Use this skill when simulating vehicle motion, calculating safe following distances, time-to-collision, speed/position updates, or implementing vehicle state machines for cruise control modes.
日本語の概要は準備中です。原文の説明を表示しています。
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概要と使いどころ
Use this skill when simulating vehicle motion, calculating safe following distances, time-to-collision, speed/position updates, or implementing vehicle state machines for cruise control modes.
日本語の概要は準備中です。原文の説明を表示しています。
Use this skill when calculating control system performance metrics such as rise time, overshoot percentage, steady-state error, or settling time for evaluating simulation results.
日本語の概要は準備中です。原文の説明を表示しています。
Generate Ink (React for CLI) components for terminal UIs with hooks, state management, and layout components.
日本語の概要は準備中です。原文の説明を表示しています。
Redis backend for conversation state persistence and caching
日本語の概要は準備中です。原文の説明を表示しています。
Conditional edge routing and state-based transitions for LangGraph workflows
日本語の概要は準備中です。原文の説明を表示しています。
LangGraph checkpoint and persistence configuration for stateful workflow management
日本語の概要は準備中です。原文の説明を表示しています。
Use when facing 2+ independent tasks that can be worked on without shared state or sequential dependencies.
日本語の概要は準備中です。原文の説明を表示しています。
Multi-protocol consensus for agent swarms supporting Raft leader election, Byzantine fault tolerance, Gossip state propagation, and CRDT conflict-free merging.
日本語の概要は準備中です。原文の説明を表示しています。
Atlas turns your STATED NEED into a real systems atlas by SCANNING your actual sources (Azure via `az`, git repos, local dirs) and process/data mining them, THEN enriching against the Atlas knowledge graph. Use this skill when asked to inventory/map your real systems, scan your cloud + repos + directories, mine the real processes or data they contain, or collect their real constraints/gotchas. (atlas, scan my systems, inventory our azure account, map my repos, real systems atlas, process mining, data mining, collect nuances, system discovery)
日本語の概要は準備中です。原文の説明を表示しています。
Git-backed state management for safe rollback. Create and restore checkpoints with tagged commits and metadata tracking.
日本語の概要は準備中です。原文の説明を表示しています。
Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.
日本語の概要は準備中です。原文の説明を表示しています。
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
日本語の概要は準備中です。原文の説明を表示しています。
Build React components, implement responsive layouts, and handle client-side state management. Masters React 19, Next.js 15, and modern frontend architecture. Optimizes performance and ensures accessibility. Use PROACTIVELY when creating UI components or fixing frontend issues.
日本語の概要は準備中です。原文の説明を表示しています。
Master Flutter development with Dart 3, advanced widgets, and multi-platform deployment. Handles state management, animations, testing, and performance optimization for mobile, web, desktop, and embedded platforms. Use PROACTIVELY for Flutter architecture, UI implementation, or cross-platform features.
日本語の概要は準備中です。原文の説明を表示しています。
Capture and serialize project state, architectural decisions, and working context. Use when preserving knowledge for later sessions, handoffs, or searchable context retrieval.
日本語の概要は準備中です。原文の説明を表示しています。
Restore saved project context, architectural decisions, and work state. Use when resuming interrupted work, retrieving prior context, or merging context across sessions.
日本語の概要は準備中です。原文の説明を表示しています。
Restore saved project context, architectural decisions, and work state. Use when resuming interrupted work, retrieving prior context, or merging context across sessions.
日本語の概要は準備中です。原文の説明を表示しています。
Use when executing implementation plans with independent tasks in the current session or facing 3+ independent issues that can be investigated without shared state or dependencies - dispatches fresh subagent for each task with code review between tasks, enabling fast iteration with quality gates
日本語の概要は準備中です。原文の説明を表示しています。
Display the current state of the FPF knowledge base
日本語の概要は準備中です。原文の説明を表示しています。
Reconcile the project's FPF state with recent repository changes
日本語の概要は準備中です。原文の説明を表示しています。
Organic story anatomy from John Truby's The Anatomy of Story (有机结构/设计原则/22步骤/道德议题/四角对立/幽灵/场景编排) — the designing principle (story process plus original execution), the seven key steps as the organic spine, all twenty-two steps with the middle-act machinery the beat sheets lack (ghost, fake-ally opponent, plan, opponent's drive, ally's attack, fake defeat, three revelation-and-decision pairs, audience revelation, visit to death, moral decision), four-corner opposition, the moral-argument chain with the hero-opponent power-balance rule, scene weave with structure-step tags and storyline numbers, and the accordion rule (never fewer than seven steps). Kept side by side with the Field/Snyder page maps. Use when the middle act sags into unconnected episodes, when the premise works but the story feels mechanical, when one antagonist cannot carry the theme, when the theme stays stated instead of acted, or when a BS2 board needs an organic second pass.
日本語の概要は準備中です。原文の説明を表示しています。
Worked qupai-system (曲牌体) opera scripts, act by act. Guan Hanqing's three surviving zaju (窦娥冤/救风尘/金线池 — twelve acts, 126 tunes, one mode and one rhyme per act, sung/spoken ratios); Tang Xianzu's 牡丹亭 (55 scenes, ~420 tunes, 集唐 closing quatrains, the 圆驾 south-north composite suite); Kong Shangren's 桃花扇 (44 scenes plus four unnumbered, the 副末 frame line, upper/lower halves, a fan's seven transformations, his sixteen 凡例); 长生殿 (Wang Jilie's fifty-scene staging table); Wei Minglun's 巴山秀才 (1983 Sichuan 高腔, 43 tunes, nine 帮腔 passages). Every case states its edition and collation status, then structure, tunes, stage conventions and transferable devices. Method is in sw-chinese-opera-qupai; this skill holds the worked scripts. Use when you want a real example of how a 传奇 or 杂剧 is assembled, need actual scene counts and tune counts to imitate, are judging where a famous script breaks prosody, or need models for 副末开场, 集唐下场诗, 南北合套 or 帮腔 (曲牌体全本/牡丹亭/桃花扇/窦娥冤/救风尘/长生殿/巴山秀才/唱段表/结构表).
日本語の概要は準備中です。原文の説明を表示しています。
Project orchestrator for the screenwriting skill set (剧本项目主线调度 / 状态存档 / story bible) — a meta-skill that adds no new craft knowledge but routes a screenplay or stage-play project through stages (premise → structure → character → scenes → draft → revision → submission) and a TV / streaming series project (电视剧 / 剧集 / pilot / 一季) through a separate series stage table (engine → character network & season arc → documents/bible → pilot structure → break story & outline → draft → submission), names which sw-* skill to invoke at each stage, defines each stage's deliverable and advisory exit check, and keeps all project state in a story-bible.md file so work can resume across sessions. Use when starting a new script project, resuming one ("continue my screenplay", "where were we"), when the user asks "what should I do next" on a script, when converting a vague idea into a full development pipeline, or when the other sw-* skills are firing individually and the overall process needs sequencing.
日本語の概要は準備中です。原文の説明を表示しています。
Turn a research paper into teaching materials — a lecture outline, the 3-5 results worth presenting (with intuition), a slide skeleton ready for `/create-lecture`, discussion questions, and a problem-set brief. Reads the paper end-to-end and pitches to a stated audience level. Use when user says "turn this paper into a lecture", "teach from this paper", "build slides from this PDF", "make teaching materials from X", "I'm presenting this paper to my class".
日本語の概要は準備中です。原文の説明を表示しています。