with minimal token output.

日本語の概要は準備中です。原文の説明を表示しています。

Microck/ordinary-claude-skills4062026年9月7日 更新

Choose optimal external AI models for code analysis, bug investigation, and architectural decisions. Use when consulting multiple LLMs via claudish, comparing model perspectives, or investigating complex Go/LSP/transpiler issues. Provides empirically validated model rankings (91/100 for MiniMax M2, 83/100 for Grok Code Fast) and proven consultation strategies based on real-world testing.

日本語の概要は準備中です。原文の説明を表示しています。

Microck/ordinary-claude-skills4062026年9月7日 更新

Write Ruby gems following Andrew Kane's proven patterns and philosophy. Use when creating new Ruby gems, refactoring existing gems, designing gem APIs, or when the user wants clean, minimal, production-ready Ruby library code. Triggers on requests like "create a gem", "write a Ruby library", "design a gem API", or mentions of Andrew Kane's style.

日本語の概要は準備中です。原文の説明を表示しています。

Microck/ordinary-claude-skills4062026年9月7日 更新

ui-craft

無料

Use for UI design and implementation work to avoid generic AI-looking interfaces. Provides anti-slop rules, a required discovery phase before coding, and guidance for layout, typography, color, motion, accessibility, dashboards, tables, landing pages, theming, and polish. Trigger when editing UI code or reviewing and refining components, pages, screens, layouts, animations, responsive behavior, or design systems.

日本語の概要は準備中です。原文の説明を表示しています。

educlopez/ui-craft3882026年10月14日 更新