Simplifies code for clarity. Use when refactoring code for clarity without changing behavior. Use when code works but is harder to read, maintain, or extend than it should be. Use when reviewing code that has accumulated unnecessary complexity.
日本語の概要は準備中です。原文の説明を表示しています。
nota-america/forgecat-agent-profiles☆ 902026年9月24日 更新
Project onboarding - determine project type, complexity, tech stack, and route to correct phase
日本語の概要は準備中です。原文の説明を表示しています。
bmad-code-org/bmad-method-wds-expansion☆ 902026年5月30日 更新
Zustand state management for React and vanilla JavaScript. Use when creating stores, using selectors, persisting state to localStorage, integrating devtools, or managing global state without Redux complexity. Triggers on zustand, create(), createStore, useStore, persist, devtools, immer middleware.
日本語の概要は準備中です。原文の説明を表示しています。
existential-birds/beagle☆ 822026年9月16日 更新
Expert guide for intelligent model cascading and routing — complexity-scored task routing from Flash/Haiku to Sonnet/Opus/Astra, dynamic escalation with quality gates, 40-60% token cost reduction while maintaining output quality / Panduan ahli untuk kaskade dan routing model cerdas — routing tugas berbasis skor kompleksitas dari Flash/Haiku ke Sonnet/Opus/Astra, eskalasi dinamis dengan gerbang kualitas, pengurangan biaya token 40-60% dengan kualitas output terjaga.
日本語の概要は準備中です。原文の説明を表示しています。
roedyrustam/vibes-plug☆ 752026年10月9日 更新
Algorithms and data structures from first principles through advanced analysis. Covers sorting (bubble, insertion, selection, merge, quick, heap, radix), searching (linear, binary, BFS, DFS, Dijkstra, A*), fundamental data structures (arrays, linked lists, stacks, queues, hash tables, trees, heaps, graphs, tries), complexity analysis (Big-O, Big-Omega, Big-Theta, amortized), recurrence relations, and algorithm design paradigms (divide-and-conquer, greedy, dynamic programming, backtracking). Use when analyzing, selecting, implementing, or comparing algorithms and data structures.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Structured approaches to decisions under uncertainty and complexity. Covers expected value, decision trees, multi-criteria decision analysis, System 1 vs System 2 allocation, pre-mortems, reversible vs irreversible decisions, and the distinction between good decisions and good outcomes. Use when choosing among alternatives with uncertain or multi-dimensional consequences, especially when the stakes justify a deliberate rather than intuitive process.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Systematic code maturity assessment using Trail of Bits' 9-category framework. Analyzes codebase for arithmetic safety, auditing practices, access controls, complexity, decentralization, documentation, MEV risks, low-level code, and testing. Produces professional scorecard with evidence-based ratings and actionable recommendations. (project, gitignored)
日本語の概要は準備中です。原文の説明を表示しています。
plurigrid/asi☆ 672026年7月10日 更新
Code refactoring patterns and techniques for improving code quality without changing behavior. Use for cleaning up legacy code, reducing complexity, or improving maintainability.
日本語の概要は準備中です。原文の説明を表示しています。
plurigrid/asi☆ 672026年7月10日 更新
Lee Cronin's Assembly Theory for molecular complexity measurement and life detection via assembly index computation.
日本語の概要は準備中です。原文の説明を表示しています。
plurigrid/asi☆ 672026年7月10日 更新
ABD quorum-based linearizable registers for distributed storage — the canonical crash-tolerant read/write protocol with precise RTT and message complexity.
日本語の概要は準備中です。原文の説明を表示しています。
plurigrid/asi☆ 672026年7月10日 更新
Use when checking skill quality, validating frontmatter before commit, or diagnosing validator warnings. Runs the plugin validator on a skill, agent, or plugin directory — reports token complexity, broken links, frontmatter issues, and structural problems. Pass the path as an argument.
日本語の概要は準備中です。原文の説明を表示しています。
Jamie-BitFlight/claude_skills☆ 672026年10月13日 更新
Apply systematic problem-solving techniques for marketing challenges including campaign complexity (simplification cascades), creative blocks (collision-zone thinking), recurring campaign patterns (meta-pattern recognition), assumption constraints (inversion exercise), audience scale uncertainty (scale game), and dispatch when stuck. Techniques derived from proven problem-solving frameworks adapted for marketing execution.
日本語の概要は準備中です。原文の説明を表示しています。
ComeOnOliver/skillshub☆ 652026年6月24日 更新
Cost optimization patterns for LLM API usage — model routing by task complexity, budget tracking, retry logic, and prompt caching.
日本語の概要は準備中です。原文の説明を表示しています。
ComeOnOliver/skillshub☆ 652026年6月24日 更新
Analyze code coverage and CRAP (Change Risk Anti-Patterns) scores to identify high-risk code. Use OpenCover format with ReportGenerator for Risk Hotspots showing cyclomatic complexity and untested code paths.
日本語の概要は準備中です。原文の説明を表示しています。
ComeOnOliver/skillshub☆ 652026年6月24日 更新
Review changed Anabasis v2 code for reuse, simplification, efficiency and altitude, then apply the fixes. Quality only: it hunts no bugs, which /code-review does. Starts from what the repository already finds (the lint plugins, the whole-tree census, the not-slop ledger), measures before and after with reduce-complexity's scripts, and holds a pass to its budgets and to the rules no pass trades. Use as /simplify on your own diff before a commit, or when the operator asks whether code is simple enough, why something exists, to go one layer higher, or to remove something and find another way.
日本語の概要は準備中です。原文の説明を表示しています。
s-smits/anabasis☆ 622026年10月14日 更新
Guidance for selecting appropriate AI model (sonnet vs haiku) based on task complexity, reasoning requirements, and performance needs. Use when implementing agents or justifying model selection.
日本語の概要は準備中です。原文の説明を表示しています。
diegosouzapw/awesome-omni-skill☆ 622026年3月2日 更新
Create new AgentOps skills via interactive interview. Supports from-scratch and clone modes with tiered complexity.
日本語の概要は準備中です。原文の説明を表示しています。
diegosouzapw/awesome-omni-skill☆ 622026年3月2日 更新
System architecture specialist for designing scalable solutions that handle complexity and evolve under change
日本語の概要は準備中です。原文の説明を表示しています。
Vinix24/vnx-orchestration☆ 622026年10月10日 更新
Plan and execute your second and third contributions to become a regular contributor. Covers relationship building, progressive complexity escalation, and community presence. Use when your first PR was merged and you want to keep contributing, when transitioning from one-off contributor to regular, or when planning a sustained OSS involvement. Not for your first contribution — use the oss-find-issue → oss-contribute chain for that.
日本語の概要は準備中です。原文の説明を表示しています。
chiruu12/OSS-Skills☆ 602026年8月24日 更新
Use when asked to analyze a file, a directory, or the whole codebase to understand structure, architecture, dependencies, complexity, duplication, dead code, or technical debt — e.g. "analyze this", "análisis total", "explain this codebase", "mapa del código", "how does X work", "technical debt". Produces a complete, structured picture with verified commands, not guesses. Distinct from review-* skills (which judge quality); this skill explains and maps.
日本語の概要は準備中です。原文の説明を表示しています。
sazardev/networking-with-go☆ 582026年8月8日 更新
Generate structured software specifications for features, bug fixes, and products. Use when the user wants to create a spec, PRD, feature brief, requirements document, or when starting any new implementation that needs a specification first. Invoke via /spec-writer or when the user says "write a spec", "spec this out", "create a spec", "I need a spec for...", or describes a feature they want to build. Produces adaptive-complexity specs with Job Stories, Gherkin acceptance criteria, and three-tier boundaries. Output is a markdown file ready for agent execution or human review.
日本語の概要は準備中です。原文の説明を表示しています。
SamJHudson01/Carmack-Council☆ 522026年3月16日 更新
Automatically optimize AI agent credit usage by routing tasks to the most cost-efficient execution path. Use when you want to reduce AI API costs by 30-75% without quality loss, classify task complexity before execution, route simple tasks to free or low-cost models, split complex tasks into optimized sub-tasks, or detect vague prompts before wasting credits.
日本語の概要は準備中です。原文の説明を表示しています。
rafsilva85/credit-optimizer-v5☆ 512026年5月25日 更新
Use when Codex must make a high-quality judgment on any complex problem, not only technical problems. Trigger when a question has high complexity, uncertainty, cost of being wrong, long-term impact, value tradeoffs, possible structural causes, or when the user asks for 全面思考, 深度理解, 系统性分析, 帮我想清楚, 从根上看, 这件事到底怎么看, 方法论, 复杂问题拆解, 系统方案, 架构判断, 策略判断, or 根因分析. Also trigger for project and engineering high-risk scenarios such as multi-module, multi-environment, multi-data-source, multi-state, financial truth, live trading, ledger, revenue, customer assets, order governance, broker interfaces, online availability, major solution selection, and system closure.
日本語の概要は準備中です。原文の説明を表示しています。
syzkillall/comprehensive-thinking-skill☆ 452026年6月6日 更新
Use SonarJS-derived rules in .NET repositories that ship JavaScript or TypeScript frontends and need deeper bug-risk, code-smell, or cognitive-complexity checks than a minimal ESLint baseline. Use when the repo wants `eslint-plugin-sonarjs` locally or already runs SonarQube or SonarCloud in CI.
日本語の概要は準備中です。原文の説明を表示しています。
managedcode/PrompterOne☆ 442026年5月9日 更新