Print the localhost URL for The Luminarium — moflo's daemon dashboard — for the current project. Use when the user asks for "the luminarium link", "the moflo dashboard", "the daemon UI", or anything synonymous. Each project gets a deterministic port in 33000–33999; the actual bound port is recorded in `.moflo/daemon.lock`.
日本語の概要は準備中です。原文の説明を表示しています。
eric-cielo/moflo☆ 182026年10月1日 更新
Detect and set up account-locked gh aliases for multi-account GitHub. The AI reads this skill, detects accounts, asks the user which is personal/work, and runs the setup automatically.
日本語の概要は準備中です。原文の説明を表示しています。
jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
Reviewer rejection workflow and strict lockout semantics
日本語の概要は準備中です。原文の説明を表示しています。
jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
MUST USE for any real runtime debugging across ANY language or binary — crashes, silent failures, wrong responses, stuck processes, memory leaks, async misbehavior, unexplained timing, reverse engineering. Runs a hypothesis-driven loop: form ≥3 hypotheses, investigate in parallel, after 2 failed rounds spawn Oracles from orthogonal angles, confirm root cause, lock with a failing test, fix minimally, QA by actually USING the system, scrub artifacts. The actual HOW lives in `references/` — READ THEM. Triggers: 'debug this', 'why is X not working', 'hanging', 'attach a debugger', 'reverse engineer', 'pwndbg', 'gdb', 'lldb', 'node inspect', 'tsx debug', 'pdb', 'dlv', 'delve', 'rust-gdb', 'set a breakpoint', 'context window exploded', 'why is the response empty', 'attach the debugger', 'debug it', 'why is this happening', 'trace this bug', 'reproduce and fix', 'silent failure', 'HTTP 200 but empty', 'why did it stop', 'inspect the binary', 'reverse engineering', 'playwright'.
日本語の概要は準備中です。原文の説明を表示しています。
code-yeongyu/lazyclaudecode☆ 182026年5月29日 更新
Remove AI-generated code smells (slop) from branch changes or an explicit file list. Locks behavior with regression tests FIRST, then runs categorized cleanup via parallel `deep` agents in batches of 5, then verifies with quality gates. Covers 10 slop categories including performance equivalences, excessive complexity (object annotations, if/elif variant chains), and oversized modules (250+ pure LOC with mandatory modular refactoring). MUST USE when the user asks to "remove slop", "clean AI code", "deslop", "clean up AI-generated code", "remove AI slop", or wants to clean up AI-generated patterns from recent changes. Triggers - "remove ai slops", "clean ai code", "deslop", "cleanup AI generated", "remove AI slop", "clean up AI-generated code", "strip slop", "ai-slop cleanup".
日本語の概要は準備中です。原文の説明を表示しています。
code-yeongyu/lazyclaudecode☆ 182026年5月29日 更新
Author and own one flow's design document (the FLOW.md objective flow) at .unikit/gamedesign/flows/FLOW-<slug>.md — the dynamics layer of the GDD (what the player does over time). Create the skeleton and walk the collaborative section-cycle to write its objectives, pacing, dependencies, and funnel events ("design the first-session flow", "map the onboarding sequence", "write the FLOW for the boss encounter"), AND revise it after approval under the delta discipline ("retune the pacing", "add a branch", "change a GOAL", "rework the onboarding") — a cue/number change is Tuning, a small step change a Tweak, restructuring a Rework; each bumps the version and logs the delta. Selects the wiring mode (linear | conditional | emergent) and re-renders the ## Flow Map [gen] / ## Funnel [gen] blocks in GAME.md. To add or detail a system use /unikit-gd-system; to edit GAME.md content use /unikit-gd-spec; to apply a multi-zone edit use /unikit-gd-apply; for a new game concept use /unikit-gd-brainstorm.
日本語の概要は準備中です。原文の説明を表示しています。
NintendaDev/unikit-ai☆ 182026年10月10日 更新
Autonomous technical lead. Takes commander's intent and drives a project to completion through an OODA loop over implementation, refactoring, review, and bug-hunting skills. Has broad authority — creates tickets, commits, invokes any skill — and only escalates via andon cord for irreversible actions, public releases, or genuinely blocking decisions. User acts as product owner; skill acts as tech lead.
日本語の概要は準備中です。原文の説明を表示しています。
chrisallenlane/claude-swe-workflows☆ 182026年5月19日 更新
Add image vision to NanoClaw agents. Resizes and processes WhatsApp image attachments, then sends them to Claude as multimodal content blocks.
日本語の概要は準備中です。原文の説明を表示しています。
nanocoai/nanoclaw-skills☆ 182026年3月30日 更新
Use when assessing body fat percentage from skinfold measurements, calculating body density, or interpreting body composition results using Durnin-Womersley or Jackson-Pollock equations.
日本語の概要は準備中です。原文の説明を表示しています。
Jeffallan/Fitness-Tools☆ 182026年6月30日 更新
Drive Chromium from standard Playwright APIs with a real-device fingerprint applied in the kernel, one persistent isolated profile per identity, and a per-profile proxy whose exit IP sets timezone and WebRTC - JavaScript (npm 'anti-detect-browser') or Python (PyPI 'antibrow'). Use when sessions must stay logged in across runs and stay separate, when a scraper or agent is blocked by an incoherent headless fingerprint, when checking ads or pricing from another region, when a page must be reached as a phone rather than a desktop, when automation mints a profile per task, when running several of your own accounts from one machine, or when testing how your own bot detection scores a real device. Also for 'antibrow', 'fingerprint browser', 'multi-account browser', '防关联', '多账号', '安卓模拟', 'Android profile', 'mobile fingerprint', 'temporary profile', 'CreepJS', 'residential proxy', 'browser-use', 'crawl4ai'. MCP control is browser-mcp-agent; isolation is multi-account-isolation.
日本語の概要は準備中です。原文の説明を表示しています。
antibrow/anti-detect-browser-skills☆ 182026年8月28日 更新
Run the same scrape or task across many accounts at once - each in its own browser profile with its own fingerprint, cookies and exit IP - and read data from sites that need a session or that answer a plain HTTP scraper with a captcha while answering a real browser. One command per site returns JSON, so there are no selectors to write or repair: Amazon and Walmart search, Google and DuckDuckGo results, Reddit posts and comments, X timeline, Medium, Yelp, Indeed job listings, Hacker News, GitHub, PyPI, npm, plus exit-IP and fingerprint checks. Use for multi-account operations you are authorized to run, price and listing monitoring per region, SERP collection, logged-in data, and scrapers that keep breaking. Also for 'scrape amazon', 'google search results', 'reddit data', 'scrape logged in site', 'run task on many accounts', 'site blocks my scraper', 'scraping without selectors'. Node or Python.
日本語の概要は準備中です。原文の説明を表示しています。
antibrow/anti-detect-browser-skills☆ 182026年8月28日 更新
The idle work loop - enumerate open issues and triage rows, classify fixable vs blocked, pick by value-vs-budget, dispatch. Standing user directive; invoke whenever otherwise idle.
日本語の概要は準備中です。原文の説明を表示しています。
jamie8johnson/cqs☆ 172026年7月14日 更新
Fact-forcing gate that blocks Edit/Write/Bash (including MultiEdit) and demands concrete investigation (importers, data schemas, user instruction) before allowing the action. Measurably improves output quality by +2.25 points vs ungated agents.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月13日 更新
Teaches the AI to design like a high-end agency. Defines the exact fonts, spacing, shadows, card structures, and animations that make a website feel expensive. Blocks all the common defaults that make AI designs look cheap or generic.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月13日 更新
Modular grid layout with card-like blocks, clear hierarchy, soft spacing, and subtle visual contrast for organized, scannable interfaces.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月13日 更新
Use when working with Protocol Buffer (.proto) files, buf.yaml, buf.gen.yaml, or buf.lock. Covers proto design, buf CLI, gRPC/Connect services, protovalidate constraints, schema evolution, and troubleshooting lint/breaking errors.
日本語の概要は準備中です。原文の説明を表示しています。
wordbricks/onequery☆ 172026年7月30日 更新
Use when morphir-scala work needs environment diagnostics or build/network/sandbox unblocking; reference repository management; branch lifecycle refresh after squash-merging a target branch into main; Morphir IR spec/schema sync or export; or task-tracking configuration and beads mode resolution.
日本語の概要は準備中です。原文の説明を表示しています。
finos/morphir-scala☆ 172026年10月13日 更新
Scan and redact PII and sensitive data (emails, phone numbers, SSNs, API keys, IP addresses, credentials, amounts, company/person names) from repository files. Includes a pre-commit hook to block commits containing PII. Use when asked to audit code for sensitive data, sanitize files before publishing, or install PII detection hooks. For application security hardening see security-engineering.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use when recording, tallying, or triaging stochastic review findings — the append-only JSONL ledger where Tier 2 (advisory, unevidenced) reviewer output goes instead of blocking language. Triggers on "log this finding", "ledger add", "tally the findings", "triage findings", "is this finding recurring", "retire this noise", or whenever a reviewer produces an unevidenced concern that should be measured for recurrence rather than chased. For the review itself see code-review-and-quality or skill-library-review; for verifying formal claims with deterministic evidence see adversarial-claims-reviewer.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Use when designing the systems of a game from a locked concept — core loops, meta loops, player verbs, progression, content systems, level structure, and narrative integration. Triggers on "game design doc", "GDD", "system spec", "core loop design", "progression design", "level design", "MDA", or "design the systems". Produces a design doc plus per-system specs that game-balancer numbers, iap-manager stocks, and godot-engineer builds. Stops at design — no number tuning, pricing, or engine code. For balance numbers see game-balancer; for the engine implementation see godot-engineer.
日本語の概要は準備中です。原文の説明を表示しています。
LazyIsEfficient/agentic-os☆ 172026年7月17日 更新
Apply these opinionated JavaScript conventions whenever writing or reviewing JS or Node: ESM-first packaging, choosing between Promise combinators, error handling that doesn't swallow failures, AbortController for cancellation, keeping the event loop unblocked, and reaching for platform APIs before dependencies.
日本語の概要は準備中です。原文の説明を表示しています。
alexander-danilenko/cortex-claude-code-plugins☆ 162026年10月13日 更新
Adversarial implementation review based on Block's g3 dialectical autocoding research. Use when validating implementation completeness against requirements with fresh objectivity.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新
Blockchain security scanner for AI agents (testnet). Pay with Base Sepolia USDC via x402 protocol.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新
Deep behavioral security audit for AI agent skills and MCP tools. Performs deterministic static analysis (AST + Semgrep + 15 specialized scanners), cryptographic lockfile generation, and optional LLM-powered intent analysis. Use when installing, reviewing, or approving any skill, tool, plugin, or MCP server — especially before first use. Replaces basic safety summaries with full CWE-mapped, OWASP-tagged, line-referenced security reports.
日本語の概要は準備中です。原文の説明を表示しています。
modbender/skill-library-mcp☆ 162026年9月28日 更新