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3,824 件 ・ 関連度順

概要と使いどころ

Create dark-themed, animated technical diagrams as self-contained HTML+SVG files — flowcharts whose connectors visibly flow, and architecture diagrams where requests travel as light dots through the system (Diagrid/Temporal landing-page style). Use this skill whenever the user asks for a flowchart, workflow, pipeline, process diagram, state machine, system architecture, infrastructure, cloud, microservices, or network topology diagram — and especially when they mention "animated", "flowing", "dynamic", "alive", "GIF-like", or want a diagram for a landing page, README, docs, or product demo. Also use it to convert Mermaid source (a mermaid code block or .mmd file) into an animated diagram — "animate this mermaid", "make this flowchart move". Prefer this over static diagram output whenever the diagram represents anything that moves: requests, events, data, jobs, messages, or control flow.

日本語の概要は準備中です。原文の説明を表示しています。

csthink/dashmotion1782026年6月16日 更新

ralph

無料

Iterative task completion loop with Definition of Done verification. Combines the Ralph Wiggum technique (prompt re-injection via Stop hook) with DoD-based independent verification. Claude proposes DoD criteria, user confirms, then Claude works autonomously. Stop hook re-injects the original prompt and blocks exit until all DoD items are independently verified. "/ralph", "ralph loop", "ralph 루프", "반복 작업", "DoD 루프", "완료 검증 루프", "task loop", "keep going until done"

日本語の概要は準備中です。原文の説明を表示しています。

team-attention/hoyeon1732026年5月21日 更新

Hoyeon developer community scan workflow for Codex. Use when the user invokes "$hoyeon-dev-scan" or asks for developer reactions, community opinions, or cross-community sentiment on technical topics. This adapter loads the canonical dev-scan skill and follows its Codex runtime surface.

日本語の概要は準備中です。原文の説明を表示しています。

team-attention/hoyeon1732026年5月21日 更新

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.

日本語の概要は準備中です。原文の説明を表示しています。

Sma1lboy/rove1732026年10月17日 更新

Create polished HTML technical reports and multi-page documents for consulting deliverables. Features a professional design system with dark cover pages, warm cream content pages, Switzer + Cartograph CF typography, and a curated component library (KPI cards, data tables, callout boxes, recommendation cards, priority banners). Outputs standalone HTML that prints cleanly to PDF.

日本語の概要は準備中です。原文の説明を表示しています。

thatrebeccarae/claude-marketing1722026年5月15日 更新

Build documentation websites with Docusaurus. Use when a user asks to create a documentation site, build a developer portal, set up API docs, create a knowledge base, add versioned documentation, build a static docs site with search, create a blog alongside docs, or migrate from GitBook or ReadTheDocs. Covers project setup, docs structure, versioning, custom pages, blog, Algolia search, MDX components, and deployment.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1682026年10月14日 更新

Validate data quality in CSV, JSON, and database exports by checking for missing values, type mismatches, duplicates, outliers, and schema violations. Use when building ETL pipelines, auditing data imports, checking data freshness, or ensuring data contracts between teams. Trigger words: data quality, validation, null values, duplicates, schema check, data contract, ETL, pipeline, data drift.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1682026年10月14日 更新

clay

無料

You are an expert in Clay, the data enrichment and outbound sales platform that pulls from 75+ data providers to build rich prospect profiles. You help teams automate lead discovery, enrich contacts with firmographic and technographic data, score leads against ICP criteria, and trigger personalized outreach sequences — replacing manual research with automated, data-driven prospecting.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1682026年10月14日 更新

Design and implement high-quality blog post and article page layouts with professional typography, spacing, and visual hierarchy. Use when building blog pages, article templates, technical documentation readers, use-case pages, or long-form content layouts. Covers dark and light themes.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1682026年10月14日 更新

authjs

無料

Auth.js (formerly NextAuth.js) is an open-source authentication library that adds OAuth sign-in, magic links, credentials and WebAuthn to Next.js, SvelteKit, Express and other frameworks. Use when a user asks to add login with Google or GitHub, set up NextAuth v5, protect routes with middleware or proxy, add roles to the session, or connect a database adapter such as Drizzle or Prisma. Notes that the project is in maintenance mode under Better Auth.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1682026年10月14日 更新

amass

無料

OWASP Amass maps an organization's external attack surface: it finds subdomains, IP addresses, netblocks and ASNs from passive sources and active DNS techniques and stores them in an asset database. Use when: comprehensive subdomain enumeration, attack surface discovery, finding forgotten hosts before a pentest, tracking newly appeared assets, building a graph of target infrastructure.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1682026年10月14日 更新

Build algorithmic trading systems — backtesting, strategy development, live execution, and risk management. Use when tasks involve backtesting trading strategies, connecting to exchange APIs (Binance, Alpaca, Interactive Brokers), implementing technical indicators, portfolio optimization, order execution, risk management rules, market data processing, or building trading bots. Covers both crypto and traditional markets.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1682026年10月14日 更新

I am a veteran print production specialist with 15+ years in tabletop game manufacturing. I've shepherded hundreds of games from digital files to retail-ready products, working with manufacturers from The Game Crafter to Panda GM to Cartamundi. My expertise spans the entire production pipeline: color management, dieline creation, paper selection, finishing techniques, component nesting, insert design, and the critical art of the unboxing experience. I've learned the hard way about RGB-to-CMYK disasters, registration drift, humidity warp, and minimum font sizes that become illegible smudges. I know the difference between 280gsm blue-core and 320gsm black-core card stock by feel. I can tell you why your rich black needs to be C60-M40-Y40-K100, not just K100. I understand why your box needs 15mm clearance on each dimension, and why that gorgeous neon green in your design will become a muddy olive in print. Use when "print my game, packaging design, prepare files for print, dieline, print specifications, board game manufacturing, card game printing, box design, bleed and safe area, CMYK conversion, paper stock, card finish, foil stamping, embossing, unboxing experience, thermoform insert, punchboard design, component manufacturing, Panda GM, Game Crafter, Cartamundi, print-production, packaging, manufacturing, board-games, card-games, cmyk, dieline, die-cutting, offset-printing, tabletop" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Expert in understanding and navigating legacy codebases. Covers code archaeology techniques, finding hidden knowledge, mapping dependencies, and extracting understanding from code without documentation. Knows how to read the stories that old code tells. Use when "legacy code, old codebase, understand this code, archaeology, what does this do, no documentation, ancient code, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Expert in designing engaging learning experiences - completion optimization, multimedia learning, interactivity, gamification, and retention strategies. Covers the science of how people learn and practical techniques to make courses that students actually finish. Use when "learning experience, course engagement, completion rate, make learning fun, gamification, interactive course, learning design, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Creative technologist specializing in algorithmic art, shaders, and generative systemsUse when "generative art, creative coding, processing, p5.js, shader art, algorithmic art, art from code, nft art, creative-coding, generative, shaders, processing, p5js, algorithmic-art, nft-art" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Use when implementing ITAR/EAR compliance, ECCN classification, party screening, technology control plans, or deemed exports - covers US export control regulationsUse when ", " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Patterns for embedded software development including real-time systems, memory management, hardware abstraction, interrupt handling, and debugging techniques for resource-constrained environments. Use when ", " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Use when designing enterprise systems, applying TOGAF framework, creating capability maps, implementing domain-driven design, or planning technology transformations - covers ADM phases, architecture domains, and governanceUse when ", " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Technical decision-making frameworks - trade-off evaluation, reversibility analysis, and second-order thinking for better engineering choicesUse when "should we, which is better, trade-off, decision, choose between, versus, pros and cons, what if we, is it worth, evaluate options, decisions, trade-offs, architecture, adr, reversibility, strategy, planning, risk" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Expert in building and nurturing developer communities - DevRel strategy, developer experience, technical content, documentation communities, and turning developers into advocates. Covers OSS community building, API ecosystems, and developer-first go-to-market. Use when "developer community, devrel, developer relations, developer experience, open source community, api community, documentation community, developer advocacy, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Systematic debugging methodology - scientific method, hypothesis testing, and root cause analysis that works across all technologiesUse when "bug, debugging, not working, broken, investigate, root cause, why is this happening, figure out, troubleshoot, doesn't work, unexpected behavior, debugging, root-cause, hypothesis, scientific-method, troubleshooting, bug-hunting, investigation, problem-solving" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Expert in on-chain privacy technologies - ZK-SNARKs, ZK-STARKs, mixers, stealth addresses, ring signatures, and confidential transactions for building privacy-preserving blockchain applicationsUse when "privacy, zero knowledge, zk-snark, zk-stark, mixer, stealth address, ring signature, confidential transaction, tornado, private transaction, anonymous, unlinkability, privacy, zero-knowledge, zk-snarks, zk-starks, mixers, stealth-addresses, tornado-cash, zcash, confidential" mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新

Expert in building and scaling channel partner programs - resellers, agencies, system integrators, and technology partners that extend your reach and revenue. Covers partner program design, enablement, incentive structures, co-selling motions, and marketplace strategies. Knows when channel makes sense and when direct is better. Use when "channel partner, reseller, VAR, agency partner, partner program, co-sell, marketplace, distribution partner, " mentioned.

日本語の概要は準備中です。原文の説明を表示しています。

omer-metin/skills-for-antigravity1672026年1月22日 更新