Optimizes Active Record queries, implements Turbo Frames and Streams, configures Action Cable WebSockets, sets up Sidekiq workers, and writes RSpec test suites for Rails 7+.
日本語の概要は準備中です。原文の説明を表示しています。
4,636 件 ・ 関連度順
概要と使いどころ
Optimizes Active Record queries, implements Turbo Frames and Streams, configures Action Cable WebSockets, sets up Sidekiq workers, and writes RSpec test suites for Rails 7+.
日本語の概要は準備中です。原文の説明を表示しています。
Builds .NET 8 applications with minimal APIs, clean architecture, cloud-native microservices, Entity Framework Core, CQRS with MediatR, and AOT compilation.
日本語の概要は準備中です。原文の説明を表示しています。
Builds game systems with Unity/Unreal Engine, implements ECS architecture, configures physics and multiplayer networking, optimizes frame rates, and develops shaders.
日本語の概要は準備中です。原文の説明を表示しています。
Performs pandas DataFrame operations for data analysis, manipulation, transformation, time series analysis, merging, aggregation, and performance optimization.
日本語の概要は準備中です。原文の説明を表示しています。
Builds C# applications with .NET 8+, ASP.NET Core APIs, Blazor web apps, Entity Framework Core, async patterns, and CQRS via MediatR.
日本語の概要は準備中です。原文の説明を表示しています。
Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems with runbooks, experiment manifests, and rollback procedures.
日本語の概要は準備中です。原文の説明を表示しています。
把拉片数据和原片合成一条**能直接看的视频**:一边是画面,一边是这一镜的分镜信息 (镜号、起止、时长、景别、类别、运镜、画面描述、台词),**镜头切了信息跟着切**, 镜头表自动滚动并高亮当前这一镜。 版式只看原片的宽高比:**横版 / 方版 → 画面在上、信息在下;竖版 → 画面在左、信息在右**, 画面永远原样缩放,不裁不拉。 镜头表**随播放滚动**:切点处滚一小段把当前镜头带到锚点、随后停住,高亮条同步滑过去。 实现上只截三张图(底板 + 铺开的长图 ×2),滚动与高亮由 ffmpeg 按时间裁窗, **布局全在 scripts/panel.css 里,改它就能改版式**,不用碰脚本。 吃 video-shots 产出的 shots.json(有 frames/ 就把关键帧当缩略图用)。 零 npm 依赖,用 ffmpeg 合成、无头浏览器渲面板。 Use when asked to 导出视频、合成视频、分镜视频、带分镜信息的视频、解说版视频、 video with shot info、annotated shot video。
日本語の概要は準備中です。原文の説明を表示しています。
Implement Terraform Provider actions using the Plugin Framework. Use when developing imperative operations that execute at lifecycle events (before/after create, update, destroy).
日本語の概要は準備中です。原文の説明を表示しています。
Implement Terraform provider configuration and authentication with the Plugin Framework: provider schema for credentials (Optional + Sensitive attributes), environment variable fallbacks, credential provider chains (static config, then environment variables, shared credentials file, and platform identity), unknown-value guards in Configure(), secret redaction, configure-time credential validation, and diagnostics that name every source tried. Use when implementing or reviewing a provider's Configure method or provider schema, adding authentication options (API keys, tokens, profiles, credentials files, assume-role), deciding how a provider should resolve credentials, debugging "no valid credential sources" or missing-credentials errors, or unit testing credential resolution.
日本語の概要は準備中です。原文の説明を表示しています。
Implement Terraform Provider resources and data sources using the Plugin Framework: CRUD operations, schema design, plan modifiers and validators, not-found handling, waiters for eventually consistent APIs, import support, resource design principles, and required acceptance test coverage. Use when adding or changing a resource or data source, deciding whether an API concept should be a resource, wiring a resource to the provider's configured client, handling drift or resource-not-found, or reviewing a resource implementation before submission.
日本語の概要は準備中です。原文の説明を表示しています。
Terraform provider acceptance test patterns using terraform-plugin-testing with the Plugin Framework. Covers test structure, TestCase/TestStep fields, ConfigStateChecks with custom statecheck.StateCheck implementations, plan checks, CompareValue for cross-step assertions, config helpers, import testing with ImportStateKind, sweepers, and scenario patterns (basic, update, disappears, validation, regression), and ephemeral resource testing with the echoprovider package. Use when writing, reviewing, or debugging provider acceptance tests, including questions about statecheck, plancheck, TestCheckFunc, CheckDestroy, ExpectError, import state verification, ephemeral resources, or how to structure test files.
日本語の概要は準備中です。原文の説明を表示しています。
Implement Terraform provider ephemeral resources with the Plugin Framework: the Open/Renew/Close lifecycle, ephemeral schema design, registration via EphemeralResources, renewal for expiring credentials, and how ephemeral values flow into write-only attributes and provider configuration. Use when adding an ephemeral resource, exposing secrets/tokens/certificates that must never persist in state or plan, deciding between an ephemeral resource and a data source, or wiring short-lived credentials from one provider into another.
日本語の概要は準備中です。原文の説明を表示しています。
Use this when scaffolding a new Terraform provider with the Plugin Framework: workspace layout, go module setup, provider server main.go, and a provider.go with schema and Configure. Also use when a user wants to start building a provider for a new API or asks how to begin a terraform-provider-* project.
日本語の概要は準備中です。原文の説明を表示しています。
Plan a creative testing roadmap with script-computed sample sizes. Fatigue → creative-health. "build a creative testing roadmap"
日本語の概要は準備中です。原文の説明を表示しています。
Your board of directors. Puts a business idea in front of a three-member board, each a sub-agent reading the idea through one published framework: the Offers lens (from Alex Hormozi's $100M Offers), the Monopoly lens (from Peter Thiel's Zero to One) and the Product lens (from Walter Isaacson's biography of Steve Jobs). Each member scores the idea, names the risks that would kill it and votes fund, fund with conditions, or pass. Use when the user says "test my business idea", "would this work", "pressure-test this", "what would a board say", "is this a good business", or starts the founder pack on a new idea.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive Test Driven Development guide for engineering subagents with multi-framework support, coverage analysis, and intelligent test generation
日本語の概要は準備中です。原文の説明を表示しています。
Use when coordinating multiple AI agents with Agent Relay's workflow engine and need to pick the right orchestration pattern - covers the 10 core patterns (fan-out, pipeline, hub-spoke, consensus, mesh, handoff, cascade, dag, debate, hierarchical) plus 14 specialized ones, with decision framework and accurate SDK/YAML examples.
日本語の概要は準備中です。原文の説明を表示しています。
Build RL reward signals using the OpenJudge framework. Covers choosing between pointwise and pairwise reward strategies based on RL algorithm, task type, and cost; aggregating multi-dimensional pointwise scores into a scalar reward; pairwise tournament reward for GRPO on subjective tasks (net win rate across group rollouts); generating preference pairs for DPO/RLAIF; and normalizing scores for training stability. Use when building reward models, scoring rollouts for GRPO/REINFORCE, generating preference data for DPO, or doing Best-of-N selection.
日本語の概要は準備中です。原文の説明を表示しています。
Build custom LLM evaluation pipelines using the OpenJudge framework. Covers selecting and configuring graders (LLM-based, function-based, agentic), running batch evaluations with GradingRunner, combining scores with aggregators, applying evaluation strategies (voting, average), auto-generating graders from data, and analyzing results (pairwise win rates, statistics, validation metrics). Use when the user wants to evaluate LLM outputs, compare multiple models, design scoring criteria, or build an automated evaluation system.
日本語の概要は準備中です。原文の説明を表示しています。
A perlin-warped line field with a pointer wake — organic flowing lines. A marketing-grade hero backdrop. One per view; scrim behind text. Renders a static frame under prefers-reduced-motion.
日本語の概要は準備中です。原文の説明を表示しています。
A distinctive GPU shader background rendered in dependency-free WebGL — a marketing-grade hero backdrop. One per view; scrim behind text. Renders a static frame under prefers-reduced-motion.
日本語の概要は準備中です。原文の説明を表示しています。
A distinctive GPU shader background rendered in dependency-free WebGL — a marketing-grade hero backdrop. One per view; scrim behind text. Renders a static frame under prefers-reduced-motion.
日本語の概要は準備中です。原文の説明を表示しています。
A distinctive GPU shader background rendered in dependency-free WebGL — a marketing-grade hero backdrop. One per view; scrim behind text. Renders a static frame under prefers-reduced-motion.
日本語の概要は準備中です。原文の説明を表示しています。
A distinctive GPU shader background rendered in dependency-free WebGL — a marketing-grade hero backdrop. One per view; scrim behind text. Renders a static frame under prefers-reduced-motion.
日本語の概要は準備中です。原文の説明を表示しています。