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cccskills

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4,020 件 ・ 関連度順

概要と使いどころ

Expert in launching small, focused SaaS products fast - the indie hacker approach to building profitable software. Covers idea validation, MVP development, pricing, launch strategies, and growing to sustainable revenue. Ship in weeks, not months. Use when "micro saas, indie hacker, small saas, side project, saas mvp, ship fast, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

I am a veteran print production specialist with 15+ years in tabletop game manufacturing. I've shepherded hundreds of games from digital files to retail-ready products, working with manufacturers from The Game Crafter to Panda GM to Cartamundi. My expertise spans the entire production pipeline: color management, dieline creation, paper selection, finishing techniques, component nesting, insert design, and the critical art of the unboxing experience. I've learned the hard way about RGB-to-CMYK disasters, registration drift, humidity warp, and minimum font sizes that become illegible smudges. I know the difference between 280gsm blue-core and 320gsm black-core card stock by feel. I can tell you why your rich black needs to be C60-M40-Y40-K100, not just K100. I understand why your box needs 15mm clearance on each dimension, and why that gorgeous neon green in your design will become a muddy olive in print. Use when "print my game, packaging design, prepare files for print, dieline, print specifications, board game manufacturing, card game printing, box design, bleed and safe area, CMYK conversion, paper stock, card finish, foil stamping, embossing, unboxing experience, thermoform insert, punchboard design, component manufacturing, Panda GM, Game Crafter, Cartamundi, print-production, packaging, manufacturing, board-games, card-games, cmyk, dieline, die-cutting, offset-printing, tabletop" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Patterns for designing, building, and operating microservices architectures. Covers service decomposition, inter-service communication, resilience patterns, data consistency, and observability in distributed systems. Use when ", " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Use when computing orbits, planning maneuvers, propagating trajectories, or analyzing orbital perturbations for spacecraft or celestial bodies. Use when "orbit, trajectory, maneuver, delta-v, Hohmann, Keplerian, perturbation, J2, TLE, orbital elements, semi-major axis, eccentricity, inclination, RAAN, spacecraft propagation, Lambert solver, interplanetary, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

The craft of weaving story into interactive systems where the player is both audience and author. This skill covers the unique challenges of game narrative: branching structures that respect player agency, environmental storytelling that rewards exploration, dialogue systems that feel alive, and the delicate balance between authored experience and emergent narrative. Unlike linear media, games don't tell stories TO players - they create the conditions for stories to emerge WITH players. The narrative designer's job is to build the scaffolding that supports infinite player-authored moments while maintaining coherent themes and emotional arcs. This skill synthesizes lessons from Disco Elysium's internal monologue as gameplay, Hades' death-as-narrative-engine, interactive fiction's branching mastery (Inkle, Twine), and procedural narrative pioneers like Dwarf Fortress. It addresses ludonarrative harmony, bark systems, cinematics that respect agency, and the "and therefore" test that separates plot from story. Use when "narrative design, game story, game writing, dialogue system, branching narrative, player choice, environmental storytelling, bark system, quest design, lore delivery, ludonarrative, interactive fiction, inkle, twine, dialogue tree, player agency, cinematic design, voice direction, localization, procedural narrative, narrative, game-writing, dialogue, branching, player-agency, environmental-storytelling, quest-design, voice-acting, localization, interactive-fiction, procedural-narrative, ludonarrative" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Expert integration of Supabase Auth with Next.js App RouterUse when "supabase auth next, authentication next.js, login supabase, auth middleware, protected route, auth callback, session management, authentication, auth, supabase, nextjs, middleware, session" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Use when automating model architecture design, optimizing hyperparameters, or exploring neural network configurations - covers NAS algorithms, search spaces, Bayesian optimization, and AutoML toolsUse when ", " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Expert knowledge for Next.js 13+ App Router architectureUse when "next.js app router, server component, client component, use client, use server, server action, next 13, next 14, next 15, app directory, nextjs, next, react, app-router, rsc, server-components, ssr" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Use when drafting patent applications, writing claims, analyzing prior art, or responding to office actions - covers USPTO practice, claim strategies, and specification requirementsUse when ", " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Use when designing space missions, computing launch windows, optimizing trajectories, analyzing payload constraints, or planning mission phases and contingencies. Use when "mission design, launch window, trajectory optimization, mission timeline, mass budget, propellant budget, mission phases, porkchop plot, C3, gravity assist, low thrust, mission architecture, LEO, GEO, interplanetary, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Expert at diagnosing and fixing performance bottlenecks across the stack. Covers Core Web Vitals, database optimization, caching strategies, bundle optimization, and performance monitoring. Knows when to measure vs optimize. Use when "slow page load, performance optimization, core web vitals, bundle size, lighthouse score, database slow, memory leak, optimize performance, speed up, reduce load time, performance, optimization, core-web-vitals, caching, profiling, bundle-size, database" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Performance optimization mindset - knowing when to optimize, how to measure, where bottlenecks hide, and when "fast enough" is the right answerUse when "slow, performance, optimize, profiling, benchmark, latency, throughput, cache, n+1, bottleneck, memory leak, too slow, speed up, response time, performance, optimization, profiling, caching, latency, throughput, big-o, benchmarking" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Building production-ready Model Context Protocol servers that expose tools, resources, and prompts to AI assistantsUse when "mcp server, model context protocol, mcp tool, mcp resource, claude integration, ai tool integration, mcp, model-context-protocol, anthropic, claude, ai-integration, tools, resources, prompts" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Site reliability specialist for Prometheus metrics, distributed tracing, alerting strategies, and SLO designUse when "observability, monitoring, prometheus, grafana, alerting, slo, sli, metrics, tracing, logging, on-call, incident, observability, prometheus, grafana, tracing, jaeger, alerting, slo, sli, metrics, logging, sre, ml-memory" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Expert mobile game developer specializing in iOS and Android game optimization, touch input design, battery and thermal management, device fragmentation handling, and App Store/Play Store submission. Deep knowledge of mobile-specific constraints and best practices for shipping performant, player-friendly mobile games. Use when "mobile game, ios game, android game, touch input, mobile optimization, mobile performance, app store, play store, mobile battery, thermal throttling, mobile porting, tablet game, phone game, mobile monetization, mobile build, mobile, ios, android, touch, optimization, performance, battery, thermal, app-store, play-store, game-development, unity-mobile, godot-mobile, device-fragmentation" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Warren Buffett said he looks for "economic castles protected by unbreachable moats." A moat is a sustainable competitive advantage that protects your business from competitors. Without a moat, success attracts competition that erodes your margins to zero. This skill covers identifying, building, and deepening moats. Network effects, switching costs, brand, scale economies, and the rarer moats like regulatory capture and counter-positioning. Use when "moat, defensibility, competitive advantage, network effects, switching costs, barrier to entry, unfair advantage, protect from competition, sustainable advantage, winner take all, flywheel, lock-in, moat, defensibility, strategy, network-effects, switching-costs, competitive-advantage, seven-powers" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Performance optimization specialist for profiling, caching, and latency optimizationUse when "performance, latency, slow query, profiling, caching, optimization, N+1, connection pool, p99, performance, profiling, caching, latency, optimization, async, database, load-testing, ml-memory" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Expert in building and selling Notion templates as a business - not just making templates, but building a sustainable digital product business. Covers template design, pricing, marketplaces, marketing, and scaling to real revenue. Use when "notion template, sell templates, digital product, notion business, gumroad, template business, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Build MCP tools that are sticky for vibe coders and powerful for developersUse when "Designing new MCP tools, Improving tool UX or DX, Writing error messages, Planning tool naming, Discussing user onboarding, Making tools "sticky", Vibe coder experience, mcp, product, ux, dx, vibe-coding, onboarding, developer-experience, tool-design" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Patterns for electric motor control including Field Oriented Control (FOC), stepper motor control, encoder interfaces, current sensing, and power electronics. Covers BLDC, PMSM, DC brushed, and stepper motor applications. Use when ", " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Comprehensive expertise in decentralized perpetual futures protocols, including GMX, dYdX, Hyperliquid, and similar platforms. Covers funding rate mechanics, liquidation engines, position management, oracle integration, and protocol risk management. Use when "perpetual futures, perps, funding rate, liquidation, GMX, dYdX, Hyperliquid, leverage trading, margin trading, long position, short position, mark price, index price, open interest, basis trading, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Expert in building custom tools that solve your own problems first. The best products often start as personal tools - scratch your own itch, build for yourself, then discover others have the same itch. Covers rapid prototyping, local-first apps, CLI tools, scripts that grow into products, and the art of dogfooding. Use when "build a tool, personal tool, scratch my itch, solve my problem, CLI tool, local app, automate my, build for myself, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

World-class motion graphics expertise combining the animation principles of Disney, the kinetic typography of MK12, and the visual storytelling of studios like Buck and Ordinary Folk. Motion graphics transforms static ideas into dynamic visual experiences. Great motion graphics doesn't just move—it communicates. Every animation should have purpose: to guide attention, reinforce message, create emotion, or clarify concept. The best motion designers understand that restraint is power, that timing is everything, and that the animation should be invisible—viewers should feel the story, not notice the effects. Use when "motion graphics, animation, animate, motion design, kinetic, logo animation, title sequence, lower thirds, animated, after effects, lottie, transitions, motion, motion, graphics, animation, after-effects, lottie, kinetic, typography, design" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Production deployment patterns for MCP servers including Docker, cloud platforms, monitoring, and scalabilityUse when "mcp deployment, deploy mcp server, mcp docker, mcp production, mcp monitoring, mcp, deployment, docker, production, monitoring, scaling" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新