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「paths」の検索結果

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概要と使いどころ

How to actually use Squad — Squad is a custom Copilot agent (invoked via the task tool with agent_type='Squad'), not a skill. This file explains the right invocation paths for setting up a team, listing squad commands, and initializing Squad in a new project.

日本語の概要は準備中です。原文の説明を表示しています。

github/gh-aw5,3882026年10月13日 更新

Complete reference for 26 web2 bug classes with root causes, detection patterns, bypass tables, exploit techniques, and real paid examples. Covers IDOR, auth bypass, XSS (postMessage), SSRF (11 IP bypass techniques), SQLi, business logic, race conditions, OAuth/OIDC, file upload (10 bypass techniques), GraphQL, LLM/AI (ASI01-ASI10, MCP/RAG attacks), API misconfig (mass assignment, JWT, prototype pollution, CORS), ATO (9 paths), SSTI, subdomain takeover, cloud misconfig, HTTP smuggling, cache poisoning, MFA bypass (7 patterns), SAML attacks, error disclosure, CSS injection, LFI/RCE, insecure deserialization, dependency confusion, padding oracle. Use when hunting a specific vuln class or studying what makes bugs pay.

日本語の概要は準備中です。原文の説明を表示しています。

awarexone/Agentic-Bug-Hunter5,3412026年10月10日 更新

Make any UI appear as if an AI agent is generating it. A dotted wireframe is drawn from the element's own structure (outline, boxes, text lines, icon paths, with guides, corner handles and size labels), then the real UI is revealed behind a scan line with a fade on a smooth ease-out. Two modes, skeleton and skeleton + generation texts (an agent log, the motion CSS being written, and a step line). One dependency-free runtime that works with any framework (vanilla, React, Next.js, Vue, Svelte). Use when the user asks for a "generation animation", "AI generating the UI", "agent building the component", "build-in animation", "wireframe to UI reveal", "skeleton generation", "dotted wireframe", "matrix dots", "make it look generated", "futuristic reveal", "generative UI loading", or for an AI product that should show its output being built. Also the commands transitions generate, transitions generate texts and transitions generate preview.

日本語の概要は準備中です。原文の説明を表示しています。

Jakubantalik/transitions.dev5,1962026年10月13日 更新

Scaffold, extend, and verify reactive local-first JavaScript or TypeScript applications with TinyBase. Use when choosing TinyBase for in-memory tabular or key-value state, generating an app with create-tinybase, adding schemas or UI bindings, resolving TinyBase import paths, configuring browser or database persistence, configuring MergeableStore synchronization over WebSockets or Cloudflare Durable Objects, or diagnosing an existing TinyBase application.

日本語の概要は準備中です。原文の説明を表示しています。

tinyplex/tinybase5,1932026年10月8日 更新

Hunt Microsoft SharePoint Server (2013/2016/2019/Subscription Edition) on-prem farms — anonymous endpoint enumeration, version disclosure, legacy SOAP login bypass (Authentication.asmx), ToolShell precondition chain (CVE-2025-53770), SafeControl reflection enumeration via Picker.aspx, NTLM Type-2 AD topology disclosure, custom-branding module discovery, EoL farm permanent-CVE-window exploitation, FormDigest anonymous issuance, file-extension blocklist NOT-an-oracle pattern, custom-zone Forms auth bridging on-prem AD. Use when target has SharePoint headers (SPRequestGuid, X-MS-InvokeApp, X-SharePointHealthScore, MicrosoftSharePointTeamServices) or paths (/_layouts/15/, /_vti_bin/, /_api/, /_catalogs/).

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0762026年10月13日 更新

Hunt Laravel specific vulnerabilities — Debug mode leakage (APP_DEBUG=true exposes full stack trace + env vars), Laravel Telescope/Horizon dashboard unauthorized access, Ignition RCE (CVE-2021-3129), Signed URL manipulation, Queue Worker abuse, mass assignment via Eloquent, deserialization via cookies, .env file exposure. Use when target runs Laravel (PHP) — detected via X-Powered-By, Laravel session cookies, or /storage/ paths.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0762026年10月13日 更新

Hunt Next.js specific vulnerabilities — Server Actions arbitrary function execution, Middleware auth bypass via static asset paths, ISR cache poisoning, Image Optimization SSRF (/_next/image), RSC payload leakage, getServerSideProps injection, source map exposure, debug endpoint leakage. Use when target runs Next.js 13/14/15 or any React SSR framework.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0762026年10月13日 更新

Hunt mishandling of exceptional conditions — feed an endpoint malformed/unexpected input (wrong type, broken JSON, oversized field, null byte) and make it fail OPEN or leak internals: a verbose stack-trace / framework error page that discloses ORM internals, server file paths, library versions, or a language traceback. Use on any input-accepting endpoint (JSON APIs, forms, query params). Medium-High when the leak exposes internal structure that arms a deeper attack.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0762026年10月13日 更新

Cloud IAM red-team attack chain across AWS, Azure, GCP — focused on EXTERNAL exploitation paths and post-credential-discovery privilege analysis. Covers IAM enumeration (aws iam, az role, gcloud iam), STS/AssumeRole chaining, Azure Managed Identity abuse (via SSRF/leak), GCP service account JSON abuse, IMDSv1/v2 attacks via SSRF, K8s ServiceAccount token privilege analysis once held (token discovery / cluster exposure is owned by hunt-k8s), role-trust-policy confused-deputy, cross-account assume-role enumeration, IAM privilege escalation patterns (24+ AWS, 8+ Azure, 6+ GCP), and AWS Cognito Identity Pool unauthenticated-role attack chain (GetId → GetCredentialsForIdentity → IAM role abuse). Built for the case where recon yields a credential (key, JSON, token) and you need to know what it grants and how to escalate. Use when an AWS key / Azure secret / GCP service account JSON / K8s SA token surfaces from a code repo, JS bundle, APK, breach corpus, or SSRF chain.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0762026年10月13日 更新

External SSL VPN / remote-access appliance attack matrix — Cisco ASA/AnyConnect, Fortinet FortiGate/FortiOS, Citrix NetScaler/ADC, Palo Alto GlobalProtect, Pulse Secure / Ivanti Connect Secure, SonicWall, F5 Big-IP. Covers version fingerprinting, CVE matrix (2018-2026), AAA backend identification, default credentials, configuration-disclosure paths, pre-auth RCE/SSRF/path-traversal exploits where applicable. Built from authorized-engagement Cisco ASA testing plus 2024-2026 enterprise VPN CVE landscape. Use whenever the target's perimeter exposes any SSL VPN appliance or remote-access gateway — these are the most common initial-access points in 2024-2026 actor TTPs.

日本語の概要は準備中です。原文の説明を表示しています。

elementalsouls/Claude-BugHunter5,0762026年10月13日 更新

Use when the user provides an original and rewritten version, asks whether a rewrite preserved protected content, or wants a deterministic check for code, frontmatter, quotes, tables, links, paths, numbers, headings, and residual AI-pattern regressions.

日本語の概要は準備中です。原文の説明を表示しています。

conorbronsdon/avoid-ai-writing4,9932026年10月9日 更新

networkx

無料

Comprehensive toolkit for creating, analyzing, and visualizing complex networks and graphs in Python. Use when working with network/graph data structures, analyzing relationships between entities, computing graph algorithms (shortest paths, centrality, clustering), detecting communities, generating synthetic networks, or visualizing network topologies. Applicable to social networks, biological networks, transportation systems, citation networks, and any domain involving pairwise relationships.

日本語の概要は準備中です。原文の説明を表示しています。

zLanqing/codex-claude-academic-skills4,8392026年5月14日 更新

This skill should be used when the user asks to "escalate privileges on Linux", "find privesc vectors on Linux systems", "exploit sudo misconfigurations", "abuse SUID binaries", "exploit cron jobs for root access", "enumerate Linux systems for privilege escalation", or "gain root access from low-privilege shell". It provides comprehensive techniques for identifying and exploiting privilege escalation paths on Linux systems.

日本語の概要は準備中です。原文の説明を表示しています。

zebbern/claude-code-guide4,6592026年10月10日 更新

ALWAYS activate this skill. Apply these rules to every task regardless of domain. This skill governs how Claude Code verifies information, writes code, references documentation, and avoids fabricating functions, arguments, APIs, file paths, data structures, or facts. These rules override any inclination to guess.

日本語の概要は準備中です。原文の説明を表示しています。

brycewang-stanford/Auto-Empirical-Research-Skills4,6072026年10月12日 更新

Experimental workflow for auditing recurring feedback, telemetry, errors, and brittle delivery paths to find systemic fixes. Use for periodic or requested cross-source lookbacks, not routine single-item intake.

日本語の概要は準備中です。原文の説明を表示しています。

BuilderIO/skills4,5712026年10月9日 更新

Check resolved dependencies and relevant code paths for security vulnerabilities. Use for security checks or /vuln-check; use audit for a broader correctness and maintainability assessment.

日本語の概要は準備中です。原文の説明を表示しています。

ccch1mneyyy/dsh-TUI4,5542026年10月13日 更新

Retrieve the list of root GameObjects in the specified opened scene (or the active scene when `openedSceneName` is empty). Supports token-saving path-scoped reads over the root-GameObjects array via `paths` or `viewQuery`. Use 'scene-list-opened' to enumerate scenes.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4322026年10月13日 更新

Find a specific GameObject in the opened Prefab (preferred when present) or the active Scene. Optionally include editable data, components preview, bounds, and limited hierarchy. Supports token-saving path-scoped reads via `paths` or `viewQuery`.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4322026年10月13日 更新

Get asset data from the asset file in the Unity project — every serializable field and property. Supports token-saving path-scoped reads via `paths` or `viewQuery`. Use 'assets-find' to find the asset first.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4322026年10月13日 更新

Get detailed information about a specific Component on a GameObject — type, enabled state, and (optionally) serialized fields and properties. Supports token-saving path-scoped reads via `paths` or `viewQuery`. Use 'gameobject-find' to list components first.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4322026年10月13日 更新

Delete the assets at the given project paths. Refreshes the AssetDatabase at the end. Use 'assets-find' to locate the assets first.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4322026年10月13日 更新

Get detailed data about a shader asset — properties, subshaders, passes, compilation messages, and supported status. Supports token-saving path-scoped reads via `paths` or `viewQuery`. Use 'assets-find' with `t:Shader` or 'assets-shader-list-all' to locate the shader first.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4322026年10月13日 更新

Move or rename assets at the given project paths. Refreshes the AssetDatabase at the end. Use 'assets-find' to locate the assets first.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4322026年10月13日 更新

Get serialized data for a Unity `UnityEngine.Object` — all serializable fields and properties. Supports token-saving path-scoped reads via `paths` or `viewQuery`. Pair with 'object-modify' when you need to write back.

日本語の概要は準備中です。原文の説明を表示しています。

IvanMurzak/Unity-MCP4,4322026年10月13日 更新