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cccskills

「runner」の検索結果

411 件 ・ 関連度順

概要と使いどころ

Run a skill's evals and report results. Use when the user wants to evaluate a skill, run evals, benchmark a skill, validate triggers, optimize a description, or grade skill outputs.

日本語の概要は準備中です。原文の説明を表示しています。

bmad-code-org/bmad-builder2132026年9月25日 更新

Extracts executable task definitions from Markdown files and runs them as shell pipelines. Parses fenced code blocks with task metadata annotations and manages dependencies between tasks.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1982026年10月9日 更新

bioqc-mcp

無料

Automated sequencing quality control and advanced visualization wrapping FastQC, MultiQC, and custom chart generation. Exposes an MCP stdio server for live AI integration alongside a ClawBio CLI runner.

日本語の概要は準備中です。原文の説明を表示しています。

skillmds/skillmd1982026年10月9日 更新

Compile the TMDb package AND all test targets (without running the tests) to catch test-code compile errors. Use after changing tests or shared code to check everything still builds — delegates to the tooling-runner agent (Haiku) and returns a concise pass/fail + errors-as-file:line summary. Differs from /build, which compiles only the library; to run the tests, use /test.

日本語の概要は準備中です。原文の説明を表示しています。

adamayoung/TMDb1772026年10月13日 更新

Run the TMDb integration tests against the live TMDb API (the Integration test plan; requires TMDB_API_KEY/USERNAME/PASSWORD). Use before a PR, or after model/fixture changes, to validate against real API responses — delegates to the tooling-runner agent (Haiku) and returns counts + failures, distinguishing genuine failures from transient live-API/env issues. For mocked unit tests, use /test.

日本語の概要は準備中です。原文の説明を表示しています。

adamayoung/TMDb1772026年10月13日 更新

test

無料

Run all TMDb unit tests (Swift Testing, the TMDb test plan). Use after code changes and before a PR to verify unit tests pass — delegates the run to the tooling-runner agent (Haiku) and returns total/passed/failed counts plus each failure as Suite/test with file:line. For the live-API suite, use /integration-test.

日本語の概要は準備中です。原文の説明を表示しています。

adamayoung/TMDb1772026年10月13日 更新

Bun — fast all-in-one JavaScript runtime, bundler, test runner, and package manager. Use when speeding up Node.js projects, using Bun as a drop-in Node replacement, bundling with Bun, or running tests faster. Covers runtime APIs, package management, bundling, and Bun-specific features like Bun.serve, Bun.file, and Bun.sqlite.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1662026年10月14日 更新

bun

無料

Assists with using Bun as an all-in-one JavaScript/TypeScript runtime, package manager, bundler, and test runner. Use when building HTTP servers, managing packages, running tests, or migrating from Node.js. Trigger words: bun, bun serve, bun install, bun test, bun build, javascript runtime, bun runtime.

日本語の概要は準備中です。原文の説明を表示しています。

TerminalSkills/skills1662026年10月14日 更新

运行 pytest + 结构化分析失败原因。触发:运行测试、跑测试、run test、pytest、失败分析、allure。

日本語の概要は準備中です。原文の説明を表示しています。

DanielSuo117/velocitai1582026年9月28日 更新

影视编剧 (Scriptwriting / Screenwriting) — 为电影 / 电视 / 流媒体剧集写戏剧蓝本的从业者认知操作系统: 决定「讲什么故事、人物是谁为何转变、场景如何被戏剧化、主题为何重要」的学科 —— 区别于导演 (调度 / 视觉实现)、制片 (融资 / 排期)、小说 (无格式 / 场景 / 视觉动作约束)。覆盖 (a) 故事与结构理论 (亚里士多德《诗学》情节 / 人物 / 思想 + 突转 peripeteia / 发现 anagnorisis + 净化 catharsis; Syd Field 范式 / 三幕 / 情节点; Freytag 金字塔; Egri 前提; McKee《故事》掌控性理念 / 鸿沟 / 价值正负转变 / 激励事件 / 渐进式复杂化; Truby《故事剖析》22 步 + 道德论证; Vogler/Campbell 英雄之旅; Blake Snyder《救猫咪》15 拍节拍表; Dan Harmon 故事环; John Yorke 五幕《进入森林》; Frank Daniel 八序列法; 起承转合东亚戏剧结构), (b) 人物 (想要 vs 需要 / 外在目标 vs 内在缺失, 人物弧光 正 / 负 / 平, flaw-wound-ghost 创伤背景, 主动 vs 被动主角的能动性, Egri 三维人物 生理 / 社会 / 心理, 反派是主角的镜子, 群像与关系网, 人物在压力下的选择中显形), (c) 对白 (潜台词 subtext, 对白即动作与冲突而非信息, 避免太直白 on the nose, 人物独特声口, 信息植入 exposition, Mamet/Sorkin 意图-阻碍式对白, 展示而非告知, 中文剧台词工艺), (d) 场景与序列工艺 (场景是有目标 / 冲突 / 转折的微型故事, 场景价值充能与转折点, 晚进早出, 八序列法, set piece, 转场, 场景头 / 动作行 / 括号提示 格式工艺), (e) 主题与前提 (掌控性理念 / 前提, 主题是被戏剧化的论证而非说教, 道德论证 Truby, 主题统一性, 这到底在讲什么), (f) 类型 (类型惯例是对观众的承诺, Snyder 10 类故事, 颠覆 vs 尊重套路, 类型片 vs 文艺片, 中国类型 主旋律 / 古装 / 年代 / 悬疑 / 甜宠 / 都市 / 军旅 / 历史正剧), (g) 格式与工业流程 (好莱坞剧本格式与 Final Draft, logline 一句话故事, treatment 故事大纲, 节拍表, 分场 / 分集大纲, spec 原创剧本 vs 委托, pitch, coverage, 美剧编剧室与 showrunner 制; 中国 大纲→人物小传→分集大纲→剧本, 长剧集 40 集结构, 网络电影 / 网大, 分账剧, 平台定制剧, 微短剧竖屏短剧), (h) 改稿与开发 (写作就是改写, 改稿 / 润色 / 推倒重写, 处理意见 / 改稿意见, 片方与平台 notes, 杀死你的宝贝, 围读, 开发地狱), (i) 改编 (IP改编 小说 / 漫画 / 游戏改编, 忠于精神而非字句, 压缩, 中国网文 IP 热), (j) 中国影视编剧产业现实 (审查 / 广电总局约束, 备案 / 立项, 平台定制剧 爱优腾芒, 分账, 编剧维权 署名权 / 欠薪 / 枪手, 注水剧, 流量 + 大IP 资本逻辑 vs 原创工艺, 导演中心制 vs 编剧话语权), (k) 编剧职业与工艺生涯 (spec vs 委托, 编剧 vs 编审 / 策划, 单兵 vs 编剧室, 在开发链条中的位置, WGA 与署名仲裁规范, 入行, 中国编剧地位与权益)。跨 电影 / 美剧流媒体 / 中国电影与长剧集。不含 导演 / 摄影 / 制片 / 融资 / 表演 / 电影理论批评为终点 / 泛小说写作 / 纪录片 / 新闻 —— 本 skill 是「戏剧化编剧」工艺: 故事 / 人物 / 场景 / 对白 / 主题 / 结构 / 格式 与围绕它们的产业流程。 (Scriptwriting / Screenwriting for film & TV (影视编剧) — the cognitive operating system of practitioners who write the dramatic blueprint of films, television, and streaming series: the discipline of deciding WHAT story is told, WHO the characters are and why they change, HOW the scenes are dramatized, and WHY it matters thematically — distinct from directing (staging/visual realization), producing (financing/scheduling), and prose fiction (which has no format/scene/visual-action constraints). Covers (a) story & structure theory (Aristotle's Poetics — plot/character/thought + reversal peripeteia/recognition anagnorisis + catharsis; Syd Field's paradigm/three-act/plot points; Freytag's pyramid; Lajos Egri's premise; Robert McKee's Story — controlling idea/the gap/value charge/inciting incident/progressive complications; John Truby's 22 steps & moral argument; Christopher Vogler/Joseph Campbell hero's journey; Blake Snyder's Save the Cat 15-beat sheet; Dan Harmon's story circle; John Yorke's 5-act Into the Woods; Frank Daniel's 8-sequence method; 起承转合 East-Asian dramatic structure), (b) character (want vs need/external goal vs internal lack, character arc positive/negative/flat, 人物弧光, flaw-wound-ghost backstory, agency active vs passive protagonist, Egri's 3-dimensional character physiology/sociology/psychology, antagonist as the protagonist's mirror, ensemble & relationship webs, character revealed through choice under pressure), (c) dialogue (subtext 潜台词, dialogue as action & conflict not information, 'on the nose' avoidance, distinct character voice, exposition handling, Mamet/Sorkin intention-obstacle dialogue, show-don't-tell, 台词 craft in Chinese drama), (d) scene & sequence craft (scene as a mini-story with goal/conflict/turn, scene value charge & turning point, enter-late-leave-early, the 8-sequence method, set pieces, transitions, slug line/action line/parenthetical format craft), (e) theme & premise (controlling idea/premise/前提, theme as dramatized argument not message, moral argument Truby, thematic unity, 'what is this really about'), (f) genre (genre conventions as audience promise, Snyder's 10 story types, subverting vs honoring tropes, 类型片 vs 文艺片, Chinese genres 主旋律/古装/年代/悬疑/甜宠/都市/军旅/历史正剧), (g) format & industry process (Holly

日本語の概要は準備中です。原文の説明を表示しています。

swaylq/master-skill1552026年9月6日 更新

flowing

無料

Runs a multi-step procedure as a Python DAG, so ordering, branching and retries are enforced by the runner rather than described in prose a model can generate past. Use for "run these steps in order and retry the flaky one until the check passes", "build a pipeline that fetches, validates, then skips the upload when nothing changed", "make sure these steps cannot be skipped", "resume from where it broke instead of redoing the expensive early stages", "run these independent calls at once and merge the results", or any procedure of 3+ steps with branches, input contracts, or side effects that must not block the critical path. Primitives are depends_on, when=, validate=, retry_until=, detached= and journal_path=. Not for a single sequential call, for steps needing reasoning between them that no predicate captures, or for async and distributed work. To audit whether one verification check can actually go red, use gating. To fan work out across many subagents, use a dynamic workflow.

日本語の概要は準備中です。原文の説明を表示しています。

oaustegard/claude-skills1512026年10月13日 更新

Diagnose an AWF (Agentic Workflow Firewall) failure from an error, workflow run URL, or symptom. Covers auth (api-proxy, enterprise/BYOK Copilot, OIDC, mcpg), ARC/DinD and self-hosted runners, alternative runtimes (gVisor/Kata/chroot), Squid/DNS/egress denials, CI and gh-aw safe-output failures, and suspected security regressions. Routes to the canonical diagnosis registry in docs/diagnostics.

日本語の概要は準備中です。原文の説明を表示しています。

github/gh-aw-firewall1492026年10月13日 更新

Run coding tasks via opencode using free cloud models. Use when asked to offload work to opencode.ai or run a free model. Don't use for local models (Ollama, LM Studio), Claude/OpenAI calls, or when Claude should do the work itself.

日本語の概要は準備中です。原文の説明を表示しています。

luongnv89/skills1322026年10月14日 更新

ci-cd

無料

Design CI/CD pipelines for GitHub Actions, GitLab CI, and CircleCI with matrix builds, test sharding, caching, Docker layer caching, OIDC auth, deployment strategies (rolling, blue-green, canary), auto-rollback, self-hosted runners, and environment protection with manual approvals. Use when user asks to set up CI/CD, write a pipeline, configure GitHub Actions/GitLab CI/CircleCI, automate deployments, or set up build/test/deploy workflows. Do NOT use for Dockerfile authoring (use docker), K8s manifests (use kubernetes), or Terraform config (use terraform).

日本語の概要は準備中です。原文の説明を表示しています。

EliasOulkadi/shokunin1142026年10月5日 更新

Use when the repository is Defold, MonoGame, pygame/pygame-ce, Excalibur or KAPLAY (or melonJS, Stride, Python arcade, macroquad/ggez) - each engine's lifecycle and delta, where logic goes, the test runner, the headless build/run command, and how to capture a frame.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

Use when writing or running Godot tests - gdUnit4 or GUT (whichever the repo has), unit tests on typed GDScript classes, scene runners for frames, physics, input and signals, headless CLI with --import first, reports and exit codes, and C# tests via gdUnit4Net or plain dotnet test.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

Use when starting any game task, before writing tests - find out which editors and runners exist on this machine, keep gameplay rules in engine-independent classes with an injected clock and seeded RNG, and report exactly what could not run.

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

Use when a backend or worker service needs a cloud deploy - container-first GitHub Actions deploys to Google Cloud Run (WIF) or AWS ECS/App Runner (OIDC), with migrate-before-deploy and a health-check gate

日本語の概要は準備中です。原文の説明を表示しています。

makifbaysal/tasktrooper1132026年10月12日 更新

Scaffold the test framework and CI/CD pipeline for the project's engine. Creates the tests/ directory structure, engine-specific test runner configuration, and GitHub Actions workflow. Run once during Technical Setup phase before the first sprint begins.

日本語の概要は準備中です。原文の説明を表示しています。

striderZA/OpenCodeGameStudios932026年10月7日 更新

orbit

無料

Running autonomous loops for nexus-autoloop. Generates script sets from goals, designs operation contracts, audits live loops, and recovers state — runners that complete reliably.

日本語の概要は準備中です。原文の説明を表示しています。

simota/agent-skills922026年10月12日 更新

Automates CI/CD pipeline setup. Use when setting up or modifying build and deployment pipelines. Use when you need to automate quality gates, configure test runners in CI, or establish deployment strategies.

日本語の概要は準備中です。原文の説明を表示しています。

nota-america/forgecat-agent-profiles902026年9月24日 更新

servd

無料

Servd (servd.host) — Craft-specialised managed hosting for Craft CMS. Covers git push-to-deploy with the optional servd.yaml build config, local → staging → production environments with uni-directional Project Config sync, the servd/craft-asset-storage plugin (S3-backed Flysystem volumes on the svdcdn.com CDN, off-server image transforms, Imager-X/ImageOptimize integrations), Servd's static caching (full vs tag-based purge, {% dynamicInclude %}, CSRF injection, cache-busting) and running Blitz alongside it in reverse-proxy mode, MariaDB/MySQL databases over an SSH tunnel, automatic + manual backups, the Dedicated Queue Runner, environment variables and secrets, the ephemeral load-balanced filesystem (Redis + remote volumes for runtime files), plugin/feature constraints, and Servd-vs-Craft-Cloud differences.

日本語の概要は準備中です。原文の説明を表示しています。

michtio/craftcms-claude-skills832026年10月7日 更新

Craft Cloud — Pixel & Tonic's serverless hosting platform for Craft CMS. Covers craft-cloud.yaml configuration, the Build → Migrate → Release deploy pipeline, the craftcms/cloud extension package, edge image transforms via Cloudflare, edge static caching with cache.rules + ESI, Cloud-managed S3 filesystem, MySQL 8 / Postgres 15 databases (no MariaDB, no tablePrefix), Console-based command runner and scheduled cron (once-per-hour minimum), auto-handled queue jobs, custom domains and SSL, preview environments per branch, Cloud limitations (ephemeral filesystem, no SSH, no .htaccess, no built-in mail), plugin development requirements for Cloud compatibility, and self-hosted → Cloud migration.

日本語の概要は準備中です。原文の説明を表示しています。

michtio/craftcms-claude-skills832026年10月7日 更新

Test execution reference: framework detection (pytest/jest/vitest/go/cargo/junit) and correct run/coverage commands, plus failure-analysis steps. Use when running tests, analyzing test failures, or verifying coverage after code changes.

日本語の概要は準備中です。原文の説明を表示しています。

claude-world/director-mode-lite802026年8月31日 更新