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「dire」の検索結果

4,406 件 ・ 関連度順

概要と使いどころ

Mines a pull request's review threads for lessons that generalize beyond that PR, reconstructs each against the actual code before deciding, checks whether it is already codified, and routes the genuinely-new, durable ones into Infrahub's internal documentation — `dev/knowledge/`, `dev/guides/`, `dev/guidelines/`, the `AGENTS.md` files, and `.agents/rules/` — proposing edits first and applying only with the user's approval. TRIGGER when: the user wants to turn PR review feedback into durable conventions, guidelines, or rules; capture recurring reviewer comments as internal documentation; or check whether review lessons are reflected in the knowledge/guides/guidelines/AGENTS.md/rules layer. DO NOT TRIGGER when: sweeping a feature's changes for documentation coverage across all layers → use `audit-docs`; extracting knowledge from completed spec directories → `speckit-opsmill-extract`; only replying to or resolving review threads → normal git/gh flow.

日本語の概要は準備中です。原文の説明を表示しています。

opsmill/infrahub5382026年10月17日 更新

Extract knowledge, guidelines, and ADRs from one or more completed spec directories into the project documentation system.

日本語の概要は準備中です。原文の説明を表示しています。

opsmill/infrahub5382026年10月17日 更新

Produce a flow-level summary of the current Claude Code session — executive summary, chronological timeline, and outcomes — written into the active feature directory next to spec.md / plan.md.

日本語の概要は準備中です。原文の説明を表示しています。

opsmill/infrahub5382026年10月17日 更新

Legacy survey-based DESIGN.md writer redirect. Use for old omd:design requests only to route them to the Core v2 Autopilot or init workflow; this compatibility skill never writes DESIGN.md itself.

日本語の概要は準備中です。原文の説明を表示しています。

kwakseongjae/oh-my-design5372026年10月16日 更新

Archived DESIGN.md impact experiment compatibility gate. Use when an old Lab #01 run is requested, but do not generate new legacy 9/12-section documents; direct new experiments to the Core v2 benchmark track.

日本語の概要は準備中です。原文の説明を表示しています。

kwakseongjae/oh-my-design5372026年10月16日 更新

research

無料

Document codebase as-is with thoughts directory for historical context

日本語の概要は準備中です。原文の説明を表示しています。

vibeeval/vibecosystem5362026年8月9日 更新

Scan .claude/ directory for security misconfigurations, exposed secrets, unsafe permissions

日本語の概要は準備中です。原文の説明を表示しています。

vibeeval/vibecosystem5362026年8月9日 更新

Implements drag-and-drop and sortable interfaces with React/TypeScript including kanban boards, sortable lists, file uploads, and reorderable grids. Use when building interactive UIs requiring direct manipulation, spatial organization, or touch-friendly reordering.

日本語の概要は準備中です。原文の説明を表示しています。

ancoleman/ai-design-components5252025年12月11日 更新

Real-time communication patterns for live updates, collaboration, and presence. Use when building chat applications, collaborative tools, live dashboards, or streaming interfaces (LLM responses, metrics). Covers SSE (server-sent events for one-way streams), WebSocket (bidirectional communication), WebRTC (peer-to-peer video/audio), CRDTs (Yjs, Automerge for conflict-free collaboration), presence patterns, offline sync, and scaling strategies. Supports Python, Rust, Go, and TypeScript.

日本語の概要は準備中です。原文の説明を表示しています。

ancoleman/ai-design-components5252025年12月11日 更新

Create cinematic movie poster concepts and final poster images from a user's brief, existing video plan, storyboard, character design, or project context. Use this skill whenever the user asks to generate a film poster, movie poster, key art, campaign poster, teaser poster, title poster, or promotional visual for a video project. This skill proposes several creative directions first when appropriate, defaults to a 3:4 poster ratio when no ratio is specified, and ensures typography, title treatment, imagery, genre, setting, and story tone are coherent and visually inventive.

日本語の概要は準備中です。原文の説明を表示しています。

MagicCube/agentara5172026年5月11日 更新

Screen the direction pool with a discussion-first scoring pass, writing `output/trace/IDEA_SCREENING_TABLE.md`.

日本語の概要は準備中です。原文の説明を表示しています。

WILLOSCAR/research-units-pipeline-skills5142026年10月5日 更新

Converge the screened direction pool into a small, discussion-ready shortlist, writing `output/trace/IDEA_SHORTLIST.md`.

日本語の概要は準備中です。原文の説明を表示しています。

WILLOSCAR/research-units-pipeline-skills5142026年10月5日 更新

yingzao

無料

Transform real Chinese architecture and place-based cultural photos into art-directed editorial posters, integrated multi-photo scenes, and optional source comparisons. Use for historic buildings, vernacular streets, culturally rooted shops, interiors, food, travel covers, and place montages; do not use for generic advertising, routine retouching, or invented places.

日本語の概要は準備中です。原文の説明を表示しています。

op7418/guizang-yingzao-skill5042026年9月3日 更新

Elite frontend image-direction skill for generating premium, conversion-aware website design references. CRITICAL OUTPUT RULE — generate ONE separate horizontal image FOR EVERY section. A landing page with 8 sections produces 8 images. Never compress multiple sections into one image. Enforces composition variety (not always left-text / right-image), background-image freedom, varied CTAs, varied hero scales (giant / mid / mini minimalist), narrative concept spine, second-read moments, and a single consistent palette across all images. Optimized for landing pages, marketing sites, and product comps that developers or coding models can accurately recreate.

日本語の概要は準備中です。原文の説明を表示しています。

mxyhi/ok-skills4972026年10月9日 更新

paint

無料

Paint a complete visual universe with genjutsu - art direction brainstorm, design system, implementation, audit. Anti-AI-slop design pipeline. Adapts to Web, Android (Compose), Apple (SwiftUI).

日本語の概要は準備中です。原文の説明を表示しています。

AThevon/genjutsu4962026年10月6日 更新

UI/UX design-system intelligence - 84 styles, 192 palettes, 74 font pairings, 25 charts, 99 UX guidelines across 22 stacks (searchable dataset + CLI). Internal genjutsu module: loaded by /genjutsu:cast and /genjutsu:paint, not invoked directly.

日本語の概要は準備中です。原文の説明を表示しています。

AThevon/genjutsu4962026年10月6日 更新

ALWAYS USE for test work that requires changes: write, add, generate, repair, or strengthen tests for existing code in xUnit, MSTest, NUnit, pytest, Vitest/Jest, Go, or another framework. Includes regression cases, failing or flaky tests, coverage-driven additions, and audit-then-fix requests. Focused work stays direct; broad or multi-stage work invokes test-engineer. DO NOT USE for only running tests, analysis-only audits, framework/platform migrations, a test blocked on a missing production seam (testability-obstacle), or MSTest API/configuration corrections that do not design new cases (writing-mstest-tests). Within an active test-engineer pipeline, reuse supplied guidance and do not re-enter this skill.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4882026年10月16日 更新

Create a persistent HeyGen avatar — a reusable face + voice identity for the agent, the user, or any named character — powered by HeyGen Avatar V technology. Prompt-based creation by default (description → HeyGen builds it); photo upload is optional for real-person digital twins. Use when: (1) giving the agent a face + voice so it can present videos ("bring yourself to life", "create your avatar", "give yourself an avatar", "design a presenter", "set up an avatar", "let's make an avatar"), (2) the user wants to appear in videos as themselves ("create my avatar", "I want my face in a video", "digital twin of me", "build me an avatar"), (3) building a named character presenter ("create an avatar called Cleo", "design a character named X"), (4) establishing HeyGen identity before making videos — the correct FIRST step when no avatar exists yet. Chain signal: when the user says both an identity/avatar action AND a video action in the same request ("create an avatar AND make a video", "set up identity THEN create a video", "design a presenter AND immediately record"), run heygen-avatar first, then heygen-video. Returns avatar_id + voice_id — pass directly to heygen-video to create HeyGen videos. NOT for: generating videos (use heygen-video), translating videos, or TTS-only tasks.

日本語の概要は準備中です。原文の説明を表示しています。

heygen-com/skills4882026年7月15日 更新

Guide for diagnosing and improving MSBuild project evaluation performance. USE FOR: builds slow before any compilation starts, high evaluation time in binlog analysis, expensive glob patterns walking large directories (node_modules, .git, bin/obj), deep import chains (>20 levels), preprocessed output >10K lines indicating heavy evaluation, property functions with file I/O ($([System.IO.File]::ReadAllText(...))), multiple evaluations per project. Covers the 5 MSBuild evaluation phases, glob optimization via DefaultItemExcludes, import chain analysis with /pp preprocessing. DO NOT USE FOR: compilation-time slowness (use build-perf-diagnostics), incremental build issues (use incremental-build), non-MSBuild build systems.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4882026年10月16日 更新

Guide for modernizing and migrating MSBuild project files to SDK-style format. USE FOR: converting legacy .csproj/.vbproj with verbose XML to SDK-style, migrating packages.config to PackageReference, removing Properties/AssemblyInfo.cs in favor of auto-generation, eliminating explicit Compile Include lists via implicit globbing, consolidating shared settings into Directory.Build.props. Indicators of legacy projects: ToolsVersion attribute, an Import of Microsoft.CSharp.targets via $(MSBuildToolsPath), .csproj files over 50 lines for simple projects. DO NOT USE FOR: projects already in SDK-style format, non-.NET build systems (npm, Maven, CMake), .NET Framework projects that cannot move to SDK-style.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4882026年10月16日 更新

Guide for interpreting ResolveProjectReferences time in MSBuild performance summaries. Activate when ResolveProjectReferences appears as the most expensive target and developers are trying to optimize it directly. Explains that the reported time includes wait time for dependent project builds and is misleading. Guides users to focus on task self-time instead. Do not activate for general build performance -- use build-perf-diagnostics instead.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4882026年10月16日 更新

Canonical patterns for writing custom MSBuild targets. USE FOR: diagnosing and fixing custom target authoring anti-patterns; broken SDK target chains across files (e.g., Directory.Build.targets silently redefining SDK targets); targets that replace CompileDependsOn instead of extending it with $(CompileDependsOn); query targets returning stale results from Outputs vs Returns misuse; missing Inputs/Outputs causing unnecessary rebuilds; missing FileWrites registration. Covers DependsOnTargets vs BeforeTargets vs AfterTargets, the Build→CoreBuild three-level pattern, and the $(XxxDependsOn) chain-extension pattern. DO NOT USE FOR: incremental build tuning (use incremental-build), parallelization (use build-parallelism), general anti-patterns (use msbuild-antipatterns), non-MSBuild build systems.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4882026年10月16日 更新

Creates .NET projects from templates with validated parameters, smart defaults, Central Package Management adaptation, and latest NuGet version resolution. USE FOR: creating new dotnet projects, scaffolding solutions with multiple projects, installing or uninstalling template packages, creating projects that respect Directory.Packages.props (CPM), composing multi-project solutions (API + tests + library), getting latest NuGet package versions in newly created projects. DO NOT USE FOR: finding templates (use template-discovery), producing a detailed side-by-side comparison of templates (use template-comparison), authoring custom templates (use template-authoring), deciding cross-parameter defaults such as which framework to pair with native AOT or whether to keep HTTPS when auth is enabled (use template-smart-defaults), modifying existing projects or adding NuGet packages to existing projects.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4882026年10月16日 更新

htmlhint

無料

Use HTMLHint in .NET repositories that ship static HTML output or standalone frontend templates. USE FOR: static HTML files; generated frontend output; standalone templates under wwwroot, dist, or other web folders; HTML structure checks. DO NOT USE FOR: raw .cshtml or .razor source with server-side directives; JavaScript or TypeScript linting. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made.

日本語の概要は準備中です。原文の説明を表示しています。

managedcode/dotnet-skills4882026年10月16日 更新