Search, install, and wire registry blocks and components into HyperFrames compositions. Use BEFORE hand-building any named visual — whenever a brief, a user, or a storyboard names a look, effect, treatment, or transition such as CRT scanlines, glitch, chromatic aberration, film grain, a shimmer sweep, a chart, a code or terminal window, a map, or a confetti burst — because roughly 400 hosted items already cover many of them and the search ranks all of them with nothing installed, no project, and no account. Also use when running hyperframes add or hyperframes catalog, installing one item or every block matching a tag, wiring an installed item into index.html, or working with hyperframes.json. Covers discovery, install locations, block sub-composition wiring, component snippet merging, and authoring a new block or component to contribute upstream (idea → scaffold → validate → PR).
日本語の概要は準備中です。原文の説明を表示しています。
heygen-com/hyperframes☆ 6.3万2026年10月13日 更新
HeroUI Native component library for React Native (Tailwind v4 via Uniwind). Use when building mobile UIs with HeroUI Native — creating Buttons, Cards, TextFields, Dialogs; installing heroui-native; configuring dark/light themes; or fetching component docs. Keywords: HeroUI Native, heroui-native, React Native UI, Uniwind, mobile components.
日本語の概要は準備中です。原文の説明を表示しています。
heroui-inc/heroui☆ 3.1万2026年10月13日 更新
Zoom Meeting SDK Web - Component View. Embeddable Zoom meeting components with Promise-based API for flexible integration. Ideal for React/Vue/Angular apps and custom layouts. Uses ZoomMtgEmbedded with async/await patterns and embeddable UI containers.
日本語の概要は準備中です。原文の説明を表示しています。
anthropics/knowledge-work-plugins☆ 3万2026年10月12日 更新
Use when building or editing any visual surface in apps/web — a page, screen, list, card, badge, avatar, modal, form, empty state, toast, tooltip, table, or panel — and you need to know WHICH component to compose and which primitives are banned. Load kortix-brand first for the values (color, spacing, type, radius, motion budget); this file assumes those and covers components, layout shells, and reference implementations. Source of truth: src/components/ui, the live /design-system page, and the reference implementations listed inside.
日本語の概要は準備中です。原文の説明を表示しています。
kortix-ai/suna☆ 2万2026年10月13日 更新
Pre-built shadcn/ui components for json-render. Use when working with @json-render/shadcn, adding standard UI components to a catalog, or building web UIs with Radix UI + Tailwind CSS components.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/json-render☆ 1.9万2026年10月13日 更新
Pre-built shadcn-svelte components for json-render Svelte apps. Use when working with @json-render/shadcn-svelte, adding standard UI components to a Svelte catalog, or building Svelte web UIs with shadcn-svelte + Tailwind CSS components.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/json-render☆ 1.9万2026年10月13日 更新
How to build desktop applications with GPUI Kit, the Rust framework published as the gpui-kit crate (GPUI plus gpui_kit::component, gpui_kit::base, gpui_kit::assets). Use when setting up a gpui-kit app, choosing or using a component (Button, Input, Select, Dialog, Sheet, Tabs, Sidebar, List, DataTable, Tree, Chart, etc.), handling component state, theming, or window overlays, and for GPUI mechanics: actions and keybindings, async tasks, contexts, custom elements, entities, events, focus, global state, layout and styling, ElementId, and tests including UI integration testing. Holds the normative Coding Guides: read them before any architecture, state-ownership, public API, naming, or testing decision. Pairs with the gpui-kit-design-guides skill for the Design Guides.
日本語の概要は準備中です。原文の説明を表示しています。
longbridge/gpui-kit☆ 1.7万2026年10月13日 更新
Use when building Next.js 14+ applications with App Router, server components, or server actions. Invoke to configure route handlers, implement middleware, set up API routes, add streaming SSR, write generateMetadata for SEO, scaffold loading.tsx/error.tsx boundaries, or deploy to Vercel. Triggers on: Next.js, Next.js 14, App Router, RSC, use server, Server Components, Server Actions, React Server Components, generateMetadata, loading.tsx, Next.js deployment, Vercel, Next.js performance.
日本語の概要は準備中です。原文の説明を表示しています。
Jeffallan/claude-skills☆ 1.2万2026年10月4日 更新
Use when building React 18+ applications in .jsx or .tsx files, Next.js App Router projects, or create-react-app setups. Creates components, implements custom hooks, debugs rendering issues, migrates class components to functional, and implements state management. Invoke for Server Components, Suspense boundaries, useActionState forms, performance optimization, or React 19 features.
日本語の概要は準備中です。原文の説明を表示しています。
Jeffallan/claude-skills☆ 1.2万2026年10月4日 更新
Converts Stitch designs into modular Vite and React components, or syncs/updates existing React components to align with the latest Stitch designs, using system-level networking and AST-based validation.
日本語の概要は準備中です。原文の説明を表示しています。
google-labs-code/stitch-skills☆ 8,4892026年8月18日 更新
Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet merging, and registry discovery.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4312026年10月8日 更新
Finds duplicate business logic spread across multiple components and suggests consolidation. Use when asking "where is this logic duplicated?", "find common code between services", "what can be consolidated?", "detect shared domain logic", or analyzing component overlap before refactoring. Do NOT use for code-level duplication detection (use linters) or dependency analysis (use coupling-analysis).
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0542026年10月9日 更新
Groups existing components into logical business domains to plan service-based architecture. Use when asking "which components belong together?", "group these into services", "organize by domain", "component-to-domain mapping", or planning service extraction from an existing codebase. Do NOT use for identifying new domains from scratch (use domain-analysis) or analyzing coupling (use coupling-analysis).
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0542026年10月9日 更新
Maps architectural components in a codebase and measures their size to identify what should be extracted first. Use when asking "how big is each module?", "what components do I have?", "which service is too large?", "analyze codebase structure", "size my monolith", or planning where to start decomposing. Do NOT use for runtime performance sizing or infrastructure capacity planning.
日本語の概要は準備中です。原文の説明を表示しています。
tech-leads-club/agent-skills☆ 7,0542026年10月9日 更新
Develop or update reusable visual components for iPolloWork Video, including maps, charts, rankings, diagrams, openings and endings. Use for component authoring rules, manifests, editable variables, shared data forms, inherited design themes, AI editing slots and seekable HyperFrames timelines. Not for producing a whole video, authoring a full-project template, or packaging a DeepSeek host plugin.
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 6,9222026年10月12日 更新
Use this skill when implementing a Figma design as code (design → code) — the read-FROM-Figma direction. Triggers: 'implement this Figma design', 'build this screen from Figma', 'turn this Figma into code', 'code this up from Figma', 'design to code', or a figma.com design URL provided alongside a codebase. Encodes the workflow for reading a node out of Figma with get_design_context and adapting its reference output to the target project — reusing existing components, tokens, and conventions, and honoring Code Connect mappings, component docs, design annotations, and design tokens by priority. Complements figma-code-connect (component mapping) and figma-generate-design / figma-use (the reverse, code → design direction).
日本語の概要は準備中です。原文の説明を表示しています。
Devin-AXIS/iPolloWork☆ 6,9222026年10月12日 更新
The default layout for every OpenBot configuration screen — PageShell and its prose/wide widths, PageSection and PageRows, Item row composition, the settings-row pattern where a summary and a chevron open a dialog, and the size and variant vocabulary. This is what a new screen looks like unless an instruction says otherwise. Use when adding or changing a screen under app/src/routes, adding a row to an admin or settings page, choosing a Button or Item size, picking between a bordered and a filled row, laying out a dialog, or reviewing a diff that adds max-w-*, a hand-drawn card, or a new spacing scale under app/src. Don't use for where the data comes from (that is openbot-data-access), for the gallery components under components/gallery that a Bot draws, for the chat and channel surfaces, or for editing the primitives under components/ui themselves.
日本語の概要は準備中です。原文の説明を表示しています。
CopilotKit/OpenBot☆ 6,4402026年10月13日 更新
Core component library and design system patterns. Use when building UI, using design tokens, or working with the component library.
日本語の概要は準備中です。原文の説明を表示しています。
ChrisWiles/claude-code-showcase☆ 6,0712026年1月7日 更新
Extract and consolidate reusable components, design tokens, and patterns into your design system. Identifies opportunities for systematic reuse and enriches your component library. Use when the user asks to create components, refactor repeated UI patterns, build a design system, or extract tokens.
日本語の概要は準備中です。原文の説明を表示しています。
fengshao1227/ccg-workflow☆ 5,9382026年10月12日 更新
Add, review, or fix JavaScript interop in Blazor components. USE FOR: calling JavaScript from Blazor, calling .NET from JavaScript, collocated .razor.js modules, IJSRuntime, IJSObjectReference lifecycle, DotNetObjectReference, ElementReference, timing rules for when JS is available, IAsyncDisposable disposal of JS references, server-side JS interop safety. DO NOT USE FOR: general Blazor component authoring without JS interop needs (use author-component), forms (use collect-user-input).
日本語の概要は準備中です。原文の説明を表示しています。
dotnet/skills☆ 5,6202026年10月13日 更新
Get detailed information about a specific Component on a GameObject — type, enabled state, and (optionally) serialized fields and properties. Supports token-saving path-scoped reads via `paths` or `viewQuery`. Use 'gameobject-find' to list components first.
日本語の概要は準備中です。原文の説明を表示しています。
IvanMurzak/Unity-MCP☆ 4,4292026年10月12日 更新
Analyze and optimize React component performance issues (slow renders, re-render thrash, laggy lists, expensive computations). Use when asked to profile or improve a React component, reduce re-renders, or speed up UI updates in React apps.
日本語の概要は準備中です。原文の説明を表示しています。
Dimillian/Skills☆ 3,9972026年3月30日 更新
Inspect and profile React Native component trees from agent-device. Use for React Native performance, profiling, props, state, hooks, render causes, slow components, excessive rerenders, or questions like why a component rerendered.
日本語の概要は準備中です。原文の説明を表示しています。
CherryHQ/cherry-studio-app☆ 3,9882026年10月13日 更新
Build and query Kusto graphs from natural language. Covers transient graphs (make-graph), persistent graph models/snapshots, pattern matching (graph-match), shortest paths, connected components, and graph-to-table export. Generates the edges-first thinking: define edges, define node lookups, union, make-graph. WHEN: make-graph, graph-match, graph-shortest-paths, graph-to-table, graph-mark-components, persistent graph, graph model, graph snapshot, build a graph from data, find paths between nodes, pattern matching in graph, connected components, transient graph, Kusto graph, KQL graph.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/skills☆ 3,1092026年10月13日 更新