Iterative task completion loop with Definition of Done verification. Combines the Ralph Wiggum technique (prompt re-injection via Stop hook) with DoD-based independent verification. Claude proposes DoD criteria, user confirms, then Claude works autonomously. Stop hook re-injects the original prompt and blocks exit until all DoD items are independently verified. "/ralph", "ralph loop", "ralph 루프", "반복 작업", "DoD 루프", "완료 검증 루프", "task loop", "keep going until done"
日本語の概要は準備中です。原文の説明を表示しています。
team-attention/hoyeon☆ 1732026年5月21日 更新
The foundational theory of interactive experience design - loops, motivation, feel, and the art of meaningful playUse when "game design, core loop, game feel, player motivation, game mechanics, meaningful choice, progression system, game economy, game balance, playtesting, GDD, game document, fun factor, engagement, flow state, risk reward, player agency, juice, game polish, 8 kinds of fun, bartle types, MDA framework, game-design, player-experience, core-loop, motivation, game-feel, MDA, playtesting, GDD, systems-thinking, player-psychology, engagement, flow-state" mentioned.
日本語の概要は準備中です。原文の説明を表示しています。
omer-metin/skills-for-antigravity☆ 1652026年1月22日 更新
Default Looper review method for implementation and spec PRs. Read before reviewing. Covers correctness, tests, concurrency, contracts, and comment quality.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/looper☆ 1342026年10月6日 更新
Use when asked to take over, adopt, or babysit a GitHub pull request until it merges — read review feedback, fix it, resolve threads, dismiss unreasonable change requests, and merge once approved and green. Picks between driving the PR live in this session or handing it to the Looper daemon for unattended background runs, confirming with the user when unclear. Triggers on "take over this PR", "接管这个 PR", "持续修复 review 直到合并", or a Looper takeover bot comment. Works in any coding agent (Claude Code, Codex, opencode, Gemini, …) using gh + git.
日本語の概要は準備中です。原文の説明を表示しています。
nexu-io/looper☆ 1342026年10月6日 更新
Use when writing anything that moves, animates, counts down or simulates - per-frame vs fixed-step callbacks per engine, the accumulator loop with interpolation, delta-scaled smoothing, pause and time scale, and determinism.
日本語の概要は準備中です。原文の説明を表示しています。
makifbaysal/tasktrooper☆ 1132026年10月12日 更新
Use only after explicit Codex `$superloopy:say-it-straight` or Claude Code `/superloopy:say-it-straight` invocation to make supplied or requested prose direct, concise, and natural without changing facts or protected text.
日本語の概要は準備中です。原文の説明を表示しています。
beefiker/superloopy☆ 1122026年10月13日 更新
Use when the user asks to create, convert, style, animate, export, share, or deploy HTML slide decks, presentations, pitch decks, talks, or keynotes; including zero-dependency or single-file output, PowerPoint/PPT/PPTX input, PDF export, browser delivery, visual style exploration, or "loopy slides". Not for general web pages or landing pages.
日本語の概要は準備中です。原文の説明を表示しています。
beefiker/superloopy☆ 1122026年10月13日 更新
Use when diagnosing Superloopy doctor, install, wrapper, plugin cache, hook bootstrap, bundled agents, marketplace, Codex, Claude Code, stale-version, evidence-floor, or host-wiring health problems.
日本語の概要は準備中です。原文の説明を表示しています。
beefiker/superloopy☆ 1122026年10月13日 更新
Running autonomous loops for nexus-autoloop. Generates script sets from goals, designs operation contracts, audits live loops, and recovers state — runners that complete reliably.
日本語の概要は準備中です。原文の説明を表示しています。
simota/agent-skills☆ 922026年10月12日 更新
Run a self-refinement loop when a Blender result is subpar, user expectations are not met, validation fails, or repeated issues reveal missing skill depth. The loop diagnoses the gap, decides whether to repair the artifact or acquire/refine a generic skill, sanitizes lessons for reusable publication, updates docs/versioning, validates, and prepares stage/commit/push when explicitly requested.
日本語の概要は準備中です。原文の説明を表示しています。
RobLe3/cc-blender-skill☆ 902026年10月13日 更新
Independent review loop run before delivery in code work. An independent reviewer (Codex, or fresh Codex-style subagents) reads the whole PR against the approved outcome; the lead fixes in-scope functional findings and re-reviews until none remain. Its differentiator is independence and exhaustiveness — a reviewer that fails differently from the authors, run to clean — distinct from the recursive-refinement ladder. Invoked by the team lead from the unified pre-ship gate (code-mode and /swarm:refine) after the ship steps.
日本語の概要は準備中です。原文の説明を表示しています。
DheerG/swarms☆ 852026年7月23日 更新
Use only when the user explicitly invokes /loop-deliver or names this skill. Authors a loop-deliver run. Do not use unless named. Do not execute or resume generated runtime node files.
日本語の概要は準備中です。原文の説明を表示しています。
levi-qiao/longgraph-skill☆ 782026年9月23日 更新
Use only when the user explicitly invokes /loop-converge or names this skill. Authors a loop-converge run. Do not use unless named. Do not execute or resume generated runtime node files.
日本語の概要は準備中です。原文の説明を表示しています。
levi-qiao/longgraph-skill☆ 782026年9月23日 更新
Use only when the user explicitly invokes /loop-graph or names this skill. Compiles a custom loop-graph run. Do not use unless named. Existing runtime nodes are self-contained.
日本語の概要は準備中です。原文の説明を表示しています。
levi-qiao/longgraph-skill☆ 782026年9月23日 更新
Use only when the user explicitly invokes /loop-research or names this skill. Authors a loop-research run. Do not use unless named. Do not execute or resume generated runtime node files.
日本語の概要は準備中です。原文の説明を表示しています。
levi-qiao/longgraph-skill☆ 782026年9月23日 更新
Design of active analog circuits built around operational amplifiers and discrete gain stages — inverting, non-inverting, difference, and instrumentation topologies, negative feedback and loop stability (gain-bandwidth product, phase margin, compensation), active filters (Sallen-Key, multiple-feedback biquad), sinusoidal and relaxation oscillators, comparators and Schmitt triggers, voltage references (bandgap, shunt, series), and linear versus switching voltage regulators. Covers how to pick a topology, close a feedback loop that stays stable, set gain and bandwidth, and choose a power-conversion approach. Use when designing an amplifier, filter, oscillator, reference, comparator, or regulator, or when reasoning about feedback stability, loop gain, phase margin, or op-amp non-idealities.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
CatColab Causal Loop Diagrams - systems dynamics modeling with reinforcing (R) and balancing (B) feedback loops, delays, and Lotka-Volterra semantics for strategic analysis.
日本語の概要は準備中です。原文の説明を表示しています。
plurigrid/asi☆ 672026年7月10日 更新
Run the Anabasis v2 improvement loop, the Super Loop: find the one link that holds the climb, choose one change against it, prove its path, put a prediction on record, launch, watch, read the log, decide the next move. Use when the operator asks to keep a campaign going, to run a pass of the loop, what to launch next, why a campaign is not climbing, or what a finished round means for the next one. Owns the choice of experiment and the reading of its evidence; the operator owns promotion, a freeze, a stop, spend and the solve's condition.
日本語の概要は準備中です。原文の説明を表示しています。
s-smits/anabasis☆ 622026年10月14日 更新
WHOOP CLI with health insights, trends analysis, and data fetching (sleep, recovery, HRV, strain).
日本語の概要は準備中です。原文の説明を表示しています。
koala73/whoopskill☆ 472026年1月25日 更新
Use for PABCD completion loops. Triggers: cxc-loop, continue until done, HOTL, repeated PABCD, 루프 돌려, 끝까지 해줘, docs-first.
日本語の概要は準備中です。原文の説明を表示しています。
lidge-jun/codexclaw☆ 452026年10月9日 更新
ALIGN — Agentic Loop Image GeneratioN. Paint a subject in the craft of a reference artwork as executable p5.js, Canvas, SVG or another mark-based medium, replay that craft's real order of work, and improve it through pixel-only independent Codex subagent review. The reference fixes the craft; the subject may be the reference's own scene (千里江山图 → p5.js) or another (清明上河图 → 武汉). Not for one-shot raster image generation.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/ALIGN-Agentic-Loop-Image-GeneratioN☆ 442026年10月7日 更新
ALIGN — Agentic Loop Image GeneratioN. Paint a subject in the craft of a reference artwork as executable p5.js, Canvas, SVG or another mark-based medium, replay that craft's real order of work, and improve it through pixel-only cross-model review. The reference fixes the craft; the subject may be the reference's own scene (千里江山图 → p5.js) or another (清明上河图 → 武汉). Not for one-shot raster image generation.
日本語の概要は準備中です。原文の説明を表示しています。
wanshuiyin/ALIGN-Agentic-Loop-Image-GeneratioN☆ 442026年10月7日 更新
Autonomous iteration loop with dual-mode support. Standalone mode uses Stop hooks (RALPH_ACTIVE=1). Multi-agent mode uses router-managed iteration. Never traps the host/router session.
日本語の概要は準備中です。原文の説明を表示しています。
oimiragieo/agent-studio☆ 432026年7月14日 更新
Detect when agents are stuck in repetitive action loops using a rolling 20-action window with escalating nudges — replan after 3 similar actions, explore after 5, force-done after 8.
日本語の概要は準備中です。原文の説明を表示しています。
oimiragieo/agent-studio☆ 432026年7月14日 更新