Compiles any research input — PDF papers, GitHub repositories, experiment logs, code directories, or raw notes — into a complete Agent-Native Research Artifact (ARA) with cognitive layer (claims, concepts, heuristics), physical layer (configs, code stubs), exploration graph, and grounded evidence. Use when ingesting a paper or codebase into a structured, machine-executable knowledge package, building an ARA from scratch, or converting research outputs into a falsifiable, agent-traversable form.
日本語の概要は準備中です。原文の説明を表示しています。
Orchestra-Research/AI-Research-SKILLs☆ 1.4万2026年10月11日 更新
Writes, optimizes, and debugs C++ applications using modern C++20/23 features, template metaprogramming, and high-performance systems techniques. Use when building or refactoring C++ code requiring concepts, ranges, coroutines, SIMD optimization, or careful memory management — or when addressing performance bottlenecks, concurrency issues, and build system configuration with CMake.
日本語の概要は準備中です。原文の説明を表示しています。
Jeffallan/claude-skills☆ 1.2万2026年10月4日 更新
Generate self-contained HTML visual explanations for systems, code changes, plans, data, and technical concepts. Use for diagrams, architecture overviews, diff or plan reviews, project recaps, comparison tables, slide decks, animated explainers, narrated MP4 videos, and other visual explanations.
日本語の概要は準備中です。原文の説明を表示しています。
nicobailon/visual-explainer☆ 1万2026年10月14日 更新
Audit paid-ad copy, images, video, hooks, concepts, format coverage, platform-native fit, message match, creative fatigue, accessibility, and policy across supported platforms. Use for creative audit, ad creative, creative fatigue, creative diversity, ad copy review, video review, image review, or production priorities.
日本語の概要は準備中です。原文の説明を表示しています。
AgriciDaniel/claude-ads☆ 9,9602026年10月8日 更新
Generate self-contained HTML visualizations with Plannotator theming. Use for implementation plans, PR explainers, architecture diagrams, data tables, slide decks, and any visual explanation of technical concepts. Plans and PR explainers follow Plannotator's prescriptive approach; all other visual content delegates to nicobailon/visual-explainer.
日本語の概要は準備中です。原文の説明を表示しています。
backnotprop/plannotator☆ 9,3992026年10月13日 更新
把一个概念铸成杂志专题档案——真问题→失败→转折→顿悟→命名, 6 个 layout 模具 + 4 字族对比 + 探案档案细节
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/html-anything☆ 9,1012026年10月13日 更新
Manually distribute working-tree changes (or a batch of edits already made on the current branch) across the correct branches of a Graphite (gt) stack, when gt absorb's blame-based auto-split doesn't match the logical grouping - e.g. new code with no prior line to blame onto, or changes that conceptually belong with a commit gt's algorithm wouldn't pick. Use when asked to "split these changes into the stack", "absorb this properly", "put this fix on the right branch", or when a change was made on top of a branch but really belongs several branches down.
日本語の概要は準備中です。原文の説明を表示しています。
maximhq/bifrost☆ 8,7612026年10月13日 更新
Guides YAML SDK development in Apache Beam, including environment setup, testing, and key concepts. Use when working with Beam YAML code in sdks/python/apache_beam/yaml/.
日本語の概要は準備中です。原文の説明を表示しています。
apache/beam☆ 8,6842026年10月14日 更新
Write, review, and edit developer documentation for SDKs, libraries, and frameworks, including sites such as ai-sdk.dev and chat-sdk.dev. Use for getting-started guides, tutorials, API references, conceptual explanations, integration guides, migration guides, troubleshooting, and code examples.
日本語の概要は準備中です。原文の説明を表示しています。
vercel-labs/deepsec☆ 8,1432026年9月29日 更新
Guides C++ code toward modern idioms (C++20/23/26). Use when writing new C++ code, modernizing legacy patterns, or working on security-critical C++. Replaces raw pointers with smart pointers, SFINAE with concepts, printf with std::print, error codes with std::expected.
日本語の概要は準備中です。原文の説明を表示しています。
trailofbits/skills☆ 7,5142026年10月14日 更新
Deep-dive offensive methodology for dependency confusion and namespace attacks across all major package ecosystems. Covers npm scope confusion exploiting the gap between public and private scoped packages and .npmrc misconfigurations where registry mappings fail to pin internal scopes exclusively. Addresses PyPI namespace attacks through --extra-index-url resolution ordering, NuGet feed priority exploitation when multiple package sources are configured without clear directives, Maven and Gradle repository ordering where artifact resolution traverses repositories sequentially, Go module proxy abuse through GOPROXY misconfiguration, Ruby gems namespace squatting, and Docker image tag confusion with unqualified image references. Provides complete proof-of-concept methodology using safe callbacks including DNS canary via interactsh or Burp Collaborator and HTTP beacon with no destructive payload. Covers reconnaissance techniques for discovering internal package names through GitHub repository analysis, error message harvesting, JavaScript source map extraction, lock file parsing, job postings mentioning internal tools, and package manifest inspection. Directly references and builds upon Alex Birsan's seminal 2021 dependency confusion research. Each ecosystem section includes registry-specific exploitation mechanics, configuration vulnerabilities, and defensive countermeasures for engagement reporting.
日本語の概要は準備中です。原文の説明を表示しています。
SnailSploit/Claude-Red☆ 7,4812026年10月13日 更新
Comprehensive offensive methodology for software supply chain attacks covering the full kill chain from reconnaissance through exploitation. Addresses dependency confusion across npm, PyPI, and NuGet ecosystems where internal registry override allows an attacker to inject malicious packages that shadow private dependencies. Covers typosquatting techniques for popular packages, compromised package injection via maintainer account takeover or social engineering, and build system attacks through Makefile injection, setup.py install hooks, and npm postinstall scripts. Extends into CI/CD artifact tampering where build outputs are replaced or modified in transit, code signing abuse through stolen or self-signed certificates, upstream repository compromise via commit injection or force-push to trusted repos, and container image supply chain attacks including base image trojaning and registry confusion. Maps to MITRE ATT&CK T1195.001 (Supply Chain Compromise: Compromise Software Dependencies and Development Tools) and T1195.002 (Supply Chain Compromise: Compromise Software Supply Chain). Integrates tooling such as confused for dependency confusion scanning and dependency-check for known vulnerable component detection. Each technique section provides reproducible proof-of-concept patterns, detection guidance for defenders, and engagement-safe execution notes for authorized red team operations.
日本語の概要は準備中です。原文の説明を表示しています。
SnailSploit/Claude-Red☆ 7,4812026年10月13日 更新
Route web data visualization work. Use when the user needs chart choice, visual critique, dashboards, maps or geospatial views, Gantt timelines, UML/software diagrams, scrollytelling, reports or exports, testing, accessibility, browser implementation, or concept-first visual design.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4312026年10月8日 更新
Use for new frontend applications, dashboards, games, creative websites, hero sections, and visually driven UI from scratch, or when the user explicitly asks for a redesign/restyle/modernization. Builds from clean, airy, high-taste, readable image-generated concept design with section-specific references, faithful implementation, and browser testing.
日本語の概要は準備中です。原文の説明を表示しています。
openai/plugins☆ 7,4312026年10月8日 更新
Create a six-frame storyboard that shows a user's journey from problem to solution. Use when you need a fast narrative for alignment, concept reviews, or demos.
日本語の概要は準備中です。原文の説明を表示しています。
deanpeters/Product-Manager-Skills☆ 7,3422026年9月2日 更新
Draws original spot illustrations of one hero object as SVG cards (480x360) in a teal-on-white style. Identifying traits are a single object in a fixed oblique 3/4 view showing top, front and right faces; white main faces with teal only on side faces and accents; thin dark-teal outlines on every edge; a hard, unblurred deep-teal drop shadow pushed down-right; and two to four small floating extras (coins, tilted UI cards, badges) with their own hard shadows, plus 4-point sparkles. No people. Covers design and coding concepts as objects: keyboards, databases, git graphs, inboxes, devices. Use when someone asks for a teal spot, teal icon illustration, isometric spot object, 3D line spot, empty-state art, onboarding step art, a 404 or error spot, a feature spot, a blog header object, a marketing card or a product icon scene in teal, mint or green-teal.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
Art-direct and implement distinctive, motion-rich marketing, editorial, portfolio, and landing websites with original reference-inspired imagery, standout heroes, GSAP choreography, one smooth-scroll engine, optional Three.js shaders, honest icon and logo sourcing, photo avatars, accessibility, and performance safeguards. Use when a user asks for an Awwwards-quality, premium, cinematic, interactive, high-concept, or motion-led website, or explicitly requests this visual and motion system.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
Score a game's combat skills and spells out of 10 with blind judges, then raise the weakest to a bar, for timing and readability (does a skill read as itself, does the blow land when it lands) and for art (detail, light, trails, impact, art direction, judged against a reference such as Diablo IV). Covers filming casts on a stopped, stepped clock, contact strips and close-ups, anonymised two-judge rounds, the levers that moved scores (hero props made from a painted concept with image-to-3D, own schedules and keyed moves, painted additive textures, camera-facing ribbons, light outside the body), the traps that cost points, asset and load budgets, and shipping each skill as its own version. Use when the user asks to score, review, improve, polish or rebuild combat skills, spells or attacks; says a skill "doesn't make sense", "looks bad" or should look like another game; names a target score; or starts a "next skill" thread. Project specifics (review hooks, harness settings, where each skill's code lives, scores so far) go in an optional local references/<project>.md next to this skill.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
Generate multiple original brand campaign worlds from a supplied visual reference while controlling how close the new work feels without copying protected signature elements. Use when a user provides a brand identity image, poster, editorial campaign, moodboard, or generated concept and asks for inspired alternatives, several distinct brands in one visual family, a closer-to-reference V2, exact wordmarks inside images, or originality-safe image-generation prompts and outputs.
日本語の概要は準備中です。原文の説明を表示しています。
MengTo/Skills☆ 6,7462026年10月6日 更新
Use when user asks to "build a Solana dapp", "write an Anchor program", "create a token", "debug Solana errors", "set up wallet connection", "test my Solana program", "deploy to devnet", or "explain Solana concepts" (rent, accounts, PDAs, CPIs, etc.). Also use for quick on-chain lookups via public RPC + curl — "what's the balance of <wallet>", "look up transaction <sig>", "token balance for <account>", "check this address on mainnet/devnet". End-to-end Solana development playbook covering wallet connection, Anchor/Pinocchio programs, Codama client generation, Surfpool/LiteSVM/Mollusk testing, security checklists, and JSON-RPC curl lookups against public clusters. Prefers @solana/kit v7 plugin clients (createClient + .use()), wallet connection via @solana/kit-plugin-wallet + @solana/react, web3.js v3 (Kit internals, RC) as the migration target for legacy codebases, and Surfpool for local networks and integration testing.
日本語の概要は準備中です。原文の説明を表示しています。
internet-court/internet-court-skill☆ 6,7332026年8月20日 更新
Orchestrates the complete talk preparation pipeline from raw material to revision sheets, running 6 stages in sequence with human-in-the-loop checkpoints for REX or Concept mode talks. Use when starting a new talk pipeline, resuming a pipeline from a specific stage, or running the full end-to-end preparation workflow.
日本語の概要は準備中です。原文の説明を表示しています。
FlorianBruniaux/claude-code-ultimate-guide☆ 6,1542026年10月13日 更新
Extracts and structures source material (articles, transcripts, notes) into a talk summary with narrative arc, themes, metrics, and gaps. Auto-detects REX vs Concept type. Use when starting a new talk from any source material or auditing existing material before committing to a talk.
日本語の概要は準備中です。原文の説明を表示しています。
FlorianBruniaux/claude-code-ultimate-guide☆ 6,1542026年10月13日 更新
Performs git archaeology, changelog analysis, and builds a verified factual timeline by cross-referencing git history with source material. REX mode only (skipped automatically in Concept mode). Use when building a REX talk and you need verified commit metrics, release timelines, and contributor data from a git repository.
日本語の概要は準備中です。原文の説明を表示しています。
FlorianBruniaux/claude-code-ultimate-guide☆ 6,1542026年10月13日 更新
Produces revision sheets with quick navigation by act, a master concept-to-URL table, Q&A cheat-sheet with 6-10 anticipated questions, glossary, and external resources list. Use when preparing for a talk with Q&A, creating shareable reference material for attendees, or building a safety-net glossary for live delivery.
日本語の概要は準備中です。原文の説明を表示しています。
FlorianBruniaux/claude-code-ultimate-guide☆ 6,1542026年10月13日 更新