Remix v2 routing patterns. Use when implementing flat-routes v2 conventions, route file naming, nested layouts, resource routes, or root.tsx scaffolding. Triggers on _<name>.tsx (pathless layout), _index.tsx, $param, app/routes/, @remix-run/dev, defineRoutes, <Outlet /> in route modules.
日本語の概要は準備中です。原文の説明を表示しています。
existential-birds/beagle☆ 822026年9月16日 更新
Audit or redesign responsive behavior of a layout — breakpoints, reflow, and content priority. Use when asked to "fix responsive behavior", "define breakpoints", or "how should this reflow on mobile".
日本語の概要は準備中です。原文の説明を表示しています。
tonone-ai/tonone☆ 762026年10月5日 更新
Use when asked to structure a landing page, design page layout for conversion, or plan landing page information architecture. Examples: "landing page structure for SaaS", "conversion-optimized layout"
日本語の概要は準備中です。原文の説明を表示しています。
tonone-ai/tonone☆ 762026年10月5日 更新
Analyzes and reverse-engineers website designs directly from a target URL, extracting layout structures, design tokens (colors, typography, spacing), component hierarchies, visual assets, and responsive behaviors to enable full 1:1 duplication into modern code (Tailwind CSS v4, React/Next.js, HTML/CSS). / Mempelajari dan merekayasa balik desain situs web langsung dari URL target, mengekstrak struktur layout, design token (warna, tipografi, spacing), hierarki komponen, aset visual, dan perilaku responsif untuk duplikasi 1:1 penuh ke kode modern.
日本語の概要は準備中です。原文の説明を表示しています。
roedyrustam/vibes-plug☆ 752026年10月9日 更新
Mobile, tablet and desktop are different paradigms, not one layout scaled. Use when designing responsive layouts or deciding what each breakpoint shows.
日本語の概要は準備中です。原文の説明を表示しています。
dembrandt/dembrandt-skills☆ 722026年10月14日 更新
Choose a layout paradigm (feed, board, table, canvas, master-detail, dashboard) and reuse it across screens. Includes a landing page narrative framework. Use when structuring a screen, page template or landing page.
日本語の概要は準備中です。原文の説明を表示しています。
dembrandt/dembrandt-skills☆ 722026年10月14日 更新
Badge design and selection knowledge base for shields.io badges in README files. Use when writing or updating READMEs, choosing badge layouts, selecting badge styles, adding project health indicators, or picking Simple Icons logo slugs. Covers shields.io URL encoding rules, static vs dynamic badge selection, style variants (flat/flat-square/for-the-badge/social/plastic), layout patterns (two-tier/inline/centered), project-type badge sets for Python/JS/Rust/Claude plugins, color reference, non-obvious logo slugs, and common anti-patterns to avoid.
日本語の概要は準備中です。原文の説明を表示しています。
Jamie-BitFlight/claude_skills☆ 672026年10月14日 更新
Internal downstream skill for ctf-sandbox-orchestrator. CTF-sandbox workflow for firmware images, partition tables, boot chains, update packages, extracted filesystems, embedded configs, and device-facing trust boundaries. Use when the user asks to unpack firmware, map partition layout, inspect bootloader or init chains, recover update keys or credentials, trace config loading, or explain how a device surface reaches the decisive artifact. Use only after `$ctf-sandbox-orchestrator` has already established sandbox assumptions and routed here.
日本語の概要は準備中です。原文の説明を表示しています。
zhaoxuya520/AI-Fullstack-Delivery-Workflow☆ 542026年5月19日 更新
Generates Remotion composition structure focusing ONLY on Sequence ordering, scene transitions, and duration mapping. Input is scene list with durations. Output is COMPOSITION_STRUCTURE.md with Sequence layout and timing calculations. Use when organizing scenes or when asked to "structure composition", "layout scenes", "calculate timing".
日本語の概要は準備中です。原文の説明を表示しています。
ncklrs/startup-os-skills☆ 522026年2月27日 更新
Use when working on imp's quantization formats, loaders, or dequant paths - GGUF Q4_0...Q8_0/Q*_K/IQ4/MXFP4, NVFP4 two-level scaling (Modelopt vs compressed-tensors layouts), FP8 E4M3, StorageTier, decode cache, KV-cache dtypes (auto/fp16/fp8/int8/int4/nvfp4/mxfp4), "which quant should I use", "which KV dtype", scale-factor layout, dequant kernel wiring, imp-quantize / AWQ, judging quant quality (PPL). Do NOT use for writing/optimizing GEMM/GEMV kernels (sm120-cuda-expert) or measuring quant perf (benchmark-cuda).
日本語の概要は準備中です。原文の説明を表示しています。
kekzl/imp☆ 442026年10月14日 更新
Create distinctive, production-grade web interfaces with intentional aesthetic direction. Avoids generic AI aesthetics (centered layouts, Inter/Arial, purple gradients, uniform corners). Use for UI components, dashboards, landing pages, React/HTML/CSS layouts where design quality matters.
日本語の概要は準備中です。原文の説明を表示しています。
oimiragieo/agent-studio☆ 432026年7月14日 更新
SwiftUI のレイアウト落とし穴・ベストプラクティス・非推奨パターンと、 iOS / watchOS アプリの実機配布 (Provisioning / App Group / Code Signing / Apple Watch Developer Mode / Xcode 15+ Debug dylib) トラブルシューティング のガイド。コード生成・修正時に既知のレイアウトバグを防ぎ、 App Group + watchOS + Apple Watch の実機インストール失敗を 7 段階フレームワークで診断・解消する。 Use when: SwiftUI のコードを書く・修正するとき。 レイアウト崩れを修正するとき。safeAreaInset や ViewThatFits を使うとき。 マルチデバイス対応するとき。iOS + watchOS アプリの実機ビルド / 配布で provisioning / App Group / Manual Signing / Apple Watch の UDID / Xcode 自動署名の 罠に詰まったとき。Apple Watch に "Could not install at this time" が出たとき。 Triggers: "SwiftUI", "layout", "safeAreaInset", "ViewThatFits", "GeometryReader", "レイアウト", "崩れ", "表示バグ", "iPhone SE", "ATT", "ATTrackingManager", "requestTrackingAuthorization", "AdMob", "広告", "Provisioning Profile", "App Group", "Manual Signing", "Code Signing", "Apple Watch", "watchOS", "Install できない", "Could not install at this time", "Bundle ID 紐付け", "Xcode Automatic Signing", "embedded.mobileprovision", "Spaceship", "App Store Connect API", "WKCompanionAppBundleIdentifier", "Developer Mode", "Privacy & Security", "watchOS Developer Mode", "Apple Watch に App を入れられない", "整合性を確認できなかった", "integrity check", "ENABLE_DEBUG_DYLIB", "__preview.dylib", "debug.dylib", "Xcode 15 Preview", "SwiftUI Preview dylib", "ENABLE_PREVIEWS", "AppIntents", "AppShortcut", "AppShortcutsProvider", "AppEntity", "AppEnum", "Siri", "Siri に流れる", "Siri がリマインダーに流れる", "updateAppShortcutParameters", "Invalid parameter type", "Invalid Utterance", "applicationName", "CFBundleDisplayName", "CFBundleSpokenName", "TaskEntityQuery", "AppEntityQuery", "TimelineProvider", "recommendations", "WatchConnectivity", "WCSession", "updateApplicationContext", "sessionDidBecomeInactive", "iPhone と Watch でデータ共有", "App Group 共有できない", "scenePhase", "ポーリング", "watchOS バッテリー", "TextField 文字色 watchOS", "Picker 文字色 watchOS", "Single Size AppIcon", "watchOS AppIcon"
sean-sunagaku/claude-code-plugin☆ 382026年7月30日 更新
Review web design for layout quality, typography, colour usage, spacing, responsive behaviour, brand consistency, and visual hierarchy. Covers design principles evaluation and improvement recommendations. Use when reviewing a design mockup before development, assessing an implemented site for design quality, providing feedback during a design review session, evaluating brand consistency, or checking responsive behaviour across breakpoints.
日本語の概要は準備中です。原文の説明を表示しています。
pjt222/agent-almanac☆ 372026年10月15日 更新
Next.js project structure, App Router conventions, file-based routing primitives, layouts, error boundaries, metadata, image and font optimization, configuration. Apply when implementing or modifying Next.js features. Use this skill to: - Pick the correct file convention (page/layout/loading/error/not-found/route/template/default). - Structure a feature within the App Router tree. - Set up metadata for SEO and OpenGraph. - Configure next.config.js for headers, redirects, image domains. - Use built-in fonts and images correctly. Do NOT use this skill for: - Server vs Client component boundaries (see server-component-patterns). - Data fetching patterns (see nextjs-data-fetching). - Complex routing (parallel/intercepting routes — see nextjs-routing). - Testing (see nextjs-testing).
日本語の概要は準備中です。原文の説明を表示しています。
AratKruglik/claude-sdlc☆ 372026年9月21日 更新
Application and library conventions for plain Python projects (no web framework): src/ package layout, CLI tooling (argparse/click/typer), configuration management (pydantic-settings), logging setup, module design, entry points, and packaging conventions. Activated automatically by python-plugin/stack.md as a convention skill for the development phase. Use this skill to: - Organise Python application code in a src/ layout with proper package structure. - Build CLI tools with argparse, click, or typer and register them as console scripts. - Manage configuration from environment variables using pydantic-settings. - Set up structured logging for production-grade applications. - Package a Python project correctly with pyproject.toml. Do NOT use this skill for: - Language idioms (type hints, dataclasses, enums, match/case) — see python-foundation:python-conventions. - Package manager commands (ruff, mypy, pip/poetry/uv) — see python-foundation:python-tooling. - Testing patterns — see python-foundation:pytest-testing. - Web framework patterns (Django/FastAPI/Flask) — see those framework plugin skills.
日本語の概要は準備中です。原文の説明を表示しています。
AratKruglik/claude-sdlc☆ 372026年9月21日 更新
Decide what to PERSIST in your data structures (graph nodes, DB tables, cache layouts) based on the QUERIES you must answer, not the DEFINITIONS that justify the data. Definitions tell you logical identity; storage strategy is independent. Materializing every definitional component leads to O(N×M) blow-ups that masquerade as memory leaks. Use when: (1) designing a new graph-node type, edge type, DB table, or cache layout; (2) about to name a `subgraph` / `comprises` / `members` / `contains` collection on a parent entity; (3) memory growth proportional to (entities × per-entity-elements); (4) "memory leak" debugging that survives multiple targeted patches — the leak may be storage shape, not retention; (5) pre-implementation sketch includes "for each X, store all reached nodes"; (6) research/spec doc says "X = ⟨A, B, C⟩" and you're tempted to make it three storage edges per X.
日本語の概要は準備中です。原文の説明を表示しています。
Disentinel/grafema☆ 362026年8月24日 更新
Design guide + benchmarked pitfalls for building Monte-Carlo / Simulated Annealing refinement layers on top of greedy hex-grid layouts for code visualization (packages/gui/src/store/hexLayout.ts, sandbox/hex-sandbox, future Rust ports). Use when: (1) planning to add MC/SA on top of an existing hex-grid pack, (2) deciding whether a simpler SA would match a hierarchical MC with force-directed + chain drag, (3) budgeting wall-clock for million-node cold-start, (4) debugging "blob turns Swiss-cheese" or "folders stop nucleating" during MC refinement, (5) choosing between folder cohesion and raw Σ-link-length as cost function. Contains four hard-won, quantified lessons and anti-patterns that would take a full day of experiments to rediscover.
日本語の概要は準備中です。原文の説明を表示しています。
Disentinel/grafema☆ 362026年8月24日 更新
Instructions to make or update an app's UI so that it adapts to different Android devices including phones, tablets, foldables, laptops, desktop, TV, Auto and XR. It includes how to handle different window sizes, pointing devices (such as mouse) and text entry devices (such as keyboard) using the Compose MediaQuery API. It also covers multi-pane layouts using Navigation3 Scenes, adaptive UI components (such as buttons) with varying target sizes, and adaptive layouts (including navigation areas - nav rails and nav bars) using the Compose Grid and FlexBox APIs.
日本語の概要は準備中です。原文の説明を表示しています。
kabirnayeem99/Ktor2Curl☆ 302026年8月31日 更新
Use this skill when users want to build, edit, or design pages and layouts on Divi 5 WordPress sites. Triggers include creating landing pages, hero sections, testimonial cards, pricing tables, feature grids, blog listing pages with post loops and pagination; adding or modifying sections on existing pages by page ID; setting up design systems with tokens and presets; theme builder templates for headers, footers, and post/page body layouts; mega menus and site navigation; saving to or loading from the Divi library; auditing or cleaning up presets. Handles animations, hover effects, responsive design, and dynamic content. Also covers special effects like WebGL shader backgrounds and advanced CSS animations via the DiviOps Design Library plugin. Do NOT use for custom PHP/plugins, child theme development, standalone CSS authoring, SQL queries, WooCommerce configuration, SEO setup, standalone Three.js projects without WordPress, or non-Divi builders like Elementor.
日本語の概要は準備中です。原文の説明を表示しています。
oaris-dev/diviops☆ 272026年10月14日 更新
Create and edit presentation slide decks (`.pptx`) with PptxGenJS, bundled layout helpers, and render/validation utilities. Use when tasks involve building a new PowerPoint deck, recreating slides from screenshots/PDFs/reference decks, modifying slide content while preserving editable output, adding charts/diagrams/visuals, or diagnosing layout issues such as overflow, overlaps, and font substitution.
日本語の概要は準備中です。原文の説明を表示しています。
VoDaiLocz/kilo-kit-mcp☆ 272026年9月13日 更新
Build a new-topic PPTX by reusing an existing reference deck's template (layouts / footers / fonts / palette) while replacing all content from primary sources. Use when "use this product deck's look for a different product deck", "use this deck as template for new topic", "参照デックの体裁で別内容を作る", "既存 PPTX を流用して別テーマで作り直す". Not for deck translation, from-scratch generation, or outline-only planning.
aktsmm/Agent-Skills☆ 262026年10月15日 更新
Activeer bij het samenstellen van NLDD Storybook web components tot pagina's en layouts — beschrijft de verplichte component-hiërarchie, nesting-regels en beschikbare layout-patronen
日本語の概要は準備中です。原文の説明を表示しています。
NederlandseDigitaleDienst/regelrecht☆ 252026年10月15日 更新
Use when building PyQt/PySide6 UIs with QtWidgets - display, input and container widgets, buttons, item views like QListWidget and QTableWidget, layout management, or event handling (mouse/keyboard events, event filters, shortcuts)
日本語の概要は準備中です。原文の説明を表示しています。
CodeAtCode/oss-ai-skills☆ 242026年10月9日 更新
Use when creating, naming, or placing a file or folder in libs/*, or when modifying or adding a file to an existing component (even when the barrel isn't touched) — component vs utility naming, the one-responsibility-per-file layout, when a folder needs an `index.ts` barrel (public API only), and the required set of files a component needs per lib. Load this before scaffolding or restructuring a component so the layout matches the codebase.
日本語の概要は準備中です。原文の説明を表示しています。
LedgerHQ/lumen☆ 232026年10月15日 更新