Create video from prompts by overseeing multi-clip AI generation end to end: write a shot list, generate each scene with Gemini Omni Flash (via the Cloudflare AI Gateway), review the results, and assemble them into a finished cut. Use when the user asks to make/generate a video, a short film, an animatic, or a multi-scene clip from a script or idea; when they mention Omni, Veo, text-to-video, or image-to-video; or when acting as the editing/director agent over generated footage. Triggers on 'make a video', 'generate a clip', 'short film', 'video from this script', 'turn this into a video', 'omni', 'veo', 'text to video', 'storyboard to video'. For transcoding/trimming/merging/GIF/subtitles use processing-video; for reading or summarizing existing video content use parsing-video.
日本語の概要は準備中です。原文の説明を表示しています。
oaustegard/claude-skills☆ 1532026年10月15日 更新
Specialized Preact development skill for standards-based web applications with native-first architecture and minimal dependency footprint. Use when building Preact projects, particularly those involving data visualization, interactive applications, single-page apps with HTM syntax, Web Components integration, CSV/JSON data parsing, WebGL shader visualizations, or zero-build solutions with vendored ESM imports.
日本語の概要は準備中です。原文の説明を表示しています。
oaustegard/claude-skills☆ 1532026年10月15日 更新
Fix a confirmed bug: a failing regression test first, then a minimal fix, then the rest of the tdd gates.
日本語の概要は準備中です。原文の説明を表示しています。
arbiterForge/codeArbiter☆ 1492026年10月15日 更新
Run a one-shot or flat parallel batch of provider LLM subagents (headless `cc-fleet subagent`) that return a result. Use when fanning out N independent tasks, doing bulk per-file work, or calling a specialized provider model (DeepSeek / GLM / Kimi / Qwen / MiniMax). NOT a long-lived collaborator you message back and forth (that is /cc-fleet:team); NOT a multi-phase pipeline with dependencies or resume (that is /cc-fleet:workflow); NOT trivial work the main session should just do.
日本語の概要は準備中です。原文の説明を表示しています。
ethanhq/cc-fleet☆ 1442026年10月15日 更新
Fan out a one-shot or flat parallel batch of cc-fleet PROVIDER subagents (headless `cc-fleet subagent`) that return a result — DeepSeek / GLM / Kimi / Qwen / MiniMax, or a Codex/Claude subscription. Trigger ONLY to delegate a task to a cc-fleet provider worker (parallel research, bulk per-file work, a specialized model). Do NOT trigger for a multi-phase pipeline (that is /cc-fleet:workflow), for ordinary local shell/coding, or for editing or researching cc-fleet's own code.
日本語の概要は準備中です。原文の説明を表示しています。
ethanhq/cc-fleet☆ 1442026年10月15日 更新
Define a motion system with duration tokens, easing vocabulary, and reduced-motion handling for consistent animation across a product.
日本語の概要は準備中です。原文の説明を表示しています。
Infrasity-Labs/dev-gtm-claude-skills☆ 1412026年6月29日 更新
Design forms that minimize friction, prevent errors, and guide users to successful completion.
日本語の概要は準備中です。原文の説明を表示しています。
Infrasity-Labs/dev-gtm-claude-skills☆ 1412026年6月29日 更新
Extract, suggest, and sync tags and categories for blog posts across all major CMS platforms. Supports WordPress REST API, Shopify GraphQL, Ghost Content API, Strapi REST/GraphQL, and Sanity GROQ. Generates tag suggestions from content analysis (keyword frequency, heading extraction, semantic grouping), enforces minimum post-count thresholds to prevent thin tag archives, and syncs taxonomy via authenticated API calls. Use when user says "tags", "categories", "taxonomy", "tag suggestions", "sync tags", "WordPress tags", "Shopify tags".
日本語の概要は準備中です。原文の説明を表示しています。
Infrasity-Labs/dev-gtm-claude-skills☆ 1412026年6月29日 更新
Turn a feature request into a minimal, file-level implementation plan before any code.
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/promptlang☆ 1362026年9月11日 更新
Open Analytics' design language, extracted from the shipped product: an ink-derived neutral system, squircle surface anatomy, one small spring vocabulary, pixel-matched skeletons, and a plain-spoken copy voice, with type-checked component recipes. Use this whenever you build or restyle a dashboard, SaaS app, analytics UI, settings screen, onboarding flow, or marketing/landing page that should feel calm, dense and native, and whenever the user mentions Open Analytics' look, 'clean SaaS design', cards, dropdowns, tab bars, empty states, skeletons, or UI animation quality, even if they never say the words 'design system'.
日本語の概要は準備中です。原文の説明を表示しています。
OpenLabs-so/oa-design☆ 1342026年8月21日 更新
Use when the user wants a 王建硕-style WeChat article (article.md) turned into a narrated short MP4 video — TTS voiceover via 火山引擎 Volcano TTS, HyperFrames CSS/GSAP animation per scene, subtle SFX, abstract watercolor background, full pipeline rendering to 1080×1920 portrait MP4 (30-90s). Triggers — "把这篇文章做成视频", "做一个解说视频", "讲解视频", "/wjs-converting-text-to-video".
日本語の概要は準備中です。原文の説明を表示しています。
jianshuo/claude-skills☆ 1332026年10月15日 更新
Configure pre-commit hooks and lean GitHub Actions for shift-left quality assurance. Use when adding or auditing CI/CD to maximize local test coverage and minimize CI cost. Skip for Terraform/K8s, deployment pipelines, or non-GitHub CI providers.
日本語の概要は準備中です。原文の説明を表示しています。
luongnv89/skills☆ 1322026年10月14日 更新
This skill channels the strategic thinking of Walt Disney, co-founder of The Walt Disney Company and animation pioneer. Use this skill whenever you are advising users on creative control, intellectual property, brand building, storytelling, or balancing quality with profit. It is highly effective for situations involving product diversification, media synergy, adapting classic works for mainstream audiences, or designing ambitious, future-proof prototypes (like urban planning or platform ecosystems). Trigger this skill when users face pressure to repeat past successes (sequels), deal with middlemen, or need to elevate a team's creative output through constructive feedback.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeographs☆ 1292026年8月19日 更新
Applies the philosophical frameworks of Martha Nussbaum (American philosopher, capabilities approach, University of Chicago) to evaluate justice, human welfare, and ethical dilemmas. Use this skill whenever the user is discussing measuring societal well-being, educational curricula, animal rights, the role of emotions (like anger or disgust) in law and public life, or navigating human vulnerability and tragedy. Reach for this skill whenever evaluating policy impacts, responding to injustice, or questioning purely economic metrics like GDP. It shifts the focus to what people are actually able to do and be.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeographs☆ 1292026年8月19日 更新
Applies the philosophical reasoning of Mary Midgley (British moral philosopher). Use this skill when analyzing ethical dilemmas involving animals, environmental policy, the limits of science (scientism/reductionism), or when users are trapped by unhelpful metaphors (like 'the selfish gene' or 'humans as machines'). Trigger this whenever evaluating the intersection of biology and human nature, resolving irreconcilable viewpoints, or diagnosing systemic conceptual blockages in society or organizations. Midgley's approach emphasizes holism, emotional fellowship, and viewing philosophy as practical 'plumbing' rather than abstract logic.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeographs☆ 1292026年8月19日 更新
Use this skill when reasoning about generative AI, adversarial machine learning, neural network security, algorithmic fairness, or deep learning fundamentals. This skill channels the thinking of Ian Goodfellow, inventor of Generative Adversarial Networks (GANs). Trigger this skill when the user asks about model robustness, mitigating bias, evaluating AI guardrails, designing generative models, or defending against adversarial attacks. Apply his frameworks of minimax games, adversarial feature learning, and worst-case robustness analysis to shift the user's perspective from average-case optimization to adversarial resilience.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/mimeographs☆ 1292026年8月19日 更新
Turn a feature request into a minimal, file-level implementation plan before any code.
日本語の概要は準備中です。原文の説明を表示しています。
ruvnet/agentic-voice☆ 1272026年9月11日 更新
Compare captures; stitch lazy/animated pages.
日本語の概要は準備中です。原文の説明を表示しています。
TheGoat395/Codex-Skills☆ 1272026年9月11日 更新
Resolve motion tools or native View Transitions.
日本語の概要は準備中です。原文の説明を表示しています。
TheGoat395/Codex-Skills☆ 1272026年9月11日 更新
Animate routes; support native View Transitions.
日本語の概要は準備中です。原文の説明を表示しています。
TheGoat395/Codex-Skills☆ 1272026年9月11日 更新
Define coherent motion timing and rhythm.
日本語の概要は準備中です。原文の説明を表示しています。
TheGoat395/Codex-Skills☆ 1272026年9月11日 更新
Animate state-driven layout/layoutId changes.
日本語の概要は準備中です。原文の説明を表示しています。
TheGoat395/Codex-Skills☆ 1272026年9月11日 更新
Diagnose a concrete rendered hitch or stutter.
日本語の概要は準備中です。原文の説明を表示しています。
TheGoat395/Codex-Skills☆ 1272026年9月11日 更新
This skill should be used when the user asks to "build a color palette for a motion piece", "make a gradient background", "animate a color transition", "interpolate colors smoothly", "fix muddy/gray gradients", "convert colors to OKLCH", "color-grade a video for mood", "fix washed-out After Effects renders", "gamma shift", "Rec.709 vs sRGB", "colors shifted after rendering", or "match preview to final video". Covers palette construction, gradients, perceptual interpolation (OKLCH/Lab), grading order, and video/render color management.
日本語の概要は準備中です。原文の説明を表示しています。
iart-ai/motion-design-skills☆ 1262026年6月22日 更新